Proc sets are not a problem.
2 proc sets just can be negated by 1 defensive set. Or purged.
If it is 4 on 1 fight, yes it kills, but why do you think that you must kill 4 people solo ?
1 on 1 player in 2 attack proc sets is always weeker.
And proc sets were always used before patch to, so what is the problem?
I kill people with proc sets more easely.
But they are playable now. They just were useless before. Now they are playable, but it is not win button, 1 on 1 i always kill them.
sure so if u dont accept nb as example than i can go on: my mag dk kills 80% of all enemys i fight in the first 20sec and i have 40k resis = i dont even get dmg .... next example my mag nekro its average in tankyness but i had never a problem with dots cause nekro has a purge ....
sorcs could just shild to infinity
templar has purge and redicoulus heal
warden has purge too...
u see every class can do something about it its not like its deadric unpurgable dmg so its just a case of how good u can adapt to diffrent scenarios
and what rediculous killfeeds i only see there a few dots which was running 10sec + if u cant dodge it than maybe purge them...
I get it that some folks don't like losing. But the reality of the matter is that every single set, skill, and strategy is available for everybody to play.... so why not use the best combination available and go beat everybody else?
I see a lot of complaints, but few solutions being offered that don't include some sort of intervention from ZOS.
MentalxHammer wrote: »Your suggestion is that everyone puts on the cheese, and that's the counter to the cheese meta?? That's a terrible solution. ESO has hundreds of sets and an almost limitless combination of builds, and your solution is that we all wear the same stuff? Seems like a fast way to kill the game.
MentalxHammer wrote: »Your suggestion is that everyone puts on the cheese, and that's the counter to the cheese meta?? That's a terrible solution. ESO has hundreds of sets and an almost limitless combination of builds, and your solution is that we all wear the same stuff? Seems like a fast way to kill the game.
The other solution is to play with a 'righteous' setup and die because you're overmatched, or to not log in at all.
If ZOS does nothing, those are your two choices. Or you can run the two button build and keep playing. It's that simple.
MentalxHammer wrote: »MentalxHammer wrote: »Your suggestion is that everyone puts on the cheese, and that's the counter to the cheese meta?? That's a terrible solution. ESO has hundreds of sets and an almost limitless combination of builds, and your solution is that we all wear the same stuff? Seems like a fast way to kill the game.
The other solution is to play with a 'righteous' setup and die because you're overmatched, or to not log in at all.
If ZOS does nothing, those are your two choices. Or you can run the two button build and keep playing. It's that simple.
There are tons of game studios that put a lot of effort into taking player feedback, it's not an ideal option, but the best option is to just play another game.
Procs make the game unfun to play when there's no lag and they make the game even worse when it's laggy, all they do is ruin the fun for everyone not using them.
MentalxHammer wrote: »new players will be driven away from pvp
Kittytravel wrote: »MentalxHammer wrote: »new players will be driven away from pvp
Ah yeah cause their new players being interested in PvP with lag issues wasn't at all doing that already.
The only issue with proc sets is just further reducing their damage done in PvP. Don't nerf the sets just change the battle spirit to reduce damage procs can do so that PvE can retain its skill-crutch since that's the point anyhow.
As I said in another topic, ZoS just should add a new mythical item that protects you from all proc damage. Then the meta will balance itself. When many players use malacath with procs then people will either go same route or they will slot this new mythic and counter them.
Recapitated wrote: »As I said in another topic, ZoS just should add a new mythical item that protects you from all proc damage. Then the meta will balance itself. When many players use malacath with procs then people will either go same route or they will slot this new mythic and counter them.
This is statistical balance on the macro-level but in specific encounters it's feast or famine. Either you hard counter a proc user or you waste a mythic.
3 more wonderful months of ZOS sticking to their guns on how they want their game to work. and I'm proud of 'em. No sarcasm. I really am happy that I don't have to worry about retooling all my characters beyond acquiring the fun new tools we are about to get.
relentless_turnip wrote: »I can't believe anyone is still defending proc sets...
