FrancisCrawford wrote: »FrancisCrawford wrote: »joerginger wrote: »[They want to "persuade" us non-PvP-lovers with alts to buy the Assault skill line we unlocked on our main character on 17 alt characters. Yes, the riding lessons for newer characters are the other obvious choice, but I believe their monetizing engineers want even more right now. The skill lines are so ridiculously expensive, they promise ZoS an absurdly huge amount of money of course, so we're talking about a huge amount of money they look forward to grabbing by slowing our fully leveled characters down to the crawl ZoS considers normal speed.
Actually, those of us complaining can't buy the Assault skill line "right now" even if we want to.
If they change the rules so that you can buy that line without making Grand Overlord on another character, that will be very strong evidence for your theory. But as of now, your suggested explanation is almost the only one that can be ruled out.
Alliance War Skills at rank 10 =\= Grand Overlord.
Assault and Support 10 are unlocked at alliance War rank 13 (which requires a total of just over 1 mil AP). Grand Overlord requires almost 61 mil to get to rank 49. While I don't agree with the change, even though all my alts still have rapids, let's not overexaggerate the issue with dramatizations because it doesn't help your position.
Edit to add actual reference link. UESP is your friend.
I didn't realize that the Alliance skill line worked differently from, say, Undaunted, which you can't buy until you've maxed it out, even above the level where you've unlocked all the skills. Thanks for the clarification.
It does work the same, but the Assault/Support skill lines are not the same as Alliance Rank, though they both level with AP
To get to Assaul/Support 10 (which then allows you to buy the skill line for alts) you need to get to Alliance Rank 13, not 50.kendellking_chaosb14_ESO wrote: »So we PVE players should all look forward to many hours of hideous abuse, name calling and toxic insults one EACH character just so we can actually travel about at a decent speed on a new character? Who thought this was a good idea?
This is the same for PvP player that hate PvE one shots from bosses and PvE logic is not fun for PvP players. The toxic and ohh look I was kicked from group for not knowing City of Ash happens. PvP player that do as little PvE as possible face this when they are forced to PvE for bind on pick up gear.I did PvP on a new alt and LITERALLY got rank 5 in like three hours that’s nothing compared to the mindless PvE grinding I have to do for powers, passives and gear. PvE is aggressively unfun.Donny_Vito wrote: »
Correct, which is also true about a lot of other skills... purge, barrier, vigor (at least it was), warhorn, etc...
I understand, people want to go as fast as possible and limit the exposure to ZoS environment, but pretty much like every other change its a learn to adapt issue. And let's not act like the crown store alternative for buying horse speed wasn't taken into consideration here, as there is obviously more cause to buy them now.
It is the first time they have actually directly taken away a skill when they made changes like this. Previously it was just "locked" but was still able to be put onto your bars until you took the skill point out yourself by respeccing.
It was unprecedented, a change from past practice.
Why was this one different? Because there's a way to monetize it.
You know what to do in PvP, though. Hit things with AoE, set up oils asap, repair doors/walls whenever there's a lull in fights, anticipate the next move of the zerg.
People who don't PvP don't have that awareness. I've been running with guildies who need to level Assault to 5, and I tend to get between 30-50% more AP than they do, even though we are grouped, just because I have a better idea of what to do than they do. I don't have to be told. And I'm not even an experienced PvPer.
Your experience is not going to be the same as the players who never PvP. It's going to be a lot harder for them.
Elvenheart wrote: »ZaroktheImmortal wrote: »Here's the thing rapid changes isn't going to help them in any way. It helps new players get into the game encourages new toons since even though you have a slow mount there is rapids. These changes will make it harder for new people and for new toons and make it to the point of why make more toons if we have to go through yet another grind. Not to mention you really need rapids for getting around cyrodil which is the main place people go to level alliance rank. I doubt many will pay 3 K crowns for alliance rank on all their toons. It won't make them more money it'll just discourage their playerbase from making toons or new people from getting into it. Making terrible decisions like this is only the kind of thing that will encourage killing your game. And no I'm not saying it'll be the end of ESO but it certainly will make it harder. The best way for them to both profit and keep a healthy playerbase is to make it easier for people to get into the game.
