[*] Remove all loot drops entirely from every public dungeon boss so that they drop no loot whatsoever. No soul stones, no gold, nothing.
[*] Regular players can then get their public dungeon completions and not be faced with bots at Every. Single. Public. Dungeon. Boss.
You should really think about what things do to a game before you start making suggestions. Scorched earth policy doesn't make good game design.
To those that are making statements regarding "too little, too late" have obviously never played a game at launch. .
Not disheartening at all, I have no 'latency' problems playing from Europe and I much prefer the servers being local to ZOS until the current set of problems is sorted out.And not a peep on the EU servers actually being MOVED TO THE EU?! Really disheartening.....
Not going to turn this into an argument, but on SWTOR and BF4 I have 10 ms lag, in this game, and I am NOT alone, I have a minimum of 160ms and a maximum of 600 ms in pve and near 1000 ms in pvp, have you checked your latency, I am guessing no. This is with 100 MB/s fiber optic. So it's not my, nor the other majority of the EU players' internet connections, it is the fact that we are using the US datacenters right now.Not disheartening at all, I have no 'latency' problems playing from Europe and I much prefer the servers being local to ZOS until the current set of problems is sorted out.And not a peep on the EU servers actually being MOVED TO THE EU?! Really disheartening.....
As usual, people are fixated on 'ping' times and blame everything on that, I see very, very few 'lags' situations and those I do are patently server-side and not due to the wire between they and me.
liam.dinsdalerwb17_ESO wrote: »Any ETA on Australian servers? The latency is really a problem...
@liam.dinsdalerwb17_ESO This will never happen... there isn't enough Australian players to warrant their own server. Maybe if the market extends to Asia you'll have a server then.
Since the sites themselves aren't in America's jurisdiction and since this is a civil not a criminal matter then the only way ZOS can try to get them closed down is to pursue claims such as Copyright and that's very hard, there's a reason one of the world's largest RMT outfits in in Hong Kong.kasdelfini wrote: »A FEW SUGGESTIONS:
1.) Gold Spam Issues. There probably is legal precedent for ESO to pursue said websites advertising gold for cash.
tpanisiakb16_ESO wrote: »While it's nice to hear of this, I worry it's very little very late.
why not go the extra step and just allow people the option to do public dungeons alone? Barring the stuff in Cyrodiil, of course.
That said, it seems like Craglorn, while interesting to say the least, is going to be skipped over by a great many people in the same situation as myself. As this game is, as Angry Joe ever so eloquently put it, "Most unsocial PvE MMO game ever." it's been rather hard to find myself in PvE-centered guilds. I have yet to make any meaningful connections and I feel it's certainly a large part of the game design. While I've made many friends due to tanking dungeons, I have yet to ever be messaged by them again. Why? I feel they just don't know who the hell I am on their friends list because my tank name is different than my account name which shows up on rosters and friends lists. This all said, I know I'm not going to be able to have any meaningful progress into Craglorn or Trials. Is there anything on the back burner which is still going to keep people like me interested at end game? Or is there an expectation (and viability) to PUG?
keondre.branchcub18_ESO wrote: »[snip]
Forums being dead is the biggest shock to me.
I usually spend quite a lot of time on forums for a game I'm really into, but ESO's forums have never appealed to me since I first saw them back in September. I have transferred my time to Reddit as the format works well and a lot of people post interesting topics. I would however support these forums if they did a revamp to the format and hopefully more players would follow.
Also I found this thread via Reddit. Js!