@Marstar Most people dc side start logging off at midnight EST and it gets down to two bars around 2 or 3 am, most people in the dc factions are most likely not in your time zone.
At-least in this campaign.
Too many fair weather PvPers in our timezone and not enough backbone from the self proclaimed Oceanic "PvP Guilds" on the opposing factions. Not much we can do to even the playing field other than quit playing like we did in GW2 to allow the casual PvPers to zerg each other to mediocrity.
Another thing I have noticed that I hope you don't take has an insult, is a lot of people from your time zone seem to play AD which could be another one of the issues with lack of players on opposing factions during your prime time hours.
As an aside, I do think that some sort of population cap balancing would be nice, but nothing so extreme that it shuts players out who want to play just because another faction doesn't have many players. I think that if there is pop limitations implemented, it should only restrict players when they are over a minimum amount such as 200 or 250 players (just rough numbers, they can always be adjusted), that way one faction having 50 people in the map for whatever reason doesn't block out another faction from making a push or having players staying up later, etc. In true RvR such as this, it is a 24 hour game. One side will usually have slightly more players at any point in time during the day, it's about taking advantage of those gaps in population to create the best footing for your faction. That's why any balance that exists still needs to be limited. Open World PvP is inherently not balanced and if you want perfect balance, finding a game with arenas seems more your style.
sumpinfierce wrote: »That's why I chose to play AD on Wabbajack. There is hardly ever any AD, I don't think we've had more than one Elder Scroll in our possession since release. At pretty much any time of day, the map is either Full DC or EP, or some combination of the two with AD squished into the very south. It makes for very tough and challenging combat to always be outnumbered, as well as having to truly make the most of your resources and coordinate attacks on the right targets.
I think it would be kind of boring to be on a map where your team has 3 times as many players and all you do is zerg around trying to find stragglers, lay siege to empty keeps and generally have 'victory' spoon fed to you. But, to each his own, have fun!
We don't care for faction score and would rather be on the losing side with everything capped from us.
From our point of view, DC and EP have it lucky, since it means that you guys will always have people to fight. We have nowhere to go, all other campaigns are low pops and ghost towns.
If you're QQing because you are demoralized at having everything taken away from you, then that's the wrong mentality to PvP with. The side that logs on to PvP and fight, or the side that hides in PvE content - which is more '***'?
Disregard the first part, LMBOsumpinfierce wrote: »That's why I chose to play AD on Wabbajack. There is hardly ever any AD, I don't think we've had more than one Elder Scroll in our possession since release. At pretty much any time of day, the map is either Full DC or EP, or some combination of the two with AD squished into the very south. It makes for very tough and challenging combat to always be outnumbered, as well as having to truly make the most of your resources and coordinate attacks on the right targets.
I think it would be kind of boring to be on a map where your team has 3 times as many players and all you do is zerg around trying to find stragglers, lay siege to empty keeps and generally have 'victory' spoon fed to you. But, to each his own, have fun!
Well Said @sumpinfierce Well said!! maybe AD ain't the bad-asses this forum makes them out to be :P I'm reading and people are talking like this game has been around for a long time in my opinion. So i'm sure there are Many out there just starting out and working on building and leveling. I'm sure in time the numbers and participants in PvP will get better. But i dunno this is my first MMO soWe don't care for faction score and would rather be on the losing side with everything capped from us.
From our point of view, DC and EP have it lucky, since it means that you guys will always have people to fight. We have nowhere to go, all other campaigns are low pops and ghost towns.
If you're QQing because you are demoralized at having everything taken away from you, then that's the wrong mentality to PvP with. The side that logs on to PvP and fight, or the side that hides in PvE content - which is more '***'?
Okay this is my first MMO, the fookin game is barely a month old, And i'm reading these posts like the game has been around for years. There are probably a great number of people not in PvP yet. (like myself, just went in today) I don't know how many people are in my boat as being in their first MMO, but come on give it a little time, people are still leveling up, to even be able to have a fair fight against "the awesome AD and their numbers". So perhaps in time the numbers will even themselves out.
As an aside, I do think that some sort of population cap balancing would be nice, but nothing so extreme that it shuts players out who want to play just because another faction doesn't have many players. I think that if there is pop limitations implemented, it should only restrict players when they are over a minimum amount such as 200 or 250 players (just rough numbers, they can always be adjusted), that way one faction having 50 people in the map for whatever reason doesn't block out another faction from making a push or having players staying up later, etc. In true RvR such as this, it is a 24 hour game. One side will usually have slightly more players at any point in time during the day, it's about taking advantage of those gaps in population to create the best footing for your faction. That's why any balance that exists still needs to be limited. Open World PvP is inherently not balanced and if you want perfect balance, finding a game with arenas seems more your style.
Okay this is my first MMO, the fookin game is barely a month old, And i'm reading these posts like the game has been around for years. There are probably a great number of people not in PvP yet. (like myself, just went in today) I don't know how many people are in my boat as being in their first MMO, but come on give it a little time, people are still leveling up, to even be able to have a fair fight against "the awesome AD and their numbers". So perhaps in time the numbers will even themselves out.