Hmmm, maybe you’ve hit on something. It might be that they’ve made this change because they don’t want new players in the game. Too many players may be the cause of all the lag people talk about, so driving away old players and discourage new players from playing via questionable decisions like this one and others people have mentioned may be part of their performance improvement plan. 🤣
SteveCampsOut wrote: »PC/Mac Patch Notes v6.1.5 - Stonethorn & Update 27
Vigor: This ability is now first in the skill line to unlock, and has swapped places with Rapid Maneuvers in efforts to help builds focused on Stamina to have a healthier leveling experience. Previous XP gained in both of these skills will be retained, but if your Assault skill line is too low to obtain the 3rd skill, you will have to level it in order to gain access to Rapid Maneuvers again.
It's a lie. Somehow I reached level 5, but the transformation that was chosen earlier and had rank 4 is now rank 1 and must be pumped again.
I'm not sure it's a lie. Several of my alts who are still at rank 4 didn't have their points refunded and the skill is still active but shows a white padlock icon imprinted over it. I was even able to add skill points to morph it on a couple of alts so far. The Icon still has the white padlock and still says it unlocks at Assault Rank 5 but it's working on them. Not all my alts unfortunately have this. I spent the last two days getting Assault 5 on one who lost all access to his rapids.
Taleof2Cities wrote: »JoeCapricorn wrote: »ZaroktheImmortal wrote: »
Exactly. It's not entitlement. 'here's something you had in your game to make it easier to get around cause we set up a system where each person starts with a really slow mount speed. Oh you liked having that? Too bad. Oh you're just entitiled we have the right to take it away from you' no here's the thing we're the customers. We pay them. Without the playerbase they wouldn't have a game or be making any profit so we have every right to be unhappy about these changes.
I have been subscribed for nearly the entire history of the game and I have every chapter on top of that. I would think at the very least I should have something of a say when it comes to a major quality-of-life DOWNGRADE.
If players want to play the “seniority” card, I can certainly do that too:
I have been subscribed for nearly the entire history of the game and I have every chapter on top of that. I would think at the very least I should have something of a say ... when I have absolutely NO PROBLEM with the change in Rapid Maneuvers.
As pointed out by other posters in the thread, PvP players have a much longer grind getting Undaunted Mettle than the walk in the park that is Assault 5.
Taleof2Cities wrote: »JoeCapricorn wrote: »ZaroktheImmortal wrote: »
Exactly. It's not entitlement. 'here's something you had in your game to make it easier to get around cause we set up a system where each person starts with a really slow mount speed. Oh you liked having that? Too bad. Oh you're just entitiled we have the right to take it away from you' no here's the thing we're the customers. We pay them. Without the playerbase they wouldn't have a game or be making any profit so we have every right to be unhappy about these changes.
I have been subscribed for nearly the entire history of the game and I have every chapter on top of that. I would think at the very least I should have something of a say when it comes to a major quality-of-life DOWNGRADE.
If players want to play the “seniority” card, I can certainly do that too:
I have been subscribed for nearly the entire history of the game and I have every chapter on top of that. I would think at the very least I should have something of a say ... when I have absolutely NO PROBLEM with the change in Rapid Maneuvers.
As pointed out by other posters in the thread, PvP players have a much longer grind getting Undaunted Mettle than the walk in the park that is Assault 5.
sorry, but you can ask:
What ability of the undaunted skills are used by all your characters upon reaching level 10, to increase the comfort of the game and the speed of movement to the world?
ZaroktheImmortal wrote: »Not to mention losing rapids makes it harder to level the pvp line as getting around cyrodil is painful as is and without rapids well..it's bad for both pve and pvp players.
Taleof2Cities wrote: »JoeCapricorn wrote: »ZaroktheImmortal wrote: »
Exactly. It's not entitlement. 'here's something you had in your game to make it easier to get around cause we set up a system where each person starts with a really slow mount speed. Oh you liked having that? Too bad. Oh you're just entitiled we have the right to take it away from you' no here's the thing we're the customers. We pay them. Without the playerbase they wouldn't have a game or be making any profit so we have every right to be unhappy about these changes.
