Urgent: Help new players pls zos, vets are speed running all normal dungeons 😣😣😣

  • Galarthor
    Galarthor
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    delenn35 wrote: »
    Galarthor wrote: »
    Here is an innovative solution for you: Create your own guild and only invite like-minded people.

    Alternative: Git gud like those players you complain about and then solo the dungeon at your own pace.

    This game has bigger issues that the devs should focus on - e.g. constant game crashes, poor server performance, class imbalance.

    I can already solo those dungeons... why don't they?

    I queue for a dungeon because I like working with others.

    They obviously don't, hence why they take off as soon as teleport in.

    So everything is fine. You go in there, reduce your DPS to the level you feel appropriate and then carry 3 other players through the dungeon. A lot of new players are grateful for the skill points, exp, and gear they get from carried runs.

    It's a win-win situation. You can do the dungeon as slowly as you like and the 3 new players get gear, a skill point, and exp. Should be easy enough to advertise in zone chat or as a guild.
  • Rowjoh
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    Just join dungeon-friendly guilds or if some disappoint then leave and join suitable ones :)

    There are plenty out there !

    Alternatively organise your own group and just politely ask for no speed run.
  • Sarannah
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    Sarannah wrote: »
    ZOS should have addressed the fake roles situation a long time ago. This situation is only getting worse(expanding with speedrunners), and it getting worse was only a question of time. Since nothing is done to stop those types of players. My guess is, that pretty soon players like that will find yet another way to screw over regular players.

    Just place heavy restrictions on roles to stop fake roles. Besides that: Do not allow bossfights to be skipped, and do not allow bossfights to start with less than 3 players in the boss arena. Speedrunner problem solved.

    if u do that restrict dps to not only healer an tank
    atleast 40k should be enought that nobody would use fake roles but who wants to wait 30min for a dungon and than another hour cause dds dont do dmg
    There is a difference between players queueing for roles they are not, and players who are bad at their roles. Normal dungeons are there to learn the game. If anyone is intending to do their role, but can not perform it properly, they would be kicked.

    The other major difference between players queueing for roles they are not, and players who are bad at their roles. Is that one is purposely wasting your time(fake roles/speedrunners), while the other does it by accident(bad players). When someone queue's as a fake role(or speedruns), it is already a lost run and atleast double queue time for their three victims. Whereas a bad player is simply kicked, and is replaced.
  • majulook
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    I am a CP160 player (well to be honest CP1449) and I really hate the running full speed through dungeons and skipping areas.

    I play 1pm - 4 PM eastern on PCNA. I have several characters that I play and trying to get the quests done in dungeons with players who run and skip is a horrible experience. You all say get a guild, but that is not an answer as I can very very rarely find a guild members who want to do Dungeons. When you leave a group do to this type of players you get a long penalty.

    My question is if you want to solo a dungeon why are you queuing for a group?






    Edited by majulook on December 31, 2020 5:51PM
    Si vis pacem, para bellum
  • JinMori
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    Making an lfg tool system would definitely make creating your own group much faster, it's just really convenient.

    Since the system is server wide, and everyone can access it, you do not have to go to every zone asking for people to join your group which many people might miss your message.

    It's just so much better, and it's amazing that the eso devs still haven't done this.
  • AlnilamE
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    majulook wrote: »
    I am a CP160 player (well to be honest CP1449) and I really hate the running full speed through dungeons and skipping areas.

    I play 1pm - 4 PM eastern on PCNA. I have several characters that I play and trying to get the quests done in dungeons with players who run and skip is a horrible experience. You all say get a guild, but that is not an answer as I can very very rarely find a guild members who want to do Dungeons. When you leave a group do to this type of players you get a long penalty.

    My question is if you want to solo a dungeon why are you queuing for a group?






