Also curious as to why the OP has omitted the more burstier sets such as vate 2h, ashen grip and even calurians on his list of "one shot" combo sets. Stacking further penetration at the expense of weapon damage and sustain, on top of sets that provide you barely any weapon damage, some max resources, and no sustain, is going to make your healing weak and your resources dry out fast. Trying to rely entirely on heavy attacks for sustain is risky and unreliable considering the amount of dodge roll spam these days.
And even then, this "one shot" rhetoric seems like a bunch of hyperbole. I would like to see the OP post some numbers to back his claim that using these sets somehow results in easy one shots.
gariondavey wrote: »
How do you know you don't get 275 bonus on players?
Sanguinor2 wrote: »gariondavey wrote: »
How do you know you don't get 275 bonus on players?
It has been patched out with morrowind. Pre morrowind the stealth bonus actually worked against players and combined with the old empower that buffed the next ability instead of the next light attack you could literally oneshot people from cloak with 1 cast of onslaught.
sabresandiego_ESO wrote: »Also curious as to why the OP has omitted the more burstier sets such as vate 2h, ashen grip and even calurians on his list of "one shot" combo sets. Stacking further penetration at the expense of weapon damage and sustain, on top of sets that provide you barely any weapon damage, some max resources, and no sustain, is going to make your healing weak and your resources dry out fast. Trying to rely entirely on heavy attacks for sustain is risky and unreliable considering the amount of dodge roll spam these days.
And even then, this "one shot" rhetoric seems like a bunch of hyperbole. I would like to see the OP post some numbers to back his claim that using these sets somehow results in easy one shots.
All of the sets you listed are part of one shot builds on live but on PTS are now subject to proc scaling through weapon/spell damage. Master DW and undaunted infiltrator are not affected by scaling, thus allowing you to skip stacking wpn dmg and instead stack penetration with things like maces and krag.
This type of setup has been powerful for years because of how much front loaded burst is on every hit and so it’s funny that the devs let these sets escape the proc scaling changes. Personally, I will likely be running these sets myself. And to those who think master DW + undaunted infiltrator isn’t good -> don’t use it then.
gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
xylena_lazarow wrote: »
Fair enough, in that case give it a couple weeks after it goes live, and the GOD MODE ONE SHOT 1VX OUTNUMBERED videos featuring this sort of build will come. Will it actually be a problem in a meta where Vatesh 2h builds also do this, and the Vatesh Destro still kills people through walls? That's harder to answer. These things may congeal into one single horrifying god build, and ZOS will nuke the meta yet again.I'm not saying they do or don't carry any weight, but one can derive a lot about what is going on scanning through the streamer builds. Just like you can by scanning throught the eso forum thread titles you can get a general "feel" about what is working.
gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
How is 10-15k damage a 'one shot' though?gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
Yep, in that case you should get ~ 20k damage against players. But with that tooltip and crit you should get more than 125k against PvE mobs from stealth --> 22k * 2.1 * 3.75 = 173k. Weird. Maybe the ZOS devs themselves don't know what 275% bonus damage means and it is indeed just plus 175% instead xP
gariondavey wrote: »sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
How is 10-15k damage a 'one shot' though?gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
Yep, in that case you should get ~ 20k damage against players. But with that tooltip and crit you should get more than 125k against PvE mobs from stealth --> 22k * 2.1 * 3.75 = 173k. Weird. Maybe the ZOS devs themselves don't know what 275% bonus damage means and it is indeed just plus 175% instead xP
I didn't realize 275 was 375, that was my error. Thanks for the help!
gariondavey wrote: »sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
How is 10-15k damage a 'one shot' though?gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
Yep, in that case you should get ~ 20k damage against players. But with that tooltip and crit you should get more than 125k against PvE mobs from stealth --> 22k * 2.1 * 3.75 = 173k. Weird. Maybe the ZOS devs themselves don't know what 275% bonus damage means and it is indeed just plus 175% instead xP
I didn't realize 275 was 375, that was my error. Thanks for the help!
Honestly, maybe the devs just made the exact same error perhaps? If you have 22k tooltip and it is not 275% but 175% bonus damage then it would lead to close to those 125k you saw --> 22k * 2.1 * 2.75 = 127k.
gariondavey wrote: »gariondavey wrote: »sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
How is 10-15k damage a 'one shot' though?gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
Yep, in that case you should get ~ 20k damage against players. But with that tooltip and crit you should get more than 125k against PvE mobs from stealth --> 22k * 2.1 * 3.75 = 173k. Weird. Maybe the ZOS devs themselves don't know what 275% bonus damage means and it is indeed just plus 175% instead xP
I didn't realize 275 was 375, that was my error. Thanks for the help!
