kendellking_chaosb14_ESO wrote: »FangOfTheTwoMoons wrote: »amm7sb14_ESO wrote: »Grandchamp1989 wrote: »Tank main here...
Here's a quick rundown of reason's I've found as to why the tanks you play with suck:
1. They're fake tanks - look at their HP, it's the first giveaway. If they're below 30k health it's not a "tank" just another squishy dps who may or may not have a taunt on them.
2. DPS player absolutely REFUSE to let new tanks learn their craft. They pull the adds, pull the bosses, run infront of the tank and he's lucky if his "healer" isn't just another dd pulling everything leaving him to his own fate.
3. You WILL get blamed. You wipe, your team wipe especially on harder content. Doesn't matter if you're holding 2 bosses and 3 boss adds already, if another elite add spawn in during the fight and cleave your team mate you can be sure some angry kid somewhere in the world is screaming at his PC screen, blaming you for it.
4. You're a pack mule. Tank sets Suuuuuck, there's like two decent tank sets in the game (Yolna and Ebon) the rest is just you being a pack mule for the DPS players, slapping on medium and light armor on you like there's no tomorrow. Want to tank? How dare you wear something that'll increase the odds of you doing your job as a tank, be a pal and slap on something for the dps. Most people don't wanna pull up with that, it's not fun.
5. You're completely at the mercy of your DPS, wanna know frustration? Que up in a vet dungeon and get two DPS players on your team who barely pull 10k, you sit there for 45 minutes while each trash fight takes FOREVER. Again, who wants that when you can just create a DD and roll the dungeon in 10 minutes yourself...
Is the quality of tanks low? Yes! Is there good reasons for it? Absolutely.
So the next time you find a decent tank in your group, or one who's atleast trying... Don't be bad mannered, you just add to the problem.
#4 is me sooooo much.
I've got no problem with group support, in fact I enjoy it, it's a huge reason why I like tanking.
But theres a difference between group support, and just being expected to wear DPS sets that weaken the tank simply because the DPS dont want to wear it because a sustain set or hitting a synergy takes away from their parsing.
Sorry, but no way am I wearing Alkosh or Worm Cult as a tank. Not gonna feel even a little bit bad about it.
I will wear sets like Grave Guardian, Brands Of Imperium, Ebon, sets like that that boost the survivability of the group. I will wear sets like Akaviri Dragonguard to help with ult buff uptimes. Monster sets like Lord Warden, Symphony Of Blades, and I've been known to toss in a Thurvokun as well. I'll even wear a tanky damage boosting set like Yolna. But I'm tired of being told I'm a "selfish" tank because my group support isnt Alkosh or Worm Cult or Galenwe, or because sometimes I may even wear a set like Leeching to boost my own survivability and help me do my own job.
Look no further than your example #4 a to why I only tank with friends and guildies.
You say you enjoy supporting but won't wear sets that support your group because they arent "tank" sets. AY is a heavy set, should stam dps not wear it? Why would you make a dps deliberately lower their damage because you wont wear worm cult?
In all fairness if you and your group need the survivability then sure use it, but as you progress and become a better player your dps wont need those survivability sets as much and the best thing you could do in that situation is help increase their damage further. If your group is good and you still refuse to support them further by optimizing their dps that could be a little selfish of you.
Umm no I disagree here dps in this game is lazy why would you have a set that just buffs damage you’re setting tanks up to fail. Run that on a hard boss and die cause you’re not in Tank gear. Tanks are the only role that has to wear armor they get little to no benefit from. Healer sets grant bonuses triggered by healing which rewards your team for a thing you would have done anyways, healing the group.
As a tank you have to stack everything, debuff, buff damage with a 95-100% uptime and have a set that does nothing for you just cause DPS with not wear anything to keep them. Tanking is a support role but it’s not a life support role. If your tank has to focus that much on DPS why not just become one.
amm7sb14_ESO wrote: »kendellking_chaosb14_ESO wrote: »FangOfTheTwoMoons wrote: »amm7sb14_ESO wrote: »Grandchamp1989 wrote: »Tank main here...
Here's a quick rundown of reason's I've found as to why the tanks you play with suck:
1. They're fake tanks - look at their HP, it's the first giveaway. If they're below 30k health it's not a "tank" just another squishy dps who may or may not have a taunt on them.
2. DPS player absolutely REFUSE to let new tanks learn their craft. They pull the adds, pull the bosses, run infront of the tank and he's lucky if his "healer" isn't just another dd pulling everything leaving him to his own fate.