    Because if they queue for a random dungeon, the reward gives them 10 transmute stones for the first random they do per character per day.
    The Moot Councillor
  • thorwyn
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    It goes both ways. Short story.. I'm CP 1200 and just recently levelled a new char to 50. So I queued for some normal dungeons to pick up the skill points. Said char was not yet fully equipped and was still missing crucial skills, but hey, normal dungeons..
    I ended up in CoA2. After we portet in, I said "hi, i have quest" and moved on. Nobody said a word. At the first boss, I noticed that the other DD (CP 300ish) was still at the entrance. Eventually, he decided to join us, so we moved on to the second boss. During this fight, he just stood there, doing literally NOTHING, so I said "wtf are you doing?" in group chat... no reply. This guy did not do anything during the entire dungeon, so after we killed the final boss, I just left the group without saying a word.
    Minutes, later, said DD PMed me, asking me what was wrong, so I told him that he was doing nothing and that this is just rude behaviour. In reply, he told me that "this CP 810 guy" was soloing the dungeon as usual and that he was fed up with max CP people running normal dungeons. Mind you, I did not rush, I did not solo, I did not skip anything, we killed every single trash group on our way, together as a team. My teammates did not even have the decency to say "hi" and this one DD seemed so obsessed with his hatred against the bogeyman of max CP people that he even refused to fight.
    Edited by thorwyn on December 31, 2020 6:52PM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • aurorable
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    thorwyn wrote: »
    It goes both ways. Short story.. I'm CP 1200 and just recently levelled a new char to 50. So I queued for some normal dungeons to pick up the skill points. Said char was not yet fully equipped and was still missing crucial skills, but hey, normal dungeons..
    I ended up in CoA2. After we portet in, I said "hi, i have quest" and moved on. Nobody said a word. At the first boss, I noticed that the other DD (CP 300ish) was still at the entrance. Eventually, he decided to join us, so we moved on to the second boss. During this fight, he just stood there, doing literally NOTHING, so I said "wtf are you doing?" in group chat... no reply. This guy did not do anything during the entire dungeon, so after we killed the final boss, I just left the group without saying a word.
    Minutes, later, said DD PMed me, asking me what was wrong, so I told him that he was doing nothing and that this is just rude behaviour. In reply, he told me that "this CP 810 guy" was soloing the dungeon as usual and that he was fed up with max CP people running normal dungeons. Mind you, I did not rush, I did not solo, I did not skip anything, we killed every single trash group on our way, together as a team. My teammates did not even have the decency to say "hi" and this one DD seemed so obsessed with his hatred against the bogeyman of max CP people that he even refused to fight.

    I've had the same thing happen to me a few times on my healers :| They just sit back in the corner doing nothing to help the group.... Another annoying thing is the moment I enter a dungeon half the time I get "are u fake healer?" before even the first trash pull... because some fake speeder one was in their previous run...
    Crazy Cat Lady
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  • zvavi
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    aurorable wrote: »
    thorwyn wrote: »
    It goes both ways. Short story.. I'm CP 1200 and just recently levelled a new char to 50. So I queued for some normal dungeons to pick up the skill points. Said char was not yet fully equipped and was still missing crucial skills, but hey, normal dungeons..
    I ended up in CoA2. After we portet in, I said "hi, i have quest" and moved on. Nobody said a word. At the first boss, I noticed that the other DD (CP 300ish) was still at the entrance. Eventually, he decided to join us, so we moved on to the second boss. During this fight, he just stood there, doing literally NOTHING, so I said "wtf are you doing?" in group chat... no reply. This guy did not do anything during the entire dungeon, so after we killed the final boss, I just left the group without saying a word.
    Minutes, later, said DD PMed me, asking me what was wrong, so I told him that he was doing nothing and that this is just rude behaviour. In reply, he told me that "this CP 810 guy" was soloing the dungeon as usual and that he was fed up with max CP people running normal dungeons. Mind you, I did not rush, I did not solo, I did not skip anything, we killed every single trash group on our way, together as a team. My teammates did not even have the decency to say "hi" and this one DD seemed so obsessed with his hatred against the bogeyman of max CP people that he even refused to fight.

