Maintenance for the week of September 1:
• PC/Mac: No maintenance – September 1
• PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Crystal Blast is Gone?

  • geschaftmaker
    geschaftmaker
    ✭✭✭
    Eliahnus wrote: »
    I also liked Crystal Blast !
    And after the change, it was changed into a stamina skill and I had to pay 11,000 gold to respec into the other morph !

    You could respec just the morphs, actually only one of them, not all the skills. It costs 1,300 only for all the morphs. There was an option on the respec shrine there.

    But yeah I agree, they had better asked which morph you want and give an ability to choose one for free.
    Edited by geschaftmaker on September 8, 2020 8:52AM
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    I never care for rotations, I use what I like. Rotations make me feel like a stupid monkey bashing the keyboard, instead of me feeling like I am playing a game.

    Also, with this big of a cast time, and with barely anyone using this skill(as posted often in this thread),was there really any reason to even nerf this skill?
  • Rowjoh
    Rowjoh
    ✭✭✭✭✭
    yep, loved crystal blast, especially when levelling, and on my sorc tank for solo'ing world bosses/geysers etc.

    I'm surprised no one seems to have spotted that Crystal Weapon is a copy of Imbue Weapon (Psiijic skill line).

    Wonder if ZoS simply didn't spot that either.





    Edited by Rowjoh on September 8, 2020 10:21AM
  • ZoM_Head
    ZoM_Head
    ✭✭✭✭
    It is basically like that Psijic Guild ability now, spam it in between light attacks to do dmg and what not.

    Would had been better to just make a stamina morph that procs like magicka, only no stun maybe for "balance".

    But that would engrage players and an uproar will come up on how DKs "need" a stamina morph of whip.....so yeah.
    mDKs still need a lot of love!
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    @Sarannah
    The reason was to delete barely used magicka skill and give stamina builds an instant stamina spam class skill they lacked until now.

    Looks like you did not read my post above. Things and build I've described do not involve rotation, it's just occasional swap to back panel depending on actual target for your best convenience. If you just want continue spamming aoe, Elemental Ring cast time is the same as that for Crystal Blast when spamming (if set to cast by single button pressing as described above), add Streak to stun all the enemies on your way (instead of only one per shot with crystal blast) and you're all set.
    Or you can try Destructive Clench with Lightning Stuff equipped and heavy attacking with the staff for aoe damage and mana replenishment, and Streak to stun nearby enemies. You also have Rune Cage or Defensive Rune. And nothing of it involves rotation in its classic meaning.

    Using what you like is ok but you also have to take into account the effect of what you are doing.

    How did you fight public dungeon bosses with only Crystal Blast, anyway? You were definitely using some other skills or you would run out of mana very soon with having little damage, so hey, maybe just give it a try what I propose here? It's just 1-2 more buttons added to Crystal Blast spam.

    If your point is that you just don't want to change your playstyle I partly agree with it, but we have what we have, so as for me it is not so heartbreaking to change my style a bit as there are plenty of abilities to make some damage. My problem was I didn't know that Ele Ring could be cast with single pressing and now I see it is well enough to take care of mob groups and now being deprived of Crystal Blast I develop more flexible and effective fight style depending on targets, not just bombarding all the cockroaches around. It was definitely fun though :wink:

    Rowjoh wrote: »
    for solo'ing world bosses/geysers etc.
    How did you do that? Geysers ok, did it myself, but world bosses? I had difficulties even with public dungeon bosses having 1/4 of world bosses' health. Or you mean just throwing them occasionally to stun, not spamming? Anyway I'm confused, please explain.
    Rowjoh wrote: »
    I'm surprised no one seems to have spotted that Crystal Weapon is a copy of Imbue Weapon (Psiijic skill line).
    Some people did noted that in another thread, but the argument was that class ability needed. As for me it's legit argument, cause me personally don't have a psijic skill line while I'm 300+ cp now.
    Edited by geschaftmaker on September 8, 2020 10:46AM
  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    How did you do that? Geysers ok, did it myself, but world bosses? I had difficulties even with public dungeon bosses having 1/4 of world bosses' health. Or you mean just throwing them occasionally to stun, not spamming? Anyway I'm confused, please explain.