I have been subscribed for nearly the entire history of the game and I have every chapter on top of that. I would think at the very least I should have something of a say when it comes to a major quality-of-life DOWNGRADE.
If players want to play the “seniority” card, I can certainly do that too:
I have been subscribed for nearly the entire history of the game and I have every chapter on top of that. I would think at the very least I should have something of a say ... when I have absolutely NO PROBLEM with the change in Rapid Maneuvers.
As pointed out by other posters in the thread, PvP players have a much longer grind getting Undaunted Mettle than the walk in the park that is Assault 5.
lucky_Sage wrote: »It only takes 3 hours of BG’s to get from 1 to 10 Ava skill line. It takes way longer for a PvPers to lvl up undaunted. Not the only one force to do somthing you dont like
This is why I tell every new player to do your daily bg when lvling your toon pre50 BG’s are 100 times easierJoeCapricorn wrote: »lucky_Sage wrote: »It only takes 3 hours of BG’s to get from 1 to 10 Ava skill line. It takes way longer for a PvPers to lvl up undaunted. Not the only one force to do somthing you dont like
I will tell you, if I tried to do BGs on some of my alts, I'm gonna have a bad time. It is not going to take me "only 3 hours". They do not have skill points spent in weapons and armor, these are entirely crafting toons. In fact, the only thing they ever had on their bar was Rapids.
@ZOS_GregoryV Will the devs be commenting on this? That's something I'd like to see addressed. Clearly this is not helping the community, it might be best to roll out a patch later this week to reverse this change. That would be the best way to address this, instead of letting it fester.
lucky_Sage wrote: »It only takes 3 hours of BG’s to get from 1 to 10 Ava skill line. It takes way longer for a PvPers to lvl up undaunted. Not the only one force to do somthing you dont like
This is grossly inaccurate. To get to Assault/Support rank 10, you need 1,040,000 AP. If you win every single battleground you participate in, (at 12,000 AP per winning match), it will take approximately 87 matches to go from nothing to 10. 87 matches, at 15 minutes a match (which is generous given that queue isn't an insta-pop even assuming that you're winning your matches below the 15 minute threshold) will take 6 hours. That's a lot of RNG to get from 1-10 in double the amount of time you're claiming.
lucky_Sage wrote: »It only takes 3 hours of BG’s to get from 1 to 10 Ava skill line. It takes way longer for a PvPers to lvl up undaunted. Not the only one force to do somthing you dont like
This is grossly inaccurate. To get to Assault/Support rank 10, you need 1,040,000 AP. If you win every single battleground you participate in, (at 12,000 AP per winning match), it will take approximately 87 matches to go from nothing to 10. 87 matches, at 15 minutes a match (which is generous given that queue isn't an insta-pop even assuming that you're winning your matches below the 15 minute threshold) will take 6 hours. That's a lot of RNG to get from 1-10 in double the amount of time you're claiming.
The rapids change is good, if you guys all feel it is worth this much, then it is worth the slight effort to reach it.
Rapids is not a skill players should have on alts they do not play, or do not want to spend some time on. An alt on which zero time was spent, shouldn't be able to outrun/outfarm actual new players.
I'm not a pvper at all, and it is easy to get.
This entire thread to me seems like you guys aren't playing the game, but the game is playing you. Just do the daily BG for 2-3 days in a row on the chars you want rapid on, and you'll have it.
PS: Please don't ruin other player's battlegrounds by not doing anything, just because you feel bad about a change.
The rapids change is good, if you guys all feel it is worth this much, then it is worth the slight effort to reach it.
Rapids is not a skill players should have on alts they do not play, or do not want to spend some time on. An alt on which zero time was spent, shouldn't be able to outrun/outfarm actual new players.
I'm not a pvper at all, and it is easy to get.
This entire thread to me seems like you guys aren't playing the game, but the game is playing you. Just do the daily BG for 2-3 days in a row on the chars you want rapid on, and you'll have it.
The rapids change is good, if you guys all feel it is worth this much, then it is worth the slight effort to reach it.
Rapids is not a skill players should have on alts they do not play, or do not want to spend some time on. An alt on which zero time was spent, shouldn't be able to outrun/outfarm actual new players.