The only defence I have heard this entire patch is slot a purge... And there is no response when this logic is shown to be flawed.
Yet players like @FrankonPC have continuously proven that they are totally unbalanced by dominating using only one skill. No one has proven that they can make something of equal power with stat based sets.
When I have personally challenged someone to make a build with as much offensive and defensive power as my 2 button build no one has raised to the challenge. Spoiler... It's impossible...
If you feel you can please be my guest, here is a link to my 2 button build.
https://en.uesp.net/wiki/Special:EsoBuildData?id=284300
It applies 80-100k dots in 2 GCDs, 40k health and 28k resists on a Stamcro 👍
Until someone proves it otherwise, proc sets being totally overpowered is currently a fact!
As people have proven so...
best part about the "just slot purge" crowd is it ignores the fact that purge isn't used for a huge reason, cost. It's tough for a mag spec to slot efficient purge due its cost, let alone a stamina class.
hypothetical situation, i hit PI on you with smite, double dot poisons, and sheer venom. I also have siphoner. You have to hit purge twice to remove everything at a cost of 5400 mag PER cast. You spend 10,800 mag removing my proc conditions...it then saves you for all of six seconds tops when I reapply PI and it procs sheer venom again. Now you have zero mag as a stam toon and you've used 10k mag. As a stam class I've used 5400 stam to cast PI twice and you can't use purge anymore until you pop a pot or get some more resources back.
best part about the "just slot purge" crowd is it ignores the fact that purge isn't used for a huge reason, cost. It's tough for a mag spec to slot efficient purge due its cost, let alone a stamina class.
hypothetical situation, i hit PI on you with smite, double dot poisons, and sheer venom. I also have siphoner. You have to hit purge twice to remove everything at a cost of 5400 mag PER cast. You spend 10,800 mag removing my proc conditions...it then saves you for all of six seconds tops when I reapply PI and it procs sheer venom again. Now you have zero mag as a stam toon and you've used 10k mag. As a stam class I've used 5400 stam to cast PI twice and you can't use purge anymore until you pop a pot or get some more resources back.
That's why I've been playing my necro almost exclusively in PvP. I can remove all that with a single cast for under 2k health, on a 45k health character.
And still no one is saying what to do if you choose not to slot a purge. Stand there and die? Stop playing? Or run the two button build?
Recapitated wrote: »best part about the "just slot purge" crowd is it ignores the fact that purge isn't used for a huge reason, cost. It's tough for a mag spec to slot efficient purge due its cost, let alone a stamina class.
hypothetical situation, i hit PI on you with smite, double dot poisons, and sheer venom. I also have siphoner. You have to hit purge twice to remove everything at a cost of 5400 mag PER cast. You spend 10,800 mag removing my proc conditions...it then saves you for all of six seconds tops when I reapply PI and it procs sheer venom again. Now you have zero mag as a stam toon and you've used 10k mag. As a stam class I've used 5400 stam to cast PI twice and you can't use purge anymore until you pop a pot or get some more resources back.
That's why I've been playing my necro almost exclusively in PvP. I can remove all that with a single cast for under 2k health, on a 45k health character.
And still no one is saying what to do if you choose not to slot a purge. Stand there and die? Stop playing? Or run the two button build?
Can you explain what's motivating this question?
Recapitated wrote: »best part about the "just slot purge" crowd is it ignores the fact that purge isn't used for a huge reason, cost. It's tough for a mag spec to slot efficient purge due its cost, let alone a stamina class.
hypothetical situation, i hit PI on you with smite, double dot poisons, and sheer venom. I also have siphoner. You have to hit purge twice to remove everything at a cost of 5400 mag PER cast. You spend 10,800 mag removing my proc conditions...it then saves you for all of six seconds tops when I reapply PI and it procs sheer venom again. Now you have zero mag as a stam toon and you've used 10k mag. As a stam class I've used 5400 stam to cast PI twice and you can't use purge anymore until you pop a pot or get some more resources back.