    I've had the same thing happen to me a few times on my healers :| They just sit back in the corner doing nothing to help the group.... Another annoying thing is the moment I enter a dungeon half the time I get "are u fake healer?" before even the first trash pull... because some fake speeder one was in their previous run...

    Damn normal dungeons are a drama. I guess I will not level my 18th character any time soon.
    Edited by zvavi on January 1, 2021 1:57AM
  • Faiza
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    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.
  • WeerW3ir
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    You cannot do anything agaisnt it. if the player want to rush it, then s/he will. this is a totaly normal phenomenon.
    changing the rules just will make them not doing them even more. this always happened, and always gonna happen no matter what or where.

    i know your struggle. i experience it in destiny 2. when they only rush the strike so they die and fail, but they reached the endboss and killed it. its normal, and if you say anything agaisnt it then you getting the usual "youre bad and you should feel bad" speech, or just telling you,: "you cannot make me cuz' i have an x reason to rush it."

    exactly the same happening in eso. you cant do much about them. i tried. trust me.
    i even mentioned it on reddit. what did i get? shaming and "how dare you". then when i defended myself and gave them a reason. ive got called everything. just not nice.
    Edited by WeerW3ir on January 3, 2021 12:16PM
  • preevious
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    ok, so, when I do nRandom, I'm in the mood of bulldozing over everything, since time is precious and I want cristals.

    Most people I end up with are on the same page, but if you are not, there's a solution !

    Speak up ! When I'm asked to wait for quests/chests/exploration, I'm never against it. I'm sure most players will accomodate this, so, ask away !
  • mickeyx
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    Transmute crystals are the reason why dungeons are so alive. I remember three years ago I would be lucky to get a group for normal it was so dead. It made me quit. Take those crystals out and dungeons will die again.
    Edited by mickeyx on January 3, 2021 12:35PM
  • Faiza
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    preevious wrote: »
    ok, so, when I do nRandom, I'm in the mood of bulldozing over everything, since time is precious and I want cristals.

    Most people I end up with are on the same page, but if you are not, there's a solution !

    Speak up ! When I'm asked to wait for quests/chests/exploration, I'm never against it. I'm sure most players will accomodate this, so, ask away !

    We literally speak up in every dungeon. To get ignored. That does nothing to solve the problem.
  • DarkPicture
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    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    And vice versa, not everyone want to waste time cause some random want to read book. There is purpose why u can read book again from your collection. Many people did thousands times base dungs and no one want to spend a lof of time there.
  • Faiza
    Faiza
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    Browart wrote: »
    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    And vice versa, not everyone want to waste time cause some random want to read book. There is purpose why u can read book again from your collection. Many people did thousands times base dungs and no one want to spend a lof of time there.

    If you weren't going to read a single word of the post you quoted, why in the ever loving $%^# did you quote it :s
  • zvavi
    zvavi
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    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    Is that EU or NA? Because I never had something of the sort happen to me, then again, I don't do normals outside of leveling.
  • Faiza
    Faiza
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    zvavi wrote: »
    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    Is that EU or NA? Because I never had something of the sort happen to me, then again, I don't do normals outside of leveling.

    PC/NA.

    This is literally what every random normal is like. I try not to do them at all, unless we're going with an entire guild group. But like I said, it was late, it was 4am, there were only 2 of us. We figured, we'll probably get some other late night stragglers who are also just leveling.

    I always say hello and say that we're picking up the quest as soon as we port into the dungeon. And it does not matter.

    It's just really tiring trying to get this addressed with all of these fake pearl clutchers claiming they would never and they always are considerate of others in their group. That's a lie. If everyone who claimed they would never behave like this actually didn't, this wouldn't be an issue. Except they do and it is.
  • spartaxoxo
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    zvavi wrote: »
    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    Is that EU or NA? Because I never had something of the sort happen to me, then again, I don't do normals outside of leveling.

