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Templar is truly the original necro. How many templar skills are on your bar? Name them.

LuxLunae
LuxLunae
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EDIT: I forgot to mention, Ultis don't count as skills.

Ok first I want to know,

1. How much class skills do you use
2. How useful are those class skills
3. Do you feel identity

Now I realize I MIGHT BE THE OUTLIER HERE !!

1. I use at max jabs cleanse and rune.
2. Jabs is the only useful skill, cleanse is worthless but others can use it to cleanse rune is worthless as I am not going to stand in a small circle like that guy from Witcher 3 DLC
3. Since I am changing to using Flurry and Mighty Chudan, 2 templar skills have become utterly worthless. Cleanse I shouldnt even bother with. Nobody is using DOT nowadays to kill and by the time I switch my bar and hit the cleanse the Sorc has already blown me to bits...

So in a sense I am leaning towards being a no class bar templar as it might become more efficient than you know.. actually using the class skills....

Speaking on the stamplar side...
Edited by LuxLunae on August 11, 2020 12:13AM

Templar is truly the original necro. How many templar skills are on your bar? Name them. 71 votes

1 skill
1%
Gorreck 1 vote
2 skills for me....Jabs and repentence pve....
4%
Electrone_MagnusWyrd88Pterion87 3 votes
3 skills (my usual max) Jabs, cleanse and rune...pvp
2%
KalikiLettigall 2 votes
4 skills
11%
Sleep724KamchukHippie4927volkeswagonSylaeKatechonnkajanzaruBerchelous 8 votes
5 skills (you a lie or just trying out the class)
18%
technohicAlnilamEArchMikemDocFrost72Tommy_The_GunWest93tgrippaThePedgeredbeard_howardAznarbXologamerJayKwellenAthyrium93 13 votes
6+ skills
60%
driosketchDanikatfreespiritHastemle_spySFxxKANExxRi_KhanOreyn_BearclawReverbLumsdenmllillybitStrider__RoshinRampealWreckfulAbandonFischblutPuzzlenutsAthymhormiaRatzkifalKonstant_Tel_NecrisAcadianPaladin 43 votes
I bailed on that necro a long time ago.
1%
Scrollup 1 vote
  • Danksta
    Danksta
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    Imagine thinking you need to stand in the rune to get your resistance buffs and resource return.
    BawKinTackWarDs PS4/NA

  • technohic
    technohic
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    5 skills (you a lie or just trying out the class)
    Right now, 5 on my PvP stamplar. Its not bad. I am not trying to out the class as I have mained a templar since PC launch and even beta.

    Restoring Focus
    PotL
    Binding javelin or Toppling charge if I want to run the torc
    Extended ritual
    Biting Jabs

    6 Skills even if I run in a group and slap on remembrance.

    POTL is at risk of a loss in the next patch depending on if I feel it is giving burst.
    Jabs obviously will not fly during those tests

    I mean, I get it; but lack of templar abilities is not the problem. Lack of defense, utility (mobility, escapes AOE CC) and debuff abilities are. It really doesn't help to overblow the issues.

    EDIT: And to add to this.

    Restoring focus is absolutely a must. WTH would you use chudan when you get the resists and resource returns?

    POTL is our burst and needed, although hard to build it up on a good opponent so it is at risk of coming off. Still adds minor fracture though. Out only debuff

    Binding javelin does decent damage and CCs while toppling provides gap closer and off balance along with the stun

    Extended ritual is really important as templar does not have a uniquie defense and people do use DOTs. You can cleanse that delayed curse, defile,, fracture/breach, magicka steal and even other templar jesus beams.

    Biting jabs is still one of the best spammables in game.
    Edited by technohic on August 10, 2020 7:37PM
  • FrancisCrawford
    FrancisCrawford
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    I just healed a dungeon today equipping Shards, Reflective Light, HotD, Solar Prison (or whichever morph I use), Channeled Focus, and Radiant Glory. Radiant Glory is the only one that was unusual for me to run, but I kind of liked having it.

