LadyDestiny wrote: »
Isn't there a problem with the color variations of these in the veteran gear all Daedric, primal, barbaric coming out green or so I had been reading. If that is the case.........lol I would not pay 2 gold for one till it is fixed. The lower end armors look just find to me

Perhaps that is what the bots in Coldharbour rags teleporting to certain indoor chests are after? Now that public dungeon bosses have been altered?
I find it hard to imagine that anyone would pay that amount but well if someone wants to spend their hard earned cash on something trivial like this to feed these greedy, its their problem.
So this is why I haven't found a nightstand, desk or cabinet that isn't either empty or has lockpicks in since moving to Reaper's March? I just reached vr1 yesterday and it's so bad I was about to report it as a bug. Is this a fix? Making containers completely useless?Those worrying about a nerf, worry no longer, it happened.
Spectral_Lord wrote: »He said it is an older picture. There's no way to tell if he still has those, as he said he has 1 million gold now. PM him/her, easier to get an answer that way.
I think they'd rather exploit it and try to rob clueless players of their hard earned coin.steven_shidiwenb16_ESO wrote: »Not complaining, you shouldn't either. One of these days those people will fill your pocket with GOLLDDDD.
Malediktus wrote: »I think green recipes are common enough. Blue seems to be as common as the regular motifs 1-9 and purple noticeable more rare.
I farmed chests for an hour today and had 4 motifs, 6 blue recipes, like 40 green ones and no purple ones.
It should be ban-able
Players are doing things that weren't meant to be intended for players to do for their own benefit to basically get unlimited chances of getting these items. It's an exploit fair and square
Some people don´t seem to get how irrelevant their opinions are on what constitutes fair or unfair in this MMO.ZOS_JessicaFolsom wrote: »This is not something we consider an exploit or bannable offense. Though it's working as designed, we do intend to make some improvements to the current design.
Is it really a vague term?
"exploit 'using something to one's own advantage'
Taking advantage of a vulnerability in order to cause unintended or unanticipated behaviour to occur on computer software.
Such behavior frequently includes things like gaining controle of a computer system,allowing privilege escalation,or a denial of service attack"
Concerning your final point,I think its more a matter of privilege escalation and gaining controle of the ingame economy through exploiting the game system.
Trying to take the hard earned money of players by selling easily farmed motifs which are suppos ed to be rare=privilege escalation,using this to one's own advantage,thus an exploit.
Just like selling vampire bites for 20K are attempts to exploit fellow players within the game by denial of service,or rather denail ofcontent here that should be available to them as much as it is to you...
Which in turn allures some players to turn to cheating because the reward as was intended by the gamedesign has little weight compared to the escalated economy.
Or perhaps its safe to say that these kinds of expoits result in market price escalations.
Luckily guildstores might be somewhat of a solution to this,although most of the prices asked in public will be laughable at best.
It should be ban-able
Players are doing things that weren't meant to be intended for players to do for their own benefit to basically get unlimited chances of getting these items. It's an exploit fair and square
Exploit is a very vague term. For mmos, it is based off what the developers and majority of the player base believe. In this case, and many other similar cases on this forum(boss farming)it has been recognized as not being an exploit.
You are part of the very vocal minority, and just because you don't want to do such things personally, doesn't mean others should be banned for it.
Also your last statement is a bit silly, you do realize that grinding/farming is still very much a part of this game, should you choose it to be, right? You may not like it, I may not like it, but it's an established mmo concept and most players do like it, or don't care. Personally, I think it's boring, but why should I attempt to restrict others from doing so?
Final point: How exactly can you say that the act of looting items was never intended to provide a benefit to the player....looting the items? Everything in the game has "unlimited chances" because it's an mmo. That's the point of an mmo.
Kyle1983b14_ESO wrote: »Trying to take money, really its your choice whether to buy it or not, no ones forcing anyone to obtain anything in the game.
Kn1ghtmare wrote: »Ok we finally need to hear this from the Dev's and I will bump until will get a clearcut answer cause I'm sick of hearing about all the mixed responses, okay Is it bannable to farm Motifs by using the games mechanics?
https://www.youtube.com/watch?v=byVrloNIcKQIt's ironic that repeated logging in and out is WAI, forced on us by crass limitations on inventory and bank space.Jonnymorrow wrote: »Logging in and out many times flags your account as suspicious. Since certain other exploits require you to do that.
If they banned me for farming motifs id laugh and be on my way.