Honestly, maybe the devs just made the exact same error perhaps? If you have 22k tooltip and it is not 275% but 175% bonus damage then it would lead to close to those 125k you saw --> 22k * 2.1 * 2.75 = 127k.
I didn't physically test, just was doing build editor and calculations.
gariondavey wrote: »gariondavey wrote: »sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
How is 10-15k damage a 'one shot' though?gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
Yep, in that case you should get ~ 20k damage against players. But with that tooltip and crit you should get more than 125k against PvE mobs from stealth --> 22k * 2.1 * 3.75 = 173k. Weird. Maybe the ZOS devs themselves don't know what 275% bonus damage means and it is indeed just plus 175% instead xP
I didn't realize 275 was 375, that was my error. Thanks for the help!
Honestly, maybe the devs just made the exact same error perhaps? If you have 22k tooltip and it is not 275% but 175% bonus damage then it would lead to close to those 125k you saw --> 22k * 2.1 * 2.75 = 127k.
I didn't physically test, just was doing build editor and calculations.
Ah, alright, thanks for clearing that up!
gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
How is 10-15k damage a 'one shot' though?gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
Yep, in that case you should get ~ 20k damage against players. But with that tooltip and crit you should get more than 125k against PvE mobs from stealth --> 22k * 2.1 * 3.75 = 173k. Weird. Maybe the ZOS devs themselves don't know what 275% bonus damage means and it is indeed just plus 175% instead xP
I didn't realize 275 was 375, that was my error. Thanks for the help!
Honestly, maybe the devs just made the exact same error perhaps? If you have 22k tooltip and it is not 275% but 175% bonus damage then it would lead to close to those 125k you saw --> 22k * 2.1 * 2.75 = 127k.
I didn't physically test, just was doing build editor and calculations.
Ah, alright, thanks for clearing that up!
It is multiplicative, though, right? Not additive
gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »sabresandiego_ESO wrote: »What looks like a bunch of 2-3k hits was actually 10-15k instantaneously.
How is 10-15k damage a 'one shot' though?gariondavey wrote: »gariondavey wrote: »gariondavey wrote: »Sanguinor2 wrote: »gariondavey wrote: »
I remember videos of that. I don't remember seeing anything in the patch notes about not getting the 275 bonus in PvP, though.
Look at the morrowind patch notes. Its in there.
Found it, thanks. Was thinking my 125k onslaught would have that on players, guess it is just 44k or so
If you do 125k crit onslaught on pts with the 275% stealth bonus against PvE mobs it will be ~ 15k against a player in PvP.
It should be about 18-20k on players, assuming they don't have minor + major protection
Nope, you are calculating by dividing by 2.75 which is wrong. You have to divide by 3.75 (275% bonus damage means 3.75 times original damage, same as 100% bonus damage means 2 times original damage).
Example calculation with your 125k dmg:
- lets say your tooltip is 16.7k
- now you do a crit with 100% crit bonus damage --> 16.7k * 2 = 33.4k
- now you do + 275% damage from stealth --> 33.4k + (33.4k * 2.75) = 33.4k * 3.75 = 125k
While in PvP:
- Still 16.7k tooltip
- Now you crit but target has the base crit resistance of 20% --> 16.7k * (2 - 0.2) = 16.7k * 1.8 = 30k
- Now you don't get the stealth bonus in PvP but instead battle spirit applies: 30k * 0.5 = 15k
And this is without any % mitigation buffs like minor or major protection.
I forgot about base impen. 22k tooltip, 110 bonus crit is what I built. So 22000 x (2.1 - 0.2) x 0.5 is 20900, right?
Yep, in that case you should get ~ 20k damage against players. But with that tooltip and crit you should get more than 125k against PvE mobs from stealth --> 22k * 2.1 * 3.75 = 173k. Weird. Maybe the ZOS devs themselves don't know what 275% bonus damage means and it is indeed just plus 175% instead xP
I didn't realize 275 was 375, that was my error. Thanks for the help!
Honestly, maybe the devs just made the exact same error perhaps? If you have 22k tooltip and it is not 275% but 175% bonus damage then it would lead to close to those 125k you saw --> 22k * 2.1 * 2.75 = 127k.
I didn't physically test, just was doing build editor and calculations.
Ah, alright, thanks for clearing that up!
It is multiplicative, though, right? Not additive
It could be that the stealth bonus is treated like any other % damage done bonus, then you would first have to add them all up, and then multiply your damage with that sum.
Example: If you would have minor berserk + 5% and an major berserk + 10% damage done buff, then the total damage with crit would be base tooltip (before any damage done buffs, so less than your 22k) * sum of damage done (in this case 3.9) * crit.
