The voice actor isn't the same. A part of Sereyne's charm was her funny and cute drunk voice. So beware to those who will buy her because you can't preview her lines on the crown store!
I wish you could preview their lines. She has a lot of lines, but the voice really bothers me. After listening to her a few more times I wish I get refund her >.<
Well, at least this thread has helped me understand why ZOS feels comfortable monetising every new system that comes out of the door.
With people paying (at best) over £13 worth of crowns for a single house NPC they must feel like Christmas comes every day.
Why bother releasing actual working content when they can use an existing art asset (created for something else we already paid for), with minor additions, to get even more money?
Pretty sure this counts as working content. Nothing is broke here. In that case why buy npc costumes and cosmetics? Polymorphs?
Their company has to get money somehow. As long as its not bad or broken content then isn't this fine?
Well, at least this thread has helped me understand why ZOS feels comfortable monetising every new system that comes out of the door.
With people paying (at best) over £13 worth of crowns for a single house NPC they must feel like Christmas comes every day.
Why bother releasing actual working content when they can use an existing art asset (created for something else we already paid for), with minor additions, to get even more money?
Pretty sure this counts as working content. Nothing is broke here. In that case why buy npc costumes and cosmetics? Polymorphs?
Their company has to get money somehow. As long as its not bad or broken content then isn't this fine?
Quite simply, the choice isn’t between paying DLC prices for cosmetics or ZOS going bankrupt.
They make money. They sell chapters, they have subs.
Every report I have seen about micro transactions suggests that monetisation to this degree isn’t about keeping the lights on.
When we can buy full games for the price of a single furnishing item in an MMO then someone is having a laugh.
The voice actor isn't the same. A part of Sereyne's charm was her funny and cute drunk voice. So beware to those who will buy her because you can't preview her lines on the crown store!
Does houseguest randomly talk or, do I have to Use it to make it talk?
The voice actor isn't the same. A part of Sereyne's charm was her funny and cute drunk voice. So beware to those who will buy her because you can't preview her lines on the crown store!
I wish you could preview their lines. She has a lot of lines, but the voice really bothers me. After listening to her a few more times I wish I get refund her >.<
I was on a fence about her because of voice, but then I saw her sleeping on a sofa.
Listened to her just now, and yeah, you all are totally right, she does have a different voice!watched a video on youtube about Sereyne. Voice is different, and kinda annoying. Phrases were not really good too, just good. Imho, not worth it. Yes, you can have some fun first time you listen to her talking, but after that it soon becomes annoying. And I alr have merchant and banker, they at least provide some functions.
Well, at least this thread has helped me understand why ZOS feels comfortable monetising every new system that comes out of the door.
With people paying (at best) over £13 worth of crowns for a single house NPC they must feel like Christmas comes every day.
Why bother releasing actual working content when they can use an existing art asset (created for something else we already paid for), with minor additions, to get even more money?
Pretty sure this counts as working content. Nothing is broke here. In that case why buy npc costumes and cosmetics? Polymorphs?
Their company has to get money somehow. As long as its not bad or broken content then isn't this fine?
Quite simply, the choice isn’t between paying DLC prices for cosmetics or ZOS going bankrupt.
They make money. They sell chapters, they have subs.
Every report I have seen about micro transactions suggests that monetisation to this degree isn’t about keeping the lights on.
When we can buy full games for the price of a single furnishing item in an MMO then someone is having a laugh.
Maybe so, but do you really think a company will keep a game alive if they aren't making money off it?
Where I live full games are around 60$. 25 isn't small but it's acceptable for me. I see your point though, I don't buy any houses or mounts due to outlandish prices.
All it comes down to is how much I like the product and if I believe it's worth the cost. In this case, Sereyne being one of my favorite npcs just barely made it worth it. Everyone has different opinions here.
(At least it's not a lootbox crown gem item. Those are infuriating.)
I wish you could preview their lines. She has a lot of lines, but the voice really bothers me. After listening to her a few more times I wish I get refund her >.<
Well, at least this thread has helped me understand why ZOS feels comfortable monetising every new system that comes out of the door.