    Here is an example.
    On xbox EU you are forced to solo bosses, as the server is plain dead meanwhile.

    https://www.youtube.com/watch?v=JfvBWor8HsQ
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    Here is an example.
    Have you watched this video yourself? There are 4 Crystal Blasts in the very start and that's all :smiley:
    Edited by geschaftmaker on September 8, 2020 11:00AM
  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    Here is an example.
    Have you watched this video yourself? There are 4 Crystal Blasts in the very start and that's all :smiley:

    Yes, it was me playing.

    The blasts are required to reduce the health of the shadows instantly. Once their health is down, they do less harm, and you can allow them to follow you.
    In fact you must allow them to do it, because if you kill all, they revive at full strength.
    So blast is used to deal with the mechanics exactly in the moments you need it, and then switch to single target damage for the boss.

    The video starts when zalsheems health is down to 50% already, I used crystal blast before.
    Since it is gone, I fail to finish him as the shadows kill me before I can reduce their health.
    Edited by markulrich1966 on September 8, 2020 11:09AM
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    Yes, it was me playing.

    The blasts are required to reduce the health of the shadows instantly. Once their health is down, they do less harm, and you can allow them to follow you.

    Why not use mentioned Elemental Ring for this? It is even better due to no start animation that moreover repeats if you miss or lag.

    Here we were discussing spamming crystal blast and persons above said they don't want to use other skills instead of this only one skill, and on your video I see using several skills including buff so I don't think in your case it would be significantly harder playing with just other aoe skill like ring or shock clench instead of crystal blast. Also note how quickly you ran out of mana with crystal blasting, so anyway you need some other supportive skills when spamming crystal blast with boss and it's not the case like with 30k trash groups when you can quickly bombard them dead and then magicka replenishes after the fight.

    So you anyway have to use more than one skill, you can't just spam the bosses with crystal blast, so what's the difference what specific skills it would be if you have to press some other skills anyway. That was my point.
    Edited by geschaftmaker on September 8, 2020 11:21AM
  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    Yes, it was me playing.

    The blasts are required to reduce the health of the shadows instantly. Once their health is down, they do less harm, and you can allow them to follow you.

    Why not use mentioned Elemental Ring for this? It is even better due to no start animation that moreover repeats if you miss or lag.

    Here we were discussing spamming crystal blast and persons above said they don't want to use other skills instead of this only one skill, and on your video I see using several skills including buff so I don't think in your case it would be significantly harder playing with just other aoe skill like ring or shock clench instead of crystal blast. Also note how quickly you ran out of mana with crystal blasting, so anyway you need some other supportive skills when spamming crystal blast with boss and it's not the case like with 30k trash groups when you can quickly bombard them dead and then magicka replenishes after the fight.

    So you anyway have to use more than one skill, you can't just spam the bosses with crystal blast, so what's the difference what specific skills it would be if you have to press some other skills anyway. That was my point.

    ok, simply show me how you do it.
    You again and again try to put in question the experience other players have, even if we give you video examples.
    Please shine as leading example showing us your theories in practice.
  • CritsTheBed
    CritsTheBed
    ✭✭✭✭
    Has anyone told Hskbret?
  • geschaftmaker
    geschaftmaker
    ✭✭✭

    You again and again try to put in question the experience other players have, even if we give you video examples.

    Not at all. Yesterday I was all for crystal blast but then after some clarification I had to agree with those justifying this morph change.
    Please shine as leading example showing us your theories in practice.

    Here's my longread on previous page.

