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Action Bars, You know you want more!

  • AryaWythers
    AryaWythers
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    Would rather the PvP action bar bug fixed first...and ten is more then plenty.
    You can switch them easily out of combat
    Edited by AryaWythers on April 25, 2014 4:55PM
  • Reignskream
    Reignskream
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    Soloeus wrote: »

    You want 1-9, down the road another person wants 1-9, then another, and another.

    Welcome back to WoW.

    Wrong, Kream. This would not become WoW, and there is a good reason WoW copied Ultima Online, Tibia, Diablo and Everquest on 1-9. I bet anything if 1-5 were a good idea, WoW would have done it.
    Freedom and choice to make decisions (as in the world) that is the essence of Elder Scrolls, not to roll out all the skills you want .... that is not choice that is having everything.

    Currently 5 skills + 1 ulitmate is the most "Skill Choice" you have ever had in an Elder Scrolls game ..... Not sure which ones you have been playing.

    And being an MMO, you would expect more freedom; instead, you get another straightjacket.


    How are you not seeing the freedom we actually do have? The straightjacket comes when we give out more skill slots, not when we don't, as more skill slots = less variety of builds. Giving people more skills slots will just give everyone more access to more abilities, which = less variety.

    The way it is now, we have a choice to make, and I for one would like to keep it like that. People will just cry for more and more slots, and hopefully one day it never happens, as it will ruin this games many freedom of choices regarding skillslots.
    Edited by Reignskream on April 25, 2014 4:52PM
  • natedipaolob14_ESO
    sfxpaladin wrote: »
    I don't know how far into the game you are, but the same 5 abilities will not cut it in every situation, especially when you hit VR, and then I will laugh because you only have 5 abilities you levelled, while im sitting here with every class skill morphed and lvl 4. I am now about to max out my second set of armour, and my second weapon, which will bring the tally to Soul, Dark, Summoning, Storm Calling, Destro, Bow, Light, Medium and Mage all maxed.

    I am about to be VR and I have invested very heavily into many skill trees and that is why I have started this discussion. I have more active abilities than I know what to do with and once again I am not asking to be able to use all of them, just a couple more. The point I am trying to make is that you can only use a sliver of the skills you've invested in. This makes you feel restricted.
  • Reignskream
    Reignskream
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    I myself make different builds. 1: pve single target build. 2: pve aoe target build. 3: pvp single target build. 4: pvp aoe target build. 5: defense build.

    I rotate these skills in and out on a regular basis depending on what I am doing. It allows me to not only use abilities i dont use often, but gives me the variety i need to be competent in doing what im doing at that very time. Sure, allot of taking skills in and out, but it takes 2 seconds to switch skills in and out when you have them written down, and rdy to go.

    Considering i don't get ganked when i quest and do dungeons, I don't have to mix my pvp with my pve abilities. Leaving me with many options to choose what exact build i need most.
    Edited by Reignskream on April 25, 2014 4:57PM
  • natedipaolob14_ESO
    I myself make different builds. 1: pve single target build. 2: pve aoe target build. 3: pvp single target build. 4: pvp aoe target build. 5: defense build.

    I rotate these skills in and out on a regular basis depending on what I am doing. It allows me to not only use abilities i dont use often, but gives me the variety i need to be competent in doing what im doing at that very time. Sure, allot of taking skills in and out, but it takes 2 seconds to switch skills in and out when you have them written down, and rdy to go.

    They should add a feature that saves your setups, that alone would help a lot.
  • Stax
    Stax
    I'd like to see something along the lines of

    6,7, maybe 8 being usable for armor, world, and guild abilities only.

    And/or allow things like 'Magelight' and 'Blood Altar' to be on the quickslot menu.

    I like being restricted to a limited number of combat moves but I think there should be a little wiggle room for the armor, world, and guild abilities.
  • niocwy
    niocwy
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    The point I am trying to make is that you can only use a sliver of the skills you've invested in. This makes you feel restricted.

    I think I see your point better now and I understand what you feel. I wouldn't spit on one or two more skills on my bar (the additional synergies that would bring would be very interesting).

