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Auction house is a must!

  • Seraseth
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    Since everyone can gather without skills or cost, then yes, the price on stuff like ingots and wood should be only a small profit over vendor. I see no problem with stacks that sell at 400g to vendor only selling 500-700g on AH depending on supply/demand. It's not worth any more than that.
  • methjester
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    Jeremy wrote: »
    Do people really want to compete with 250,000+ other players trying to sell the exact same item?

    I sure do. Because that's 250,000+ more potential buyers.

    As a quick example: you make more money selling something for 5 gold to 100 people than you do selling something for 100 gold to one person.

    I'm not sure you understand how supply and demand works. 250,000+ people selling the same item as you are not potential buyers. They already had the item, didn't want it, and are trying to sell it. That does absolutely nothing to increase or even impact the demand people have for the item. It only increase the supply and drives the price down because everyone who lists theirs within seconds of you listing yours, will list at a lower price to ensure the people demanding the item buy theirs before yours. The end result is buyers win and sellers lose. That isn't a healthy economy. Supply will outstripe demand to the point where basic goods are completely worthless and barely sell for more than what you could get from an npc vendor.

    I do understand how supply and demand work. Right now, as a seller my only option is to do /zone shouts or look for a magic guild with 500 active members. Who cares about basic goods, they are just basic. Here's a challenge, go find a vet 3 ring any zone, in three shouts or less. There is no market other than random shouts.

    I'm a level 50 enchanter. Where do I sell my stuff right now? Do I shout in newby zones? Cyrodiil? You tell me why in the world in a game where there are potentially 250,000 buyers and sellers am I forced to shout to just 200 at a time?

    If someone undercuts me and I lose the sale, FINE! I at least have somewhere to sell. I'll gladly take my lumps in a mass market. Right now, there is no market. There is no trading hub, there is no where for you to find me if I have something you need. The complete absence of a marketplace will hurt this game.

    Also, do you realize they just NERFED guild store searches????
  • Jeremy
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    Seraseth wrote: »
    Since everyone can gather without skills or cost, then yes, the price on stuff like ingots and wood should be only a small profit over vendor. I see no problem with stacks that sell at 400g to vendor only selling 500-700g on AH depending on supply/demand. It's not worth any more than that.

    I agree.

    They would still sell on the auction house - probably around 500-700 like you say would be my guess too. But they would never become worthless and not worth putting up like the above post was suggesting. Not unless the demand died out. And again, that would have nothing to do with the auction house and more to do with the fact no one wanted them anymore.

    Common items shouldn't sell for huge profits anyway. That's why they are common.
  • Orizuru
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    Jeremy wrote: »
    Jeremy wrote: »
    Do people really want to compete with 250,000+ other players trying to sell the exact same item?

    I sure do. Because that's 250,000+ more potential buyers.

    As a quick example: you make more money selling something for 5 gold to 100 people than you do selling something for 100 gold to one person.

    I'm not sure you understand how supply and demand works. 250,000+ people selling the same item as you are not potential buyers.

    You are missing my point.

    When you increase the amount of people in the market than means there are more potential customers. It doesn't just increase the amount of suppliers.

    That's why you can make more money in a larger market even though there is more competition.

    You're assuming the demand will keep up with the supply though. You can't be assured of that in a video game.

    In the real world this doesn't happen because there are limits to how much of a product can be supplied to ensure that demand doesn't saturate the supply. When the supply of goods exceeds demand for too long, the economic system will collapse and the bottom falls out of the market.

    The system you are asking for will make it nearly impossible to sell basic goods. Only the rarest of items will sell, and those items will suffer from exorbitant inflation.

    Did you ever play Diablo 3? That game's AH at launch is a perfect example of a market saturated by supply when there is an infinite amount of good available. Items that were considered "best in slot" for a particular build would be worth tens to hundreds of millions of gold, while that same item of the same level with less desirable stats would sell for practically nothing, if it even sold at all.
  • drakuel1ub17_ESO
    Well you can trade between players, with the interaction wheel. Although limited in design..

    For me I think it would be the best place to enhance the trading design of this game. Just use the interaction wheel to open trade with "real people" vendors.