    Or you mean soloing a world boss? Wouldn't do that at all personally, but in your actual case on video and speaking of Crystal Blast I would just advise to use Elemental Ring instead, that's all.

    You see, I'm fully aware of the problem of solo questers, but spamming crystal blast appears to be the same extreme decision as circling mad rotations for the case. And my proposals are somewhat the middle way, of course it requires further adjusting but basically it can give a guidance for the solo case having solutions for both single and multi target scenarios without hardcore rotations but with a bit more effort. As I see it, anyway.

    As of you personally, you don't claim to use one and only skill for everything and you can manage buffs, pet, moving and healing simultaneously so I don't even see a problem here for you and I'm not arguing with you on anything. Seems you just missed that I was arguing about instant spamming of crystal blast on bosses without any other skills, not about occasional use of it when you can manage more than one skill and safely replace it with another aoe skill to be happy again, that's all.
    Edited by geschaftmaker on September 8, 2020 11:52AM
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    Mark, the problem with that bossfight aren't the shadows, but your dps. Slam down your Wall of Elements on the boss, try to keep the shadows in it, too. Put Daedric Prey on him and start using a spammable with Frag throws. Keep up Surge, use a shield every now and then, rolldodge sometimes to relieve pressure. You'll be three times as fast to kill him. Has nothing to do with shadows.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sarannah wrote: »
    I never care for rotations, I use what I like. Rotations make me feel like a stupid monkey bashing the keyboard, instead of me feeling like I am playing a game.

    Also, with this big of a cast time, and with barely anyone using this skill(as posted often in this thread),was there really any reason to even nerf this skill?

    @Sarannah it wasn't nerfed. At all.

    It was repurposed. As it was an unsure magika sorc skill it was changed to Stamina, StamSorcs need a few more options.

    As for your first comment I hear you. And to eek the last 0.1% DPS for vet trials you need to do exactly that, time to perfection in a dummy to get that last %

    However the gap between that scenario above and spamming crystal blast is huge, and there's a healthy middle ground of fun between the two.

    AOE is king to healing on a sorc as you have crit surge up. So there's nothing robotic about having AOE down to kill and auto heal. Thus overlapping AOE is for the win. Lighting & blockade.

    So then that done, buffs up you have so many options. Heavy attacks if you want simple (shock for AOE, inferno for single target) or a force pulse rotation or if you like a CCC on it inferno clench/reach. And firing a Frag when it procs for a good hit. In fact if you really still want to spam Frags do it that's kinda the point in the Frag change (just not that great performance.

    Personally the above has options, and some dynamic actions which sound less robotic to me than spamming blast

    Also, p.s. what choice do you have? This is an adapt and overcome moment as it's unlikely that they will revert.

    Maybe describe how you want to play and chk options folks have suggested as there's plenty of fun to be hard with more efficient setups
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lord-Otto wrote: »
    Mark, the problem with that bossfight aren't the shadows, but your dps. Slam down your Wall of Elements on the boss, try to keep the shadows in it, too. Put Daedric Prey on him and start using a spammable with Frag throws. Keep up Surge, use a shield every now and then, rolldodge sometimes to relieve pressure. You'll be three times as fast to kill him. Has nothing to do with shadows.

    @markulrich1966, @Lord-Otto is spot on here.

    No one is having a pop at how people play, i.e. if someone just wants to use blast and misses it we get it

    But the case is being made that the change is a performance loss, and people are just saying there are better ways. So far no one has defended Blast for its use in vMA or Veg content, which is a sign. Of blast had something it would have been used on harder content.

    It had a niche, as a gank tool but even that went a while back.

    Overlapping AOE, spammables and keep buffs up will win out.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • linuxlady
    linuxlady
    ✭✭✭✭
    this change took all the fun from playing sorcerers for me. Certainly the worst nerf I encountered within the 3 years I play.

