Flying Mounts

bradleymsimmons
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Has the topic come up before? I love to have one. I wonder if it's even possible, like is there a "ceiling" on zones like there is houses. Because of how incredibly bada$$ they would be, maybe they should be really hard to get. Like tied to number of consecutively logged on days, X number of months as premium player, etc.?
Edited by ZOS_Icy on September 22, 2023 2:26PM
  • lazywhiteseal
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    nope
    group mount might be a thing since they tried implementing it but flying mounts never.
  • bradleymsimmons
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    nope
    group mount might be a thing since they tried implementing it but flying mounts never.

    You're saying you don't think they'll ever do it or you're personally adverse to them doing it? If personally adverse, why?
  • Xuhora
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    the topice has come up, pretty frequently actually
    but...
    NOPE
    it would require a rebuilding of the game just for flying mounts to happen. i mean you know that you slide off of every rooftop in the game?
    besides, i like this game because there are no flying mounts... i guess there are plenty of other games you could get your fix of awesome implemented flying and hopping (wow, gw2, etc...) but it just would not work in eso and i would not like it at all

    Edit:
    in hindsight, i really had troubles with your "makes it really hard to get, like logging in, beeing a eso+ for x ammount". come on! thats neither hard to get nor is it anything desirable to tie awesome rewards to! thats just giving the player a cookie and a headscratch because he was "such a good boooy". i hope you can reevaluate your idea of "really hard to get"
    Edited by Xuhora on January 26, 2022 6:22AM
  • Zenzuki
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    Can't even climb ladders in this game....

    Engine isn't built for flying mounts.
    Can Open...
    Worms EVERYWHERE!
  • bradleymsimmons
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    Xuhora wrote: »
    the topice has come up, pretty frequently actually
    Edit:
    in hindsight, i really had troubles with your "makes it really hard to get, like logging in, beeing a eso+ for x ammount". come on! thats neither hard to get nor is it anything desirable to tie awesome rewards to! thats just giving the player a cookie and a headscratch because he was "such a good boooy". i hope you can reevaluate your idea of "really hard to get"

    Well, I don't really care what it's tied to honestly as long as it was implemented. And I think logging in consecutively for a year it pretty darn tough. I can barely do 30 days! Logging in for 30 days is definitely different than logging in consecutively for 30 days. But, like I said, it would really be up to ESO to decide what a worthy qualification would be. I was just throwing stuff out there without a ton of thought around what's "hard" and deserving vs. what's not.
  • wenchmore420b14_ESO
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    This has been asked for a lot, and there is a lot of answers and explanations as to why it won't work.
    Do a search in the bar above.here to see.
    But, here is a ESO LIve segment with the devs and although they are talking about underwater exploring, the technical answers and limitations also apply to flying.
    Also, many responses from players preferred to keep flying mounts in WoW, not ESO.
    Just my 2 drakes. :)

    Starts at 1:10:00
    https://www.youtube.com/watch?v=3BhsqvscZz4&t=4256s
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  • colossalvoids
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    It was actually brought up almost every year on different mediums but an engine, overall game and zone design is still having issues with that so don't hold your breath to it really, it's a different game kinda.
  • bradleymsimmons
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    This has been asked for a lot, and there is a lot of answers and explanations as to why it won't work.
    Do a search in the bar above.here to see.
    But, here is a ESO LIve segment with the devs and although they are talking about underwater exploring, the technical answers and limitations also apply to flying.
    Also, many responses from players preferred to keep flying mounts in WoW, not ESO.
    Just my 2 drakes. :)

    Starts at 1:10:00
    https://www.youtube.com/watch?v=3BhsqvscZz4&t=4256s

    Thanks for this!
  • Danikat
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    Has the topic come up before? I love to have one. I wonder if it's even possible, like is there a "ceiling" on zones like there is houses. Because of how incredibly bada$$ they would be, maybe they should be really hard to get. Like tied to number of consecutively logged on days, X number of months as premium player, etc.?

    There is a ceiling on all the maps, and from what I've seen when people try to get out of bounds it's the same as in houses - just above the tallest object in the map.

    In some maps that might be ok; if it's a mountainous area there could be a lot of difference between the highest point and the lowest one and since map boundaries are almost always a cube there would be a lot of open space above the low lying areas, but it would still mean flying around rather than over anything tall. In other maps with more even terrain the ceiling might be quite low and flying would be impractical.
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  • sajackson
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    Everybody wants flying mounts but having played games like WoW where they are almost essential now I actually prefer ESO's approach to keeping everyone on the ground.