    When soloing I might run most of those same skills plus Sweeps, Solar Barrage and Crescent Sweep.
  • Everest_Lionheart
    Everest_Lionheart
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    6+ skills
    PvE solo build. Sweeps, vampires bane, channeled focus, blazing spear, solar barrage and solar disturbance ult. I have sweeps double barred because it’s my only heal. Sometimes I swap the backbar sweeps for ritual of retribution though. Have to slot wall of elements from destro line because of maelstrom staff, also need ele drain because solo player and I use channeled acceleration from psijic and degeneration from mages for the major sorcery and minor force buffs. Solo magplar still has a good identity.
  • Guthix_of_the_Green
    1. Solar barrage - 40% light attack buff + AoE pulse

    2. Reflective light(multi) - huge multi dot that does big direct damage

    3. Blazing spear (Shards) - Huge area direct aoe with minor dot+ restore synergy

    4. Cresent sweep ULTIMATE - low-cost, nice direct burst to minor dot
    BACKBAR
    1. Ritual of retribution - huge AOE damage + healing
    2. breathe of life - Big direct heal+ 2 other party memebrs
    3. Practice incantaion ULTIMATE


    I didnt realize i had 7 class abilities barred . But this is my main and all mob packs die with all the aoe


    " The trees, the earth, the sky, the waters; All play their part upon this land. May Guthix bring you balance. "
  • Danikat
    Danikat
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    6+ skills
    I use 6 templar skills, 3 on each bar.

    On my bow bar I've got Blazing Spear, Reflective Light and a Restoring Light skill...I think it's Ritual of Retribution but I'm not entirely sure. (I'm not logged in and I'm not very good at remembering the names.)

    On my dual wield bar I've got Biting Jabs, Power of Light and Breath of Life. I was using the Dawn's Wrath ultimate as well, but I've been experimenting with different options recently as well.

    I make builds based on the theme I have in mind for the character and pick skills which I think suite them, not what I'm told is currently popular. I made my character a templar because I wanted to use those skills, so I work them into whatever build I'm using. The only one I'd like to take out is Biting Jabs, because I'd rather have another dual wield skill, but it's very effective and pretty fun, if it was less glowy it'd be perfect.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • AcadianPaladin
    AcadianPaladin
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    6+ skills
    Magplar healer -

    Resto bar: Ext Ritual, Channeled Focus, Ritual of Rebirth.
    Destro bar: Shards, Reflective Light, Sweeps.
    Edited by AcadianPaladin on August 10, 2020 9:09PM
    PC NA(no Steam), PvE, mostly solo
  • AlnilamE
    AlnilamE
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    5 skills (you a lie or just trying out the class)
    I didn't realize this was a PvP thread, but anyway, on average, I have 5 skills on my Magplar and 5 on my Stamplar, depending on role.
    The Moot Councillor
  • Fur_like_snow
    Fur_like_snow
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    6+ skills
    If this is about the upcoming PvP test than yes Templar is gonna get boned and you’re gonna have to rethink your build. Normally I run 5-6 class skills on my stamplar.
    Edited by Fur_like_snow on August 10, 2020 9:18PM
  • Fischblut
    Fischblut
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    6+ skills
    2. Jabs is the only useful skill, cleanse is worthless but others can use it to cleanse rune is worthless as I am not going to stand in a small circle like that guy from Witcher 3 DLC

    "You a lie or just trying out the class" :D

    My stamplar uses:

    Power of the light, Binding Javelin, Biting Jabs
    Restoring Focus, Extended Ritual, Repentance, Remembrance ultimate

    And some stamplars also use Empowering Sweep ultimate, and Toppling Charge.
    2. How useful are those class skills

    Very useful.
    3. Do you feel identity

    Yes. I don't like nerfs and bad changes, like incoming AoE changes. But since 2018 and at the moment, my stamina templar is still my favourite character :)
  • nukk3r
    nukk3r
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    6+ skills
    PvE magplar DD, 8 skills. This is my dungeon setup:

    cx7DNS4.png
    MhoGPl9.png
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    6+ skills
    An end game PVE DPS rotation will use 6-7 skills on a magplar. Depends on my spammable. For 4 man, I use sweeps, so its 7 total.

