For your first character, maybe. The XP's were still there, it was just a question of how you earned them. Most did mainline quests, etc.Not.Merlin13KAGL wrote: »The moment you hit 50, you're vet. You likely have all necessary skills and passives unlocked by that point.
Or, at least, this is outdated.
At release, you were veteran at 50, because it took much longer time. You hit 50 (and Vet1) at the end of Coldharbour zone, doing all possible quests (dungeons, bosses, etc) around.
Funny, by a definition very similar to the one you propose, you were doing it wrong. I cut my teeth on dungeons, was doing them well under the recommended level for the challlenge, and hit VR14 (when it was cap) before I had even completed Silver.And hit Vet rank cap (12, then 14, then 16...) at the end of Cadwell's Gold. I remember it at my Sorc: I got to Vet 14 while having "tamriel hero" title already and only 3 (three!) side quests left.
Nor are you based on CP's. You sound like you're wanting an achievement check. "Must have clear on this dungeon to run this dungeon."In the current state you reaching 50 at the end of 2nd zone, literally easy walking around nad having only half of needed to just one build Skill points and half leveled skills. You are not real veteran here. Champion - yes, veteran - not.
Flameheart wrote: »Flameheart wrote: »Here's an idea, instead of hating on lowbies just get better so that you can carry them?
As long as they understand you won't risk killing yourself by rezing them I don't see the problem. Let them wipe, finish the boss, move on. Simples
The thing with the "carrying" isn't that easy anymore after the sustain nerf, you can't compensate a second DD which is a total loss to the degree pre-sustain-nerf and this with healers who think healing is all they need to do and never heard of ele drain and bubbles and tanks who are only able to taunt maybe one add.
In addition I think it's up to my decision if I want to do that and waste my time and pots for that and not yours.
If you don't want to carry people through dungeons then join an active guild and don't pug? The choice is yours, definitely, but by using ground finder you are making the choice to be paired with people that need to be carried.
Roll a stamsorc running either Bone Pirate or VO and you'll have no sustain issues and easily be able to carry through all the non-dlc dungeons.
I am in an active guild, but I play several toons and not just one and do pledges several times a day. Even in an active guild you won't find always people who are just in the mood to play an instance with you just to the time where just you like to do one.
Actually the sense of doing pledges several times isn't to do that with just one char if you have six.
I have no stamsorc, but a stamblade with VO + NMG and Alkosh jewelry. In fact I can carry others through almost any vet dungeon if I want to, but It's pretty hard to keep my 60-70k+ AoE dps and my 30k+ single target dps (without Warhorn, who am I that I expect a slotted Warhorn in PUGs :-) with a lousy DD and longer fights and without any support but chain potting. In addition it does mostly not contribute to my personal fun (yes, insdeed, there is such a thing...personal fun). Ever stormed into a trash group in WR2 after a tank which is taunting no add and a DD with less than 5k dps ? Even with 60k + AoE dps you aren't fast enough to get those trash down without blocking and with blocking your stamina goes poof.
..but my question to you is....why the hell have I to adapt to players - who clearly know (if they have an IQ over the "doesn't-forget-to-breathe-level") - that they aren't ready for certain instances and difficulties yet? Why never the other way round ? To be honest, I believe that in most cases I meet underwhelming and lacking players in PUGs aren't newbies, but people who want to get carried by intent and that makes a difference for me.

MrBetadine wrote: »Do not allow highbie queue for normal dungeons.
They speed run the dungeon to farm gears , leaving lowbies behind. Lowbies dont even get the chance to learn the dungeon
All lowbies must not go to the any vet dungeons.
They need to train in normal, learn all mechs, polish their rotations and upgrade gear.
There is enough number of BS players of 160+ CP - more than enough.
SlyFox1979 wrote: »I've qued for pledge daily dungeons and as soon as i load into it i am met with "voted to kick" before i could do or say anything and i'm currently CP281 and this has happened to me when i was lower around 240-260 and it's complete crap and it's almost always done by a group that is 630cp. now how is that fair exactly ? i've been playing on and off since beta and i've been in almost every vet dungeon except for some of the newer ones.
kicking people because they aren't on your level of 630 is BS end of story, people pay their hard earned money for this game and work hard to get gear and do better just to be met by a bunch of random clowns who are 630 and kick you and YOU have to wait 10+ minutes to reque wasting your time when you could be killing bosses and getting loot in that dungeon 3 jerks decided to kick you from.
last week i got kicked out twice once for each vet pledge by three 630's
i can swear up and down that the PS4 community is toxic as hell and if this keeps going sooner or later a lot of people will just quit the game and move onto a game with less toxic community.
ForsakenSin wrote: »@Diminish
"There are plenty of patient people on PS4 NA, but yeah, it can be pretty ridiculous at times. I was kicked from a group for a vet pledge just the other night for calling out that our tank was a sorc after seeing people dying on the 1st boss, and mentioning that role selection exists for a reason, lol. I'm glad they kicked me, saved me a *** ton of time and soul gems."
I don't know the circumstances why the people died ( standing in red no heals? were you a healer or dps? was tank using taunt ? ice staf? , maybe they just rushed in too much? many stupid reasons to die by accident lol) sometimes with pugs we talk too much and not pay attention
BUT having said that i have to admit i have met some amazing just AMAZING sorc tanks , especially when doing vet helra damm those guys don't go down, i think maybe you judged too quickly?and maybe they thought you were putting them down ? what cp were they ? what cp were you ? did they think you are been elite d bag?
i usually que up as dps and healer as i can heal and dps with my magic sorc without anybody dying from normal damage