That's why I've been playing my necro almost exclusively in PvP. I can remove all that with a single cast for under 2k health, on a 45k health character.
And still no one is saying what to do if you choose not to slot a purge. Stand there and die? Stop playing? Or run the two button build?
Can you explain what's motivating this question?
Well, I'm looking for answers.
People are saying proc sets are over powered. And I'm not arguing that point. I want to know how to counter them.
The only thing that works for me is cleansing the procs, and stacking my own procs until the other proc stackers die. But the majority are saying that cleanses are too expensive. So I want to know how all these anti-cleansers beat the proc stacking meta. Clearly praying that ZOS nerfs it to Oblivion is not the answer, as they have only nerfed one older set that only really works well in a niche (Poison Injection) setting. With even more overpowered stuff set to be released this week, it's obvious that ZOS likes the current meta, and it's only going to get worse before it gets better.
So I want to hear how the elite players are fighting back against the proc set meta. How's that Hundings / Julianos strategy working for you? Can't be bothered to cleanse the dots, so let's hear what you're doing to win. I'm genuinely curious, and willing to learn.
Recapitated wrote: »best part about the "just slot purge" crowd is it ignores the fact that purge isn't used for a huge reason, cost. It's tough for a mag spec to slot efficient purge due its cost, let alone a stamina class.
hypothetical situation, i hit PI on you with smite, double dot poisons, and sheer venom. I also have siphoner. You have to hit purge twice to remove everything at a cost of 5400 mag PER cast. You spend 10,800 mag removing my proc conditions...it then saves you for all of six seconds tops when I reapply PI and it procs sheer venom again. Now you have zero mag as a stam toon and you've used 10k mag. As a stam class I've used 5400 stam to cast PI twice and you can't use purge anymore until you pop a pot or get some more resources back.
That's why I've been playing my necro almost exclusively in PvP. I can remove all that with a single cast for under 2k health, on a 45k health character.
And still no one is saying what to do if you choose not to slot a purge. Stand there and die? Stop playing? Or run the two button build?
Can you explain what's motivating this question?
Well, I'm looking for answers.
People are saying proc sets are over powered. And I'm not arguing that point. I want to know how to counter them.
The only thing that works for me is cleansing the procs, and stacking my own procs until the other proc stackers die. But the majority are saying that cleanses are too expensive. So I want to know how all these anti-cleansers beat the proc stacking meta. Clearly praying that ZOS nerfs it to Oblivion is not the answer, as they have only nerfed one older set that only really works well in a niche (Poison Injection) setting. With even more overpowered stuff set to be released this week, it's obvious that ZOS likes the current meta, and it's only going to get worse before it gets better.
So I want to hear how the elite players are fighting back against the proc set meta. How's that Hundings / Julianos strategy working for you? Can't be bothered to cleanse the dots, so let's hear what you're doing to win. I'm genuinely curious, and willing to learn.
You pack on survival and proc them back. That's it. You dont purge it unless you decide to play a class that purges. Even if you do, they get reapplied. You cant pretend theres a solution when there isnt. The reality is the meta is not enjoyable. You can play through it and suffer it or not.
Well, I'm looking for answers.
People are saying proc sets are over powered. And I'm not arguing that point. I want to know how to counter them.
The only thing that works for me is cleansing the procs, and stacking my own procs until the other proc stackers die. But the majority are saying that cleanses are too expensive. So I want to know how all these anti-cleansers beat the proc stacking meta. Clearly praying that ZOS nerfs it to Oblivion is not the answer, as they have only nerfed one older set that only really works well in a niche (Poison Injection) setting. With even more overpowered stuff set to be released this week, it's obvious that ZOS likes the current meta, and it's only going to get worse before it gets better.
So I want to hear how the elite players are fighting back against the proc set meta. How's that Hundings / Julianos strategy working for you? Can't be bothered to cleanse the dots, so let's hear what you're doing to win. I'm genuinely curious, and willing to learn.