    Was activated yesterday on xbox.
    Tried magicka detonation from assault skills instead, no comparison :(

    It wasn’t a nerf. They made the change to help provide “class identity” to Staminasorcs, but instead of making a viable skill they decided to copy and paste the chunkiest skill in game. Only ranged Magicka classes use the psijic skill for a reason.

    It’s not nearly as bad as the DK spammable.

    It was a nerf of magsorc in favour of stamsorc.

    If you remove the most powerfull AOE skill of a class (magsorc), it in first instance is a nerf.
    I see no reason to soften this issue by using nice words like "change".

    For me another nail in the coffin.
    Problem is, that within 3 years I encounter more and more intended changes that destroy the fun I had playing the game.
    So be it - new worlds are waiting.

    This is the one constant in the game really, making it as tedious as possible is the goal...
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    So I looted the Lightning Staff and Shock Clench seems much more easy for me than Elemental Ring because it is aimable on target not on the ground and is much more weavable with staff light attack. Impressions from spamming it are similar to those from crystal blast but you can weave additionally. Cons are that it has lesser distance and no stun.

    Also heavy attacks with lightning staff give aoe effect but I don't see it useful though, it's more effective to just spam shock clench weaving light attacks under buffs and with aoe dots if necessary.

    Just keeping up to date, anyway.

    UPD: tested in delve, not so very useful, better results with fire ring, force pulse with weaving and frags. And the back panel for buffs and dots. Looks like I'm starting to weave correctly though, it's not so difficult as it seemed at first sight. Hooray for me :smile:
    Edited by geschaftmaker on September 8, 2020 7:28PM
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Who says it was little used, especially compared to other skills? How do you know that?

    I used it all the time and made up for many who don't use it all.

    My pets may not do a lot of damage, but I like running with them, so I either have to give that up as well or live with being far less effective.

    This was a bad, needless change. And so many here constantly argue that they don't have time for quality of life changes and need to instead fix bugs. Yet not a peep when something like this goes through.

    Each little thing like this (such as the current event that favors the gankers (I couldn't find a single AD dominated area this morning on either US or EU PS4)) makes the game less and less appealing. They are doing a good job if they are trying to get me to abandon the game with the pile of crowns I have purchased. (About 70K remaining now.)

    I don't want a complicated rotation to be required, especially since the PS4 seems to miss button presses far too frequently and ends up leaving me on the wrong bar! That is really annoying, but required more and more.
    PC
    PS4/PS5
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    So I looted the Lightning Staff and Shock Clench seems much more easy for me than Elemental Ring because it is aimable on target not on the ground and is much more weavable with staff light attack. Impressions from spamming it are similar to those from crystal blast but you can weave additionally. Cons are that it has lesser distance and no stun.

    Also heavy attacks with lightning staff give aoe effect but I don't see it useful though, it's more effective to just spam shock clench weaving light attacks under buffs and with aoe dots if necessary.

    Just keeping up to date, anyway.

    UPD: tested in delve, not so very useful, better results with fire ring, force pulse with weaving and frags. And the back panel for buffs and dots. Looks like I'm starting to weave correctly though, it's not so difficult as it seemed at first sight. Hooray for me :smile:

    Good to hear!
    C=
  • Vevvev
    Vevvev
    ✭✭✭✭✭
    ✭✭✭✭✭
    Has anyone told Hskbret?

    I don't know. That being said I have not seen her in a while.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    Who says it was little used, especially compared to other skills? How do you know that?

    They said they had statistics, that sounds legit, who else but not developers would know such things. And I've never seen this skill in any guide or recommendation at all, honestly. But the guides are mostly targeted to those willing to squeeze the maximal dps, that is an argument too.
    This was a bad, needless change.

    Giving stamsorc a class spammable is a legit argument, but forgetting the needs of Crystal Blasters is bad, I agree.
    I don't want a complicated rotation to be required, especially since the PS4 seems to miss button presses far too frequently and ends up leaving me on the wrong bar!

