DarkStrifeYT wrote: »...but remember ZoS will fix it...
starkerealm wrote: »DarkStrifeYT wrote: »...but remember ZoS will fix it...
[Citation needed]
DarkStrifeYT wrote: »starkerealm wrote: »DarkStrifeYT wrote: »...but remember ZoS will fix it...
[Citation needed]
Lets see...
...early dark convergence...
DarkStrifeYT wrote: »mass pvp bots
DarkStrifeYT wrote: »new moons and twice born star op nerf
DarkStrifeYT wrote: »what else, one tameiel
DarkStrifeYT wrote: »day one dueling soft lock issue
DarkStrifeYT wrote: »pet ai which included sorc, warden, and necro for the most part.
DarkStrifeYT wrote: »Multitudes of issues that were community complaint that have been changed and/or fixed. Cheating issue
DarkStrifeYT wrote: »botting issue (in the most humourous ways by legit making what they were farming drop more more often or make an event (dragons for cats to deal with the dragon blood and bile bots with a good cause in mind)) and more.
I agree with OP. Zos literally said in combat preview that they will work on balance issues after this patch. They will most likely tone down some of the HMs. It doesn't make any sense to keep current power creep just so the 0.00001% of the players can do trifectas while the rest of the game is braindead easy.
Dps needs to come down. This is the right decision and keeps the game healthy for the long term.
I agree with OP. Zos literally said in combat preview that they will work on balance issues after this patch. They will most likely tone down some of the HMs. It doesn't make any sense to keep current power creep just so the 0.00001% of the players can do trifectas while the rest of the game is braindead easy.
Dps needs to come down. This is the right decision and keeps the game healthy for the long term.
DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
MashmalloMan wrote: »lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
Yep. Even the mid tier players are losing 10-20% dps and are already having a hard time progessing through vet trials. This is extremely demoralizing. The casual, new player doesn't understand what these changes will do to them and they're taking ZOS's mission statement blindly.
They have a good objective, they have failed to execute on that objective.
lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
Which content are you gonna be locked out that you currently do? If you currently do overland and maybe normal dungeons then sure, you not gonna be able to do vet trials next patch, and you shouldn't be able to. Zos can't make anyone capable. People need to get better themselves.
Or do you mean to tell me that you're currently doing vet content and can't the next patch? That's simply not true. Dps will be slightly lower but you're not locked out. I've not done any trials on pts due to no group but I've cleared vMA, vVH and soloed dungeons like I currently on live without any issues.
Also the parses I've seen here and on reddit, the lower end didn't lose much at all. Some even gained. People who currently parse 70-80k+ took 20-25% loss.
Which content are you gonna be locked out that you currently do?
Which content are you gonna be locked out that you currently do? If you currently do overland and maybe normal dungeons then sure, you not gonna be able to do vet trials next patch, and you shouldn't be able to. Zos can't make anyone capable. People need to get better themselves.
Or do you mean to tell me that you're currently doing vet content and can't the next patch? That's simply not true. Dps will be slightly lower but you're not locked out. I've not done any trials on pts due to no group but I've cleared vMA, vVH and soloed dungeons like I currently on live without any issues.
Also the parses I've seen here and on reddit, the lower end didn't lose much at all. Some even gained. People who currently parse 70-80k+ took 20-25% loss.
lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
Which content are you gonna be locked out that you currently do? If you currently do overland and maybe normal dungeons then sure, you not gonna be able to do vet trials next patch, and you shouldn't be able to. Zos can't make anyone capable. People need to get better themselves.
Or do you mean to tell me that you're currently doing vet content and can't the next patch? That's simply not true. Dps will be slightly lower but you're not locked out. I've not done any trials on pts due to no group but I've cleared vMA, vVH and soloed dungeons like I currently on live without any issues.
Also the parses I've seen here and on reddit, the lower end didn't lose much at all. Some even gained. People who currently parse 70-80k+ took 20-25% loss.
I agree with OP. Zos literally said in combat preview that they will work on balance issues after this patch. They will most likely tone down some of the HMs. It doesn't make any sense to keep current power creep just so the 0.00001% of the players can do trifectas while the rest of the game is braindead easy.
Dps needs to come down. This is the right decision and keeps the game healthy for the long term.
I agree with OP. Zos literally said in combat preview that they will work on balance issues after this patch. They will most likely tone down some of the HMs. It doesn't make any sense to keep current power creep just so the 0.00001% of the players can do trifectas while the rest of the game is braindead easy.
