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Hundreds of requests for a PVE Cyrodiil

  • Amottica
    Amottica
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    cyclonus11 wrote: »
    There is no main Cyrodiil quest. There are no main Cyrodiil NPCs. It doesn't make sense without completely re-creating the zone from scratch.

    This is true. I tried doing some questing there a couple of weeks ago and the quests are very trivial and not connected. They are quite boring when compared to the side quests in the normal zones.

    Literally, some dialogue, go kill something or pick something up and come back. It seems you travel half the map just to get that quest done. Not much content to speak of let alone Oblivion content.
  • Rahar
    Rahar
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    Starlock wrote: »
    Rahar wrote: »
    Starlock wrote: »
    Vasoka wrote: »
    Hydra9268 wrote: »
    I'll toss my vote into the hat for this. Most of Cyrodiil covers Oblivion content. But I don't want to bother with entering a PVP zone. Making a PVE version of the zone without the PVP perks and rewards doesn't take away the quality or value of the area. It makes it more accessible to those of us who merely want to explore it. At present, I have never visited the place since it's PVP. I am prepared for incoming hate.

    No, absolutely DON'T ruin the one PVP zone the game has. Go PVE in the other 99.99999% of the game.

    Pretend I'm an idiot. Explain to me how having a separate PvE instance of Cyrodiil would ruin the PvP instances of Cyrodiil when they don't have any interaction with one another.

    Basically this:
    hafgood wrote: »
    The whole point of the limited PvE content in Cyro is to get people to try Cyro, and to maybe decide to come back for the PvP. Take away the need to do that by making a PvE Cyro and people miss out on trying PvP

    In short: it gets people out of their comfort zones. But hey, if you want to PvE in Cyrodiil without PvP, then maybe I could get my dungeon sets for PvP without setting foot in a dungeon? Maybe? No...? Okay. :disappointed:

    What evidence do we have to support the assertions being made? Do we have a quote from the developers stating their intent that the whole point of limited PvE content in Cyrodiil os to get people to try it out? Is it feasible that there were other design goals that this serves? To take this further, even if this is the developer's intention, what proportion of the player base is hooked in this fashion? Which players care if they "miss out" on trying PvP? What if the players asking for PvE Cyrodiil are the ones who not only don't care if they "miss out" but would never be interested in PvP as a game mode?

    Put another way, while this sort of argument may hold true for some players, it does not for others. Odds are good that the players asking for PvE Cyrodiil are the ones that have absolutely no interest in PvP game modes. Providing a PvE instance is nothing but an asset to this demographic, and doesn't harm PvP either because these players wouldn't have touched PvP instances anyway. ESO is an entertainment product, not a self-help seminar or a therapy session - the concept of "comfort zones" is barely applicable. Adults like what they like, and they know what they like - providing more options is a good thing, provided it is in line with the development goals of the game overall.

    That's the real question - what are the development goals of the game? What kind of game is ESO trying to be?

    I don't have answers to any of those questions because I don't have any access to the data of where players go doing what, nor am I a member of the development team. Similarly, human motivation is notoriously hard to document. Who's to say? What I can speculate, though, is that segregating separate sides of the player base probably isn't on their to do lists, since it would probably hurt their bottom line. I think that's what a PvE Cyrodiil would end up doing.

    Anyway, I think you're taking my use of 'comfort zone' too far. People are going to do what they like, but they might figure out that doing a little PvP is what they like once in a while as a direct result of being forced out of it. The question we should be asking isn't something nebulous like "What kind of a game is ESO?", it should be "What do we get from implementing a PvE-only Cyrodiil that players can't get from PvPvE Cyrodiil already?". And the answer is, after all, not much. Some percentage of the player base gets marginally happier while failing to be exposed to other parts of the game?

    You're going to have to do a little bit better than that.
    NeRf MaGsOrC
  • Hydra9268
    Hydra9268
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    Hydra9268 wrote: »
    Hydra9268 wrote: »
    The war's been raging for close to a decade now. At some point, it should end.

