p.hurst1b16_ESO wrote: »Why not hold fire on the AH demands until we see how the Kiosks pan out ?
ZoE seem to be addressing many concerns in their own way.
So far I am loving the fact there is no AH with inflated pricing that has its effect on the actual prices people ask for items.
This and the inventory issues finally tipped the scales for me. I unsubscribed this morning. I love playing this game but I've gotten so frustrated with the time sinks that I don't even want to log on anymore.
I'll keep an eye on it and check for changes in the next few months and hopefully be back. I still have high hopes for this game.
NO AUCTION HOUSE PLEASE!!!!!
I think the trading works really good. People have to trade a real way, from person to person, or use the trade guilds....though the trade-guilds can use some tweaking.
a setting that fits the game far better than one where some magical World Trading Center is available that also magically gathers and moves goods around and allows us to trade from all across the world. It does not fit the world,
Right ^^
A larger and more competitive market would bring prices down. It would not increase them.
Right ^^
A larger and more competitive market would bring prices down. It would not increase them.
Right ^^
A larger and more competitive market would bring prices down. It would not increase them.
Except the market is not competitive. Is this really so hard to grasp? Did you really read my entire post there? Did you actually go out and check pricing elsewhere in AH's? Because I did, and what I've stated earlier is all based on actual practice. But to each his own, right.
a setting that fits the game far better than one where some magical World Trading Center is available that also magically gathers and moves goods around and allows us to trade from all across the world. It does not fit the world,
And what about crafting from the bank? It makes even less sense that you can, at some remote crafting station, access materials that you have deposited in the bank. But you aren't complaining about that.
If an AH had been in the game from the start, we wouldn't be hearing this dreck repeated over and over.
But it would be competitive. The more people buying/selling in a market the more competitive it becomes.A larger and more competitive market would bring prices down. It would not increase them.
Simply repeating your statement three times isn't going to make it true, but did you actually go out and check the AH in other MMO's yet to see how right you really are?
Please do that and then come back here to defend that statement you made again.
Where people are blind is the fact that this will help gold sellers. heck i want to bring one market that was ruined due to gold sellers..FFXI remember that 32k for a lvl 5 weapon. yea..gold sellers will eventually win the pricing war and players will be forced to buy from them. The AH is a great way to help them out, and i personally do not want the AH. Kiosks perhaps but not a AH.
But it would be competitive. The more people buying/selling in a market the more competitive it becomes.A larger and more competitive market would bring prices down. It would not increase them.
Simply repeating your statement three times isn't going to make it true, but did you actually go out and check the AH in other MMO's yet to see how right you really are?
Please do that and then come back here to defend that statement you made again.
As I said, I've played many games with an auction house. What you describe doesn't happen.
NaciremaDiputs wrote: »Do people really want to compete with 250,000+ other players trying to sell the exact same item?
Actually they did farm lower lvl gear to sell via vender or to sell to the few new players who would join. they would see the high price of the weapon and feel that they had no choice but to by the gold for it. i played FFXI from launch until shortly after their banning spree. I got to see first hand how banning countless accounts effected the market in a good way. AH makes it easy for gold sellers to make money, more money they make more bots they send out. It was the same on EQ2 and even SWTOR hell even FFXIV is bad with it.Where people are blind is the fact that this will help gold sellers. heck i want to bring one market that was ruined due to gold sellers..FFXI remember that 32k for a lvl 5 weapon. yea..gold sellers will eventually win the pricing war and players will be forced to buy from them. The AH is a great way to help them out, and i personally do not want the AH. Kiosks perhaps but not a AH.
I played Final Fantasy 11 for many years. Gold Sellers had absolutely nothing to do with why a level 5 weapon would cost you 32k.
The reason that level 5 weapon cost so much is because no one was level 5 anymore - so there was no demand for it. So anyone who bothered to put one up for sale wanted a lot of money for it. I seriously doubt Gold Sellers were farming level 5 weapons and jacking up the price. That would be a terrible way to make gil.