    It is not required, just 1-2 extra buttons and you are all set. And better keep buffs.

    Regarding pets I don't know, maybe pros here will explain how to play effectively with pets and without hardcore, I decided to remove them due to lack of slots. I can live with that. For you it's another disappointment though. Really looks like much of them for you.

    Speaking of lifting the lower threshold for playing, it is definitely it. Without any compensation to other skills or something. May be that was their goal too, who knows. Like people above saying it's MMO, like yes it's solo-friendly but not maximally casual like playing with one finger, see.

    Yes, they did claim the game is soloable if no end-game content needed from the very start and that's why I joined because I adore the Scrolls universe and don't really like true MMO. And this was also my argument when fighting for Crystal Blast here. Actually it is still soloable but just a bit more complicated requiring to press 1-2 more buttons, no hardcore rotations, you still continue spamming 1-2 spells, add weaving and occasionally throw procced crystal frags, that's all. Yes, it is complication compared to CB spamming, you have to press more buttons, care about buff, do not miss the required bar, retrain and accustom, compared to just spamming one button. But it is not so complicated as it seems to be. Couple of evenings for practice and you will be weaving this and swapping that like a pro :smile:

    I fully get your feelings, two weeks ago when I realized it was deleted I was literally enraged and frustrated, but even there I knew that this skill was never advised and was kind of bad taste when in groups. But playing solo I just didn't care, so you can say I ignored the recommendations and commons of the game right from the start and there went the reckoning day finally. It was much niche skill and like old players here say its removal was inevitable, and it was just a matter of time. The problem is they did not provide any equal replacement for those who developed this and only kind of play for some reasons and it fully fitted their purposes.

    Or at least they should have strengthened the Elemental Ring or increased its radius or made Shock Clench more distant, anything to compensate solo casuals who are not willing to swap bars and stuff, that would be fair because when they came to the game they had such an ability and now they are deprived of it with no compensation at all.

    Personally, I vote for returning that skill. Because it gave choice of how to play, you want go trials and arena and stuff you go weaving and rotating, you want sip beer while spamming Crystal Blast - here you go, if I wanted go trials I'd retrain but for now let me bombard them, and now its users are forced to change their play style. And I hear Mark here with arthitis, this and age are both heavy arguments regarding players with sorts of disabilities, aged players and those who want maximal possible ease of play. And Mark is right that average age of players is constantly increasing along with aging of nations, that is confirmed by statistics. Personally, I can adjust my gameplay (can't say I wanted though, they did not give me a choice here), but what about those who really can not because it is phyically/mentally difficult for them? What if in 10 years I had a condition or something? I'm close to 40 myself, by the way, not so young as used to be :smile:

    So when discussing it here I agree that those who have difficulties with other playstyle than spamming Crystal Blast and who were happy with it because it fitted their need of simplicity and were attracted by this possibility into the game were actually betrayed by lifting lower threshold of requirements for the player. No one cared for them when making this decision. That is true. But reaction-wise we don't have much choice, for now either retrain or quit, actually. And fuss on forum, of course :smile:

    Also you can pick another class, actually I've heard that Templar can be even one-button. Here's it on video, looks like it will require cool clothes and stuff for arena, but it could be effective against regular trash mobs even with simple equip, I suppose.

    https://www.youtube.com/watch?v=m1jbadZZwBI

    Here's another one with single bar.

    https://www.youtube.com/watch?v=DYg01zddxZw

    May be try that for now, if adding couple buttons and weaving/ swapping is really not an option? Actually when I asked people which class is easier everyone said Templar. But I went into Sorc because I like daedric pets too.

    Anyway even changing class is much better than quit as for me.