    No.

    It is a huge source of frustration for me when players suggest making drastic changes to the basic structure of the game. Quality of Life changes, absolutely. But it is not reasonable to expect the game be completely changed into something it was never meant to be to accommodate the wants of a few. Creating a PvE Cyrodiil falls into that category.

    Read the entire comment before you reply to that first sentence. I had way more stuff to say, including advocating for NOT removing the PVP zone. I offer an idea for how it could work in the context of a Elder Scrolls story.

    I did read it and I disagree with it.

    Because you don't want to share YOUR
    sharquez wrote: »
    And you still cant take no for an answer, when you know full well that dev time is better spent anywhere else.

    Here are a few things to consider.

    1. You and I have no decision-making abilities. My post is an ask; nothing more.
    2. If the devs decide to do something with the zone, they will see it has value worth the time and energy investment.
    3. the devs won't neglect the zone
    4. The ESO devs consist of various teams that work on all aspects of the game, so your "THING" (whatever that is) won't be neglected. Relax.

    [snip]

    [Edited for Baiting]
    Edited by Psiion on May 7, 2021 8:18PM
  • Lumsdenml
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    Lumsdenml wrote: »
    What they should have done with Blackwood is made it PvPvE zone like IC. I mean, it's still Cyrodiil, right?

    It would have been ironic to introduce companions in a zone they couldn't have been used in.

    Ha... true enough.
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • OutLaw_Nynx
    OutLaw_Nynx
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    Not once was I ganked or bothered while questing or fishing.
  • Lumsdenml
    Lumsdenml
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    Not once was I ganked or bothered while questing or fishing.

    Send me a quick tell to let me know when you are going to go do that... ;)
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • SilverBride
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    Hydra9268 wrote: »
    I've played ESO since launch and have never entered the zone.

    You can't reasonably suggest drastic changes to something you've never experienced.

    Hydra9268 wrote: »
    I don't like PVP period and avoid it like the plague. So continuing to keep the area PVP-only will never be an incentive for me to go there. However, if the devs ever created a story that carves out an instance of Cyrodiil as a PVE area, then I would gladly go in a heartbeat.

    I don't PvP either, so the only time I ever go to Cyrodiil is to dig up treasure maps. I also don't care for vet dungeons and trials, so I don't run those, either. But I accept that these are parts of the game I may never experience, by my own choice because not everything in the game is everyone's cup of tea. And I certainly don't expect that the things I am not interested in be changed to suit my own personal preferences.
    PCNA
  • Hydra9268
    Hydra9268
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    Not once was I ganked or bothered while questing or fishing.

    That's not the reason for the ask.

    I played on a PVP WOW server for three years, and I was a frequent visitor to the GW2's WvWvW. I also played on Asheron's Calls Darktide server and dealt with PK'ers in Ultima Online.

    So it's not about the PVP content. It's about not wanting to enter the zone because it has PVP content. In other words, it's content I don't want to do or deal with.
  • CSose
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    You're in luck. Coldharbour awaits my friend. You can PvE there all day without worry of getting ganked.
  • SilverBride
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    Hydra9268 wrote: »
    I also played on Asheron's Calls Darktide server.

    So did I. In fact, I was a direct vassal of Blood himself. And I loved PvP in that game.

    But I don't here so I just accept that, and think Cyrodiil should be left as it is.
    PCNA
  • AlnilamE
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    Hydra9268 wrote: »
    Not once was I ganked or bothered while questing or fishing.

    That's not the reason for the ask.

    I played on a PVP WOW server for three years, and I was a frequent visitor to the GW2's WvWvW. I also played on Asheron's Calls Darktide server and dealt with PK'ers in Ultima Online.

    So it's not about the PVP content. It's about not wanting to enter the zone because it has PVP content. In other words, it's content I don't want to do or deal with.

    So you'll deal with PvP in other games but not in ESO?

