What the title says. Ideally remove it from the game and stop developing them. But at the very least don’t have me queue for a normal dungeon and get cradle of shadows where the healer immediately quits and leaves me [snip]
I love the craft bag but having dlc dungeons in my random queue when I want to just get my endeavour done and get some exp for my necro is a punishment I’m not sure is worth it. 90% of these dungeons you keep adding drop trash sets nobody uses and stories the go-go-go multiplayer part of the game has no interest in letting me experience. They’re pointless wastes of dev time that would be better served producing a second small zone dlc.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
[Snip for Insulting/Baiting]
[Quoted Content Removed]
Parasaurolophus wrote: »What the title says. Ideally remove it from the game and stop developing them. But at the very least don’t have me queue for a normal dungeon and get cradle of shadows where the healer immediately quits and leaves me [snip]
I love the craft bag but having dlc dungeons in my random queue when I want to just get my endeavour done and get some exp for my necro is a punishment I’m not sure is worth it. 90% of these dungeons you keep adding drop trash sets nobody uses and stories the go-go-go multiplayer part of the game has no interest in letting me experience. They’re pointless wastes of dev time that would be better served producing a second small zone dlc.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
[Snip for Insulting/Baiting]
[snip]
Any normal dungeon, whether it's a dlc or not, takes about 15 minutes to complete if you're a good enough player. If you do not strive for this, then why do you need experience and crystals?
Parasaurolophus wrote: »Parasaurolophus wrote: »What the title says. Ideally remove it from the game and stop developing them. But at the very least don’t have me queue for a normal dungeon and get cradle of shadows where the healer immediately quits and leaves me [snip]
I love the craft bag but having dlc dungeons in my random queue when I want to just get my endeavour done and get some exp for my necro is a punishment I’m not sure is worth it. 90% of these dungeons you keep adding drop trash sets nobody uses and stories the go-go-go multiplayer part of the game has no interest in letting me experience. They’re pointless wastes of dev time that would be better served producing a second small zone dlc.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
[Snip for Insulting/Baiting]
[snip]
Any normal dungeon, whether it's a dlc or not, takes about 15 minutes to complete if you're a good enough player. If you do not strive for this, then why do you need experience and crystals?
I dunno man, that’s just who I got put with.
And sadly dungeons are a team effort. So as much as I’d love to just carry the team on my level 49 necro in level 34 gear. I can only do so much when there’s no healer and the other two don’t know what they’re doing and are unable to understand me.
Understand that this is a RANDOM dungeon. Random dungeon random. It doesn't say anywhere that it should just be a handy tool for farming experience and crystals.
Parasaurolophus wrote: »Parasaurolophus wrote: »What the title says. Ideally remove it from the game and stop developing them. But at the very least don’t have me queue for a normal dungeon and get cradle of shadows where the healer immediately quits and leaves me [snip]
I love the craft bag but having dlc dungeons in my random queue when I want to just get my endeavour done and get some exp for my necro is a punishment I’m not sure is worth it. 90% of these dungeons you keep adding drop trash sets nobody uses and stories the go-go-go multiplayer part of the game has no interest in letting me experience. They’re pointless wastes of dev time that would be better served producing a second small zone dlc.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
[Snip for Insulting/Baiting]
[snip]
Any normal dungeon, whether it's a dlc or not, takes about 15 minutes to complete if you're a good enough player. If you do not strive for this, then why do you need experience and crystals?
I dunno man, that’s just who I got put with.
And sadly dungeons are a team effort. So as much as I’d love to just carry the team on my level 49 necro in level 34 gear. I can only do so much when there’s no healer and the other two don’t know what they’re doing and are unable to understand me.
Understand that this is a RANDOM dungeon. Random dungeon random. It doesn't say anywhere that it should just be a handy tool for farming experience and crystals.
If you can’t handle normal dungeons why queue for random? Pick the ones you can do and avoid the ones you can’t. The only downside is that you won’t getting rewards for random but then you are not entitled for them anyway because you don’t want random dungeons just the easy ones. As non eso+ you can still get ICP and CoA2 and those are longer than most DLC dungeons.
Parasaurolophus wrote: »Parasaurolophus wrote: »What the title says. Ideally remove it from the game and stop developing them. But at the very least don’t have me queue for a normal dungeon and get cradle of shadows where the healer immediately quits and leaves me [snip]
I love the craft bag but having dlc dungeons in my random queue when I want to just get my endeavour done and get some exp for my necro is a punishment I’m not sure is worth it. 90% of these dungeons you keep adding drop trash sets nobody uses and stories the go-go-go multiplayer part of the game has no interest in letting me experience. They’re pointless wastes of dev time that would be better served producing a second small zone dlc.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
[Snip for Insulting/Baiting]
[snip]
Any normal dungeon, whether it's a dlc or not, takes about 15 minutes to complete if you're a good enough player. If you do not strive for this, then why do you need experience and crystals?
I dunno man, that’s just who I got put with.
And sadly dungeons are a team effort. So as much as I’d love to just carry the team on my level 49 necro in level 34 gear. I can only do so much when there’s no healer and the other two don’t know what they’re doing and are unable to understand me.
Understand that this is a RANDOM dungeon. Random dungeon random. It doesn't say anywhere that it should just be a handy tool for farming experience and crystals.
Iron_Warrior wrote: »I would agree only if there will be different rewards for different queues.
Random base: 5 crystals
Random dlc: 10 crystals
Random base vet: 15 crystals
Random dlc vet: 20 crystals
It's already ridiculous that both random normal and vet give the same amount of crystals.
RealLoveBVB wrote: »I demand the opposite!
Once you have ESO+, you only get queued for DLC dungeons in randoms!
Away with those boring base game dungeons!
Queue with friends/guild mates, it solves your PUG problem.I can handle them. The people I'm put with can't.
What the title says. Ideally remove it from the game and stop developing them. But at the very least don’t have me queue for a normal dungeon and get cradle of shadows where the healer immediately quits and leaves me [snip]
I love the craft bag but having dlc dungeons in my random queue when I want to just get my endeavour done and get some exp for my necro is a punishment I’m not sure is worth it. 90% of these dungeons you keep adding drop trash sets nobody uses and stories the go-go-go multiplayer part of the game has no interest in letting me experience. They’re pointless wastes of dev time that would be better served producing a second small zone dlc.
*Deep Breath* Just please let me untick DLC in ESO+ I don’t want access to.
[Snip for Insulting/Baiting]