Now Gold Sellers did have a huge impact on the economy of Final Fantasy 11. But it had nothing to do with the auction house. It had to do with the fact many of the items in large demand dropped from rare monster spawns. So the Gold Sellers dominated the spawn points and monopolized the market for these items. And that would have been the case rather an auction house was present or not.
This is a common mistake a lot of people make. And they tend to blame Auction Houses for problems it had nothing to do with.
NaciremaDiputs wrote: »Do people really want to compete with 250,000+ other players trying to sell the exact same item?
I sure do. Because that's 250,000+ more potential buyers.
As a quick example: you make more money selling something for 5 gold to 100 people than you do selling something for 100 gold to one person.
Actually they did farm lower lvl gear to sell via vender or to sell to the few new players who would join. they would see the high price of the weapon and feel that they had no choice but to by the gold for it. i played FFXI from launch until shortly after their banning spree. I got to see first hand how banning countless accounts effected the market in a good way. AH makes it easy for gold sellers to make money, more money they make more bots they send out. It was the same on EQ2 and even SWTOR hell even FFXIV is bad with it.Where people are blind is the fact that this will help gold sellers. heck i want to bring one market that was ruined due to gold sellers..FFXI remember that 32k for a lvl 5 weapon. yea..gold sellers will eventually win the pricing war and players will be forced to buy from them. The AH is a great way to help them out, and i personally do not want the AH. Kiosks perhaps but not a AH.
I played Final Fantasy 11 for many years. Gold Sellers had absolutely nothing to do with why a level 5 weapon would cost you 32k.
The reason that level 5 weapon cost so much is because no one was level 5 anymore - so there was no demand for it. So anyone who bothered to put one up for sale wanted a lot of money for it. I seriously doubt Gold Sellers were farming level 5 weapons and jacking up the price. That would be a terrible way to make gil.
Now Gold Sellers did have a huge impact on the economy of Final Fantasy 11. But it had nothing to do with the auction house. It had to do with the fact many of the items in large demand dropped from rare monster spawns. So the Gold Sellers dominated the spawn points and monopolized the market for these items. And that would have been the case rather an auction house was present or not.
This is a common mistake a lot of people make. And they tend to blame Auction Houses for problems it had nothing to do with.
a setting that fits the game far better than one where some magical World Trading Center is available that also magically gathers and moves goods around and allows us to trade from all across the world. It does not fit the world,
And what about crafting from the bank? It makes even less sense that you can, at some remote crafting station, access materials that you have deposited in the bank. But you aren't complaining about that.
NaciremaDiputs wrote: »NaciremaDiputs wrote: »Do people really want to compete with 250,000+ other players trying to sell the exact same item?
I sure do. Because that's 250,000+ more potential buyers.
As a quick example: you make more money selling something for 5 gold to 100 people than you do selling something for 100 gold to one person.
I'm not sure you understand how supply and demand works. 250,000+ people selling the same item as you are not potential buyers.
Wrong. The only prices that will 'deflate' are those of the most common items, which will drop to or below their actual value. Another reason for inflation on the useful items is the fact that the playerbase will gradually become more wealthy - more gold in our pockets means we are willing to use more of it on buying stuff.
This means the AH is virtually worthless for selling common stuff like ingots (it's only interesting for the buyers), and is going to be too expensive for the items that are hard to find. With this, the only players that are really 'accomodated' by an AH are the laziest ones. The players that won't go out and farm their mats.
Simple logic - put the rare items up for availability to a larger market, and the demand for these items goes up while supply remains the same.
Go ahead and log in to any MMO with an AH and check out pricing on the rare stuff for proof. GW2 is a prime example: Treasure boxes are up for 1 copper (worthless filler, won't ever get sold), Legendary mats and weapons are up for prices you can only pay when mass-converting real money to ingame currency - and the price of things like Orichalcum ingots has been rising since the first day of launch up till now.