    Really it's only bots that truely benefit from flying anyway.
  • Drammanoth
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    sajackson wrote: »
    Everybody wants flying mounts but having played games like WoW where they are almost essential now I actually prefer ESO's approach to keeping everyone on the ground.

    Really it's only bots that truely benefit from flying anyway.

    TOTALLY AGREE!

    People would like so many WoW things... Well, maybe let them then return to WoW?

    @sajackson is absolutely correct
  • Xebov
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    Flying mounts will never happen. The reason for this is simply area design. All areas players cannot enter or see are not designed out, which means they have low rez textures or no textures at all. Zone transfer points are narrowed done to spezific paths. You would have to redesign all this to make it look and work correctly and even then you would have the issue that many landmasses simply dont exist yet.

    When WoW introduced flying they only allowed it in new areas and only started allowing it in old areas after full reworks to account for that issue. So given the nearly non existing gain from it it compared to the huge amount of work needed it will not happen ever.
  • JKorr
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    Has the topic come up before? I love to have one. I wonder if it's even possible, like is there a "ceiling" on zones like there is houses. Because of how incredibly bada$$ they would be, maybe they should be really hard to get. Like tied to number of consecutively logged on days, X number of months as premium player, etc.?

    Yeah. The topic has come up several thousand times before. Try a search for "flying mounts". 336 pages of results.

    The game isn't built for flying mounts for players. The devs have stated there won't be flying mounts. They wouldn't be badass; they would be a royal pain. Bypassing mobs, missing quest triggers, screwing up the invisible walls, causing more glitches than currently possible...no. No flying mounts, please. There are enough issues that happen with the game now, no need to add more.
  • Mythgard1967
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    sajackson wrote: »
    Everybody wants flying mounts but having played games like WoW where they are almost essential now I actually prefer ESO's approach to keeping everyone on the ground.

    Really it's only bots that truely benefit from flying anyway.

    I so agree with this. I have played plenty of games with flying mounts, gliding mechanics, etc. I actually like ESO's approach to travel. It feels more immersive. I am not even sure what the advantage would actually be...other than being faster. I guess it would make difficult terrain easier as you can fly over it vs finding the pathway.......finding the pathway is part of the enjoyment of the game for me though.

    A hovercraft though for Khajit in the shape of a flying carpet that works like a regular mount...just 3 feet above ground might be fun though.....
  • Elsonso
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    Xebov wrote: »
    Flying mounts will never happen. The reason for this is simply area design. All areas players cannot enter or see are not designed out, which means they have low rez textures or no textures at all. Zone transfer points are narrowed done to spezific paths. You would have to redesign all this to make it look and work correctly and even then you would have the issue that many landmasses simply dont exist yet.

    It is true. The entire game is a "movie set", and it only looks like Tamriel if you are standing where they expect you to stand.

    They can take liberties with the maps because they know players will not see it. This allows them to place things on the map next to each other that are not really next to each other. For example, the city of Leyawiin exterior (within the walls) might be sitting next to the Blackreach overland, blocked from view by the mountains. There is no way to fly over the city walls to arrive inside Leyawiin because Leyawiin is not there. :smile:

    Running around the backstage area of the Western Skyrim map revealed a lot about how they build zones. I am sure the videos are out there, still.

    My feeling is that, even if they have not told us "never", the answer is "never". :smile:
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  • everseeing_njpreub18_ESO
    <Opinion>

    Flying mounts were fun in WoW for a while, seeing things from a new perspective, but the game turned into Fly-land-click-fly and you never saw or engaged with the "world" or enemies, i even gathered resources by flying from node to node.

    It shrinks the feel of the world and takes away so much of the immersion.

    </Opinion>
  • Ei8htba11
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    Elsonso wrote: »
    [snip]

    It is true. The entire game is a "movie set", and it only looks like Tamriel if you are standing where they expect you to stand...

    This. Tamriel is not a contigious landmass. It's a patchwork of many different 'inside' and ouside areas. Solitude interior is not actually in Solitude, for example (been there, done that).

    Anything that flies higher than the walls would require reworking so much it's not worth the gain.
  • Celephantsylvius_Bornasfinmo
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    I reckon they can make hovering mounts, that should be do-able.
  • Elsonso
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    Youyouz06 wrote: »
    I reckon they can make hovering mounts, that should be do-able.