    I haven't had that either. And only once did someone kill the first boss without everyone there, and the dps was promptly kicked.
  • zvavi
    zvavi
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    Faiza wrote: »
    zvavi wrote: »
    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    Is that EU or NA? Because I never had something of the sort happen to me, then again, I don't do normals outside of leveling.

    PC/NA.

    This is literally what every random normal is like. I try not to do them at all, unless we're going with an entire guild group. But like I said, it was late, it was 4am, there were only 2 of us. We figured, we'll probably get some other late night stragglers who are also just leveling.

    I always say hello and say that we're picking up the quest as soon as we port into the dungeon. And it does not matter.

    It's just really tiring trying to get this addressed with all of these fake pearl clutchers claiming they would never and they always are considerate of others in their group. That's a lie. If everyone who claimed they would never behave like this actually didn't, this wouldn't be an issue. Except they do and it is.

    I am PC EU, and we have language barriers, and I never had it. The closest thing I had is that I forgot quest, pugs were willing to wait, but I didn't want to waste their time so we pressed forward...
  • mustangmorgan31
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    It is a RANDOM queue. You don't know what kind of people you are going to get. If you want something specific than make your own group. End of story.
  • DarkPicture
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    Faiza wrote: »
    Browart wrote: »
    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    And vice versa, not everyone want to waste time cause some random want to read book. There is purpose why u can read book again from your collection. Many people did thousands times base dungs and no one want to spend a lof of time there.

    If you weren't going to read a single word of the post you quoted, why in the ever loving $%^# did you quote it :s

    Apparently you didnt read my post either
  • jle30303
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    I am someone who will actually ask, in a Normal run but not a Veteran, whether anyone here is doing the quest. (In a DLC dungeon, the chances are it's *me* wanting to do the quest: I already got all the skill points in normal.)

    In a Veteran run, I'll ask whether people want the Assassin or Survivor achievements - which mean you have to kill all the theoretically skippable bosses. This is a particular annoyance in Wayrest 1 and 2, and in Direfrost Keep.

    If someone's doing the quest, and someone else races ahead, I can and will initiate a kick vote if we run into a dead boss that the rest of us didn't have the chance to fight because we were dealing with all the trash that a racer left behind when running past them. Not everybody has the Ring of the Wild Hunt.

    And if a racer runs ahead into trouble and then can't handle it... that's his problem. You pull it = you tank it until I get there and I ain't leaving other people in trouble with the first group of trash to rush to the aid of a DD who ran past it and can't handle the second trash group.
  • Iccotak
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    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    Again this would not be a problem for a solo instance that allowed the player to do the story on their own - and/or make the dungeon quest repeatable. (With no reward after the first run)

    If you Let the player do the quest on their own then they don’t have to worry about holding a group up or speed rushers spoiling the experience.

    And before people say “Get a guild for doing the story”

    The GF is most people’s introduction to the Dungeons- they’re not going to know that kind of nuance.

    However, If they just make the dungeon quest repeatable then that would allow people who got rushed - or just want to experience the story - to at least get a group together to experience it fully with people they trust. Rather being only able to barely experience it one time with random players.
  • Anotherone773
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    Iccotak wrote: »
    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    Again this would not be a problem for a solo instance that allowed the player to do the story on their own - and/or make the dungeon quest repeatable. (With no reward after the first run)

    If you Let the player do the quest on their own then they don’t have to worry about holding a group up or speed rushers spoiling the experience.

    And before people say “Get a guild for doing the story”

    The GF is most people’s introduction to the Dungeons- they’re not going to know that kind of nuance.

    However, If they just make the dungeon quest repeatable then that would allow people who got rushed - or just want to experience the story - to at least get a group together to experience it fully with people they trust. Rather being only able to barely experience it one time with random players.