In our example your base tooltip before the berserk buffs would be 22k / 1.15 = 19.13k --> so 19.13k * (1 + 2.75 + 0.05 + 0.1) * 2.1 = 19.13k * 3.9 * 2.1 = 156.67k, which is a significantly different value than if the stealth damage bonus is a true, independent damage buff: 22k * 3.75 * 2.1 = 173.25k (note that in case you dont have any other % damage done buffs, both calculations would lead to the same result).
The only way to know how it really works would be to test it on the PTS. But what we are discussing now is off topic, so lets not continue here. If you have more questions you can pm me.
xylena_lazarow wrote: »Fair enough, in that case give it a couple weeks after it goes live, and the GOD MODE ONE SHOT 1VX OUTNUMBERED videos featuring this sort of build will come. Will it actually be a problem in a meta where Vatesh 2h builds also do this, and the Vatesh Destro still kills people through walls? That's harder to answer. These things may congeal into one single horrifying god build, and ZOS will nuke the meta yet again.I'm not saying they do or don't carry any weight, but one can derive a lot about what is going on scanning through the streamer builds. Just like you can by scanning throught the eso forum thread titles you can get a general "feel" about what is working.
sabresandiego_ESO wrote: »Also curious as to why the OP has omitted the more burstier sets such as vate 2h, ashen grip and even calurians on his list of "one shot" combo sets. Stacking further penetration at the expense of weapon damage and sustain, on top of sets that provide you barely any weapon damage, some max resources, and no sustain, is going to make your healing weak and your resources dry out fast. Trying to rely entirely on heavy attacks for sustain is risky and unreliable considering the amount of dodge roll spam these days.
And even then, this "one shot" rhetoric seems like a bunch of hyperbole. I would like to see the OP post some numbers to back his claim that using these sets somehow results in easy one shots.
All of the sets you listed are part of one shot builds on live but on PTS are now subject to proc scaling through weapon/spell damage. Master DW and undaunted infiltrator are not affected by scaling, thus allowing you to skip stacking wpn dmg and instead stack penetration with things like maces and krag.
This type of setup has been powerful for years because of how much front loaded burst is on every hit and so it’s funny that the devs let these sets escape the proc scaling changes. Personally, I will likely be running these sets myself. And to those who think master DW + undaunted infiltrator isn’t good -> don’t use it then.
sabresandiego_ESO wrote: »Also curious as to why the OP has omitted the more burstier sets such as vate 2h, ashen grip and even calurians on his list of "one shot" combo sets. Stacking further penetration at the expense of weapon damage and sustain, on top of sets that provide you barely any weapon damage, some max resources, and no sustain, is going to make your healing weak and your resources dry out fast. Trying to rely entirely on heavy attacks for sustain is risky and unreliable considering the amount of dodge roll spam these days.
And even then, this "one shot" rhetoric seems like a bunch of hyperbole. I would like to see the OP post some numbers to back his claim that using these sets somehow results in easy one shots.
All of the sets you listed are part of one shot builds on live but on PTS are now subject to proc scaling through weapon/spell damage. Master DW and undaunted infiltrator are not affected by scaling, thus allowing you to skip stacking wpn dmg and instead stack penetration with things like maces and krag.
This type of setup has been powerful for years because of how much front loaded burst is on every hit and so it’s funny that the devs let these sets escape the proc scaling changes. Personally, I will likely be running these sets myself. And to those who think master DW + undaunted infiltrator isn’t good -> don’t use it then.
The sets Im talking about are still going to provide more burst potential even if you don't reach the new 6.5k requirements to meet the current live values, as long you have some investment into weapon dmg. Especially with vate 2h, which itself will give you more weapon dmg just for getting stacks.
"This type of setup has been powerful for years...". What? Both UI and masters DW were buffed only last year in august. UI is a medium set that once gave you 2 lines of max magicka (before it was changed to max stamina) and the buff was about 33% weaker. Masters DW direct damage buff was added at the same time during the ongoing "set standardization" audit that was going on. The final value that was added was to make it more aligned with other "spammables" DPS-wise. How could this setup be powerful for "years" when it has been working the way it currently does for only 8 months?
I'm not saying this setup is bad, it can be quite good if you know what you're doing, but its nowhere near the "one shot players by simply heavy attacking + rending's weave" fantasy that you're alluding too, even with full pen. That's hyperbole.
And I'm quite sure the reason why the new scaling changes aren't affecting those sets is because they provide a flat damage modifier to the base damage of the actions/abilities themselves rather than acting as an additional, separate source of damage that works outside of the GCD, like how the various proc dot sets work for example.
As for this setup potentially becoming more common next update I don't really care, because I can confidently say after fighting people (although rarely) using this setup in no way did I get the feeling that it was "broken" or overly unfair to fight against when I compare it to all the other various builds I've fought over the years, especially considering the inherent weaknesses in builds such as these.