geschaftmaker wrote: »So they nerfed the Templar? Lol was just going to pick one for easy solo questing after removal of crystal blast from sorc. So now I shouldn't advise it for those who want one-bar easy soloing, right?
I keep seeing complaints about this, and it keeps coming to the same end result -- if you aren't generating enough to top yourself off in a single sweeps cast -- then you weren't doing enough damage to begin with.
Have yet to hit a situation PvE where self-healing beyond sweeps was required, including vMA.
VaxtinTheWolf wrote: »it's like no one knows that Extended Ritual exists. No, it doesn't do damage but it's always been there, my stamina templar tank uses it since it was adjusted to scale with max resources. However, if you are in a solo situation what is wrong with using one slot for Honor the Dead? That seems like a viable solution in those instances.
Everest_Lionheart wrote: »I keep seeing complaints about this, and it keeps coming to the same end result -- if you aren't generating enough to top yourself off in a single sweeps cast -- then you weren't doing enough damage to begin with.
Have yet to hit a situation PvE where self-healing beyond sweeps was required, including vMA.
Boss fights there isn’t much difference but when I’m soloing a dungeon on some of the larger add pulls I have to move 1 cast of sweeps off the spam phase of the rotation and in the middle of the build up.
Where my rotation went Channel accel, solar barrage, wall of elements, blazing spear, RoR, channel focus before now it goes channel accel, solar barrage, wall, spear, sweep, channel focus before the sweep spam.
Essentially I’ve replaced the cast of RoR with a sweep when I try to pull a couple trash mobs together. It amounts to an extra bar swap, easy enough but it was definitely an adjustment at first.
Everest_Lionheart wrote: »I keep seeing complaints about this, and it keeps coming to the same end result -- if you aren't generating enough to top yourself off in a single sweeps cast -- then you weren't doing enough damage to begin with.
Have yet to hit a situation PvE where self-healing beyond sweeps was required, including vMA.
Boss fights there isn’t much difference but when I’m soloing a dungeon on some of the larger add pulls I have to move 1 cast of sweeps off the spam phase of the rotation and in the middle of the build up.
Where my rotation went Channel accel, solar barrage, wall of elements, blazing spear, RoR, channel focus before now it goes channel accel, solar barrage, wall, spear, sweep, channel focus before the sweep spam.
Essentially I’ve replaced the cast of RoR with a sweep when I try to pull a couple trash mobs together. It amounts to an extra bar swap, easy enough but it was definitely an adjustment at first.
This is broadly where I am landing. When doing things with significant incoming damage over time you end up unable to leave much time between sweeps because you have no healing when not actively using it. RoR was a really nice complementary skill with the HoT as it gave you some background healing while you could jump to Sweeps for burst where needed. Now, if for example going after a DLC world boss that is fairly hard work solo, you end up with an awful lot of sweeps spam. It works (resources permitting but I'm not going to jump into the state of sustain here) but it's really not very interesting.
Everest_Lionheart wrote: »Everest_Lionheart wrote: »I keep seeing complaints about this, and it keeps coming to the same end result -- if you aren't generating enough to top yourself off in a single sweeps cast -- then you weren't doing enough damage to begin with.
Have yet to hit a situation PvE where self-healing beyond sweeps was required, including vMA.
Boss fights there isn’t much difference but when I’m soloing a dungeon on some of the larger add pulls I have to move 1 cast of sweeps off the spam phase of the rotation and in the middle of the build up.
Where my rotation went Channel accel, solar barrage, wall of elements, blazing spear, RoR, channel focus before now it goes channel accel, solar barrage, wall, spear, sweep, channel focus before the sweep spam.
Essentially I’ve replaced the cast of RoR with a sweep when I try to pull a couple trash mobs together. It amounts to an extra bar swap, easy enough but it was definitely an adjustment at first.
