I'm sure there are people out there that enjoy sitting in town spamming for hours to sell or buy stuff. Good for them. I'd rather take the proverbial cheese grater to my eyeballs.
So your argument is basically public markets suck in MMOs because it establishes market based pricing and people can feel confident when they buy something they aren't being ripped off.
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I just want to get in there, get what I want, then get back to doing what I enjoy.
I never played EQ. But I have never enjoyed a trade spam economy. Not on any game. They are a complete turn off for me and something I will not deal with. I would rather do something else with my time.
Totally understandable, certainly not something everyone likes.
I'm just one of those people that are totally burned out with the reskinned WoW games and enjoying the differences.
Jeez guys come on we need a proper AH - widening your scope of potential buyers and sellers is GOOD not bad.
gideon_nine_ESO wrote: »ugh... I hope Zenimax doesn't listen to you people. I like the way it works now... the game doesn't NEED an auctionhouse and IMO it would be lore-breaking.
Really unhappy about the lack of AH. Dysfunctional guild stores, making it even worse.
The filtering function and the interface is a complete mess. Keeps bugging out to and I have to relogg just to do a search. Never enough items in them.
I'm in 3 trading guilds, no room for more since I need spots for PvP/social/PvE guilds. This is no way near a substitute for a proper AH.
Reason I love AH is because it saves me time to enjoy the actual game. If I'm missing items for something (that refuses to drop) I can just buy it quickly, no hassle, no worries about being ripped of, no arguing about prices with some annoying dude from zone chat.
gideon_nine_ESO wrote: »ugh... I hope Zenimax doesn't listen to you people. I like the way it works now... the game doesn't NEED an auctionhouse and IMO it would be lore-breaking.
So your argument is basically public markets suck in MMOs because it establishes market based pricing and people can feel confident when they buy something they aren't being ripped off.
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If you want to put a twist on my statement, then yes. Over the years, the introduction of Auction Houses in MMOs has fed the "Instant Gratification" generation of MMO-gamers. You loot Item A, check Auction House for Item A, then undercut cheapest Item A by 1 copper. All it takes is one idiot to put Item A for a very low price, then 100 more are listed to undercut it.
If someone is willing to pay 1,000 gold for a weapon, then how is this person being ripped off? On top of that, what prevents you from emailing that player and saying "Hey if you (weapon) doesn't sell for 1000gold, I would offer you 650gold for it instead?" Additionally, fees are so steep in this game right now I much more eager to make a deal face to face or via trade chat than on a guild store. Yes, there should probably be a trade channel or a trade zone.
In all reality, an item is worth what someone is willing to pay for it which is why I liked economies like this one and EverQuest (in loot centric games). Star Wars Galaxies would be on that list as well, but that was more of a sandbox and had a player-centric economy.
I have also played 20-something MMOs since 2000 and every single game with an Auction House is just "bad for business." Gold Sellers also have a much harder time farming items/mats and then selling them in a world without Auction Houses.
The "better" solution: Maybe a zone created for commerce (think back EverQuest Commonlands tunnel or the Bazaar).
If you get a global auction house in this game, you will not be able to sell your easily obtained blues and purples.
gideon_nine_ESO wrote: »ugh... I hope Zenimax doesn't listen to you people. I like the way it works now... the game doesn't NEED an auctionhouse and IMO it would be lore-breaking.
gideon_nine_ESO wrote: »ugh... I hope Zenimax doesn't listen to you people. I like the way it works now... the game doesn't NEED an auctionhouse and IMO it would be lore-breaking.
I would like to see you being equally vocal about crafting from the bank. That's not just lore-breaking, it's incomprehensible.
And yet you "lore" junkies who simply want to spend extra time shopping never go after that...
I'm sure there are people out there that enjoy sitting in town spamming for hours to sell or buy stuff. Good for them. I'd rather take the proverbial cheese grater to my eyeballs.
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In games like RL I want to do my shopping as fast as possible to get it over with and get back to the good stuff. These guild stores are like doing your grocery shopping at a flea market. Not only can you not guarantee fish for dinner, you can't even be sure entire food groups won't be missing.
For me staying with a game is a balance, amount of time spent doing things I enjoy vs amount of time spent doing things I dislike. When that ratio gets too high on the negative side, it doesn't matter how much I like the game itself, it's just not worth it.
It's like saying you can have x amount of hours doing something you love, but in return you're gonna get beaten with this stick for x amount of hours.
I love playing this game, I love the questing and the stories, exploring to find something cool, but the lack of an AH and the bank size issues is a stick. (And the two are related, since if you could nearly guarantee that this mat will be available, you don't need to hoard it)
I'm sure there are people out there that enjoy sitting in town spamming for hours to sell or buy stuff. Good for them. I'd rather take the proverbial cheese grater to my eyeballs.
Adding in a faction AH isn't going to prevent them from standing on a street corner hawking their wares and 'being social and meeting people'. But I will be able to run in, dump my stuff, and get back out to the fun part, being social and meeting people killing daedra at that anchor, or world bosses.
"I like everything but this one thing. It better change or I won't play anymore."?Find a new game or stop complaining about systems that are already in place that many people already enjoy.Economies don't work that way. Think N.Korea.And for those worried about the state of the economy, add a check box people can click off to sell to guild only at the AH. Then you can stay inside your small safe bubble economy no matter what the rest of the game is doing.
This and the inventory issues finally tipped the scales for me. I unsubscribed this morning. I love playing this game but I've gotten so frustrated with the time sinks that I don't even want to log on anymore.
I'll keep an eye on it and check for changes in the next few months and hopefully be back. I still have high hopes for this game.