    Yeah... they could do something that just ran across the ground where we could not see "legs".
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  • Astiron
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    A hovering mount would be great. Something that doesn't force unmount on every water puddle.
  • Twilanthe
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    I'd be cool with hovering mounts of some type, or water-walking ones. But I really do not want flying ones.
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  • MJ202
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    I would be open to a mount which has the appearance of flying. By that I mean it skims the ground (never higher) but with a flapping wing animation and the legs tucked up. In other words, it would operate within the same X/Y/Z axis parameters as existing mounts. Also, there are many non-combat pets which already use a flapping wing animation so that is already within the game parameters.
  • daim
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    I remember when someone kept asked flying mounts in Lotro. And why not, The Eagles aren't rare or anything.
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  • Amottica
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    nope
    group mount might be a thing since they tried implementing it but flying mounts never.

    You're saying you don't think they'll ever do it or you're personally adverse to them doing it? If personally adverse, why?

    He is saying Zenimax already said it will not happen because the game does not have the foundation required for a flying mount.

    Ofc, they can make a flying mount that really just hovers. Essentially it follows the same rules as current mounts but looks like it is flying just off the ground. I do not think it will happen as they can expect to get complaints it does not really fly.
  • Fischblut
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    Everybody wants flying mounts but having played games like WoW where they are almost essential now I actually prefer ESO's approach to keeping everyone on the ground.

    I love GW2 approach: everyone is in the sky :smiley:

    https://www.youtube.com/watch?v=KyOdYqRCOM0

    It would be great to have flying mounts in ESO! For example:

    https://www.youtube.com/watch?v=edrFVEmduM4

    Gryphons in Summerset fly nicely. Our mounts can only be jealous :/

    https://www.youtube.com/watch?v=VV9Ma428StQ

    I don't believe ESO would ever implement more fun mounts than GW2, but there is one thing which players can't get even there: real unlimited flight.
    I would love to have flying mount system where I can take off from any place, even from plain ground, and then fly without limits. Change directions in flight, change height. Even change speed (toggle walk/run button, like we have for movement now; sprint/normal run speed). Current maximum mount speed in ESO is okay, but on the ground there are too much obstacles, which greatly reduce the joy of riding my mount :/

    With lot of limits, similar free flight can be experienced in GW2:

    https://youtu.be/Wh1zgjdYMh4
    Edited by Fischblut on January 26, 2022 9:20PM
  • sajackson
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    People think they want flying because it would somehow make the game "better", but actually the real reason people want flying mounts is for convenience.

    So, lets say ESO somehow manages to implement flying mounts. Suddenly everybody just flies straight from A to B all the time. All those chance encounters that result in random group-ups or assists for lower level players trying to do a world boss or the like stop happening because everyone is now just flying to where they want to go. To anybody levelling up the game feels empty and dull because there's noone else around outside the cities, dungeons or PvP areas. Botters of course have the funds to ensure their bots are sufficiently skilled and buy flying so they can just strip farm each zone with ease. If you're a crafter its now mandatory that you have a flying mount otherwise good luck competing with all the flying bots to try to get resources.

    This was what happened in WoW and its what will happen in ESO if ZOS ever do it.

    It just feels like you loose something in an MMO as soon as you start giving players ways to circumvent the world.
  • Astiron
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    How about mounts that can glide? For example being able to hold space and glide down after jumping from a high place. Also being able to jump and glide across ponds and rivers. That would still require following paths, but also add some convenience.
    Edited by Astiron on January 27, 2022 1:18AM
  • merpins
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    I don't see it being a thing unless they overhauled the game in its entirety at once. It'd require the game to be designed for such content, and if they wanted to take the time to basically remake the game from the ground up (to some extent), adding more content to every zone of the game to make it worthwhile, it could happen. In this case, swimming exploration would be able to be added as well.
    However that would require them to redesign how the game works from the ground up, a new engine, and a whole world revamp that I don't see them doing before the entire map is filled.
  • Red_Feather
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    I have a griffon in gw2. It's a wonderful way to relax and explore. I got a feeling eso's software is a little too old to be able to do anything like that. Like it was mentioned eso can't really handle people walking on roofs even. 😔
    Edited by Red_Feather on January 27, 2022 1:30AM
  • Vevvev
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    Rich has stated on his stream they'd never implement flying mounts. The devs are struggling to keep players from using mounts to glitch into places they really shouldn't and with flying mounts it'd tear down all the walls and ruin everything. They will never do it and it extends far beyond the 'engine can't handle it' argument.
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