    Adjust the interface a bit to have more of a store look and feel when you do, allow players to put titles over their heads for "clothing shop".. Give them a emote to use to open shop, allow them to buy carts/wagons , each thing would have so many slots to display their wares, higher level ones have more etc.. Very easy simple changes that would change the whole feel of cities and trade would open up much more..

    Then after this initial framework, expand it more.. Add a store keeper skill line to allow them to hire NPC keepers, so they can sell offline.. Use this system with taxes for the region, so you maintain your gold sink and economy balance..

    This is just a quick off the top of my head outline.. Not to be considered unless fully fleshed out.

    All I know there are many ways to introduce a much better trade system then we have today and it would also help the social aspect of your towns and game, that this game is heavily lacking at the moment.
  • Jeremy
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    [q
    Jeremy wrote: »
    Jeremy wrote: »
    Do people really want to compete with 250,000+ other players trying to sell the exact same item?

    I sure do. Because that's 250,000+ more potential buyers.

    As a quick example: you make more money selling something for 5 gold to 100 people than you do selling something for 100 gold to one person.

    I'm not sure you understand how supply and demand works. 250,000+ people selling the same item as you are not potential buyers.

    You are missing my point.

    When you increase the amount of people in the market than means there are more potential customers. It doesn't just increase the amount of suppliers.

    That's why you can make more money in a larger market even though there is more competition.

    You're assuming the demand will keep up with the supply though. You can't be assured of that in a video game.

    In the real world this doesn't happen because there are limits to how much of a product can be supplied to ensure that demand doesn't saturate the supply. When the supply of goods exceeds demand for too long, the economic system will collapse and the bottom falls out of the market.

    The system you are asking for will make it nearly impossible to sell basic goods. Only the rarest of items will sell, and those items will suffer from exorbitant inflation.

    Did you ever play Diablo 3? That game's AH at launch is a perfect example of a market saturated by supply when there is an infinite amount of good available. Items that were considered "best in slot" for a particular build would be worth tens to hundreds of millions of gold, while that same item of the same level with less desirable stats would sell for practically nothing, if it even sold at all.

    I didn't play Diablo3. I do hear it cited as an example by the opponents of an auction house often though. And I'm told the demise of it's auction house had more to do with the influx of a cash store or something. But since I didn't play it I don't know.

    But I have played a lot of games with auction houses. And every single one of them had an economy that functioned far better than this one does.

    Anyway, back to your point - demand may or may not keep up with supply. I wasn't assuming one way or the other. But all an Auction House would do is give players access to demand where it exists. And that's a good thing and makes for a healthy economy.



    Edited by Jeremy on May 1, 2014 6:40PM
  • methjester
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    The "I don't want an auction house" people can never answer this... How, in the current system can I buy and sell stuff without resorting to zone hopping and spamming.. you know, the same tactic the gold sellers you all hate use?

    Do you, should you, really have to spend hours spamming that you have the intent to sell something? This is a game with a focus on killing things. I want to make gold to repair gear that breaks because it just plain wants to. I want to make gold to get good gear to kill bigger and better things.

    I do not want to stop and hustle my stuff in every zone I go into. Most people don't. This WILL get worse towards end game. There is a dearth of level 10-40 crap. When you want that vet 10 special piece good luck finding the handful of guys who can make it.

    Again I ask "Auction house NO" guys... how in this current system can I buy and sell without spamming up a zone for hours on end. Please consider they just NERFED guild store searches. COD fees are way too high, and ripe for abuse.

    Stop saying no and actually come up with a solution. I'm all ears. I'm not spamming.
  • Orizuru
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    methjester wrote: »
    The "I don't want an auction house" people can never answer this... How, in the current system can I buy and sell stuff without resorting to zone hopping and spamming.. you know, the same tactic the gold sellers you all hate use?

    Do you, should you, really have to spend hours spamming that you have the intent to sell something? This is a game with a focus on killing things. I want to make gold to repair gear that breaks because it just plain wants to. I want to make gold to get good gear to kill bigger and better things.

    I do not want to stop and hustle my stuff in every zone I go into. Most people don't. This WILL get worse towards end game. There is a dearth of level 10-40 crap. When you want that vet 10 special piece good luck finding the handful of guys who can make it.