3. You WILL get blamed. You wipe, your team wipe especially on harder content. Doesn't matter if you're holding 2 bosses and 3 boss adds already, if another elite add spawn in during the fight and cleave your team mate you can be sure some angry kid somewhere in the world is screaming at his PC screen, blaming you for it.
4. You're a pack mule. Tank sets Suuuuuck, there's like two decent tank sets in the game (Yolna and Ebon) the rest is just you being a pack mule for the DPS players, slapping on medium and light armor on you like there's no tomorrow. Want to tank? How dare you wear something that'll increase the odds of you doing your job as a tank, be a pal and slap on something for the dps. Most people don't wanna pull up with that, it's not fun.
5. You're completely at the mercy of your DPS, wanna know frustration? Que up in a vet dungeon and get two DPS players on your team who barely pull 10k, you sit there for 45 minutes while each trash fight takes FOREVER. Again, who wants that when you can just create a DD and roll the dungeon in 10 minutes yourself...
Is the quality of tanks low? Yes! Is there good reasons for it? Absolutely.
So the next time you find a decent tank in your group, or one who's atleast trying... Don't be bad mannered, you just add to the problem.
#4 is me sooooo much.
I've got no problem with group support, in fact I enjoy it, it's a huge reason why I like tanking.
But theres a difference between group support, and just being expected to wear DPS sets that weaken the tank simply because the DPS dont want to wear it because a sustain set or hitting a synergy takes away from their parsing.
Sorry, but no way am I wearing Alkosh or Worm Cult as a tank. Not gonna feel even a little bit bad about it.
I will wear sets like Grave Guardian, Brands Of Imperium, Ebon, sets like that that boost the survivability of the group. I will wear sets like Akaviri Dragonguard to help with ult buff uptimes. Monster sets like Lord Warden, Symphony Of Blades, and I've been known to toss in a Thurvokun as well. I'll even wear a tanky damage boosting set like Yolna. But I'm tired of being told I'm a "selfish" tank because my group support isnt Alkosh or Worm Cult or Galenwe, or because sometimes I may even wear a set like Leeching to boost my own survivability and help me do my own job.
Look no further than your example #4 a to why I only tank with friends and guildies.
You say you enjoy supporting but won't wear sets that support your group because they arent "tank" sets. AY is a heavy set, should stam dps not wear it? Why would you make a dps deliberately lower their damage because you wont wear worm cult?
In all fairness if you and your group need the survivability then sure use it, but as you progress and become a better player your dps wont need those survivability sets as much and the best thing you could do in that situation is help increase their damage further. If your group is good and you still refuse to support them further by optimizing their dps that could be a little selfish of you.
Umm no I disagree here dps in this game is lazy why would you have a set that just buffs damage you’re setting tanks up to fail. Run that on a hard boss and die cause you’re not in Tank gear. Tanks are the only role that has to wear armor they get little to no benefit from. Healer sets grant bonuses triggered by healing which rewards your team for a thing you would have done anyways, healing the group.
As a tank you have to stack everything, debuff, buff damage with a 95-100% uptime and have a set that does nothing for you just cause DPS with not wear anything to keep them. Tanking is a support role but it’s not a life support role. If your tank has to focus that much on DPS why not just become one.
And if DPS need that much support in order to deal necessary damage, then maybe its the dps holding the group back, not the tank's choice of support gear.
If DD's need tanks to not tank in order for them to be effective, then the DD's need to rethink their own individual viability.
CallumTheClot wrote: »This is the first thread and the first group of pp i've ever heard use the phrase "fake dps".
Not everyone is good at the game, they still want to complete vet content.
If you queue for a pug dng, you might get one or even two of those "filthy peasants, with there less than optimal dps".
How about helping them, and living up to this communities' reputation?
kendellking_chaosb14_ESO wrote: »As a vet player from beta I have a tank in each class just to shake things up and well tanking in the game sucks.
Tank life is trash sets that buff other players health cause they can’t be bothered. Sets that adds dps. Damage buffing sets and powers are boring your whole is buff, stack mobs, hold the boss, Rez they people that are mad at you cause they stood in red and dyed.
You don’t have to build for the fight just be a DK with max health food buff, heavy armor with One Hand and Shield will get you pass most content. Like everything it has it moments but being a DD or healer is just more fun.
Tanks are just an extension to DD’s buff bar. It’s the least fun role in the group. Lightning Staff is your buff bar so you drop Wall. Two handed adds more to tank builds, ice lets you block with magic but no lightning is BiS.
p_tsakirisb16_ESO wrote: »Winter's Respite if you are a DK is good in addition to Leeching since this class suffers from Magicka
CallumTheClot wrote: »This is the first thread and the first group of pp i've ever heard use the phrase "fake dps".