    Here's one more video about best classes for solo pve for info including world bosses, you can go straight to the best ones on 11:35:

    https://youtu.be/L9IaijV3830

    Funny that stam sorc is in top tier there and the author thinks it's best solo class in the game even before giving it a class spammable since it's May 2020 video, but considering simplicity the magicka Templar is obviously the best anyway. Our magsorc is also in top tier though, and as you can see he uses no Crystal Blast and has Lightning Staff (hmm maybe I should better stick with that, he apparently plays better then me :smile:) but yes, it involves more effort compared to Templar. But with only CB you can not efficiently solo the fat guys like bosses anyway though as was proven above.

    Personally I choose adapting and developing my skill on magsorc, I can live with that since I'm playing on PC and have no problems with swapping and stuff and it opens an option to finally play some trials and stuff. But you can just pick Templar and keep having fun with no effort since champion points are given to all your characters and taking 50 lvl is not so difficult, anyway content-wise it does not even matter which level you are.

    Or respec to stamina sorc since it's given such huge bonus as they say :smile:

    So apparently you do have a choice. It's just not each class is perfectly and easily soloable, that's all. The devil is in the details, they never claimed you could solo the game with any class by pressing one button, actually :smile:
    Edited by geschaftmaker on September 9, 2020 10:36AM
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    My main is my pet sorc. It is the closest thing to the hunter class I liked in WoW (though that play was quite a while ago now).

    I don't want a one key build (though that would be great, I want to be able to play my main I have had since I formally started playing a couple of years ago. It is much more frustrating now since what I had worked great.

    I am not sure why the skill was bad in groups though. Can anyone explain that?

    I also fail to see how the replacement is spammable, since it only pairs with a normal attack, making for a very odd playstyle in my experience. (I briefly tried it, but I do not like pressing it between each attack.)
    PC
    PS4/PS5
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    I am not sure why the skill was bad in groups though. Can anyone explain that?
    When in group for trials you are expected to give good results. Spamming CB you weren't even satisfactory dps-wise. That's it. For fun walking around questing together may be ok, but no more than that.
    I also fail to see how the replacement is spammable, since it only pairs with a normal attack, making for a very odd playstyle in my experience. (I briefly tried it, but I do not like pressing it between each attack.)

    Replacement can be Elemental Ring or Destructive (Shock) Clench (it has lesser distance though) if Lightning Stuff equipped, in latter case you can also hard attack with it for aoe damage and no weaving light attacks needed.

    See, the thing that you did not use your staff at all is also not normal in this game, you have a weapon and you don't use it. I also played the same way but honestly I agree with those claiming this is bad and ignorant way of playing, it's like you've got a laser rifle and you throw stones from your pocket to your enemies, not even bashing their heads with that rifle at least, it is just hanging on your back because you can't stop pulling these stones out of your pocket because in that case you stop even this mean fire and lose much time. You could not even use your staff with crystal blast because of start animation, the same reason why you couldn't honestly use ANY other skills with it because of that start animation. For that particular case it did the trick though, but globally speaking it was a way to nowhere actually.

    Anyway, what do you mean by odd? It's not pressing it "between" each attack, it is also an attack with possibility to skip its animation so you do more damage in less time, that's it. If you have Critical Surge active, each crit heals you for 3300 health, so more attacks = more crits = more damage = more heal per unit of time in this case, huge win actually. If you use Force Pulse (instead of its another Crushing Shock morph) you have a chance to damage up to 2 enemies adjacent to that one you attack with Force Pulse with somewhat 5k damage "if they were already afflicted with burning, chilled or concussed", kinda aoe damage too. And when you throw procced Frag you make even more damage while still making crits and healing yourself if Critical Surge buff is active, this buff also increases your damage done by 30% by the way.

    So you buff Critical Surge, cast one or two Elemental Rings for aoe damage and to apply burning effect on them, then pew pew them with your staff and Force Pulse and Crystal Frags when the latter procs.