    Sweeps,
    Purifying Light,
    Solar Barrage,
    Blazing Spear,
    Vampires Bane,
    Radiant Oppression
    Crescent Sweep.

    That's pretty much on par with most other magic classes. My DK uses 6. My NB uses 6-7, sorc probably uses the most, but that is because pets take two slots.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Feels like my templars are one of the classes which uses most class skills. While my stamsorc might as well had been the stamweaponskill class for ages.
    [Lie] Of course! I don't even worship Daedra!
  • Ratzkifal
    Ratzkifal
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    6+ skills
    Jabs, Rune, Extended Ritual, Repentance, Toppling Charge, Power of the Light.

    I used to use Javelin but they turned it from a knockback into a stun and since I already have a regular stun with toppling charge I switched that skill out.
    This Bosmer was tortured to death. There is nothing left to be done.
  • DocFrost72
    DocFrost72
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    5 skills (you a lie or just trying out the class)
    Solo stamplar.

    Front bar: Jabs, blood craze, power of the light, rearming trap (what is it now? barbed? lol), vigor, empowering sweep.

    back bar: restoring focus, poison inject, endless hail, ritual of retribution, repentance, balista.

    I voted 5 though, because I'll be removing ritual next patch except for situational fights (praxtin, ie)
  • West93
    West93
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    5 skills (you a lie or just trying out the class)
    Stamina templar 5 skills pvp

    1. Biting jabs
    2. Power of the light
    3. Toppling charge
    4. Rune focus
    5. Cleansing ritual

    Next patch might drop power of the light though.
  • West93
    West93
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    5 skills (you a lie or just trying out the class)
    LuxLunae wrote: »
    Ok first I want to know,

    1. How much class skills do you use
    2. How useful are those class skills
    3. Do you feel identity

    Now I realize I MIGHT BE THE OUTLIER HERE !!

    1. I use at max jabs cleanse and rune.
    2. Jabs is the only useful skill, cleanse is worthless but others can use it to cleanse rune is worthless as I am not going to stand in a small circle like that guy from Witcher 3 DLC
    3. Since I am changing to using Flurry and Mighty Chudan, 2 templar skills have become utterly worthless. Cleanse I shouldnt even bother with. Nobody is using DOT nowadays to kill and by the time I switch my bar and hit the cleanse the Sorc has already blown me to bits...

    So in a sense I am leaning towards being a no class bar templar as it might become more efficient than you know.. actually using the class skills....

    Speaking on the stamplar side...

    Rune gives you either magicka or stamina regen and quite a lot, it really helps with sustain and buff lasts 20seconds (used to last 8) you don't need to stand in rune circle, but sometimes its possible in pvp if you are kitting around a tree/rock and going back to same spot in circle.

    Why would you run chudan its ***, rune costs nothing and is a great major resolve skill. If you want more defense try out malubeth or even bloodspawn/trollking and engine guardian.

    Cleanse cost a lot but is not worthless.

    What I want for templar is I wish that for magplar darkflare could work like crystal frag (chance to proc it instant) and for stamplar to have a stamina based self heal (maybe a morph from hasty prayer that no one uses).
  • Lady_Sleepless
    Lady_Sleepless
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    I think for a few patches now templar has been one of the best classes for actually using class abilities.
  • Kalik_Gold
    Kalik_Gold
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    Stamplar - 5 skills
    Magplar - 6 / 7 skills
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • Joy_Division
    Joy_Division
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    Danksta wrote: »
    Imagine thinking you need to stand in the rune to get your resistance buffs and resource return.

    Hard to imagine it took ZoS years to address this.

    To the OP: Just wait to see your Templar skills during the no-AoE test!
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Everest_Lionheart
    Everest_Lionheart
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    6+ skills
    nukk3r wrote: »
    PvE magplar DD, 8 skills. This is my dungeon setup:

    cx7DNS4.png
    MhoGPl9.png

    What kind of numbers you doing with this? I’m looking to convert my magplar from solo to DPS for trials.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    6+ skills
    Danksta wrote: »
    Imagine thinking you need to stand in the rune to get your resistance buffs and resource return.