    Again I ask "Auction house NO" guys... how in this current system can I buy and sell without spamming up a zone for hours on end. Please consider they just NERFED guild store searches. COD fees are way too high, and ripe for abuse.

    Stop saying no and actually come up with a solution. I'm all ears. I'm not spamming.

    I offered a solution. Allow guilds to form Trade Pacts or Trade Alliances that would effectively link the guild stores of all of the guilds within the pact or alliance.

    I'm at the point where I'm just going to agree to disagree though. It's become perfectly clear to me that the majority of the people here want what they want they way they want it and are hiding their heads in the sand when confronted with the implications of their desires.

    A global economy takes a lot of regulation that a video game cannot provide. An unregulated economy is a complete disaster and nothing I can say seems able to convince anyone of this fact. Undercutting will run rampant, rare items will suffer severe inflation, and 90% or more of the goods on the market will end up vendored after weeks of not being able to find a buyer on the market. Complete economic collapse due to saturation of the market with an infinite supply of goods that completely outstripes demand.

    And you can quote me on this.
  • trinta
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    A global economy takes a lot of regulation that a video game cannot provide. An unregulated economy is a complete disaster and nothing I can say seems able to convince anyone of this fact.

    Because what you're saying isn't a fact. We've all been in numerous MMOs with auction houses. We know what we're asking for.
    Every time someone swears, it gets replaced with three asterisks. There's only one three-letter swear word that I know of. I read that in the place of every set of three asterisks. It makes for some amusing sentences.
  • Laerian
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    So rarer stuff sells cheap now with this marvelous system? lol

    Get lost with the anti-global AH propaganda. The AH doesn't need to be global, it could be divided by small zones. Even the guild stores can be opened to the public with a small fee difference for members and non members (10%-15%).

    There a several options for a better system.
  • Seraseth
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    I've never said it has to be a global AH available to every single player on the entire mega server. Faction based to cut down the size would be perfectly fine.

    And as for things having no demand, crafting mats almost always have some demand, since there's always someone deciding to pick up a new craft or making a push in an existing one. And in this game, even if a gear piece is totally average, it still has a market in being researched for a trait, or deconstructed for the parts, especially by those with the skill points in deconstructing for extra goods.
  • methjester
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    methjester wrote: »
    The "I don't want an auction house" people can never answer this... How, in the current system can I buy and sell stuff without resorting to zone hopping and spamming.. you know, the same tactic the gold sellers you all hate use?

    Do you, should you, really have to spend hours spamming that you have the intent to sell something? This is a game with a focus on killing things. I want to make gold to repair gear that breaks because it just plain wants to. I want to make gold to get good gear to kill bigger and better things.

    I do not want to stop and hustle my stuff in every zone I go into. Most people don't. This WILL get worse towards end game. There is a dearth of level 10-40 crap. When you want that vet 10 special piece good luck finding the handful of guys who can make it.

    Again I ask "Auction house NO" guys... how in this current system can I buy and sell without spamming up a zone for hours on end. Please consider they just NERFED guild store searches. COD fees are way too high, and ripe for abuse.

    Stop saying no and actually come up with a solution. I'm all ears. I'm not spamming.

    I offered a solution. Allow guilds to form Trade Pacts or Trade Alliances that would effectively link the guild stores of all of the guilds within the pact or alliance.

    I'm at the point where I'm just going to agree to disagree though. It's become perfectly clear to me that the majority of the people here want what they want they way they want it and are hiding their heads in the sand when confronted with the implications of their desires.

    A global economy takes a lot of regulation that a video game cannot provide. An unregulated economy is a complete disaster and nothing I can say seems able to convince anyone of this fact. Undercutting will run rampant, rare items will suffer severe inflation, and 90% or more of the goods on the market will end up vendored after weeks of not being able to find a buyer on the market. Complete economic collapse due to saturation of the market with an infinite supply of goods that completely outstripes demand.

    And you can quote me on this.

    So in your system the guild houses aren't going to compete with each other? They will all place nice?

    If I'm in a guild and there are 4 other max level chanters, are we going to agree on prices on a handshake deal? It sounds nice, it really does, but I am not going to use my skill and resources on a guild house price pact just so three other guys can get theirs. Then two other houses lower their prices and we have to discuss prices before we post again? That's a cartel, and they do not work in MMO's.

