EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
How about if they replace the U50 campaign with a no CP/no proc campaign.
Get more people into PvP not less!
This will be unofficially the IC pve campaign so many players were asking forAny reason this is affecting Imperial City too (both campaigns judging by how its worded in the notes)? IC already has a tiny population compared to Cyrodiil, this change only seeks to dwindle that tiny population even more. Please reconsider these changes to No-CP Cyrodiil and IC.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
Marcus_Aurelius wrote: »ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
Are you new here? They never listen.
We just asked to take a look at a bunch of proc set and they instead gutted an entire campaign.
This is always their modus operandi, make big changes no one asked for.
This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
That's not the complaint about procs. See you just over thought it too!
The complaint was always about 10 cheese sets. And now we see the "no proc" campaign is going to have a lot of proc sets active anyway.
Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
That's not the complaint about procs. See you just over thought it too!
The complaint was always about 10 cheese sets. And now we see the "no proc" campaign is going to have a lot of proc sets active anyway.
I agree it's odd some proc sets have made it onto the list, but most of the complains about procs were from before the Champion revision. What do you mean I overthought it? Not that you're wrong.
TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
That's not the complaint about procs. See you just over thought it too!
The complaint was always about 10 cheese sets. And now we see the "no proc" campaign is going to have a lot of proc sets active anyway.
I agree it's odd some proc sets have made it onto the list, but most of the complains about procs were from before the Champion revision. What do you mean I overthought it? Not that you're wrong.
Over thinking it by linking no proc and no cp because CP are "procs". When people wanted and enjoyed no proc it had nothing to do with CP and everything to do with removing crimson, callurian, engine guardian, earthgore, etc.
Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
That's not the complaint about procs. See you just over thought it too!
The complaint was always about 10 cheese sets. And now we see the "no proc" campaign is going to have a lot of proc sets active anyway.
I agree it's odd some proc sets have made it onto the list, but most of the complains about procs were from before the Champion revision. What do you mean I overthought it? Not that you're wrong.
Over thinking it by linking no proc and no cp because CP are "procs". When people wanted and enjoyed no proc it had nothing to do with CP and everything to do with removing crimson, callurian, engine guardian, earthgore, etc.
Sure, but, why should a No Proc campaign have access to Occult Overload but not VD, Slippery but not Dauntless Combatant, etc? Why should XP Farming be permitted to have an impact on combat if Gear Farming isn't?
TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
That's not the complaint about procs. See you just over thought it too!
The complaint was always about 10 cheese sets. And now we see the "no proc" campaign is going to have a lot of proc sets active anyway.
I agree it's odd some proc sets have made it onto the list, but most of the complains about procs were from before the Champion revision. What do you mean I overthought it? Not that you're wrong.
Over thinking it by linking no proc and no cp because CP are "procs". When people wanted and enjoyed no proc it had nothing to do with CP and everything to do with removing crimson, callurian, engine guardian, earthgore, etc.
Sure, but, why should a No Proc campaign have access to Occult Overload but not VD, Slippery but not Dauntless Combatant, etc? Why should XP Farming be permitted to have an impact on combat if Gear Farming isn't?
Then everyone in no proc should have their gear nerfed to level 50 stats instead of upwards of 160. But that would be dumb.
Most players play CP. Many enjoyed no proc and wanted to play in BR no proc. Low CP doesn't stop many players from running in BR or GH. All you have to do is unlock your slotables. The passives at this point don't do much. That's what the whole new CP 2.0 was about.
Most do not like playing no cp because sustain sucks and other issues. It's the #1 reason I hate BGs because I'm forced to wear a resource set. But guess what. No resource set in no proc.
Anyway, point being, very few people will go no cp just to get away from the cheese sets. And from what I've seen on here and talking to my friends who do run in Raven, they don't like not being given a choice. If it was BR no one would be put out AND it would help balance the two CP campaign populations.
Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
That's not the complaint about procs. See you just over thought it too!
The complaint was always about 10 cheese sets. And now we see the "no proc" campaign is going to have a lot of proc sets active anyway.
I agree it's odd some proc sets have made it onto the list, but most of the complains about procs were from before the Champion revision. What do you mean I overthought it? Not that you're wrong.
Over thinking it by linking no proc and no cp because CP are "procs". When people wanted and enjoyed no proc it had nothing to do with CP and everything to do with removing crimson, callurian, engine guardian, earthgore, etc.
Sure, but, why should a No Proc campaign have access to Occult Overload but not VD, Slippery but not Dauntless Combatant, etc? Why should XP Farming be permitted to have an impact on combat if Gear Farming isn't?