This is broadly where I am landing. When doing things with significant incoming damage over time you end up unable to leave much time between sweeps because you have no healing when not actively using it. RoR was a really nice complementary skill with the HoT as it gave you some background healing while you could jump to Sweeps for burst where needed. Now, if for example going after a DLC world boss that is fairly hard work solo, you end up with an awful lot of sweeps spam. It works (resources permitting but I'm not going to jump into the state of sustain here) but it's really not very interesting.
I’m sticking with my lightning staff and looking at going overwhelming surge plus medusa. If I could get either lightning staff to drop 🤣
Shouldn’t have to worry about sustain that way. Spam jabs and crits all day.
Everest_Lionheart wrote: »I keep seeing complaints about this, and it keeps coming to the same end result -- if you aren't generating enough to top yourself off in a single sweeps cast -- then you weren't doing enough damage to begin with.
Have yet to hit a situation PvE where self-healing beyond sweeps was required, including vMA.
Boss fights there isn’t much difference but when I’m soloing a dungeon on some of the larger add pulls I have to move 1 cast of sweeps off the spam phase of the rotation and in the middle of the build up.
Where my rotation went Channel accel, solar barrage, wall of elements, blazing spear, RoR, channel focus before now it goes channel accel, solar barrage, wall, spear, sweep, channel focus before the sweep spam.
Essentially I’ve replaced the cast of RoR with a sweep when I try to pull a couple trash mobs together. It amounts to an extra bar swap, easy enough but it was definitely an adjustment at first.
Everest_Lionheart wrote: »I keep seeing complaints about this, and it keeps coming to the same end result -- if you aren't generating enough to top yourself off in a single sweeps cast -- then you weren't doing enough damage to begin with.
Have yet to hit a situation PvE where self-healing beyond sweeps was required, including vMA.
Boss fights there isn’t much difference but when I’m soloing a dungeon on some of the larger add pulls I have to move 1 cast of sweeps off the spam phase of the rotation and in the middle of the build up.
Where my rotation went Channel accel, solar barrage, wall of elements, blazing spear, RoR, channel focus before now it goes channel accel, solar barrage, wall, spear, sweep, channel focus before the sweep spam.
Essentially I’ve replaced the cast of RoR with a sweep when I try to pull a couple trash mobs together. It amounts to an extra bar swap, easy enough but it was definitely an adjustment at first.
...roll dodge. Not even teasing, it gives more than enough time to drop RoR, focus, sweep while gathering.
Everest_Lionheart wrote: »Everest_Lionheart wrote: »I keep seeing complaints about this, and it keeps coming to the same end result -- if you aren't generating enough to top yourself off in a single sweeps cast -- then you weren't doing enough damage to begin with.
Have yet to hit a situation PvE where self-healing beyond sweeps was required, including vMA.
Boss fights there isn’t much difference but when I’m soloing a dungeon on some of the larger add pulls I have to move 1 cast of sweeps off the spam phase of the rotation and in the middle of the build up.
Where my rotation went Channel accel, solar barrage, wall of elements, blazing spear, RoR, channel focus before now it goes channel accel, solar barrage, wall, spear, sweep, channel focus before the sweep spam.
Essentially I’ve replaced the cast of RoR with a sweep when I try to pull a couple trash mobs together. It amounts to an extra bar swap, easy enough but it was definitely an adjustment at first.
This is broadly where I am landing. When doing things with significant incoming damage over time you end up unable to leave much time between sweeps because you have no healing when not actively using it. RoR was a really nice complementary skill with the HoT as it gave you some background healing while you could jump to Sweeps for burst where needed. Now, if for example going after a DLC world boss that is fairly hard work solo, you end up with an awful lot of sweeps spam. It works (resources permitting but I'm not going to jump into the state of sustain here) but it's really not very interesting.
I’m sticking with my lightning staff and looking at going overwhelming surge plus medusa. If I could get either lightning staff to drop 🤣
Shouldn’t have to worry about sustain that way. Spam jabs and crits all day.
Using PFGD and Overwhelming here and sustain is still pretty shocking (pun just a happy coincidence). The Magblade feels much nice to play at the minute between sustain and a HoT from Swallow Soul if needed.