    Undercutting is normal. I sell for 100, you sell for 99. I lose, you and the buyer win. I'm ok with that, I'm a grownup. If rare items go sky high, so be it, that's the demand.

    You still did not answer where in THIS CURRENT SYSTEM can I sell without spamming. You can't, because there isn't a place.
  • ShinChuck
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    trinta wrote: »
    A global economy takes a lot of regulation that a video game cannot provide. An unregulated economy is a complete disaster and nothing I can say seems able to convince anyone of this fact.

    Because what you're saying isn't a fact. We've all been in numerous MMOs with auction houses. We know what we're asking for.

    We do, and that's why the smaller number of people arguing against an AH are flailing for responses, ranging from "lore" to glib comments about "It'll ruin the economy!", because just saying it makes it so. They'll point to vague situations regarding EVE or GW2 without any hard evidence to back up those claims, then dismiss opposition with silly claims like, "I meant game SYSTEM, not MECHANIC!"

    My personal favorite from this very board: "It's morally wrong to ask them to change the system I like!" (I kid you not; that's paraphrased another one of the AH topics!)
    "It's morally wrong to suggest gameplay changes for an MMO."
    ...seriously, someone told me that once here. The things people will do to win their internet arguments!
  • Laerian
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    Seraseth wrote: »
    I've never said it has to be a global AH available to every single player on the entire mega server. Faction based to cut down the size would be perfectly fine.
    That's what I'm talking about, but I keep reading pages over pages of people repeating "No AH because goldsellers will control the economy".

    I go beyond that, both systems guild stores open to the public and small AH per city. Basically, a city with Bank or Stable has its own AH.

    I'm seeing that the new promised feature is just to make the failed guild stores work with "help" of non members. All this guild obsession, it could be better if someone up there admits he was f wrong.
    Edited by Laerian on May 1, 2014 7:36PM
  • methjester
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    Laerian wrote: »
    Seraseth wrote: »
    I've never said it has to be a global AH available to every single player on the entire mega server. Faction based to cut down the size would be perfectly fine.
    That's what I'm talking about, but I keep reading pages over pages of people repeating "No AH because goldsellers will control the economy".

    I go beyond that, both systems guild stores open to the public and small AH per city. Basically, a city with Bank or Stable has its own AH.

    I'm seeing that the new promised feature is just to make the failed guild stores work with "help" of non members. All this guild obsession, it could be better if someone up there admits he was f wrong.

    Well, I always assumed faction based... I suppose that wasn't understood. City wide would be great too! We could at least have one place to visit. One central location where I can /zone shout to more than a handful would be a vast improvement. Anything other than this god awful system that exists now.

    I've been doing MMO's for years and while generous with guildmates I have never, ever cut them in on my profits. I do not intend to now. I don't think you'll find anyone else who want to include theirs.
  • methjester
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    Direct from the ESO reddit Dev Q&A...

    There will be kiosks in all major cities - with a "seller" vendor NPC. Guilds will be able to bid on each kiosk, if they submit the highest bid, that guild's store will be accessible to everyone who interacts with the NPC. Guild control of a kiosk will last for one week, after which it will be back up for bid.


    Wow, I cannot wait to spend gold on this!! Oh joy, oh great joy!!! Seriously... Now I have to join a guild, with gold, bid on a vendor, just to sell my crap??? The masses will love this for sure.
  • Seraseth
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    So not a global AH, not a faction AH, not even a city AH. No, we get the *** kiosk system, where only the few elite guilds with plenty of money can own one, and only players who meet whatever entrance requirements they have, will be able to sell to the public...who venture to that one city... for a week.

    Like I said earlier, excluding most of the population. A tiny band-aid fix on a gaping wound, fixing essentially nothing.
  • methjester
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    Seraseth wrote: »
    So not a global AH, not a faction AH, not even a city AH. No, we get the *** kiosk system, where only the few elite guilds with plenty of money can own one, and only players who meet whatever entrance requirements they have, will be able to sell to the public...who venture to that one city... for a week.

    Like I said earlier, excluding most of the population. A tiny band-aid fix on a gaping wound, fixing essentially nothing.