    Cyrodiil is fairly similar to WvW in GW2, but the objectives are a bit more concentrated. You can easily make your way around the action if you pay attention to where the fights are.
    The Moot Councillor
  • Tandor
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    I wholly support those PvPers rejecting the addition of proper PvE to PvP zones.

    In return I hope those PvPers will support me whenever I reject the addition of proper PvP to PvE zones.
  • Beardimus
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    Hydra9268 wrote: »
    I'll toss my vote into the hat for this. Most of Cyrodiil covers Oblivion content. But I don't want to bother with entering a PVP zone. Making a PVE version of the zone without the PVP perks and rewards doesn't take away the quality or value of the area. It makes it more accessible to those of us who merely want to explore it. At present, I have never visited the place since it's PVP. I am prepared for incoming hate.

    I was the same when I started out. PvE all the way, and I did explore Cyrodiil quite happily no combat.

    On no Campaign are Blackreach and Ravenwatch at pop lock all day long. If your goal is to OvE explore Cyrod it's easily done

    I found tho I then had the encounter and wanted to get better. Sorted my gear, found the friendliest guilds & player base around and found my end game.

    Curious why you ruling out just trying it ?
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Psiion
    Psiion
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    Greetings,

    After removing and editing a few posts we would like to remind everyone that while we understand disagreements may occur, Baiting is non-constructive and against the Forum's Community Rules. We understand that everyone has their own opinions they want to express, but we also want the forums to be a constructive platform for ESO and its community.
    Staff Post
  • Hapexamendios
    Hapexamendios
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    I've got all the PVE achievements and quests done in Cyrodiil and I hate PvP. Only one fish away for the sane in Imperial City. If I could/ had to do it in PvP areas, so can everyone else.
  • Fata1moose
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    One day I would love if they redid the Heartlands to make it 1. Look nicer, 2. Increase accuracy to TES IV for continuity. 3 New PvP and PvE content.

    They could have an instance that takes place during the Three Banners war for PvP.Then we could get a PvE overland post plane meld with rebuilt IC, Bruma, etc.
    Edited by Fata1moose on May 7, 2021 8:29PM
  • VaranisArano
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    Tandor wrote: »
    I wholly support those PvPers rejecting the addition of proper PvE to PvP zones.

    In return I hope those PvPers will support me whenever I reject the addition of proper PvP to PvE zones.

    Likewise, I've got very little patience for PVPers who want to inject PVP into more zones than we already have.

    There's just no reasons for it given the state of PVP at the moment.
    Cyrodiil, while amazing, has major performance issues.
    Imperial City, while great fun for those who like it, is extremely niche in its appeal.
    Battlegrounds has perpetual issues with low pop, MMR, and queues.
  • Greasytengu
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    Tandor wrote: »
    I wholly support those PvPers rejecting the addition of proper PvE to PvP zones.

    In return I hope those PvPers will support me whenever I reject the addition of proper PvP to PvE zones.

    most of us really dont want regular zones to be turned into pvp zones, its generally a counter argument to the endless tide of 'PVE Cyrodiil' threads that get made every week.

    I think the biggest ask we have regarding pve zones is group dueling, but that's a very different beast than free for all pvp.

    If im being perfectly honest, I would have loved the pvp part of the justice system they had planned initially, but I understand the devs reluctance in adding it.
    " I nEeD HeAlInG!!! "
  • kargen27
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    Wanting to do the PvE stuff in Cyrodiil that is there is the reason I was introduced to PvP. Turns out I like PvP. I know this is the same for a lot of players.

    It is healthy for the game if players try a multitude of things within the game. That is why my PvP gear comes from PvE land.

