I quite like it. Sure, the five can seem limitting, but it makes you think about what skills you need to have equipped. I'm managing okay at VR, you just need to have the right passives.
I think 5 skills is enough. I use a destruction staff and a restoration staff as second.
But ! I would really enjoy to be able to have another skill bar per weapon.
So i could switch spells for different situation.. somehing I need more AoE, sometime more pushback then what I slotted and I cant switch spells while in fight (or dont have time).
Two action bar with 5 skills (+ ultimate) for each weapon would be AWESOME.
All we need is a hot key to swtich bar and a hot key to switch weapon... e-z..
It's one of the core design in the game. I don't know if its a console-oriented design (I don't think so), but what I know is it will likely not change.
Some games offer a limited number of usable abilities, some don't. You have to deal with it
Also don't forget you can swap weapons.
natedipaolob14_ESO wrote: »Ok, I've been playing for a while now and truly love this game. However, I find that there are WAY too many skills for the limited number of action bar slots. Can there be or will there be any additions to the bar in order to have more abilities slotted? I just don't see why not, just add 2 more slots so players can have 7 ability slots and keep the one ultimate ability slot. The only explanation i could think of for the limited slots is to make the game compatible with consoles. However, I don't see why PC should be held to these constraints. I find it difficult to have 360 skill points in a game where you can only use 12 abilities at a time. Please take this into consideration for future updates as I'm sure other players would support me in this plight.
sfxpaladin wrote: »I don't know how far into the game you are, but the same 5 abilities will not cut it in every situation, especially when you hit VR, and then I will laugh because you only have 5 abilities you levelled, while im sitting here with every class skill morphed and lvl 4. I am now about to max out my second set of armour, and my second weapon, which will bring the tally to Soul, Dark, Summoning, Storm Calling, Destro, Bow, Light, Medium and Mage all maxed.
If they added "one or two more" skill slots about a week later people would be on here asking for another one or two. These exact same threads popped up in gw2 constantly and that had 15 abilities available at a time.
Also, do some people genuinely believe it's "more skillful" having all abilities available all the time? What's more skillful, having everything laid out in front of you constantly for whatever situation comes up or having to plan which skills to take within a limited framework to overcome a challenge?
natedipaolob14_ESO wrote: »Yes I am aware you can swap weapons and that is why I stated you can have 12 abilities active at one time. I just can't get past the fact that there are 360 skill points in the game, yet you are so restricted by your action bar number. I find it contradictory to the essence of an Elder Scrolls game that is built around freedom and choice.