    The rich will get richer... unless you pay them to join their guild, then you can compete with them... unless you sell stuff that they are already selling... then they will kick you out.
  • Seraseth
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    Not to mention they'll likely work just like guild stores, forcing you to browse one kiosk at a time looking for what you want.
  • Allyah
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    Jeremy wrote: »
    Allyah wrote: »
    Seraseth wrote: »
    In games like RL I want to do my shopping as fast as possible to get it over with and get back to the good stuff. These guild stores are like doing your grocery shopping at a flea market. Not only can you not guarantee fish for dinner, you can't even be sure entire food groups won't be missing.

    For me staying with a game is a balance, amount of time spent doing things I enjoy vs amount of time spent doing things I dislike. When that ratio gets too high on the negative side, it doesn't matter how much I like the game itself, it's just not worth it.

    It's like saying you can have x amount of hours doing something you love, but in return you're gonna get beaten with this stick for x amount of hours.

    I love playing this game, I love the questing and the stories, exploring to find something cool, but the lack of an AH and the bank size issues is a stick. (And the two are related, since if you could nearly guarantee that this mat will be available, you don't need to hoard it)

    I'm sure there are people out there that enjoy sitting in town spamming for hours to sell or buy stuff. Good for them. I'd rather take the proverbial cheese grater to my eyeballs.

    Adding in a faction AH isn't going to prevent them from standing on a street corner hawking their wares and 'being social and meeting people'. But I will be able to run in, dump my stuff, and get back out to the fun part, being social and meeting people killing daedra at that anchor, or world bosses.

    "I like everything but this one thing. It better change or I won't play anymore."?Find a new game or stop complaining about systems that are already in place that many people already enjoy.
    Seraseth wrote: »
    And for those worried about the state of the economy, add a check box people can click off to sell to guild only at the AH. Then you can stay inside your small safe bubble economy no matter what the rest of the game is doing.
    Economies don't work that way. Think N.Korea.

    Forums are a place to talk about things you are dissatisfied with and to advocate for the changes you would like to see. So if this kind of activity bothers you, I would suggest not visiting the forums. Or at the very least, staying out of threads you do not agree with. Because coming in here and essentially telling us to like it or leave is not productive.

    No game is perfect after-all, and improvements can always be made. And the economy on this game is definitely one area where a lot of us feel improvements need to happen.

    And no one is suggesting they should get rid of guild stores or prevent you from being able to spam advertisements in chat. So these systems you enjoy will still be in place even if a public auction house was put in place.
    It's a little sad that you think arguing with people in a forum is productive.
    [...]It's become perfectly clear to me that the majority of the people here want what they want they way they want it and are hiding their heads in the sand when confronted with the implications of their desires.[...]
    And that is why.

    Do stop assuming things about me, Jeremy, and start giving me proof that what you're saying is more than "Look at me! I have an idea!" Prove me wrong without a shadow of a doubt instead of using veiled insults to mask the fact that you really don't know what you're talking about. But you can't can you? Oh, how productive you are.
    Jeremy wrote: »
    Sandhya wrote: »
    Jeremy wrote: »
    Sandhya wrote: »
    So far I am loving the fact there is no AH with inflated pricing that has its effect on the actual prices people ask for items.

    An auction house would lower prices. It wouldn't inflate them.

    Wrong. .

    Right ^^

    A larger and more competitive market would bring prices down. It would not increase them.
    Just an example of how unproductive you really are.
  • methjester
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    Seraseth wrote: »
    Not to mention they'll likely work just like guild stores, forcing you to browse one kiosk at a time looking for what you want.

    Hopping from city to city in search of something. Cause who doesn't like that?

  • meredithyeungub17_ESO
    I think Auction House is a must, I have had bad experience joining guild <period>
  • Greydog
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    methjester wrote: »
    Direct from the ESO reddit Dev Q&A...

    There will be kiosks in all major cities - with a "seller" vendor NPC. Guilds will be able to bid on each kiosk, if they submit the highest bid, that guild's store will be accessible to everyone who interacts with the NPC. Guild control of a kiosk will last for one week, after which it will be back up for bid.

    Really?? ..this is their answer??

    I can't begin to explain how disappointing this is :|

    Out of all the great suggestions out there this is all they could come up with!

    incredible!

