These "Proc Sets" negatively impact only the Cyrodiil PVP server performance?
They do not affect the IC PVP server performance? Or the PVE zone Server performance?
If that's the case then maybe the size of Cyrodiil Map along with all the calculations that are being preformed.
Are the NPC using any of the "banned" sets?
Well no matter whats the cause, it looks really bad for PVP.
These "Proc Sets" negatively impact only the Cyrodiil PVP server performance?
They do not affect the IC PVP server performance? Or the PVE zone Server performance?
If that's the case then maybe the size of Cyrodiil Map along with all the calculations that are being preformed.
Are the NPC using any of the "banned" sets?
Well no matter whats the cause, it looks really bad for PVP.
No one at ZOS said the proc sets impact performance. In fact, if you read the comment linked in the OP, you will see they found no appreciable performance gain from disabling proc sets.
This is a behavior-based decision, not a performance-based one.
Oreyn_Bearclaw wrote: »This is a behavior-based decision, not a performance-based one.
YandereGirlfriend wrote: »This is an absolutely disastrous decision given the far too expansive definition of "proc set" that ZOS is using.
Being restricted to ~10 sets in the entire game annihilates any semblance of theorycrafting and legitimately has me reconsidering whether or not I want to continue playing the game.
This is devastating for any form of organized group play.
These "Proc Sets" negatively impact only the Cyrodiil PVP server performance?
They do not affect the IC PVP server performance? Or the PVE zone Server performance?
If that's the case then maybe the size of Cyrodiil Map along with all the calculations that are being preformed.
Are the NPC using any of the "banned" sets?
Well no matter whats the cause, it looks really bad for PVP.
No one at ZOS said the proc sets impact performance. In fact, if you read the comment linked in the OP, you will see they found no appreciable performance gain from disabling proc sets.
This is a behavior-based decision, not a performance-based one.
Would it even make sense to keep this behaviour based change if it results in worse performance as a side effect like we have witnessed for the past 3 weeks
SshadowSscale wrote: »Note how zos stated they are doing it because 1 it attracted more people 2 people enjoy it more and 3 they are working on their coding to allow more rule sets according to proc sets.... possibly something like only allowing 1 proc set per char or something like that.... so yeah for a while it will be only 19 sets but they will most likely do something like the one proc set per char later on wich will allow one set from all of the proc set pool and the rest to be filled with the 19 core sets.... my only problem is them only making this no proc rule in cyrodil and not ic or bgs meaning I have to now have 2 builds for all chars I play on... one for no proc cyrodil and one for proc meta areas wich sucks
I'd prefer it was damage procs and healing procs.
So no crimson, no calurions.
But things like lich, new moon, pariah etc are fine by me.
dcam86b14_ESO wrote: »yeah im all for it.
Just throw out all sets and make sets equalized when entering cyro.
dcam86b14_ESO wrote: »yeah im all for it.
Just throw out all sets and make sets equalized when entering cyro.
If i'm going to play a game where all the loadouts are standardized, i'll go play one that works thanks.
starkerealm wrote: »I'd prefer it was damage procs and healing procs.
So no crimson, no calurions.
But things like lich, new moon, pariah etc are fine by me.
Lich is absolutely brutal in PvP. It is so much burst, it's not even funny. Stack with NMA, and... yeah, that's the exact kind of environment that got us here in the first place.
dcam86b14_ESO wrote: »yeah im all for it.
Just throw out all sets and make sets equalized when entering cyro.
If i'm going to play a game where all the loadouts are standardized, i'll go play one that works thanks.
This is the problem. Balance is better with the set limitations, but performance is worse. We can only guess at how they managed it, but this is the case.
SshadowSscale wrote: »starkerealm wrote: »I'd prefer it was damage procs and healing procs.
So no crimson, no calurions.
But things like lich, new moon, pariah etc are fine by me.
Lich is absolutely brutal in PvP. It is so much burst, it's not even funny. Stack with NMA, and... yeah, that's the exact kind of environment that got us here in the first place.
Uhm.... do you even have an idea what lich does?..... lich is the set that if you drop below 30precent mag you get 1k mag recent for 10 or 30 seconds and it is a 1 minute cooldown....... so idk where the burst comes from but ok then buddy nuke me with that lich set burst lmao