Not everyone is good at the game, they still want to complete vet content.
If you queue for a pug dng, you might get one or even two of those "filthy peasants, with there less than optimal dps".
How about helping them, and living up to this communities' reputation?
The last time a DD in a PUG told me I need to do more DPS with my tank was the last time I tanked for a PUG.
BTW, the next boss fight, I did not Buff the Group or Debuff the Boss and they learned real quick what a Tank does for the Group. Still blamed me for the lack of DPS.
p_tsakirisb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »As a vet player from beta I have a tank in each class just to shake things up and well tanking in the game sucks.
Tank life is trash sets that buff other players health cause they can’t be bothered. Sets that adds dps. Damage buffing sets and powers are boring your whole is buff, stack mobs, hold the boss, Rez they people that are mad at you cause they stood in red and dyed.
You don’t have to build for the fight just be a DK with max health food buff, heavy armor with One Hand and Shield will get you pass most content. Like everything it has it moments but being a DD or healer is just more fun.
Tanks are just an extension to DD’s buff bar. It’s the least fun role in the group. Lightning Staff is your buff bar so you drop Wall. Two handed adds more to tank builds, ice lets you block with magic but no lightning is BiS.
a) Don't use builds from the likes of Alcast. They are not for PUGs or general use. They are for specific set groups he plays with.
b) There are dozens of tank sets that benefit the tank and are not just a buffbot. Leeching Plate* , especially post U27, is an amazing set for tanks, pair it with Beekeeper or Brands of Imperium (especially post U27). If you want to do damage, you can always switch to second damage set. Winter's Respite if you are a DK is good in addition to Leeching since this class suffers from Magicka
c) I do not get the lighting (started as Ice staff) staff bs over 18 months now. None complains why 4 of my tanks using still S&B x 2 the 5th bow. Everyone over penetrates these days either way and can use 2H with Carve and Perfected Titanic Cleave to apply the dot if you do not want bow or staff and boost the damage paired with Perfected Puncturing Remedy and no mask to boost protection.
Choices are pretty ulimited for tanks tbh if you want to play as a tank and not a buffbot.
*forgot the name of another set that is brought at same level at LP with U27.
baltic1284 wrote: »Scion_of_Yggdrasil wrote: »The scarcely seen winged-unicorn of a decent PUG tank does exist, I've stumbled on a few--yes they are rare, rarer than naturally occurring astatine, but they are out there, and when you find one, friend them immediately!
... invite to guild immediately lolWildberryjack wrote: »Shortage of good tanks and heals for PUGs is an issue in most games. But the reason there is a shortage is because they are blamed for everything that goes wrong and treated like crap. Who would want to put up with that? So they only run with friends and guildies and PUGs are left with people who really do not know how to play tank or heal and are just winging it.
As a healer, I can attest. When someone blames me for their death (not rolling out of mob or aoe, not blocking boss hits, etc.) I won't heal them the rest of the dungeon. I will go out of my way to heal literally everyone else except them. After they die a few more times, I will start healing them again they either realize how much you actually were healing, or leave angrily, to which I say "good riddance."
This doesn't help the player that is tanking don't get me wrong blaming you for there death isn't right but purposely going out of your way to make the player feel unwanted cause he died isn't right either.
At the same time though, there are plenty of "bad" tanks, in the sense of being squishy. Otherwise, they pull agro, stun mobs, etc. Maybe solo players, not invested in HP or heavy armor, stressing out their healer? Which.... is the other problem. Not only do we have fake/bad tanks, but we also have fake/bad healers. Its a bad time for all lol.
This happened cause they nerfed the Tank based player to such a point that we cant even tank right anymore cause no matter what happens the tanks get blamed then nerfed then cant help the team then get blamed for something and it starts all over again. You want tanks to tank then stop that [rocess.
amm7sb14_ESO wrote: »p_tsakirisb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »As a vet player from beta I have a tank in each class just to shake things up and well tanking in the game sucks.
Tank life is trash sets that buff other players health cause they can’t be bothered. Sets that adds dps. Damage buffing sets and powers are boring your whole is buff, stack mobs, hold the boss, Rez they people that are mad at you cause they stood in red and dyed.
You don’t have to build for the fight just be a DK with max health food buff, heavy armor with One Hand and Shield will get you pass most content. Like everything it has it moments but being a DD or healer is just more fun.