    *edit*
    A better solution would be to have guilds pay the seller for the right to list their items in that city.



    Edited by Greydog on May 1, 2014 10:04PM
    "I Plan on living forever ..so far so good"
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  • Jeremy
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    Allyah wrote: »
    Jeremy wrote: »
    Allyah wrote: »
    Seraseth wrote: »
    In games like RL I want to do my shopping as fast as possible to get it over with and get back to the good stuff. These guild stores are like doing your grocery shopping at a flea market. Not only can you not guarantee fish for dinner, you can't even be sure entire food groups won't be missing.

    For me staying with a game is a balance, amount of time spent doing things I enjoy vs amount of time spent doing things I dislike. When that ratio gets too high on the negative side, it doesn't matter how much I like the game itself, it's just not worth it.

    It's like saying you can have x amount of hours doing something you love, but in return you're gonna get beaten with this stick for x amount of hours.

    I love playing this game, I love the questing and the stories, exploring to find something cool, but the lack of an AH and the bank size issues is a stick. (And the two are related, since if you could nearly guarantee that this mat will be available, you don't need to hoard it)

    I'm sure there are people out there that enjoy sitting in town spamming for hours to sell or buy stuff. Good for them. I'd rather take the proverbial cheese grater to my eyeballs.

    Adding in a faction AH isn't going to prevent them from standing on a street corner hawking their wares and 'being social and meeting people'. But I will be able to run in, dump my stuff, and get back out to the fun part, being social and meeting people killing daedra at that anchor, or world bosses.

    "I like everything but this one thing. It better change or I won't play anymore."?Find a new game or stop complaining about systems that are already in place that many people already enjoy.
    Seraseth wrote: »
    And for those worried about the state of the economy, add a check box people can click off to sell to guild only at the AH. Then you can stay inside your small safe bubble economy no matter what the rest of the game is doing.
    Economies don't work that way. Think N.Korea.

    Forums are a place to talk about things you are dissatisfied with and to advocate for the changes you would like to see. So if this kind of activity bothers you, I would suggest not visiting the forums. Or at the very least, staying out of threads you do not agree with. Because coming in here and essentially telling us to like it or leave is not productive.

    No game is perfect after-all, and improvements can always be made. And the economy on this game is definitely one area where a lot of us feel improvements need to happen.

    And no one is suggesting they should get rid of guild stores or prevent you from being able to spam advertisements in chat. So these systems you enjoy will still be in place even if a public auction house was put in place.
    It's a little sad that you think arguing with people in a forum is productive.
    [...]It's become perfectly clear to me that the majority of the people here want what they want they way they want it and are hiding their heads in the sand when confronted with the implications of their desires.[...]
    And that is why.

    Do stop assuming things about me, Jeremy, and start giving me proof that what you're saying is more than "Look at me! I have an idea!" Prove me wrong without a shadow of a doubt instead of using veiled insults to mask the fact that you really don't know what you're talking about. But you can't can you? Oh, how productive you are.
    Jeremy wrote: »
    Sandhya wrote: »
    Jeremy wrote: »
    Sandhya wrote: »
    So far I am loving the fact there is no AH with inflated pricing that has its effect on the actual prices people ask for items.

    An auction house would lower prices. It wouldn't inflate them.

    Wrong. .

    Right ^^

    A larger and more competitive market would bring prices down. It would not increase them.
    Just an example of how unproductive you really are.

    That second quote you chastised me over wasn't even something I wrote. So why are you getting so uppity at me over that? And what exactly is it that I assumed about you?

    And discussing the need for an auction house in a thread about why we need an auction house is being productive. It is participating in a forum and exchanging ideas about the topic of the thread.

    However, coming into a thread about why we need an Auction House and telling everyone to like the fact we don't have one or leave the game as you did is not being productive.

    And I don't insult people under a thin veil. If I want to insult you Allyah (which I don't by the way) I would. I don't disguise my words. So you are seeing insults where there are none. Not thinly veiled ones or otherwise :)

    Also, that quote of mine you broadcasted looked like a productive comment to me. A bit short perhaps, but it was to the point and was re-emphasizing that competitive markets bring prices down, not up. So I have no idea what your issue is with that quote. And if that is your best shot at me I think I'm pretty safe.
    Edited by Jeremy on May 1, 2014 11:30PM
  • Jeremy
    Jeremy
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    Greydog wrote: »
    methjester wrote: »
    Direct from the ESO reddit Dev Q&A...