    Hard to imagine it took ZoS years to address this.

    To the OP: Just wait to see your Templar skills during the no-AoE test!

    @Joy_Division
    Long Live Wrobel's House!!!

    Not gonna lie, very excited for the AOE test. That said, my Templar is definitely going to sit this one out. haha
    Edited by Oreyn_Bearclaw on August 10, 2020 11:54PM
  • nukk3r
    nukk3r
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    6+ skills
    nukk3r wrote: »
    PvE magplar DD, 8 skills. This is my dungeon setup:

    cx7DNS4.png
    MhoGPl9.png

    What kind of numbers you doing with this? I’m looking to convert my magplar from solo to DPS for trials.

    This is more of a utility setup for my dungeon group. If a tank does a good job with stacking and immobilizing I use Mystic Orb instead of Timestop.

    I swapped HtD, Timestop and Barrier for Trap, Spell Symmetry and Meteor and got 60k, but i'm not really good at parsing. The main issue is sustain, so if the healer is slacking with orbs a heavy attack here and there won't hurt.
    Edited by nukk3r on August 11, 2020 12:05AM
  • Ri_Khan
    Ri_Khan
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    6+ skills
    I'll sweep y'ass too!
  • ArchMikem
    ArchMikem
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    5 skills (you a lie or just trying out the class)
    My MagPlar is a Healer, so I basically use most abilities BUT Jabs.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • sharquez
    sharquez
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    Did op have a stroke with this inarticulate mess of a post?

    Gapclose, Jabs, POTL/morphs, Ultis, execute, BOL, Cleanse, repentance

  • Everest_Lionheart
    Everest_Lionheart
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    6+ skills
    nukk3r wrote: »
    nukk3r wrote: »
    PvE magplar DD, 8 skills. This is my dungeon setup:

    cx7DNS4.png
    MhoGPl9.png

    What kind of numbers you doing with this? I’m looking to convert my magplar from solo to DPS for trials.

    This is more of a utility setup for my dungeon group. If a tank does a good job with stacking and immobilizing I use Mystic Orb instead of Timestop.

    I swapped HtD, Timestop and Barrier for Trap, Spell Symmetry and Meteor and got 60k, but i'm not really good at parsing. The main issue is sustain, so if the healer is slacking with orbs a heavy attack here and there won't hurt.

    I’ve been taking my solo magplar into normal DLC dungeons, non DLC vet dungeons and normal trials and it keeps up, but I need an extra gear for vet trials. Sitting at 42k because mine is a heavy AOE setup also running double lightning staves because it’s better for solo.

    Sustain is also my problem. Too much heavy attacking on long boss fights. That’s the trade for melting trash instantly I guess.
  • Reverb
    Reverb
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    6+ skills
    It depends. In pvp I use many class skills on both my Magplar and my Stamplar. On my magplar I have 7 class skills slotted right now.

    As a pve dps I think I usually have 5-6 class skills. As a pve healer I have 4, 5 when a nova is needed.

    Edit: Updated numbers. I somehow forgot to count Luminous Shards initially, despite that never coming off my bar.
    Edited by Reverb on August 11, 2020 1:00AM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Reverb
    Reverb
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    ✭✭✭✭✭
    6+ skills
    Danksta wrote: »
    Imagine thinking you need to stand in the rune to get your resistance buffs and resource return.

    Hard to imagine it took ZoS years to address this.

    To the OP: Just wait to see your Templar skills during the no-AoE test!

    I’m really not looking forward to it on my magplar. I think I’ll just take up fishing.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Salvas_Aren
    Salvas_Aren
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    6+ skills
    jabs, cleanse, rune, sphere, melting faces, ritual and ultimate healing ult, sometimes even a charge.

    and, as the titles says, how i have healed and rezzed in all possible circumstances, often healing people who hit 0 HP for a second, i regurlarly got called the OG necromancer, and im probably not alone. :D
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