    But again they aimed for 5, and that's what we have to deal with. If it would have been 7 right in the beginning, we would have seen people requesting for 9, etc...
    Look at my profile picture. Visualize that muffin...smelling it...taking a bite...
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  • natedipaolob14_ESO
    Stax wrote: »
    I'd like to see something along the lines of

    6,7, maybe 8 being usable for armor, world, and guild abilities only.

    And/or allow things like 'Magelight' and 'Blood Altar' to be on the quickslot menu.

    I like being restricted to a limited number of combat moves but I think there should be a little wiggle room for the armor, world, and guild abilities.

    I like this idea, i am having trouble on my mage with abilities. I have my conjured creatures and magelight taking up 3 slots, so i am left with 2 slots to try and make some healer/crowd control build. Its very frustrating.
  • Arsenic_Touch
    Arsenic_Touch
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    I'd prefer at least 3-4 more skills. Or at least another weapon swap.
    If they did the skill bar the way they did in guild wars 2 I'd be really happy, with main skills and utility skills.
    Is it better to out-monster the monster or to be quietly devoured?

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  • AryaWythers
    AryaWythers
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    Blah, Blah, blah...please fix action bars for PvP'rs so they can play the game first!
  • KariTR
    KariTR
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    I like this idea, i am having trouble on my mage with abilities. I have my conjured creatures and magelight taking up 3 slots, so i am left with 2 slots to try and make some healer/crowd control build. Its very frustrating.

    I haven't taken it and nor do I PvP, but, going off its description, I thought Magelight was a PvP skill. If you're healing in Cyrodiil, lose the pets, use magelight, your healing circle, the pool or a protection circle. This still leaves 2 CC slots, though I would use one for a DPS...silver bolts probably, with the amount of player undead in game.

    I'd advise you lose the pets in dungeon PvE too. You don't need a pet tank/additional dps when you have party members to cover those roles.
    Pets are fine for solo PvE, but not so much anywhere else.
  • OkieDokie
    OkieDokie
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    I cannot see what would be the problem and why people are replying as it would ruin the game. If you cannot manage 1-9 skills, don't use it. Those who can should be allowed to do it. It's quite simple.
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • Brakkar
    Brakkar
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    Those 2 bars are enough, but it would be nice to have the ability to save presets of skills, for future use. Like in some dungeons you have purely single target bosses and everyone need to change their action bars to adjust.
    Why not have a simple option to have small button to save/load skill preset and I am sure it would solve a lot of time and problems.
    Edited by Brakkar on April 26, 2014 6:17AM
  • reagen_lionel
    reagen_lionel
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    No I dont want more. I think its fine the way it is.
  • Worstluck
    Worstluck
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    I don't want more action bars either :D

    I do have delays sometimes in switching weapons, that I would like fixed.
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  • Soloeus
    Soloeus
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    Osi wrote: »
    No. We don't need screen clutter - 5 means you need to THINK about what you put on your bar, and you need to be set up for a very specific role. Means we will have more variety too, because everyone doesn't have the same 30 abilities on their hotbar.

    Even with 1-9 you would still have to think and carefully choose your setup. And no, even with 1-9, everyone wouldn't have the same.

    Especially if the quickslot menu were just removed so that you could place all of that on 1-9.


    Within; Without.
  • 7788b14_ESO
    7788b14_ESO
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    Is there any mmo out that have fewer? I want more...
  • Sharee
    Sharee
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    No thanks.
  • albinokitten
    albinokitten
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    I just want 1 more...just 1. And that's just for the mage light passive, which isn't even a move. (Wish it was a passive instead.)

    That said, I'm so used to mashing 100 different buttons in the other games I play that this is a bit refreshing to only have a few.
  • Tandor
    Tandor
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    I don't want more action bars. However, I would like more intuitive/better working quickslots.
  • Bansheedragon
    Bansheedragon
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    I dont see this freedom of choice some people keep waving around here as grounds for keeping things the way they are.
    12 skills really dont give much in the way of choices.

    Playing as a sorcerer where my skill setup is build around the the use of 2 minions I can summon.
    When I equip a second weapon, unless I add those minions on BOTH action bars, they will be unsummoned when I swap weapons.
    This means that I actually lose 2 action bar slots because I want to play the game in a specific way.
    I dont see this as a freedom of choice, but as a punishment for playing the game in a specific way.