    There will be kiosks in all major cities - with a "seller" vendor NPC. Guilds will be able to bid on each kiosk, if they submit the highest bid, that guild's store will be accessible to everyone who interacts with the NPC. Guild control of a kiosk will last for one week, after which it will be back up for bid.

    Really?? ..this is their answer??

    I can't begin to explain how disappointing this is :|

    Out of all the great suggestions out there this is all they could come up with!

    incredible!

    *edit*
    A better solution would be to have guilds pay the seller for the right to list their items in that city.



    It's not a solution I agree. But at least it's a start and they recognize some changes need to take place.
  • codyyoungnub18_ESO
    trinta wrote: »
    A global economy takes a lot of regulation that a video game cannot provide. An unregulated economy is a complete disaster and nothing I can say seems able to convince anyone of this fact.

    Because what you're saying isn't a fact. We've all been in numerous MMOs with auction houses. We know what we're asking for.

    The only auction house that comes close (since this is a mega server game) is D3. Question, why is that auction house gone now? Eq/UO/Df/etc those games don't have an auction house and were great.
    Edited by codyyoungnub18_ESO on May 1, 2014 11:03PM
  • Jeremy
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    trinta wrote: »
    A global economy takes a lot of regulation that a video game cannot provide. An unregulated economy is a complete disaster and nothing I can say seems able to convince anyone of this fact.

    Because what you're saying isn't a fact. We've all been in numerous MMOs with auction houses. We know what we're asking for.

    The only auction house that comes close (since this is a mega server game) is D3. Question, why is that auction house gone now?

    I never played Diablo 3.

    But Guild Wars 2 had a similar style auction house and it worked great. Best game economy I've ever participated in.
    Edited by Jeremy on May 1, 2014 11:04PM
  • Greydog
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    trinta wrote: »
    A global economy takes a lot of regulation that a video game cannot provide. An unregulated economy is a complete disaster and nothing I can say seems able to convince anyone of this fact.

    Because what you're saying isn't a fact. We've all been in numerous MMOs with auction houses. We know what we're asking for.

    The only auction house that comes close (since this is a mega server game) is D3. Question, why is that auction house gone now? Eq/UO/Df/etc those games don't have an auction house and were great.

    D3 is not an MMO ...it is a digitized "groundhogs day" ..and it's RMT AH should not be used in comparison in this debate.

    It failed because real money makes the already greedy even more ravenous.

    ST:O is has a megaserver and it has two AH's (one for each faction) ..it also works well.

    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Allyah
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    Allyah wrote: »
    Jeremy wrote: »
    Allyah wrote: »
    Seraseth wrote: »
    In games like RL I want to do my shopping as fast as possible to get it over with and get back to the good stuff. These guild stores are like doing your grocery shopping at a flea market. Not only can you not guarantee fish for dinner, you can't even be sure entire food groups won't be missing.

    For me staying with a game is a balance, amount of time spent doing things I enjoy vs amount of time spent doing things I dislike. When that ratio gets too high on the negative side, it doesn't matter how much I like the game itself, it's just not worth it.

    It's like saying you can have x amount of hours doing something you love, but in return you're gonna get beaten with this stick for x amount of hours.

    I love playing this game, I love the questing and the stories, exploring to find something cool, but the lack of an AH and the bank size issues is a stick. (And the two are related, since if you could nearly guarantee that this mat will be available, you don't need to hoard it)

    I'm sure there are people out there that enjoy sitting in town spamming for hours to sell or buy stuff. Good for them. I'd rather take the proverbial cheese grater to my eyeballs.

    Adding in a faction AH isn't going to prevent them from standing on a street corner hawking their wares and 'being social and meeting people'. But I will be able to run in, dump my stuff, and get back out to the fun part, being social and meeting people killing daedra at that anchor, or world bosses.

