It has probably been said, but if they simply limited dungeons offered to you in random queues to dungeons you actually owned, not added by your ESO+ sub, that would solve the issue. I personally have ESO+, and have purchased a number of DLC's, so it would be quite fair that I be dropped in content I specifically bought, and would probably increase sales of those DLC's that folks actually do want to end up in randomly because they happen to enjoy them... win win.
It has probably been said, but if they simply limited dungeons offered to you in random queues to dungeons you actually owned, not added by your ESO+ sub, that would solve the issue. I personally have ESO+, and have purchased a number of DLC's, so it would be quite fair that I be dropped in content I specifically bought, and would probably increase sales of those DLC's that folks actually do want to end up in randomly because they happen to enjoy them... win win.
It would not solve the issue for the people trying to run those dungeons.
It has probably been said, but if they simply limited dungeons offered to you in random queues to dungeons you actually owned, not added by your ESO+ sub, that would solve the issue. I personally have ESO+, and have purchased a number of DLC's, so it would be quite fair that I be dropped in content I specifically bought, and would probably increase sales of those DLC's that folks actually do want to end up in randomly because they happen to enjoy them... win win.
It would not solve the issue for the people trying to run those dungeons.
Explain please.
Maybe they should add "Easy" to "Normal" and "Vet". On Easy, the non-DLC dungeons would be basically the same but DLC dungeons are simplified mechs and easier fights. You would only get 5 transmutes for a random easy daily, and drops are green.
DaveMoeDee wrote: »Maybe they should add "Easy" to "Normal" and "Vet". On Easy, the non-DLC dungeons would be basically the same but DLC dungeons are simplified mechs and easier fights. You would only get 5 transmutes for a random easy daily, and drops are green.
These kinds of suggestions don't really address the core problem--the penalty for subbing versus not having a sub. Subbing shouldn't make things harder than cancelling your sub. Subbing shouldn't make rewards less than cancelling your sub.
What makes things worse is that the lack of access to DLC by non-subs makes it more likely that subs get pulled into a DLC than if everyone had access. It is a broken system.
The best solution right now is to just drop from group and re-queue after the timer ends. That makes things worse for those who don't want to abandon groups.
spartaxoxo wrote: »DaveMoeDee wrote: »Maybe they should add "Easy" to "Normal" and "Vet". On Easy, the non-DLC dungeons would be basically the same but DLC dungeons are simplified mechs and easier fights. You would only get 5 transmutes for a random easy daily, and drops are green.
These kinds of suggestions don't really address the core problem--the penalty for subbing versus not having a sub. Subbing shouldn't make things harder than cancelling your sub. Subbing shouldn't make rewards less than cancelling your sub.
What makes things worse is that the lack of access to DLC by non-subs makes it more likely that subs get pulled into a DLC than if everyone had access. It is a broken system.
The best solution right now is to just drop from group and re-queue after the timer ends. That makes things worse for those who don't want to abandon groups.
Subbing or Not Subbing follows the exact same rules though. You aren't punished for subbing.
The rules of the activity finder for all players is that you must queue into every dungeon you meet the qualifications for
What ESO+ players actually want is the perk of being able to choose what they want to queue, and get paid for doing the dungeons they want to do instead of just every dungeon they qualify for.
And they are framing people not getting access to content they did not pay to access but others did, as a punishment to them.
It's not.
The queues are different because they follow completely reasonable and fair rules.
1) Nobody gets to pick what dungeon they want to do
2) You don't get to do content you didn't pay for
There is a difference in outcome, but NOT because ESO+ players are punished in anyway. They are not. In fact, their interests are literally protected by the activity finder. It ensures that they will be able to get quick, on-demand access to content they paid for and that it's functionality does NOT depend on anyone else. And that people who didn't pay for that content, don't get that content.
A product being functional and not given away for free protects the payment of someone who paid for the product and is not punishing a buyer. A punishment is not just a difference in outcome, it is something deliberate done to leave you with a negative experience. And in no way could them not giving away products for free to people who did not pay for them be considered deliberately giving you a negative experience.
And yes, if a developer has to choose between delivering a functional product to the people who paid for the product and want to use, and facilitate people breaking the product because they paid for the product and don't want to use it, they absolutely should be prioritizing delivering a functional product.
I admit it's a unique position for the activity finder to be in. But the activity finder helps ensure people who paid to use a dungeon can actually use the dungeons they paid for, and that takes priority over any other player concerns.
DaveMoeDee wrote: »This is why this discussion is so hard. You just aren't interested in acknowledging the problem and instead frame it in a way that fits the narrow view you want to champion. "What ESO+ players actually want"? Really? And then you mischaracterize what they want? What they want is to not have longer road for their dailies than people who don't pay to support the game. They don't want things to get harder because they decided to support the game financially.
spartaxoxo wrote: »DaveMoeDee wrote: »This is why this discussion is so hard. You just aren't interested in acknowledging the problem and instead frame it in a way that fits the narrow view you want to champion. "What ESO+ players actually want"? Really? And then you mischaracterize what they want? What they want is to not have longer road for their dailies than people who don't pay to support the game. They don't want things to get harder because they decided to support the game financially.
Yes. That's one reason, but it's not the most important one. But what they want is the ability to choose which dungeons they want to do, which is not an option for everyone. There has been like a single person that suggested this be solved by giving unpaid players access to those options.
The overwhelming majority have wanted an option to remove DLC from their queue.
Therefore what they want is the ability to pick and choose which dungeons they want and to still be rewarded for making that choice.
If this wasn't about rewards, they already have that option. You can queue any group of dungeons you want the guild finder will act exactly the same.
Contraptions wrote: »I don't really mind getting DLC dungeons for RND, as I can always get a new set item out of it via the sicker book. But just to sweeten the deal, if you do randomly get a DLC dungeon, the game should throw in extra crystals or XP or some extra stuff just for putting in the extra time and effort to help others get a clear.
DaveMoeDee wrote: »No, they DO NOT want to pick and choose. Stop putting words into their mouths.
All they want is the same easy daily option that people without a sub have. That is it.
Now, some of those people might suggest a workaround of letting people select dungeons. Others might just want to remove the DLC, which is the title of this thread. Please just stop putting words into people's mouths. You can disagree with what people say without resorting to mischaracterizing what they said.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
DaveMoeDee wrote: »These kinds of suggestions don't really address the core problem--the penalty for subbing versus not having a sub. Subbing shouldn't make things harder than cancelling your sub. Subbing shouldn't make rewards less than cancelling your sub.
What the title says. Ideally remove it from the game and stop developing them. But at the very least don’t have me queue for a normal dungeon and get cradle of shadows where the healer immediately quits and leaves me [snip]
I love the craft bag but having dlc dungeons in my random queue when I want to just get my endeavour done and get some exp for my necro is a punishment I’m not sure is worth it. 90% of these dungeons you keep adding drop trash sets nobody uses and stories the go-go-go multiplayer part of the game has no interest in letting me experience. They’re pointless wastes of dev time that would be better served producing a second small zone dlc.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
[Snip for Insulting/Baiting]
the fact is DLC dungeon are harder, even in normal mode.
People quit because of that.
StevieKingslayer wrote: »Im sorry but no. Its random. You get what you get. The best solution would be a tick box where you tick dungeons you absolutely do NOT want to do.