So much complaining in here. PLEASE, I beg of you, just go ask other Oceanic guilds on your factions to play on Auriel's Bow. It's clear that our Oceanic population has nowhere else to go, so start being part of the solution instead of going "oh wow they took our keeps, must be mindless zerglings amiright? lolololol."
@Marstar Most people dc side start logging off at midnight EST and it gets down to two bars around 2 or 3 am, most people in the dc factions are most likely not in your time zone.
At-least in this campaign.
As has been explicitly expressed in my, and the SYN boys, posts we are purely speaking about the competition in our timezone (Oce/SEA) and how that effects the Campaign overall.
We know all about the numbers and balance through the America's timezones. That is generally not an issue on most competitive servers. It's what happens as you fade out into the night and we approach the Oceanic block and into the SEA block.
The whole thread is about us, and how we are dominating the map in light of the diminishing efforts of DC/EP. As has been stated many times before, when we arrived on the server after steamrolling Dawnbreaker (which never recovered after we left), this campaign was buzzing.
Brewha the false Emperor (having ridden our coat-tails on HoD in GW2) believed always his presents and leadership governed the state of play, but after deposing him from a week behind on the boards, he and his crew disappeared, as did many other Oceanics. Some left to catch up on levels and we believe they will be back (though the grind burnout from PvPers who were expecting XP in Cyrodiil is a whole new issue).
Some nights it's 2-3 bars for each faction and a real contest, and others nights it's a whitewash.
Too many fair weather PvPers in our timezone and not enough backbone from the self proclaimed Oceanic "PvP Guilds" on the opposing factions. Not much we can do to even the playing field other than quit playing like we did in GW2 to allow the casual PvPers to zerg each other to mediocrity.
So much complaining in here. PLEASE, I beg of you, just go ask other Oceanic guilds on your factions to play on Auriel's Bow. It's clear that our Oceanic population has nowhere else to go, so start being part of the solution instead of going "oh wow they took our keeps, must be mindless zerglings amiright? lolololol."
shirorxb14_ESO wrote: »Hope they can't switch factions either.
Lord_Draevan wrote: »So much complaining in here. PLEASE, I beg of you, just go ask other Oceanic guilds on your factions to play on Auriel's Bow. It's clear that our Oceanic population has nowhere else to go, so start being part of the solution instead of going "oh wow they took our keeps, must be mindless zerglings amiright? lolololol."
Or, instead of wasting our time looking for several hundred Oceanic players it would require to even things out, we can go on a balanced server where we're not outnumbered 10 to 1 all night! I switched my Home to Wabbajack a few days ago. Best decision to make.
I log off last night at 1am: EP and 6 keeps 4 Scrolls, DC has 7 keeps 1 Scroll, AD has 5 keeps 1 Scroll.
I wake up this morning at 9am and log in: only thing that changed was that the AD took a keep back from the DC.
I take a glance at Auriel's Bow: AD has all keeps and all Scrolls, despite having only 3 keeps and no Scrolls when I checked at 1am.
AD wants Auriel's as an unopposed server at night? Take it. Enjoy the next Dawnbreaker.
No offence, but have you not been reading our posts? There is absolutely nowhere to go. I've said it, some others have said it, Ritsuko even posted a screenshot. We've been to Wabbajack. Capped half the Emperor keeps, took a scroll, all uncontested.
AB still has the most amount of competition for Oceanics, like it or not. EVERYWHERE else is a ghost town during Oceanic primetime.
Lord_Draevan wrote: »So much complaining in here. PLEASE, I beg of you, just go ask other Oceanic guilds on your factions to play on Auriel's Bow. It's clear that our Oceanic population has nowhere else to go, so start being part of the solution instead of going "oh wow they took our keeps, must be mindless zerglings amiright? lolololol."
Or, instead of wasting our time looking for several hundred Oceanic players it would require to even things out, we can go on a balanced server where we're not outnumbered 10 to 1 all night! I switched my Home to Wabbajack a few days ago. Best decision to make.
I log off last night at 1am: EP and 6 keeps 4 Scrolls, DC has 7 keeps 1 Scroll, AD has 5 keeps 1 Scroll.
I wake up this morning at 9am and log in: only thing that changed was that the AD took a keep back from the DC.
I take a glance at Auriel's Bow: AD has all keeps and all Scrolls, despite having only 3 keeps and no Scrolls when I checked at 1am.
AD wants Auriel's as an unopposed server at night? Take it. Enjoy the next Dawnbreaker.
No offence, but have you not been reading our posts? There is absolutely nowhere to go. I've said it, some others have said it, Ritsuko even posted a screenshot. We've been to Wabbajack. Capped half the Emperor keeps, took a scroll, all uncontested.
AB still has the most amount of competition for Oceanics, like it or not. EVERYWHERE else is a ghost town during Oceanic primetime.