Tommy_The_Gun wrote: »As far as I can tell they stated on live stream that they will add some sets to the list available to use in no-proc campaign. So I would imagine we will have some form of build diversity. My guess is that they will just not allow for dmg dealing & healing sets and other sets that have condition check will work.
Is ZOS going to be straight about what is a proc and what isn't? Or are going to guess based on how a comma is placed in the item description.
Is ZOS going to be straight about what is a proc and what isn't? Or are going to guess based on how a comma is placed in the item description.
It's a good decision imho. It means newer or returning players with very low CP can have a good time pvping without worrying about overpowered proc sets. It makes sense to me.
It's a good decision imho. It means newer or returning players with very low CP can have a good time pvping without worrying about overpowered proc sets. It makes sense to me.
And give us faction lock back in no CP so those that care about encouraging players into pvp and about their faction's status don't have to deal with those who bounce around factions and then spend their time trolling in zone chat or with the scrolls.
neferpitou73 wrote: »As far as I know one DC ball group is moving and mine is strongly considering it. If our guild moves DC will be dead on Ravenwatch
“No-CP! No-procs! No players!”
neferpitou73 wrote: »As far as I know one DC ball group is moving and mine is strongly considering it. If our guild moves DC will be dead on Ravenwatch
“No-CP! No-procs! No players!”
It's a good decision imho. It means newer or returning players with very low CP can have a good time pvping without worrying about overpowered proc sets. It makes sense to me.
As other's have said the change to no proc on the no cp server does go against the marketing phrase "Play how you want"!
No-Cp, No-proc, no hammer = new server surely?And give us faction lock back in no CP so those that care about encouraging players into pvp and about their faction's status don't have to deal with those who bounce around factions and then spend their time trolling in zone chat or with the scrolls.
Yes please, a faction lock would do the server a lot of good and help encourage faction support and everyone fighting for the same goal rather than chasing the faction with the highest points.
If RavenWatch (or whatever ZOS will call it in the future) does go no-proc, no-hammer I can see an exodus to Greyhost. This will result in long queues on Greyhost and a big increase in the lag. Whilst Ravenwatch would only have the diehard no-cp fans left.
It's a good decision imho. It means newer or returning players with very low CP can have a good time pvping without worrying about overpowered proc sets. It makes sense to me.
To give an example:
A new player joined our guild, and asked what he would need to be useful in group combat. I told him this and that ... and a week later had had spent more than a million gold for that! And we don't even speak of the time investment mythic items and the newest dlc stuff require.
We vets take so much for granted which really isn't.
We shouldn't build barriers for new players. A NoProc NoCP cyrodiil campaign with a healthy playerbase helps a lot in this regard.