All ZOS has to say is "seals rewarded will vary from day to day, and from task to task" and that's it. It's not a "nerf" and it's not a "grind". Let's take the drama down a notch, eh?
Jem_Kindheart wrote: »You missed the point entirely. Yes, I got it done easily and quickly just like yesterday, not that I even care about the endeavors. I was referring to the other players who were told 1 thing by ZoS and were (either happily or begrudgingly) on board with that, then the next day delivered something not just different, but coming close to in conflict with their stated goal, plus nerfed.
Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
This is a buy to play game. Isn't paying for the pixels amusing as well? If you pay for pixels, you can also rage over pixels.On the other hand I find it amusing that people rage over pixels. PIXELS. That will be taken away from us with no refund when ZOS decides to close servers. We don't even own those pixels, we rent them for use. They don't exist unless you log in to game.
ZOS_SarahHecker wrote: »Hey all, just confirming that the number of seals of endeavor you can earn will vary depending on the day and activity. We have more details in our preview article from a few months back:Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
ZOS_SarahHecker wrote: »Hey all, just confirming that the number of seals of endeavor you can earn will vary depending on the day and activity. We have more details in our preview article from a few months back:Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
ZOS_SarahHecker wrote: »Hey all, just confirming that the number of seals of endeavor you can earn will vary depending on the day and activity. We have more details in our preview article from a few months back:Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
The article also states the following:
"With the new Seals currency, you can acquire any of the currently available Crown Crate items. This includes any of the crate’s consumables (such as potions or XP scrolls), pets, cosmetics, or even its extremely rare Radiant Apex mounts."
Although the math is being done on a very small sample size (too small, imo, to come to any conclusions with only 2 days and no weeklies so far), a lot of the frustration seems to stem from the fact that players feel they will not be able to purchase the current radiant mounts or other desirable goodies based on the number of seals that can be acquired during a crate season.
ZOS_SarahHecker wrote: »Hey all, just confirming that the number of seals of endeavor you can earn will vary depending on the day and activity. We have more details in our preview article from a few months back:Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
JoDiMageio wrote: »The article also states the following:
"With the new Seals currency, you can acquire any of the currently available Crown Crate items. This includes any of the crate’s consumables (such as potions or XP scrolls), pets, cosmetics, or even its extremely rare Radiant Apex mounts."
Although the math is being done on a very small sample size (too small, imo, to come to any conclusions with only 2 days and no weeklies so far), a lot of the frustration seems to stem from the fact that players feel they will not be able to purchase the current radiant mounts or other desirable goodies based on the number of seals that can be acquired during a crate season.
thegreatme wrote: »I think the meh level of the reward kind of matches the meh level of effort involved in the acquisition which makes me wonder what is the point of all this.
The point is ZOS wanted to be able to sell ESO in countries where loot box gambling is illegal so they made endeavors as a loophole to be able to legally sell ESO in those countries at all.
No, it's an Xbox guideline that lock box items in all Xbox games have to be available through gameplay as well. This is 100% due to the recent acquisition by Microsoft.
https://www.xbox.com/en-US/community/for-everyone/responsible-gaming/loot-boxes
Items in loot boxes can always be earned through play. All items available through paid loot boxes in our games will also be available through unpaid opportunity by gameplay (i.e. grinding).
Not including the weeklies, it would have taken 267 days to get a radiant apex mount. If you can only get 45 per day, that clocks out to over a year (356 days) for a Radiant Mount. Xp is nothing can be gained infintely. If ZOS thinks that ANY amount of XP would be worth even 1 seal of Endeavor, they are delusional.
Initially I thought that the Endeavours system was a great idea and would encourage a more active player base, but if this is the kind of malarkey the ESO player base deserves, ZOS clearly has ZERO respect for us players.
I believe that line in the article was to clarify that all crown crate items currently available during the season will also have a price in Seals. That price for Radiant Apexes may be impossible to pay for the first few seasons while people build up seals. But not listing a price for Radiant Apexes or not showing them in the Seals store when this system launched would have caused even more confusion and loud criticism.
It would be great if we can earn enough seals within 3 months to afford a Radiant Apex but that is probably my wishful thinking.
thegreatme wrote: »I think the meh level of the reward kind of matches the meh level of effort involved in the acquisition which makes me wonder what is the point of all this.
The point is ZOS wanted to be able to sell ESO in countries where loot box gambling is illegal so they made endeavors as a loophole to be able to legally sell ESO in those countries at all.
No, it's an Xbox guideline that lock box items in all Xbox games have to be available through gameplay as well. This is 100% due to the recent acquisition by Microsoft.
https://www.xbox.com/en-US/community/for-everyone/responsible-gaming/loot-boxes
Items in loot boxes can always be earned through play. All items available through paid loot boxes in our games will also be available through unpaid opportunity by gameplay (i.e. grinding).
ZOS_SarahHecker wrote: »Hey all, just confirming that the number of seals of endeavor you can earn will vary depending on the day and activity. We have more details in our preview article from a few months back:Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
spartaxoxo wrote: »If it's supposed to vary by challenge level why is clearing a dungeon worth less seals than crafting some blacksmith item or killing a humanoid.
Today was harder than yesterday.
ZOS_SarahHecker wrote: »Hey all, just confirming that the number of seals of endeavor you can earn will vary depending on the day and activity. We have more details in our preview article from a few months back:Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
Why in all the seven hells is information like this not written out IN BIG FAT LETTERS in game on the same page as endeavor challenges? How are we suppose to know that the rewards will vary? Further more, why not have a fixed amount each day, be it 20/25/35 or whatever instead of having it be different each day.
Unnecessary frustration and anger that could've been easily avoided by adding 1-2 lines of text in game.
But the issue still stands that this is all horribly balanced given the cost of items. 15-20 is NOT enough, and either needs to be increased or prices lowered.
So it was 20, and now it's down to 15 per daily... What the F is going on? the grind was already crazy enough and now it's even worse. But hey, anything to keep players logging in to the game each day and spend more time, right? >_>
Rust_in_Peace wrote: »When I woke up this morning and saw that the seals number had been reduced from 20 to 15 I was shaking. Not because I was mad but because I it filled me with an existential dread over the thought that my favorite game developer; Zenimax Online Studios, would be criticized on the Forums.
Reading these replies though, wow! What a sigh of relief! I'm so glad the Zenimax Defense Force is out today to do damage control (for free) for Zos. How on earth would this small indie studio, that doesn't have a fortune 500 company backing them, ever be able to compete on the market and fairly earn money off their customers?
I mean after all it's their game and we, the players, are privileged to even be able to play it. Of course I don't mind having to wait a few more weeks for that brightly coloured neon reskin of the Animal Model 04. Good things are worth waiting for, right? I mean I can always just swipe my credit card and pay $50 for it if I don't want to; so what's the big deal?
Just want to give a shout out to the people who defend Zenimax no matter what. I kneel. You're the real heroes.
ZOS_SarahHecker wrote: »Hey all, just confirming that the number of seals of endeavor you can earn will vary depending on the day and activity. We have more details in our preview article from a few months back:Hope this clears things up!In addition to other more common items, Endeavors reward a brand-new currency called Seals of Endeavor, with the amounts varying based on the day and challenge level of the Endeavors themselves.
Not very popular opinion from me. Yes, I also think that endeavors have been introduced to circumvent loot box regulations (after all, you can get everything by playing, it's not gambling, it's additionally indicated by endeavors offer content - there is only stuff you can get in crown crates), but until now we had no way to get some things from crown crate except buying them. At the moment you just have to play and bam, in some time you will be able to buy something. As for me it's still a win-win situation, it really could be worse.