    I've seen others say in the forums that ZoS has stated they do not want multiple timelines in the game. This was in threads where people ask that the base zones have updated content where the timeline has been advanced. I've not seen anything from ZoS on this myself but if that is true there is no way they are going to want to create a Cyrodiil instance that exists after the war.
    Cyrodiil is a unique zone and any changes to Cyrodiil should be focused entirely on making PvP a better experience.
    and then the parrot said, "must be the water mines green too."
  • Matchimus
    Matchimus
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    Amazing things can happen when you try new things.
    Edited by Matchimus on May 7, 2021 8:57PM
  • Starlock
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    Rahar wrote: »
    I don't have answers to any of those questions because I don't have any access to the data of where players go doing what, nor am I a member of the development team. Similarly, human motivation is notoriously hard to document. Who's to say? What I can speculate, though, is that segregating separate sides of the player base probably isn't on their to do lists, since it would probably hurt their bottom line. I think that's what a PvE Cyrodiil would end up doing.

    Anyway, I think you're taking my use of 'comfort zone' too far. People are going to do what they like, but they might figure out that doing a little PvP is what they like once in a while as a direct result of being forced out of it. The question we should be asking isn't something nebulous like "What kind of a game is ESO?", it should be "What do we get from implementing a PvE-only Cyrodiil that players can't get from PvPvE Cyrodiil already?". And the answer is, after all, not much. Some percentage of the player base gets marginally happier while failing to be exposed to other parts of the game?

    You're going to have to do a little bit better than that.

    No, I don't. The folks who don't see the value in a PvE Cyrodiil won't listen to any rationale put forth by those who don't see the harm in creating it. It's not my job to make up your mind for you, or to convince you of anything, even supposing it was at all possible to do so (which it isn't).

    In any case, the player base already self-segregates based on what they do and don't like doing in the game (and that's not a bad thing!). Adding PvE Cyrodiil would not change that self-segregation process. It would add more options, like any game system they introduce does, from antiquities to housing. Unless adding more options in of itself is bad, I can't see how adding a PvE Cyrodiil instance is bad.
  • NordSwordnBoard
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    They won't make a separate server for the purpose of people using it a few times and never returning.
    Edited by NordSwordnBoard on May 7, 2021 8:53PM
    Fear is the Mindkiller
  • OutLaw_Nynx
    OutLaw_Nynx
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    Not once was I ganked or bothered while questing or fishing.
    Lumsdenml wrote: »
    Not once was I ganked or bothered while questing or fishing.

    Send me a quick tell to let me know when you are going to go do that... ;)

    Even if you did, I’m just going to respawn. I don’t care lol ;)
  • Lumsdenml
    Lumsdenml
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    Not once was I ganked or bothered while questing or fishing.
    Lumsdenml wrote: »
    Not once was I ganked or bothered while questing or fishing.

    Send me a quick tell to let me know when you are going to go do that... ;)

    Even if you did, I’m just going to respawn. I don’t care lol ;)

    Thank you. This should be the attitude people take to this game.
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • Rahar
    Rahar
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    Starlock wrote: »
    Rahar wrote: »
    I don't have answers to any of those questions because I don't have any access to the data of where players go doing what, nor am I a member of the development team. Similarly, human motivation is notoriously hard to document. Who's to say? What I can speculate, though, is that segregating separate sides of the player base probably isn't on their to do lists, since it would probably hurt their bottom line. I think that's what a PvE Cyrodiil would end up doing.

    Anyway, I think you're taking my use of 'comfort zone' too far. People are going to do what they like, but they might figure out that doing a little PvP is what they like once in a while as a direct result of being forced out of it. The question we should be asking isn't something nebulous like "What kind of a game is ESO?", it should be "What do we get from implementing a PvE-only Cyrodiil that players can't get from PvPvE Cyrodiil already?". And the answer is, after all, not much. Some percentage of the player base gets marginally happier while failing to be exposed to other parts of the game?

    You're going to have to do a little bit better than that.

    No, I don't. The folks who don't see the value in a PvE Cyrodiil won't listen to any rationale put forth by those who don't see the harm in creating it. It's not my job to make up your mind for you, or to convince you of anything, even supposing it was at all possible to do so (which it isn't).