Dps needs to come down. This is the right decision and keeps the game healthy for the long term.
Actually, OP, while it may be that a few people are freaking out and causing drama, I'm see a LOT of logical, clear, and well-thought out posts about why U35 is problematic.
People seem pretty calm to me. Just because they don't like the changes doesn't mean they aren't calm. The issue, which has been pointed out in many ways by experienced players, is that the changes don't address the stated goals.
Also I'm not sure I want to be in a game that levels the playing field for all, and I am not sure anyone has actually asked for that. Brand new players don't need to complete vet trials or dungeons. They can do normal versions for the stories. The harder achievements are just for people who want to challenge themselves. I wouldn't want to play a game where all content is accessible without any effort to make a build or obtain gear or practice whatsoever. BORING!I agree with OP. Zos literally said in combat preview that they will work on balance issues after this patch. They will most likely tone down some of the HMs. It doesn't make any sense to keep current power creep just so the 0.00001% of the players can do trifectas while the rest of the game is braindead easy.
Dps needs to come down. This is the right decision and keeps the game healthy for the long term.
First, it doesn't seem Ok to me to change combat so content is unreachable and then wait a whole other cycle before possibly bringing the content into reach, while still collecting subscription $$$. That's a HUGE amount of faith they are asking for players, and for people trying to advance in the game, what do they do in the meantime?? Second, the 0.00001% stat you list there is definitely made up.
I think the defenders of these changes, in this particular case, may not be seeing the big picture. Others have explained the situation better than I ever could, so I'll simply say read through the links in my signature if you want to understand why the criticisms are not from people who are upset that their parse is lower but are people just as concerned about the overall health of the game as the OP is.
I know you probably mean well but telling people to calm down is the least effective way to calm people down.
But I digress, it's more than the patch it's the whole Rollercoaster, people are sick of giant sweeping changes. They want to lower the ceiling, fine. But Don't drop it on people in the name of accessibility.
DarkStrifeYT wrote: »I know its a rollercoaster but its just the factor people are going crazy so much that sheogorath would say its too much for him. If people want to be taken seriously by zos at this point then they need to calm down. Also people have forgotten: weaving (animation canceling) was and is an unintended feature (bug) and became generally accepted due to the dps increase it gave by a ton. Dps bar is set too high and zos knows this. The people who complain they got to relearn the game are acknowledging the factor they have long since used these over powered mechanics in eso for so long they have become desensitized to it. Due to dps being well over 100k thus forces zos to raise the bar and pretty much gatekeep the casuals and lower end out of new content.
DarkStrifeYT wrote: »Actually, OP, while it may be that a few people are freaking out and causing drama, I'm see a LOT of logical, clear, and well-thought out posts about why U35 is problematic.
People seem pretty calm to me. Just because they don't like the changes doesn't mean they aren't calm. The issue, which has been pointed out in many ways by experienced players, is that the changes don't address the stated goals.
Also I'm not sure I want to be in a game that levels the playing field for all, and I am not sure anyone has actually asked for that. Brand new players don't need to complete vet trials or dungeons. They can do normal versions for the stories. The harder achievements are just for people who want to challenge themselves. I wouldn't want to play a game where all content is accessible without any effort to make a build or obtain gear or practice whatsoever. BORING!I agree with OP. Zos literally said in combat preview that they will work on balance issues after this patch. They will most likely tone down some of the HMs. It doesn't make any sense to keep current power creep just so the 0.00001% of the players can do trifectas while the rest of the game is braindead easy.
Dps needs to come down. This is the right decision and keeps the game healthy for the long term.
First, it doesn't seem Ok to me to change combat so content is unreachable and then wait a whole other cycle before possibly bringing the content into reach, while still collecting subscription $$$. That's a HUGE amount of faith they are asking for players, and for people trying to advance in the game, what do they do in the meantime?? Second, the 0.00001% stat you list there is definitely made up.
I think the defenders of these changes, in this particular case, may not be seeing the big picture. Others have explained the situation better than I ever could, so I'll simply say read through the links in my signature if you want to understand why the criticisms are not from people who are upset that their parse is lower but are people just as concerned about the overall health of the game as the OP is.I know you probably mean well but telling people to calm down is the least effective way to calm people down.
But I digress, it's more than the patch it's the whole Rollercoaster, people are sick of giant sweeping changes. They want to lower the ceiling, fine. But Don't drop it on people in the name of accessibility.
