Then wouldn't there be more variety of classes? Even if the actual DPS is inflated because class buffs, 18 out 20 top dps are DKs. Which usually means they are overtuned, in my opinion.
I love my DKs but these recent buffs gave infinite easy sustain. Don't know it the nerfs are too much or not enough. But something DKs aren't going to like is ZOS FORGOT something.
Helping Hands passive gives a MASSIVE 990 stamina ANY time you use an earthen heart mag skill. Which was FINE when ALL skills cost A LOT of Mag. But then they changed Eruption to cost almost nothing and you got a bunch of people who can get 990 stam per second infinitely by using Eruption. This was obviously an oversight and it is being abused in PVP, I didn't realized why I saw people throwing Eruption all over the place then I said OH WOW.
KoIIegoIas wrote: »Bodycounter wrote: »KoIIegoIas wrote: »Then i show you the prove of both via parse [snip] That context was about the possibility of multiple statuseffect proc at the same time and the possibility of combustion procs every 0,5s and nothing else. Not about raidparses and what not. [snip]
You have shown a „parse“ of less than 10 seconds. Do a serious parse over a fight and show me your proc rate. I never argued about the possibility of multiple status effect procs. In PvE you care for consistent procs over time. Your statement of 4k regen through Combustion in PvE is not true and i have no idea why you are defending it so badly. And if you want proof: there are so many parses to look at! Just look at them.Just did a quick parse on the 3mil dummy on live with my regular DK rotation, and combustion procs about 1 time every second. This is double charged daggers. So even if you probably could build for more procs that 0,5 second in PvE is a number most people won't have. 1 or 2 sec cooldown on combustion would be just fine.
I looked at it the wrong way, not all the burning procs seems to have procced combustion. If you look at my regen combustion is for 550, not even close to 4000. So no, it doesn't work like that at all in a regular PvE rotation.
@Bodycounter
You did argue about the possibility in the other DK Thread in the Public Test Server Forum named ''So Where Are The mDK Nerfs?'' from Decimus. [snip]
But i proved you about the topic that Statuseffects and Combustion can proc once all 0.5 Seconds, which you always rejected until I gave you the proof in my first ''10 second parse'', which of course you wanted to make appear implausible, because these proc's could only be RNG.
In the following ''long parse'' of 5 min's that i did for you and @Vildebill that you've asked for several times, for which I put on extra little DMG gear so you can't find any excuses this time, you can see the same procchance of combustion.
@Bodycounter and @Vildebill
Here you can see a parse of 5 mins i did. Sadly this from a german client i switched back from english because didnt expect my parse of 10 seconds would seem implausible because of RNG or luck, by the opinion of @Bodycounter. So i switched it back to german client how i usually play.
On the Left side you have again the times of Combustion proc's in seconds and milliseconds. On the right side you have the the Combustion proc's converted to mana regen. My value is 330 higher than yours. But the Value still makes so sense because you clearly see on the left side, that there is not more than 1.5 seconds time between 2 combustion proc's, in case i can clearly see. If we go after the combustion 1.5 second proctime, the minimum manareg is 1.5k if i did the math's right. But 1,5 Seconds time between procs is the very minority scenario.
Again sorry for the german Client
The german word ''Verbrennung'' means Combustion
And here the parse:
[edited for discussing moderator action]
What kind of rotation do you use here? If I look at that image correctly you seem to have 9603 DPS, that doesn't seem to be a very realistic rotation.
Your combustion regen value is way higher than most people get, and I think your argument that it's possible to proc combustion in PvE more often is missing the point completely. It doesn't work like that in a regular rotation, and the cooldown nerf will just bring back the 550 I got to a way lower number.
RamiroCruzo wrote: »mDKs usually give up on ~400 spell/weapon damage or 3k pen when running charged, those values are 5 piece bonus worth values and then people complain they shouldn't be able to sustain even with the tradeoff.
KoIIegoIas wrote: »
Seems mag dk isnt dead in PvE. Overall pretty decent balanced dps numbers( except stamcro ). Atleast mag dk isnt the unchallenged DPS King anymore, but still viable. [snip]
Oh nono Zos fixed that class in pvp and PvEers have to live with DK beeing now balanced overall. To be honest. Most PvEers dont care about PvP balance anyway, aslong you have a class wich is easy [snip], because there is zero attention needed to sustain with an ultra easy rotation. Who isnt happy with those dps numbers in comparison to the other classes, nobody can help those people. Or try atleast to make it work like the people you copy paste the setups from.
KoIIegoIas wrote: »
Seems mag dk isnt dead in PvE. Overall pretty decent balanced dps numbers( except stamcro ). Atleast mag dk isnt the unchallenged DPS King anymore, but still viable. [snip]
Oh nono Zos fixed that class in pvp and PvEers have to live with DK beeing now balanced overall. To be honest. Most PvEers dont care about PvP balance anyway, aslong you have a class wich is easy [snip], because there is zero attention needed to sustain with an ultra easy rotation. Who isnt happy with those dps numbers in comparison to the other classes, nobody can help those people. Or try atleast to make it work like the people you copy paste the setups from.
KoIIegoIas wrote: »
Seems mag dk isnt dead in PvE. Overall pretty decent balanced dps numbers( except stamcro ). Atleast mag dk isnt the unchallenged DPS King anymore, but still viable. [snip]
Oh nono Zos fixed that class in pvp and PvEers have to live with DK beeing now balanced overall. To be honest. Most PvEers dont care about PvP balance anyway, aslong you have a class wich is easy [snip], because there is zero attention needed to sustain with an ultra easy rotation. Who isnt happy with those dps numbers in comparison to the other classes, nobody can help those people. Or try atleast to make it work like the people you copy paste the setups from.
Sorry but u are wrong here.
There is a serious lack of parses for HI. Barerly anyone tried to do anything. Like i couldnt even find a templar or NB parse....
Also those DK parses... I dont know about parses u showed but... On those that i saw when ppl were testing changes they were using heroism potions. Those costs thousands.... And StamDK... They were using stone Giant again....
Also if u want to just look at parse numbers...
StamSorc - 138k
StamDen - 134k
MagCro - still should be at least 125k (130k on live)
StamCro - i saw one 126k
Like those nerfs made it so DK is again the worst. Instead of making small changes to balance it they throwed DKs back into Dark Room where they sit with NB. Like this patch was all about buffing weaker classes. So They should buff classes and make some QoL changes instead of making them even more behind. Like if top class is doing 25k more than the worsts then sorry but this cant be called balanced.
DK, NB and Templar are now again underperforming in PvE compared to other classes as They cant even get 120k while StamSorc and StamDen are overperforming as they break 130k or even almost 140k even after nerfs. Rest of the classes should be 120 - 130k while DK, NB and Templar are under 120k... Or even under 115k...
So sorry but all those nerfs only wasted everyones time. There was a reason why DKs were buffed and those nerfs just reverted those buffs. But i dont have any strength to explain.
[edited to remove quote]