This entire thread to me seems like you guys aren't playing the game, but the game is playing you. Just do the daily BG for 2-3 days in a row on the chars you want rapid on, and you'll have it.
PS: Please don't ruin other player's battlegrounds by not doing anything, just because you feel bad about a change.
Rapids is not a skill players should have on alts they do not play, or do not want to spend some time on. An alt on which zero time was spent, shouldn't be able to outrun/outfarm actual new players.
The rapids change is good, if you guys all feel it is worth this much, then it is worth the slight effort to reach it.
Rapids is not a skill players should have on alts they do not play, or do not want to spend some time on. An alt on which zero time was spent, shouldn't be able to outrun/outfarm actual new players.
I'm not a pvper at all, and it is easy to get.
This entire thread to me seems like you guys aren't playing the game, but the game is playing you. Just do the daily BG for 2-3 days in a row on the chars you want rapid on, and you'll have it.
PS: Please don't ruin other player's battlegrounds by not doing anything, just because you feel bad about a change.
You guys do not get it, this change is not about vigor vs rapids. So it's not a circular argument. It's about bots vs experienced players vs new players in starting zones. It is not unrealistic for ZOS to let everyone have the same speed, atleast when starting out.
Vigor for new players is very very important, as alot of players new to the game need a heal. So switching vigor and rapids is to better the game!
All the downsides: like players having to get used to the change, players having to get rank 5 assault, players forcing themselves to do battlegrounds, etc... this will all balance itself out in a few days. Everyone screaming in this thread will have rapids again on most characters, in 2-3 days tops.
Relax guys, the sky is not falling.
PS: I don't care about vigor or rapids.
kendellking_chaosb14_ESO wrote: »lucky_Sage wrote: »It only takes 3 hours of BG’s to get from 1 to 10 Ava skill line. It takes way longer for a PvPers to lvl up undaunted. Not the only one force to do somthing you dont like
This is grossly inaccurate. To get to Assault/Support rank 10, you need 1,040,000 AP. If you win every single battleground you participate in, (at 12,000 AP per winning match), it will take approximately 87 matches to go from nothing to 10. 87 matches, at 15 minutes a match (which is generous given that queue isn't an insta-pop even assuming that you're winning your matches below the 15 minute threshold) will take 6 hours. That's a lot of RNG to get from 1-10 in double the amount of time you're claiming.
3 hours of prime time get you all that and at the end you will worthless AP that’s can be used for motifs no one buys or the jewelry trait that’s the one thing actually worth money that AP can buy.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
You guys do not get it, this change is not about vigor vs rapids. So it's not a circular argument. It's about bots vs experienced players vs new players in starting zones. It is not unrealistic for ZOS to let everyone have the same speed, atleast when starting out.
Vigor for new players is very very important, as alot of players new to the game need a heal. So switching vigor and rapids is to better the game!
All the downsides: like players having to get used to the change, players having to get rank 5 assault, players forcing themselves to do battlegrounds, etc... this will all balance itself out in a few days. Everyone screaming in this thread will have rapids again on most characters, in 2-3 days tops.
Relax guys, the sky is not falling.
PS: I don't care about vigor or rapids.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
You guys do not get it, this change is not about vigor vs rapids. So it's not a circular argument. It's about bots vs experienced players vs new players in starting zones. It is not unrealistic for ZOS to let everyone have the same speed, atleast when starting out.
kendellking_chaosb14_ESO wrote: »lucky_Sage wrote: »It only takes 3 hours of BG’s to get from 1 to 10 Ava skill line. It takes way longer for a PvPers to lvl up undaunted. Not the only one force to do somthing you dont like
This is grossly inaccurate. To get to Assault/Support rank 10, you need 1,040,000 AP. If you win every single battleground you participate in, (at 12,000 AP per winning match), it will take approximately 87 matches to go from nothing to 10. 87 matches, at 15 minutes a match (which is generous given that queue isn't an insta-pop even assuming that you're winning your matches below the 15 minute threshold) will take 6 hours. That's a lot of RNG to get from 1-10 in double the amount of time you're claiming.
3 hours of prime time get you all that and at the end you will worthless AP that’s can be used for motifs no one buys or the jewelry trait that’s the one thing actually worth money that AP can buy.