    "I like everything but this one thing. It better change or I won't play anymore."?Find a new game or stop complaining about systems that are already in place that many people already enjoy.
    Seraseth wrote: »
    And for those worried about the state of the economy, add a check box people can click off to sell to guild only at the AH. Then you can stay inside your small safe bubble economy no matter what the rest of the game is doing.
    Economies don't work that way. Think N.Korea.

    Forums are a place to talk about things you are dissatisfied with and to advocate for the changes you would like to see. So if this kind of activity bothers you, I would suggest not visiting the forums. Or at the very least, staying out of threads you do not agree with. Because coming in here and essentially telling us to like it or leave is not productive.

    No game is perfect after-all, and improvements can always be made. And the economy on this game is definitely one area where a lot of us feel improvements need to happen.

    And no one is suggesting they should get rid of guild stores or prevent you from being able to spam advertisements in chat. So these systems you enjoy will still be in place even if a public auction house was put in place.
    It's a little sad that you think arguing with people in a forum is productive.
    [...]It's become perfectly clear to me that the majority of the people here want what they want they way they want it and are hiding their heads in the sand when confronted with the implications of their desires.[...]
    And that is why.

    Do stop assuming things about me, Jeremy, and start giving me proof that what you're saying is more than "Look at me! I have an idea!" Prove me wrong without a shadow of a doubt instead of using veiled insults to mask the fact that you really don't know what you're talking about. But you can't can you? Oh, how productive you are.
    Jeremy wrote: »
    Sandhya wrote: »
    Jeremy wrote: »
    Sandhya wrote: »
    So far I am loving the fact there is no AH with inflated pricing that has its effect on the actual prices people ask for items.

    An auction house would lower prices. It wouldn't inflate them.

    Wrong. .

    Right ^^

    A larger and more competitive market would bring prices down. It would not increase them.
    Just an example of how unproductive you really are.
    Jeremy wrote: »
    That second quote you chastised me over wasn't even something I wrote. So why are you getting so uppity at me over that? And I didn't assume anything about you. So I don't know what you are talking about.
    I never said you wrote that second quote. It was the reason why it is not productive to argue with people on a forum. Nothing gets changed. Talking with people doesn't mean you're getting **** done. Most of the time, it becomes nothing more than two sides bashing their heads against each other with no progress. As it has in this thread. Your assumption was that I was bothered by the activity in this forum and that I thought I was being productive. Neither is the case but, irregardless of what I actually was thinking, you assumed it was so.
    Jeremy wrote: »
    And discussing the need for an auction house in a thread about why we need an auction house is being productive. It is participating in a forum and exchanging ideas about the topic of the thread.

    However, coming into a thread about why we need an Auction House and telling everyone to like the fact we don't have one or leave the game as you did is not being productive.
    You are essentially telling everyone else that doesn't agree with you that they are wrong. That is not productiveness, that is stubbornness. And so obviously different that it's weird that you can even mistake the two.

    And, unlike you, I never claimed what I was doing was productive. Because, seemingly unlike you, I know nothing I say here will actually get anything done.
    Jeremy wrote: »
    And I don't insult people under a thin veil. If I want to insult you Allyah (which I don't by the way) I would. I don't disguise my words. So you are seeing insults where there are none. Not thinly veiled ones or otherwise :)
    Do you really think your assumption that I was bothered by something couldn't come off as an insult? I'll take your word because I can't really prove it was your intent. Nor was it the main point behind me mentioning it. So, moving on.
    Jeremy wrote: »
    Also, that quote of mine you broadcasted looked like a productive comment to me. A bit short perhaps, but it was to the point and was re-emphasizing that competitive markets bring prices down, not up. So I have no idea what your issue is with that quote. And if that is your best shot at me I think I'm pretty safe.
    That quote I "broadcasted"(<--- interesting choice of words, again, if you really are just answering someone and not intending to be insulting) read like this:
    Sandhye: I like this because of this.
    You: That's not how that works. (No factual proof)
    Sandhye: Yes it is. (No factual proof)
    You: No it isn't. And here's why you're wrong. (No factual proof)

    But keep trying to convince me that you're actually accomplishing something with this. If possible, do it exactly like you have been so it just further proves my point.
    Edited by Allyah on May 1, 2014 11:31PM
  • Greydog
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    ..and what are you accomplishing by berating him rather than debating him?
    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
This discussion has been closed.