    I dont mind the limited number of skills, but being punished with less available skills for playing in a specific way is not something I will ever agree with.

    And its not like the OP asked to have the ability to use all his skills at once, all he asked for was 2 extra slots, I frankly dont see what the problem is with getting 2 extra slots.

    If nothing else then add a couple skill slots that are only for activated skills or abilities such as the sorcerer summoned minions, bound armor and other similar abilities.
  • Laura
    Laura
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    no. I really don't. It works the way it is for this game everyone would pretty much be a mage/rogue/tank/archer/fighters guild/vampire hybrid

    I like it the way it is the only thing that needs improvement is the weapon swap speed.
  • ct12yyyeb17_ESO
    Is a console game. Talk to Sony to add more buttons on controllers :)
  • WitchAngel
    WitchAngel
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    Soloeus wrote: »
    Five slotted abilities is not enough, we NEED 1-9.

    Even if we had 1-9, we would still have "meaningful sacrifice" in what we slot, and be restricted from being "everything".

    We need 1-9.

    Will pay $50.00 USD at the cash shop, put it in.

    And, don't forget to add Expanded Ignore List +1000.

    I will pay $50.00 USD for that right there.

    Zenimax: Want $100.00 of my hard earned USD?

    Do you honestly think that 100 dollars can buy you enough coding hours to produce a 1-9 slot hotbar?
  • p.hurst1b16_ESO
    p.hurst1b16_ESO
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    More spoiled brats (even at age 30+) throwing toys out of the pram. Nice to have a giggle at the weekend.

    Slot 2 of same weapon and you can flip in battle and have 2 sets of 5 and 2 ultimates.

    That is 12.

    Twelve.

    XII

    Comprehend ?
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  • Otherside
    Otherside
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    I quite like it. Sure, the five can seem limitting, but it makes you think about what skills you need to have equipped. I'm managing okay at VR, you just need to have the right passives.
  • Artemiisia
    Artemiisia
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    you can carry 10 ability's and two ultimates for a similar weapon, just make weapon swap during fights
  • Custos91
    Custos91
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    another one of these?
    OK, once again:
    The game is balanced around the 5 abillitys and the 1 ultimate per bar, and even around the delay from weapon swapping.
    If there were more skills now, everything has to be rebalanced because of new synergy effects, and auras/passives from some abbilitys, additionally you would have acces to like 10 stuns, 1 spell reflects, 3 snares, 2 purges, 2 knockbacks, healreduce, 2 roots, and like 30 things to place on the ground for more whatever, even more debuffs and and and and and and and and, look at a post I made yesterday, it has awfull spelling, because I can't use my left hand atm very good, but the point is even clearer there...

    It is simply not possible to do this, without rebalancing the whole game, and it would have to be much more difficult then, since you ressources would change less, YOU WOULD EVEN HAVE TO BE MORE CAREFULL WITH YOUR ABILLITYS THEN NOW!
    Warden Main apparently... 7 Wardens currently, otherwise a healer of every class.
    Mostly active in No CP PVP on EU, blaming the buffbot meta in pve.
    I want to feel like I am saving somebodies life, not like I am carrying amunition for them...
  • reptipresb16_ESO
    I agree with the OP. I made a topic a while ago asking the same thing, without any answer from the dev's, unfortunately.

    5 is far too limiting for the amount of abilities we have the option of using.

    Not only that, but I don't see why we could not have at least 3 "Q" buttons, so that we don't have to sift through Stam, Magica, and Health potions. It's not that it's too difficult to be unable to function - although it certainly does limit us - It's that we have no idea what we will have to use in a fighting scenario, and in a system like this, where each fight (even with the same enemies) can be entirely different.

    personally, I would like to see 7-8 skill abilities + an ultimate. as well as 3 "Q" buttons as well.
  • Forztr
    Forztr
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    I'd like to see 1 fixed bar and 1 swappable bar. I could then use the fixed bar for the basic cc, defensive coolown, mage light, etc. and the swappable bar for weapon skills, offensive skills, healing skills.

    As a compromise I'd settle for an unbuggy non laggy weaponswap. Number of times in PVP I've been jumped from stealth in healing stance clicked to swap weapon, nothing happens click again and it swaps twice putting me back in healing stance and well that's all she wrote.
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