Then everyone in no proc should have their gear nerfed to level 50 stats instead of upwards of 160. But that would be dumb.
Most players play CP. Many enjoyed no proc and wanted to play in BR no proc. Low CP doesn't stop many players from running in BR or GH. All you have to do is unlock your slotables. The passives at this point don't do much. That's what the whole new CP 2.0 was about.
Most do not like playing no cp because sustain sucks and other issues. It's the #1 reason I hate BGs because I'm forced to wear a resource set. But guess what. No resource set in no proc.
Anyway, point being, very few people will go no cp just to get away from the cheese sets. And from what I've seen on here and talking to my friends who do run in Raven, they don't like not being given a choice. If it was BR no one would be put out AND it would help balance the two CP campaign populations.
Yeah, that last paragraph there seems to me like the definitive point about it all. I was just pointing out that I see the logic in the decision.
Anyhow about BGs, I always play there with a sustain food and a sustain Mundus. Tripe Pocket / Red Frothgar > Dubious / Witchmother's, in my opinion.
Urzigurumash wrote: »TheEndBringer wrote: »Urzigurumash wrote: »TheEndBringer wrote: »neferpitou73 wrote: »gariondavey wrote: »This is definitely a step in the wrong direction. I'm a non-cp player. The few times I tried cp felt bad. People are so tanky, duels take forever when they even end.
The no proc test was fun for a while tbf. It felt more balanced. But after 1-2 weeks it became boring. No diversity, everyone playing in the same way. And for me personally it cut off the most fun in the game: theory crafting, thinking about what builds work, what could be fun, different to play. This will be completely gone again with no-proc campaign.
ZOS I got an email with a survey and there u asked what you could do better. Here it is: just ask the community what they want. Make a poll, publish an article to get attention to the poll. Give us a few weeks to vote. Who does not vote in that time has no right to complain. I'm pretty sure the outcome would be: leave ravenwatch and add a new no-proc campaign.
@ZOS_GinaBruno @ZOS_Kevin
Please consider this suggestion. Please.
Second this @ZOS_GinaBruno can we at least get an explanation for why Ravenwatch was chosen
It was chosen because they over thought it. BR was the obvious choice but instead they assumed no proc and no cp were complimentary but they aren't.
Lots of the Champion slottables are procs though
That's not the complaint about procs. See you just over thought it too!
The complaint was always about 10 cheese sets. And now we see the "no proc" campaign is going to have a lot of proc sets active anyway.
I agree it's odd some proc sets have made it onto the list, but most of the complains about procs were from before the Champion revision. What do you mean I overthought it? Not that you're wrong.
I realise there are rarely many major changes in the first week of PTS, but can this issue please receive some sort of acknowledgment? It seems pretty clear that the vast majority of the player base are against this change to No CP Cyrodiil as pointed out below;
https://forums.elderscrollsonline.com/en/discussion/581005/no-proc-campaign-unwarranted#latest
https://forums.elderscrollsonline.com/en/discussion/580577/very-disappointed-in-no-proc-no-cp-decision#latest
https://forums.elderscrollsonline.com/en/discussion/581383/with-the-new-no-proc-campaigns-there-s-sets-that-should-be-allowed-that-aren-t#latest
https://forums.elderscrollsonline.com/en/discussion/580996/no-cp-no-proc-you-must-be-joking#latest
@ZOS_GinaBruno
BardInSolitude wrote: »Excuse me, what? Did you forget all the healing utility sets, like Earthgore, Transmutation, etc? Not even New Moon Acolyte is included in this list, and by no sane metric is NMA a proc set.Guys,
Did you bother reading the upcoming list of sets? It's a proc fest anyway. Its just no "damage" procs really. I believe there's even a mythic on the list.
And how about VD? The solo bomber playstyle, one of the greatest banes of ball groups, is dead without VD, so when we inevitably dominate PuGs with ease just like we did during the no-proc testing most folks will target us even more than usual. Now at least we have to be aware of our positioning so we don't get bombed, which is the only thing a solo player can do to stop us.
Maybe, you know, ZOS could simply create a fourth server? Server space is insanely cheap for a company the size of ZOS, but they are frugal from what we've seen, so no chance of that happening any time soon. So, yes, if any server needs to be cannibalised for this unneeded new idea, it should be Blackreach, since hardly anyone ever plays there.
Nothing in the new PTS Notes that they distance themselves from converting Ravenwatch to No-Proc.
If only they would listen...