I know its a rollercoaster but its just the factor people are going crazy so much that sheogorath would say its too much for him. If people want to be taken seriously by zos at this point then they need to calm down. Also people have forgotten: weaving (animation canceling) was and is an unintended feature (bug) and became generally accepted due to the dps increase it gave by a ton. Dps bar is set too high and zos knows this. The people who complain they got to relearn the game are acknowledging the factor they have long since used these over powered mechanics in eso for so long they have become desensitized to it. Due to dps being well over 100k thus forces zos to raise the bar and pretty much gatekeep the casuals and lower end out of new content.
lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
starkerealm wrote: »MashmalloMan wrote: »lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
Yep. Even the mid tier players are losing 10-20% dps and are already having a hard time progessing through vet trials. This is extremely demoralizing. The casual, new player doesn't understand what these changes will do to them and they're taking ZOS's mission statement blindly.
They have a good objective, they have failed to execute on that objective.
It's significantly higher than 20% on the low end players. In most cases, without scuttling and reworking your build, if you were on the low end, you're looking at something closer to 40% loss.
And, of course the heavy attack builds out there just got completely shafted. If you went with one of Xy's Easysorcs because you had issues with your hands, you're basically going to be locked out of the vet content you were running until ZOS decides to completely rebalance the game in your favor, on the Thursday after never.
Yes, we shouldn't delve into hysteria, or be abusing the devs. Unfortunately, no forum debate can exists without toxic actors arriving from all sides. Those who do so are also unlikely to be swayed by a well meaning post.
It doesn't hurt to remind people to be civil with the devs, but I also think that kind of message is held up where its not necessary. An exaggeration used as a smoke screen for some bad practices on their part.
Some very critical feedback is very appropriately due at this time. The current version of this patch is so bad for the game that its mindblowing. Especially when you consider tweets made by the devs, downplaying concerns over the patch, along with the past behaviors when it comes to the devs forcing bad changes thru.
I think messaging to back off from this issue is ultimately gonna sound patronizing at this time, and promote the side of stagnation that has, and will, allow harmful changes to bring ESO down further.
I would urge those skeptical of these concerns to log into PTS and test.
DarkStrifeYT wrote: »lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
Well we can always revert before one tamriel where the level and attributes matter so you will be content locked till you are on the same level or higher of things or be one shot. That also includes craglorn (v16) and dlcs being v16 also trials and areans will be 100% of you needing cp 1200+ or be 1 shot. When the cp back then cap was around 300 then raised over 600, then 900.
Are you reading our feedback or just assuming it's about the weaving. Mostly everyone is generally ok with the Light and Heavy Attack changes and Nerf to weaving, with the exception to the HA Build Crowd and Werewolf Crowd specifically.
The MUCH larger issue is the mishandling of DoTs which is plummeting people's DPS by a large margin. Because not only are the DoTs ticking slower but for several classes (Warden for example) the DoT are Ticking for less on top of that. It's just hurting builds across the board.
Then there's other individual changes to things that are hurting classes. Both Sorcerer and Warden have had several significant changes that make the rest of the changes hit much harder.
We're not just crying wolf here, these changes will have significant implications on the ESO community for anyone trying to do anything more than their daily normal dungeon.
DarkStrifeYT wrote: »lordspyder wrote: »DarkStrifeYT wrote: »Hello everyone, I understand people are upset with the PTS but remember its the public TEST server. I understand the dps loss is huge but remember ZoS will fix it and most likely will increase the flat damage to compensate for the loss. The only time that testing was done outside of the pts was the pvp test due to the factor pvp isn't constant on the PTS. Things are bound to change and balance out on the PTS. Its not in the main game as of now. ZoS is trying to fix the learning curve ans flattening it out. Also when sets are op they will nerf it. Be civil to the devs guys. Don't just leave because you are upset at the PTS, again ZoS does not want a loss in dps/heal/tanking, they just want to make it an even playing field for all.
I can't believe I have to keep saying this. the problem in not the high end but what this patch does to us on the lower end. How long will I be locked out of content?
Well we can always revert before one tamriel where the level and attributes matter so you will be content locked till you are on the same level or higher of things or be one shot. That also includes craglorn (v16) and dlcs being v16 also trials and areans will be 100% of you needing cp 1200+ or be 1 shot. When the cp back then cap was around 300 then raised over 600, then 900.