With people paying (at best) over £13 worth of crowns for a single house NPC they must feel like Christmas comes every day.
Why bother releasing actual working content when they can use an existing art asset (created for something else we already paid for), with minor additions, to get even more money?
Pretty sure this counts as working content. Nothing is broke here. In that case why buy npc costumes and cosmetics? Polymorphs?
Their company has to get money somehow. As long as its not bad or broken content then isn't this fine?
Quite simply, the choice isn’t between paying DLC prices for cosmetics or ZOS going bankrupt.
They make money. They sell chapters, they have subs.
Every report I have seen about micro transactions suggests that monetisation to this degree isn’t about keeping the lights on.
When we can buy full games for the price of a single furnishing item in an MMO then someone is having a laugh.
Maybe so, but do you really think a company will keep a game alive if they aren't making money off it?
Where I live full games are around 60$. 25 isn't small but it's acceptable for me. I see your point though, I don't buy any houses or mounts due to outlandish prices.
All it comes down to is how much I like the product and if I believe it's worth the cost. In this case, Sereyne being one of my favorite npcs just barely made it worth it. Everyone has different opinions here.
(At least it's not a lootbox crown gem item. Those are infuriating.)
How much money do they need to make? Because that is the problem here. A company on its own will not set a limit, it will try and wring every single penny (or cent) out of every single player. That isn't leveled at ZOS, that is business. So where is the happy medium between the minimum (keeping the lights on) and the maximum (all of the money)? Saying they won't keep the place open without making a profit is a trusim.
Every time someone buys an item like this at the outlandish prices you refer to, it changes the landscape for everyone. We, the playerbase, are literally rewarding games companies for exploiting us... and then people are surprised when they continue to push the envelope. They have nothing to lose.
As I said, this is a general observation, and not just about ZOS and housing NPCs.
But answer me this, how many housing NPCs are available through normal (non-crown store) based gameplay?
Do you think that balance is right?
How much money do they need to make? Because that is the problem here. A company on its own will not set a limit, it will try and wring every single penny (or cent) out of every single player. That isn't leveled at ZOS, that is business. So where is the happy medium between the minimum (keeping the lights on) and the maximum (all of the money)? Saying they won't keep the place open without making a profit is a trusim.
There is no upper limit on how much money a corporation is allowed to make. That is how capitalism works. If enough people want and buy the product, they will make money. If no one buys it, they won't. I bought the drunk kitty. I can afford it and I thought it was fun. The other house guests are not that interesting to me.
TineaCruris wrote: »*lowers head in disappointment*
...and people wonder why ZOS doesn't invest in performance improvements.
Well, at least this thread has helped me understand why ZOS feels comfortable monetising every new system that comes out of the door.
With people paying (at best) over £13 worth of crowns for a single house NPC they must feel like Christmas comes every day.
Why bother releasing actual working content when they can use an existing art asset (created for something else we already paid for), with minor additions, to get even more money?
NotaDaedraWorshipper wrote: »Without even having the original voice actor for the NPC, 2500 crowns is just way too much. I think 2500 for any house guest is too much, but when it technically isn't the character people like then it's even more unjustified.
The voice actor isn't the same. A part of Sereyne's charm was her funny and cute drunk voice. So beware to those who will buy her because you can't preview her lines on the crown store!
I wish you could preview their lines. She has a lot of lines, but the voice really bothers me. After listening to her a few more times I wish I get refund her >.<
NotaDaedraWorshipper wrote: »
I wish you could preview their lines. She has a lot of lines, but the voice really bothers me. After listening to her a few more times I wish I get refund her >.<
@Faiza Open a ticket and explain this. With how the house guest was not how you thought with different voice. They are often quite good at refunds.
Girl_Number8 wrote: »You can also buy it with gold for crowns.
ZOS_SarahHecker wrote: »Hey all, just to clarify: the same voice actress, Tara Strong, was used for Sereyne both in Elsweyr and in the house guest.
ZOS_SarahHecker wrote: »Hey all, just to clarify: the same voice actress, Tara Strong, was used for Sereyne both in Elsweyr and in the house guest.