VaranisArano wrote: »If the OP was getting kicked because his or her character wasn't up to snuff then it wouldn't always happen at the last boss.
[snip]
[edited for baiting]
Unless they can just barely manage the regular Vet bosses. Then at the end, the rest of the group is like "Do we wanna do Hard Mode for the key?"
*looks at the weakest link*
*initiates Vote to Kick*
I can't say that's exactly what's happening here, but its certainly what I think of with a string of kicking at the last boss from multiple random groups.
ThePianist wrote: »universal_wrath wrote: »ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
No body vote to kick someone because they don't like a specific class. People vote to kick when you don't do enough dps to kill bosses, when you don't know mechaincs or when run ahead of the group and just pull every mobs around and you are not even a tank.
I have been in many groups that could not kill the second boss of fungul grotto because they keep dying from the shadow mechanic. I have seen people bypass mobs in different dungeons to skip because they don't loke to waste time kill mobs, everyone ends up dying before the reach the boss. You have new players in group and you want to explain mechanivs to them, just for an entilted brat to agro bosses over and over and over then complain that other don't kbow mechanics and everyone is trash.
My personal experience will always contradict another person’s personal experience with vet pugs.
I’ve proposed the idea to ZOS, to look at dungeon logs and see which classes and play styles are getting kicked the most. If there’s 20,000 Banished cells 2 dungeon logs and 7,000 instances of someone getting kicked in that 20,000. It can’t be the same “bad” player getting kicked 7,000 times. And it cannot be 7,000 dps getting kicked, there’s some tanks not running taunt or healers not running purge in there also.
That Fungal boss with the debuff, requires the healer to purge. It’s not a case of “you need 100k dps”.
That’s the dna and receipts I want to look at. From there on, we can determine which classes needs buffs for pve.
What’s wrong with making vet content viable for pug players? At least once a day I’m helping a low cp player do vet content. I actually just recently took a screenshot of me doing Vet ROM with a couple of low 300’s. It took longer than I expected but I was proud of helping them and not be part of the ESO-Turning-into-WoW-Pve-toxicity.
FrancisCrawford wrote: »universal_wrath wrote: »ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
There are definitely troll groups out there who do this - they wait until the last boss then kick you just to be a ____. I've even had them kick me after the last boss was dead and the dungeon was over just to be annoying. It's also why I think friends who queue up together should only count as one vote toward kicking someone. Currently it's too easy for a group of friends to abuse the kick function and torment the one pug player in the group with the way it is now.
The best you can do is just report them and hope ZoS does something about it.
Groups who kick after last boss usually do random dungeons, they kick you so they can queue for the next dungeon. I have been in some groups, I personaly asl people to leave, but some can't even read english, so we end up kicking these guys.
I didn't know this.
Is this for the high-level daily random reward, or the lesser repeater one?
And why would a kick be necessary?
FrancisCrawford wrote: »universal_wrath wrote: »ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
There are definitely troll groups out there who do this - they wait until the last boss then kick you just to be a ____. I've even had them kick me after the last boss was dead and the dungeon was over just to be annoying. It's also why I think friends who queue up together should only count as one vote toward kicking someone. Currently it's too easy for a group of friends to abuse the kick function and torment the one pug player in the group with the way it is now.
The best you can do is just report them and hope ZoS does something about it.
Groups who kick after last boss usually do random dungeons, they kick you so they can queue for the next dungeon. I have been in some groups, I personaly asl people to leave, but some can't even read english, so we end up kicking these guys.
I didn't know this.
Is this for the high-level daily random reward, or the lesser repeater one?
And why would a kick be necessary?
A kick might be necessary if
1) They don't leave the group on their own, even after being asked (sometimes randoms that join a group of 3 will just hang around in group forever or go AFK)
2) Maybe they were a "nice" group and the 4th had low dps, poor heals, but they did the dungeon with them to completion, but don't want them to come on other subsequent runs because maybe they're doing pledges and it's a harder dungeon/etc...
Neither of these are "toxic" in any way shape or form...
If you get kicked shortly AFTER completing the dungeon, it's most likely just a group of 3 who want to move on to other things as quickly as possible. With the increased timeout of the dungeon you have, you still would have plenty of time to complete the quest/etc in there.
ThePianist wrote: »
This is why we need to see a spreadsheet data. Game server data, dungeon logs, ect...
There were some cases where I just joined a dungeon and before I can even type “L4...” *kicked*, and this was in a normal daily dungeon.
It’s easy to theory craft and imagine things. But there’s unresolved issues that has been going on in the game for years. Vote Kicking is one of them, and people getting crown scammed is another.
I’m pretty sure ZOS understands this from a business perspective and potential loss of new assets. If I could get a refund on the vet dungeons and contents I can’t do, then I’d get a refund lol.
ThePianist wrote: »My personal experience will always contradict another person’s personal experience with vet pugs.