    If you don't want to weave it's also ok, when spamming Elemental Ring (better under Critical Surge buff anyway) you don't even need light attacks, you can just press it along. You can add the Lightning Storm buff and aoe dots like Unstable Wall of Elements (or Elemental Blockade) around you or Lightning Flood in set point and you are definitely fine. See, you can even use any other skills with Elemental Ring either before or after or in between, because there is no start animation like Crystal Blast had. And you can try different ways to make your damage, with weaving or without it.

    Regarding pets. you can also have Twilight Matriarch for some damage, enemies distraction and healing on you panel also, in this respect it is more multifunctional than Familiar. I feel ok without pets but it is personal thing anyway. Maybe I'll add one for distraction when soloing the bosses by the way, because single-attacking them looks like bad idea. But for now I don't do it so no need in pet.

    Ofcourse you can say whatever, cut your crap and just give me back my precious that's all I want, and it would be fair a bit, but I can't do it, I can just adapt myself and advise you the same. Or pick Templar, here people confirm it's very simple to play even after it has been slightly nerfed in regard of auto-healing, one guy even complains it is too simply and dull for him. Your choice anyway.
    Edited by geschaftmaker on September 10, 2020 9:27AM
  • the1andonlyskwex
    the1andonlyskwex
    ✭✭✭✭✭
    ✭✭
    I am not sure why the skill was bad in groups though. Can anyone explain that?

    The people that decide what's "good" or "bad" only care about maximizing single-target DPS. They also hate cast times. They don't see being AoE as an advantage, even though it makes a huge difference in tons of practical situations that people encounter all the time.

    In their defense, these people don't really care about AoE because they get enough to satisfy their needs from the small number of AoE skills that actually result in higher single target DPS, or they can slot something like Elemental Ring to one-shot overland trash. Unfortunately, that's not really the case for anybody that doesn't have a highly optimized DPS build.

    The loss of Crystal Blast has certainly slowed my ability to clear overland content on my healer, but I suspect it wouldn't matter so much if I had all of my CP and gear oriented toward damage (because then things like Elemental Ring or Shock Clench might be enough to one-shot stuff anyway).
  • Runaerian
    Runaerian
    ✭✭✭
    Coming from playing WOW for ten years I immediately thought that Crystal Blast was overpowered and was a bit annoyed by it. A spammable stun and the same AOE damage as main target? This would have been nerfed in WOW in a heartbeat. Add to this the cast time made it feel clunky and awkward and being stuck in that animation. It didn't flow. Just constantly spamming one clunky, slow attack because it's easy aoe damage and crowd control is not engaging gameplay for me. It felt boring. Yes it was easy to clear packs or trash but after doing it the hundredth time it felt completely unrewarding. And then depending on it so much meant that as soon as I was out of magicka things went to ***. It didn't challenge me to get better and more creative with my gameplay and made me feel a bit cringy in dungeons as I knew it wasn't good gameplay for contributing to the group DPS wise.

    As soon as the change went through I was delighted. Now the shorter cast time and instant procs mean I can more deftly weave it in with heavy and light attacks from my lightning staff and the whole thing feels more fluid and exciting. Combining that with elemental blockade, daedric mines and streak for a stun gives me plenty of AOE and crowd control. I actually feel like I'm more active and engaged now with mnore varied gameplay instead of being a crystal blast turret all day.

    I don't care about the stamina morph gain although I think that's great if it was needed. For me this change has made playing my sorceror far more interesting and fun.
    Edited by Runaerian on September 10, 2020 10:28AM
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    @Runaerian

    Same here, felt like being forced to it but it's ok for me now when I got into details.

    But you can be argued that you could just switch to other skills if crystal blast was boring for you, and there were people not so tricky in character control who just wanted maximal ease and it was fine for them. It wasn't slow by the way except the first cast, then spamming it was approximately the same as say elemental ring. And it was definitely spectacular. But yes it was dead end, here I agree. People just didn't like that it was removed from those who liked it for its ease and was not planning to participate in end-game content where it fully demonstrated its ineffectiveness. And for single or couple targets it wasn't also any good due to start animation time, but people (me too) closed their eyes to that due to the ease of such playstyle, paying their time for ease of fights against crowds where it was easily effective for stated purpose and playstyle. That is also true.

