Maintenance for the week of January 19:
• PC/Mac: No maintenance – January 19
• NA megaservers for patch maintenance – January 21, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for patch maintenance – January 21, 9:00 UTC (4:00AM EST) - 15:00 UTC (10:00AM EST)
The PTS is now offline for the patch 11.3.1 maintenance and is currently unavailable.
Are the Armor changes fair?
Light Armor Bonuses
Reduces your damage taken from “Magical” (Magic, Flame, Frost, and Shock Damage) attacks by 1% per piece worn
Reduces the cost of Roll Dodge by 3% per piece worn
Increases your Movement Speed while Sneaking by 5% per piece worn
Reduces the cost of Break Free by 5% per piece worn
Reduces the cost of Bash by 3% per piece worn
Light Armor Penalties
Increases your damage taken from “Martial” (Physical, Poison, Disease, and Bleed Damage) attacks by 1% per piece worn
Increases the cost of Block by 3% per piece worn
Decreases your damage done with Bash by 1% per piece worn
Medium Armor Bonuses
Reduces the cost of Sprint by 1% per piece worn
Reduces the cost of Sneak by 5% per piece worn
Reduces the cost of Block by 3% per piece worn
Reduces your damage taken from Area of Effect Attacks by 2% for 2 seconds after you Roll Dodge
Increases your Movement Speed by 2% while immune to crowd control
Heavy Armor Bonuses
Reduces your damage taken from Martial attacks by 1% per piece worn
Increases the amount of damage blocked by 1% per piece worn
Increases damage done with Bash by 3% per piece worn
Reduces your damage taken while immune to crowd control by 2% per piece worn
Heavy Armor Penalties
Increases your damage taken from Magical attacks by 1% per piece worn
Reduces the Movement Speed bonus of Sprint by 1% per piece worn
Increases the cost of Roll Dodge by 3% per piece worn
Increases the size of your detection area while Sneaking by 10% per piece worn (making you easier to detect)
Are the Armor changes fair? 216 votes