    The reason i dont like the story mode thing, is because dungeons are not delves. We have plenty of those. Dungeons are for groups and they should not be done solo not as a newbie not as a "leet" player. I do think the quest should be repeatable though you can only claim the rewards once. Make it white the first time and then blue each time after so you can tell that you have already done the quest once. The quest giver would make it clear that they will "tell you the story" again, but you wont be able to collect any rewards from it.
  • Iccotak
    Iccotak
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    Iccotak wrote: »
    Faiza wrote: »
    Case in point, queued up for a random normal with my guildmate, since it's late there's only 2 of us

    We got a random tank and a healer in Elden Hollow 1

    Mind you, my guildie and I are both under level 25

    We port in and I say, "Hiya, we're picking up the quest" and the tank and healer run full speed ahead

    We get to the room where you need to clear the 2nd alter for the quest...and they just skip it. Ran right past both bosses and into the final room, leaving my guildmate and I to fight for ourselves

    We can't kick them because it's 2v2

    They killed the last boss, we didn't get loot, or quest credit, and lost our skill point because with the final boss dead and the requirements not met, we couldn't advance the quest

    So now our time is wasted because we have to go back into the dungeon and do it again for that skill point.

    That is the type of *** behavior we're talking about in this thread. Not people wanting to slow down and talk to every npc or read all the lorebooks.

    We're talking about actively screwing over the rest of your group.

    Again this would not be a problem for a solo instance that allowed the player to do the story on their own - and/or make the dungeon quest repeatable. (With no reward after the first run)

    If you Let the player do the quest on their own then they don’t have to worry about holding a group up or speed rushers spoiling the experience.

    And before people say “Get a guild for doing the story”

    The GF is most people’s introduction to the Dungeons- they’re not going to know that kind of nuance.

    However, If they just make the dungeon quest repeatable then that would allow people who got rushed - or just want to experience the story - to at least get a group together to experience it fully with people they trust. Rather being only able to barely experience it one time with random players.

    The reason i dont like the story mode thing, is because dungeons are not delves. We have plenty of those. Dungeons are for groups and they should not be done solo not as a newbie not as a "leet" player. I do think the quest should be repeatable though you can only claim the rewards once. Make it white the first time and then blue each time after so you can tell that you have already done the quest once. The quest giver would make it clear that they will "tell you the story" again, but you wont be able to collect any rewards from it.

    making it repeatable for the sake of just reliving the story (and not reward for completing the quest again) does seem to be the simplest solution
  • deleted008293
    deleted008293
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    nerf DPS / increase adds and bosses health bars
    Edited by deleted008293 on January 4, 2021 12:48PM
  • emeraldshado
    emeraldshado
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    You want to control the environment that you are in, or most of it to a degree.

    The way to do that would be to create a guild with people who have the same or close priorities to you.

    "slow go dungeoners"
    "precarious delvers"


    I am for a companion system, either in the sense of you going through a dungeon with the undaunted npcs supporting you, or with a friend and two ai components.

    but in reality for an mmo, it is best for various peoples to interact with each other, though not all interactions are equal.

    so in this case it would be best to create your own guild and you can schedule times to set aside 2 hours to go through dungeons together with new friends.

  • magus.septim
    magus.septim
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    You have veto power. Use it. For example, "if you keep running ahead we will boot you". That's basically the best you can do.
  • SickDuck
    SickDuck
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    If you want to do a sightseeing, go with premade groups (join guilds etc). There are many nice people who loves to help or in the same shoes.

    On the other hand, if you encounter antisocial group members then use the vote for kick button - after kindly asking them not to. If there are more than one in the group then you need to choose between running and leaving.

    Checking runners would be really hard, don’t it will or should happen. But what would need to happen is to change all pledges and random runs so they have to kill all bosses in the dungeon for completion. It is really annoying people skipping bosses so new players can’t complete quests or achievements.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
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