    I suppose that some players would have preferred their characters fought by themselves without having to press any buttons at all :smile: And some are just feeling bad for being forced to move out of their comfort zone having to learn to play and refuse to admit they were minority and such change was inevitable according to game evolution logic. This is their opinion and they are fully entitled to have it, so we better respect that and feel for them, but truth is the skill is gone and now we have to adapt and good news are we do have some choice here.
    Edited by geschaftmaker on September 10, 2020 11:21AM
  • Corellon Thromorin
    Corellon Thromorin
    ✭✭✭
    Yet again ZOS kills another magicka morph to give something to stamina completely ignoring its own lore.
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    They don't see being AoE as an advantage, even though it makes a huge difference in tons of practical situations that people encounter all the time.

    In their defense, these people don't really care about AoE because they get enough to satisfy their needs from the small number of AoE skills that actually result in higher single target DPS, or they can slot something like Elemental Ring to one-shot overland trash.

    Woa woa stop, so do they care about aoe or not? First you say they don't care about aoe, but then you say they've got aoe skills with more dps and lesser cast time (i.e. better, right? :smile: ) and use ele ring and stuff to oneshot things? Looks like contradiction in your speech for me.

    And Crystal Blast was not oneshotting anything anyway, it was just useless on the upper level of gameplay. And you say they don't like it for being aoe, it's kinda manipulation here. They don't use it because it is inefficient, since they do use other aoe skills being efficient for aoe purposes. You wrote that, right?

    Looks like you mix up trial pve builds with solo builds, the latter definitely require lots of aoe.

    And speaking of oneshotting, you won't definitely acquire equip required for that while spamming Crystal Blast. It was a niche skill for beer-sipping questing and no more than that. And I do understand and respect those protecting such playstyle until it fits their easy-chilling purposes. But you try to manipulate things here, talking about single dps and stuff. No one have ever recommended crystal blast for any serious solo build exactly due to its inefficiency and impossibility to efficiently use any other skills with it, while they did recommended other aoe skills. Any of them, but never this particular one.
    Edited by geschaftmaker on September 10, 2020 2:06PM
  • Sarannah
    Sarannah
    ✭✭✭✭✭
    ✭✭✭✭
    I always play one-bar builds, as I like to relax when playing a game. Crystal blast in combination with pets is(was) very important to me. The stun allowed my pets to engage, and kept the monster in my aoe.

    After trying the other here suggested AOE's, I'm getting more and more frustrated by it, as the monsters keep running out of them towards my pets.

    My clannfear now has no time to grab aggro. My flying pet(forgot the name) is usually the first to attack, since it is ranged, pulling the mob to it while it itself is far behind me. Making me lose LOS, while making the monster run out of my ground AOE, and while at the same time making the clannfear dps/aggro void, since it just runs after the mob(without catching up to it until it stops moving).
    Not to mention, when up against multiple enemies, the crystal blast AOE worked like a charm, since all monsters are usually grouped up when you pull them.

    I don't really care about DPS, it was just an extremely usefull and fun skill all-around. And with the cast time, I don't see why it got nerfed. Just add the AOE and stun back to the magicka morph.
    Edited by Sarannah on September 10, 2020 2:02PM
  • geschaftmaker
    geschaftmaker
    ✭✭✭
    @Sarannah

    It was just very easy, let's be honest. And you don't want to press more than one button when fighting. Clannfear is bad morph by the way and was also never recommended for any builds including solo.

    Regarding monsters running out of your ground aoe, looks like you didn't even try elemental ring.

    Maybe in your particular case the crystal blast was really the only way to play this character, so maybe try Templar, no?
Sign In or Register to comment.