    In any case, the player base already self-segregates based on what they do and don't like doing in the game (and that's not a bad thing!). Adding PvE Cyrodiil would not change that self-segregation process. It would add more options, like any game system they introduce does, from antiquities to housing. Unless adding more options in of itself is bad, I can't see how adding a PvE Cyrodiil instance is bad.

    Unfortunately, you do. I'm not asking you to answer anything, but the business model will. The sad reality of this situation is that if something doesn't add enough value to a company's bottom line, they're not going to do it. Cyrodiil being a large, open 3-sided PvP war is a major selling point. I think expecting them to change that is unrealistic, honestly. Players being introduced to other parts of the game through the likes of current PvPvE Cyrodiil facilitate sales that matter more to that side (think for PvP: crown speed lessons, skyshard completion, alliance change tokens, race change tokens), so ZOS directly benefits from exposing players to the different sides of their game. That's not me refusing to listen, that's pure profit motive, baby. So there you go; there's the harm. Development is an investment, and this one probably wouldn't pay off.
    NeRf MaGsOrC
  • Pauwer
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    Ehhh, can i pls have my alliance war pvp in all of the original alliance pve zones already? Pretty please, with sugar on top.
  • VaranisArano
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    Pauwer wrote: »
    Ehhh, can i pls have my alliance war pvp in all of the original alliance pve zones already? Pretty please, with sugar on top.

    Why?

    I say this as someone who enjoys Cyrodiil, which is actually designed to funnel players together so we can find good fights.

    What would be the fun in PVPing in areas that aren't designed for it? There are no objectives. No score. There's no added value in stalking people trying to do their daily crafting writs, ganking people doing justice statements content, fighting over access to the Undaunted Pledge quest givers, or trying to slaughter people as they search the guild traders. Unless that's your goal.

    In which case, as a PVPer who likes PVP in PvPvE areas, no thanks. I far prefer to keep my PVE areas as PVE areas.
  • Goregrinder
    Goregrinder
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    Pauwer wrote: »
    Ehhh, can i pls have my alliance war pvp in all of the original alliance pve zones already? Pretty please, with sugar on top.

    Why?

    I say this as someone who enjoys Cyrodiil, which is actually designed to funnel players together so we can find good fights.

    What would be the fun in PVPing in areas that aren't designed for it? There are no objectives. No score. There's no added value in stalking people trying to do their daily crafting writs, ganking people doing justice statements content, fighting over access to the Undaunted Pledge quest givers, or trying to slaughter people as they search the guild traders. Unless that's your goal.

    In which case, as a PVPer who likes PVP in PvPvE areas, no thanks. I far prefer to keep my PVE areas as PVE areas.

    So let's keep the PVP areas as PVP areas.
    Edited by Goregrinder on May 7, 2021 10:51PM
  • OutLaw_Nynx
    OutLaw_Nynx
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    Lumsdenml wrote: »
    Not once was I ganked or bothered while questing or fishing.
    Lumsdenml wrote: »
    Not once was I ganked or bothered while questing or fishing.

    Send me a quick tell to let me know when you are going to go do that... ;)

    Even if you did, I’m just going to respawn. I don’t care lol ;)

    Thank you. This should be the attitude people take to this game.


    @Lumsdenml

    Yeah. Like as long as you aren’t sending me hate mail, I’ll just keep showing up. I’m mostly pve now, I loved pvp at one point. I just got bored and hardly go into pvp land now lol.
  • Iccotak
    Iccotak
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    If you ain't bothered to enter probably it holds nothing for you then. Better be asking for a different version of it to be made with an actual pve in mind and not a way around intended gameplay current zone have.

    yeah it actually sounds like a more fun idea to introduce a Daedric (or other beings) replica of different chunks of Cyrodil over time.

    Maybe give Clavicus Vile a zone that is his twisted version of Northern Cyrodil or the Imperial City - but then ZOS would be accused of Nostalgia bait and re-skinning
This discussion has been closed.