I’ve proposed the idea to ZOS, to look at dungeon logs and see which classes and play styles are getting kicked the most. If there’s 20,000 Banished cells 2 dungeon logs and 7,000 instances of someone getting kicked in that 20,000. It can’t be the same “bad” player getting kicked 7,000 times. And it cannot be 7,000 dps getting kicked, there’s some tanks not running taunt or healers not running purge in there also.
That Fungal boss with the debuff, requires the healer to purge. It’s not a case of “you need 100k dps”.
FrancisCrawford wrote: »universal_wrath wrote: »ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
There are definitely troll groups out there who do this - they wait until the last boss then kick you just to be a ____. I've even had them kick me after the last boss was dead and the dungeon was over just to be annoying. It's also why I think friends who queue up together should only count as one vote toward kicking someone. Currently it's too easy for a group of friends to abuse the kick function and torment the one pug player in the group with the way it is now.
The best you can do is just report them and hope ZoS does something about it.
Groups who kick after last boss usually do random dungeons, they kick you so they can queue for the next dungeon. I have been in some groups, I personaly asl people to leave, but some can't even read english, so we end up kicking these guys.
I didn't know this.
Is this for the high-level daily random reward, or the lesser repeater one?
And why would a kick be necessary?
It doesn't have to be for any reward. Sometimes a group of 3 is just doing things together because they enjoy doing those things. Like dungeons. If they had a good time with you or found you to be a very good player they may ask you to come along for more. If they didn't feel that way, they want you out of the group so they can queue again. I understand why a wordless kick is common there because I'd find asking someone to leave the group equally awkward, and personally believe that kicking someone after the end of a dungeon is very clearly in no way a real kick. My own tendency though is to leave the group and then re-group with my friends, but that's really just me being awkward and trying to avoid the slight weirdness of kicking the extra dude.
Stick to music or play solo like I do.
ThePianist wrote: »Magsorcs are the most preferred dps in any content, I won’t deny that.
That often happens is that group leader dissolve group at end. That tend to be if they do randoms.universal_wrath wrote: »ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
There are definitely troll groups out there who do this - they wait until the last boss then kick you just to be a ____. I've even had them kick me after the last boss was dead and the dungeon was over just to be annoying. It's also why I think friends who queue up together should only count as one vote toward kicking someone. Currently it's too easy for a group of friends to abuse the kick function and torment the one pug player in the group with the way it is now.
The best you can do is just report them and hope ZoS does something about it.
Groups who kick after last boss usually do random dungeons, they kick you so they can queue for the next dungeon. I have been in some groups, I personaly asl people to leave, but some can't even read english, so we end up kicking these guys.
ThePianist wrote: »I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
ThePianist wrote: »Vet content is already impossible for most stamina players.
Yes, most likely leader simply disbanded group, now if you are doing the quest this can be an problem, if so tell them at start and before last boss.ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
There are definitely troll groups out there who do this - they wait until the last boss then kick you just to be a ____. I've even had them kick me after the last boss was dead and the dungeon was over just to be annoying. It's also why I think friends who queue up together should only count as one vote toward kicking someone. Currently it's too easy for a group of friends to abuse the kick function and torment the one pug player in the group with the way it is now.
The best you can do is just report them and hope ZoS does something about it.
If you were kicked after the last boss was dead, no one was trolling you or trying to annoy you. They were a group of three pugging together and wanted to queue for their next dungeon without you.
This is why I'm so dubious about people claiming they're being intentionally griefed in some way -- people project malicious intent onto the most innocuous behaviors.
ThePianist wrote: »universal_wrath wrote: »ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
No body vote to kick someone because they don't like a specific class. People vote to kick when you don't do enough dps to kill bosses, when you don't know mechaincs or when run ahead of the group and just pull every mobs around and you are not even a tank.
I have been in many groups that could not kill the second boss of fungul grotto because they keep dying from the shadow mechanic. I have seen people bypass mobs in different dungeons to skip because they don't loke to waste time kill mobs, everyone ends up dying before the reach the boss. You have new players in group and you want to explain mechanivs to them, just for an entilted brat to agro bosses over and over and over then complain that other don't kbow mechanics and everyone is trash.
My personal experience will always contradict another person’s personal experience with vet pugs.
I’ve proposed the idea to ZOS, to look at dungeon logs and see which classes and play styles are getting kicked the most. If there’s 20,000 Banished cells 2 dungeon logs and 7,000 instances of someone getting kicked in that 20,000. It can’t be the same “bad” player getting kicked 7,000 times. And it cannot be 7,000 dps getting kicked, there’s some tanks not running taunt or healers not running purge in there also.
That Fungal boss with the debuff, requires the healer to purge. It’s not a case of “you need 100k dps”.
That’s the dna and receipts I want to look at. From there on, we can determine which classes needs buffs for pve.
What’s wrong with making vet content viable for pug players? At least once a day I’m helping a low cp player do vet content. I actually just recently took a screenshot of me doing Vet ROM with a couple of low 300’s. It took longer than I expected but I was proud of helping them and not be part of the ESO-Turning-into-WoW-Pve-toxicity.
ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
the1andonlyskwex wrote: »VaranisArano wrote: »If the OP was getting kicked because his or her character wasn't up to snuff then it wouldn't always happen at the last boss.
[snip]
[edited for baiting]
Unless they can just barely manage the regular Vet bosses. Then at the end, the rest of the group is like "Do we wanna do Hard Mode for the key?"
*looks at the weakest link*
*initiates Vote to Kick*
I can't say that's exactly what's happening here, but its certainly what I think of with a string of kicking at the last boss from multiple random groups.
While I think you might be right, those groups are probably only hurting themselves by waiting until the last boss to kick. They would be better off kicking sooner so they either don't have to wait as long for a replacement (by 3-manning lesser bosses), or so they can judge the replacement quality before getting to the final boss if they do wait.
ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
kathandira wrote: »ThePianist wrote: »We need to see which classes or play styles get vote kicked the most in Vet Dungeons. Then we can decide what action to take, to make those classes viable in Vet content. Magsorc shouldn’t be the cream of the crop for pve and pvp.
I know this is an MMO but let’s be reasonable for a second. Since the “RONA” started, I’ve been working full time. I’m not one of these afraid-of-the-sun pve elitists.
Vet content should be viable in pugs without the toxicity, and without the abuse of the vote kicking option.
I have a max stamnecro, magblade and stamblade and I’m always getting vote kicked for no reason. This isn’t about a dps issue, it’s about getting kicked on the last boss. This is the abuse that I’m talking about. Some people think it’s funny to kick a random pug on the last boss.
What can we do about this? Vet content is already impossible for most stamina players. It must be really toxic for new players I guess.
People should have to fill out a comment box, or a reason drop down when voting to kick people. That would provide ZOS with feedback so they can understand the behavior of the community better.
the1andonlyskwex wrote: »VaranisArano wrote: »If the OP was getting kicked because his or her character wasn't up to snuff then it wouldn't always happen at the last boss.
[snip]
[edited for baiting]
Unless they can just barely manage the regular Vet bosses. Then at the end, the rest of the group is like "Do we wanna do Hard Mode for the key?"
*looks at the weakest link*
*initiates Vote to Kick*
I can't say that's exactly what's happening here, but its certainly what I think of with a string of kicking at the last boss from multiple random groups.
While I think you might be right, those groups are probably only hurting themselves by waiting until the last boss to kick. They would be better off kicking sooner so they either don't have to wait as long for a replacement (by 3-manning lesser bosses), or so they can judge the replacement quality before getting to the final boss if they do wait.
That's one of several reasons I'm having a hard time buying that theory. If a group was planning on doing hard mode and believes there is a member in the group that's not up for it - why would they string that person along until the very end all the while knowing they were going to kick them? It just sounds like trolling to me.
Maybe if they actually at least attempted hard mode first and failed - then voted to kick - I could believe that was the reason.
VaranisArano wrote: »the1andonlyskwex wrote: »VaranisArano wrote: »If the OP was getting kicked because his or her character wasn't up to snuff then it wouldn't always happen at the last boss.
[snip]
[edited for baiting]
Unless they can just barely manage the regular Vet bosses. Then at the end, the rest of the group is like "Do we wanna do Hard Mode for the key?"
*looks at the weakest link*
*initiates Vote to Kick*
I can't say that's exactly what's happening here, but its certainly what I think of with a string of kicking at the last boss from multiple random groups.
While I think you might be right, those groups are probably only hurting themselves by waiting until the last boss to kick. They would be better off kicking sooner so they either don't have to wait as long for a replacement (by 3-manning lesser bosses), or so they can judge the replacement quality before getting to the final boss if they do wait.
That's one of several reasons I'm having a hard time buying that theory. If a group was planning on doing hard mode and believes there is a member in the group that's not up for it - why would they string that person along until the very end all the while knowing they were going to kick them? It just sounds like trolling to me.
Maybe if they actually at least attempted hard mode first and failed - then voted to kick - I could believe that was the reason.
Whereas I'm thinking its not all that common for groups to pull in a friend/carry at the last boss for the helm. It happens, but OP seems to have it happening so often that I'd expect other players to be complaining about a rash of trolling groups kicking them at the last boss. Unless the OP is really, truly that unlucky as to get these multiple trolling groups over and over.
Its also possible that there's some missing missing reason why so many groups choose to troll the OP by stringing them along until the last boss. The OP certainly thinks there's a problem enough to warrant their classes getting buffs (but definitely not cause to improve their own player ability, nope!)
ThePianist wrote: »“ Magsorcs are the most preferred dps in any content, I won’t deny that.
Thannazzar wrote: »
OK, not sure if this is a wider issue but it's never happened to me. I've rarely seen anyone kicked from a vet pug but when it's happened it's usually either;
1. They are a fake tank.
2. They have less than 20k health, less than 15 k resists and have been up and down like a yoyo for most of the dungeon.
3. They run ahead of the tank repeatedly pulling.
4. The are spamming "I want x gear in chat" or using a loot reveal mod and whispering players to demand gear before the player has had a chance to view their own drops.