Magicka Nightblade is in very good shape for both PVP and PVE in the next patch.
Seraphayel wrote: »
the1andonlyskwex wrote: »Where exactly are you getting this impression?Designed to be played at range
A huge number of Nightblade skills are designed around operating at melee range:
Death Stroke
Assassin's Blade, unless morphed
Teleport Strike
Grim Focus, heals if used in melee range
Veiled Strike, melee spammable
Twisting Path, you only get the buff if you stand in the AoE
Aspect of Terror
Drain Power
You could even argue that Blur, Shadow Image, and Cripple are also more useful for characters that primarily focus on melee.
The only class that's more melee oriented than Nightblade is Dragonknight.
JayKwellen wrote: »That said I think mag stacking dark cloak magblades might be in an okay enough spot next patch. Unlike stealthblades they might have enough tankiness to actually stand up and fight a bit better without the onslaught of proc damage coming at them. They won't be in a good spot, but they should at least be serviceable. Maybe.Seraphayel wrote: »
[Edited to remove Baiting]
Seraphayel wrote: »Dark Cloak scales off of health afaik.
MirandaSharp wrote: »Funny to hear someone complaining about Magblades not buffed enough when they're pretty much THE OP dmg class for solo and PvE content....
exeeter702 wrote: »Seraphayel wrote: »Dark Cloak scales off of health afaik.
That is correct, it does. Which is why I was confused when the other post mentioned stacking magicka and running dark cloak suggesting there is some kind of benefit one has for the other which I do not believe is the case.
Vermintide wrote: »I was looking at the new armour passives and wondering if it might hold some interest for old school magblades who remember when you could play a nasty brawling magblade.
Trouble has always been bar space for those builds, because you're slotting skills to make up for things you would have gained innately from LA passives. The way the new passives work might give us more options, because you wouldn't be entirely surrendering your penetration and crit; crit has been nerfed anyway so it's probably even less valuable in PVP now. Stack all your jewelry enchants into damage, go for regen drink and atronach mundus...
TL;DR Wear heavy amber/shackle/domi, grind out malacath, and you might be able to stay alive and keep casting long enough to kill something?
exeeter702 wrote: »Have I allowed this to go under my radar? I was reasonably sure dark cloak does not scale additionally off of max mag.
Seraphayel wrote: »Honestly, if +3 people are focusing on you, you shouldn’t be able to survive, you should die (if we assume the skill level of your opponents isn’t pancakes). I think a 1v2 should always be possible, but 1v3 while being solo and able to kill the others shouldn’t happen balance-wise. One reason why proc sets are disabled.
JayKwellen wrote: »exeeter702 wrote: »Have I allowed this to go under my radar? I was reasonably sure dark cloak does not scale additionally off of max mag.
@exeeter702 You were correct, it doesn't. I should have been more clear - I was talking just in general about dark cloak builds that used max mag, such as crafty alfiq + necropotence. The mag stacking wasn't related to dark cloak specifically, just that max mag builds were always a thing for nightblades due to how well they scale with it. Once upon a time with dark cloak you could be tanky enough in light armor to survive with just the spectral bow mitigation, 15% minor maim, and a light armor shield and/or defensive monster set without needing to stack 30k+ health.
Nightblades have a very difficult rotation, which highly contradicts with the stealth stickers they have. A stealthy character should be fast, very fast. But while I am trying to buff myself with a stupid combo of skills, a templar spams his holy *** spear or a sorc fries me from a distance and I am done. Especially true in BG, which is what PvP means for me (I don't like the horse racing in Cyro).
I am fine with being a glass canon, a hit and run class, I will hit, then run, if I get caught, they will squeeze me, I am ok with that. But if I cannot dance while others easily spam their skills on me, Nightblades are unplayable.
Hello my magblade friends. we are in agony in long time. But we need to unite. we need to show our strength to developers.
*First of all we want to get our major sorcery and major brutality from siphoning strikes and morphs . Not from useless sap essence and morphs.
Is it me or is cloak even more unreliable since the new patch? Played for a bit last night and it was incredibly difficult to stay cloaked.
There are some opponents that will really screw you over with detection (mainly potions). Other than that, your problems are likely about not having enough speed and possibly not using the shade to full advantage. I can't emphasize building for full speed enough, e.g. all Swift, gold or at least purple jewelry, Wild Hunt, Concealed and Race Against Time.Is it me or is cloak even more unreliable since the new patch? Played for a bit last night and it was incredibly difficult to stay cloaked.
Hmm. You're talking about Grim Focus. I do not like that skill for exactly that reason, but I want to say some things. I don't use the skill. I actually like Impale, believe it or not. However some of the best players I come across, both stamblades and magblades, use Grim Focus very effectively, even in complicated AvA scenarios, and I have a lot of respect for them. It is, however, not a ganking skill. Obviously.Nightblades have a very difficult rotation, which highly contradicts with the stealth stickers they have. A stealthy character should be fast, very fast. But while I am trying to buff myself with a stupid combo of skills, a templar spams his holy *** spear or a sorc fries me from a distance and I am done. Especially true in BG, which is what PvP means for me (I don't like the horse racing in Cyro).
I am fine with being a glass canon, a hit and run class, I will hit, then run, if I get caught, they will squeeze me, I am ok with that. But if I cannot dance while others easily spam their skills on me, Nightblades are unplayable.
Here's the problem as I see it. I am a magblade main, btw. If you want a build that plays nicely, magblade sucks. By playing nicely I mean something where you can roam around, get involved in a fight as soon as you see it, stay in the fight, and have a roughly equal chance to die or triumph or even get away, like a sorc or another class. Yeah, you actually have the better getaway tool when it works, but you need speed, sustain and be super careful. That's the general problem. For magblade to play nicely (in my book), you need a lot of speed and a lot of both mag and stam sustain. When you build that way, your damage tanks. When you want the upfront burst to gank like a stamblade, you use Caluurion and Zaan, like me, and, well, magblade kind of plays like a stamblade. It was only bordering on "decent" this patch, in Imperial City. Next patch this kind of build looks to be nerfed into the ground again.ThePianist wrote: »Totally unreliable. I’m shelving my stamblade for a while and going back on magsorc.
Well, I got to disagree here. Hmm. I do run one piece heavy. Actually something to think about. However as a perma-cloaking magblade I feel a marked difference when I switch to stamblade. The latter uses vamp and Darloc Brae and really tries to make the best of all worlds. What is very noticeable on the stamblade, though, is that you can't shake NPCs. On a perma-cloaking magblade that is never an issue, because my default mode of movement is to cloak (and using the Concealed speed bonus). On the stamblade, as soon as I just crouch, the aggroed NPCs, confused and stopped in their tracks by cloak, resume their course straight towards you or start hitting you from range. This exposes you to players in IC and in keeps. This is a pain when you're used to magblade.ThePianist wrote: »Shadowy disguise seems like a faster animation of crouch to stealth. Having 1 line of heavy armor also screws with shadowy disguise. 3m increased detect radius as penalty for having 1 line of heavy? Come on.
Un-natural movement from vamp passive has better stealth mechanics. Those cheap alliance pots that give you invisi and cc immunity is more reliable.
RedFireDisco wrote: »My swallow soul hits for 9k
On my warden with same race, gear and set up, bugs does Aoe damage and breaches for 16k. And heals (passive)
Sums up magblade
Low burst compared to most classes if you build for any survivability but you still for in 3 hits after cloak fails and you have no heal
Was my main but after years of gutting them I rolled a sorc and facerolled content and PvP
That's a serious issue and everyone knows it