In which setup Undaunted Infiltrator is burst damage? Can you explain the order of skills and attacks which leads to burst?
It still sounds like 1 spammable (rending) + 1 spammable (medium attack + 3k) of burst. Enchants doesn't guarantee to proc.
Unless you show the recording of what you say is possible on a player, I will highly doubt this is possible.
It still sounds like 1 spammable (rending) + 1 spammable (medium attack + 3k) of burst. Enchants doesn't guarantee to proc.
Unless you show the recording of what you say is possible on a player, I will highly doubt this is possible.
Sanguinor2 wrote: »Rending procs both dual wield enchants 100% of the time if they are off cooldown.
Why?
Wasn't there a chance associated with that?
Wasn't there a chance associated with that?
Why enchants are suddenly a problem now? Didn't we have Torugs before? Is new set that much better? Infused is +30% damage, torugs is +45%. What's the deal?
Why combine so many different sources of damage together, like la/ha damage bonus coupled with enchants coupled with weapon enhance weapon?
If undaunted inf is so good, then stack both of em and gain Empower. Obviously, it isn't as nobody does this now and the set was untoched.
Is rending initial attack scaling is very high? It might be the case really, but I doubt everything else listed is broken.
Plenty of people were running the Undaunted heavy attack setups prior to the proc set shut off. And plenty still run them in BGs. It's not some niche build, it is a fairly powerful setup. Now, I am not sure how it will perform in the upcoming patch with proc scaling, probably not anywhere near as well, but it performs well in the live environment.
xylena_lazarow wrote: »This is what I will be doing, or something similar. Helps that I already have most of the pieces.
Wasn't there a chance associated with that?
Why enchants are suddenly a problem now? Didn't we have Torugs before? Is new set that much better? Infused is +30% damage, torugs is +45%. What's the deal?
Why combine so many different sources of damage together, like la/ha damage bonus coupled with enchants coupled with weapon enhance weapon?
If undaunted inf is so good, then stack both of em and gain Empower. Obviously, it isn't as nobody does this now and the set was untoched.
Is rending initial attack scaling is very high? It might be the case really, but I doubt everything else listed is broken.
Plenty of people were running the Undaunted heavy attack setups prior to the proc set shut off. And plenty still run them in BGs. It's not some niche build, it is a fairly powerful setup. Now, I am not sure how it will perform in the upcoming patch with proc scaling, probably not anywhere near as well, but it performs well in the live environment.
Yes I've seen strong stamblade players doing this, no the sets are not random at all, this is a synergistic package that can be used in one shot burst builds and heavy malaproc builds alike. The new Heartland set is interesting. I don't know whether this will form an enjoyable meta, but it's worth trying?Have you ever seen anyone doing DW mediums with undaunted inf? I don't think this was a thing, I don't think this is a thing. The list of sets OP gave is pretty much random.
https://www.youtube.com/watch?v=PzIH6pdj4goAgnusthemagi wrote: »This is what you are looking for, this guy shows how to reach 149K burst from stealth:https://www.youtube.com/watch?v=PzIH6pdj4go
275% bonus damage from stealth crouched meele attack.
Using undaunted infiltrator on a magicka NB.
Synapsis123 wrote: »There is so much misinformation being spread on these forums it's nuts. Dual wield enchants suck even if you use heartland/torugs pact with infused weapon enchants, undaunted Infiltrator doesn't make you one shot people, master DW with a build that has high weapon damage basically does the same single target DPS when used as a spammable as a normal single target DPS ability except you had to give up 2 item slots for it, and stealth damage bonus stopped working on players about 2 years ago and even then it was only about a 10% damage boost.
Tommy_The_Gun wrote: »True.
Gank builds will be able to stack 10K+ Weapon dmg and use one or two proc sets and one-shot 30K+ health builds with little to no counter-play
(no matter how tanky that player is). It is just so much damage, that even if you build tanky, you gonna get killed, as you can not min-max defence next patch vs how much burst you can min-max.
Meanwhile healing proc sets (which I assume are suppose to be counter to dmg dealing sets) won't even get near as good when compared to the values you can min-max with weapon dmg & dmg dealing proc-sets.
There should be a cap imho. So if you stack more than 6 - 7 weapon / spell damage, there won't be as much benefit. Same for healing sets.
^ Although in case of healing sets cap would be kinda irrelevant as you can not get like 50+ stam or mag on a average build and still have room to run a healing proc-set.
Anyway, I always thought it is weird that armour has a dmg mitigation cap (around 33K) and all you get if you go over the cap is a penetration de-buff (so it counters penetration that enemy player has), but other stats that determine your dmg & strength of your abilities do not have such restrictions.
It is inconsistent.
Agnusthemagi wrote: »This is what you are looking for, this guy shows how to reach 149K burst from stealth:https://www.youtube.com/watch?v=PzIH6pdj4go
275% bonus damage from stealth crouched meele attack.
Using undaunted infiltrator on a magicka NB.
1) You wont get that 275% bonus modifier against players, you also have to take into account player mitigation and battle spirit.
2) The Undaunted Infiltrator buff won't even activate outside of combat, basically making it a useless and wasted set for ganking.
Agnusthemagi wrote: »Using undaunted infiltrator on a magicka NB.