Tanks are just an extension to DD’s buff bar. It’s the least fun role in the group. Lightning Staff is your buff bar so you drop Wall. Two handed adds more to tank builds, ice lets you block with magic but no lightning is BiS.
a) Don't use builds from the likes of Alcast. They are not for PUGs or general use. They are for specific set groups he plays with.
b) There are dozens of tank sets that benefit the tank and are not just a buffbot. Leeching Plate* , especially post U27, is an amazing set for tanks, pair it with Beekeeper or Brands of Imperium (especially post U27). If you want to do damage, you can always switch to second damage set. Winter's Respite if you are a DK is good in addition to Leeching since this class suffers from Magicka
c) I do not get the lighting (started as Ice staff) staff bs over 18 months now. None complains why 4 of my tanks using still S&B x 2 the 5th bow. Everyone over penetrates these days either way and can use 2H with Carve and Perfected Titanic Cleave to apply the dot if you do not want bow or staff and boost the damage paired with Perfected Puncturing Remedy and no mask to boost protection.
Choices are pretty ulimited for tanks tbh if you want to play as a tank and not a buffbot.
*forgot the name of another set that is brought at same level at LP with U27.
Leeching is a great set, but it's considered a "selfish set", so DD's don't want us tanks to wear it because it does nothing for them. Us tanks that roll that are often not wanting.
Brands of Imperium is another great set I use on one of my tanks. I also like sets like Grave Guardian that help with group resistances, but because those sets don't buff damage, tanks aren't supposed to wear them.
Tanks are told to only run *damage* boosting sets, i.e. Yolna / Galenwe / Alkosh / Worm Cult (2 of those aren't even tank sets but we are supposed to wear them) because those are the only buffs that DD's approve of.
Wearing resistance boosting sets like Imperium or Grave Guardian are looked down upon, and wearing anything that actually gives the tank health and survivability like Leeching is just outright forbidden.
^ and now you know why I refuse to PUG or tank for literally anyone outside of my own group.
Grandchamp1989 wrote: »amm7sb14_ESO wrote: »p_tsakirisb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »As a vet player from beta I have a tank in each class just to shake things up and well tanking in the game sucks.
Tank life is trash sets that buff other players health cause they can’t be bothered. Sets that adds dps. Damage buffing sets and powers are boring your whole is buff, stack mobs, hold the boss, Rez they people that are mad at you cause they stood in red and dyed.
You don’t have to build for the fight just be a DK with max health food buff, heavy armor with One Hand and Shield will get you pass most content. Like everything it has it moments but being a DD or healer is just more fun.
Tanks are just an extension to DD’s buff bar. It’s the least fun role in the group. Lightning Staff is your buff bar so you drop Wall. Two handed adds more to tank builds, ice lets you block with magic but no lightning is BiS.
a) Don't use builds from the likes of Alcast. They are not for PUGs or general use. They are for specific set groups he plays with.
b) There are dozens of tank sets that benefit the tank and are not just a buffbot. Leeching Plate* , especially post U27, is an amazing set for tanks, pair it with Beekeeper or Brands of Imperium (especially post U27). If you want to do damage, you can always switch to second damage set. Winter's Respite if you are a DK is good in addition to Leeching since this class suffers from Magicka
c) I do not get the lighting (started as Ice staff) staff bs over 18 months now. None complains why 4 of my tanks using still S&B x 2 the 5th bow. Everyone over penetrates these days either way and can use 2H with Carve and Perfected Titanic Cleave to apply the dot if you do not want bow or staff and boost the damage paired with Perfected Puncturing Remedy and no mask to boost protection.
Choices are pretty ulimited for tanks tbh if you want to play as a tank and not a buffbot.
*forgot the name of another set that is brought at same level at LP with U27.
Leeching is a great set, but it's considered a "selfish set", so DD's don't want us tanks to wear it because it does nothing for them. Us tanks that roll that are often not wanting.
Brands of Imperium is another great set I use on one of my tanks. I also like sets like Grave Guardian that help with group resistances, but because those sets don't buff damage, tanks aren't supposed to wear them.
Tanks are told to only run *damage* boosting sets, i.e. Yolna / Galenwe / Alkosh / Worm Cult (2 of those aren't even tank sets but we are supposed to wear them) because those are the only buffs that DD's approve of.
Wearing resistance boosting sets like Imperium or Grave Guardian are looked down upon, and wearing anything that actually gives the tank health and survivability like Leeching is just outright forbidden.
^ and now you know why I refuse to PUG or tank for literally anyone outside of my own group.
I so agree. I pug too because I refuse to let other people dictate how I should tank and treat me a like pack mule.
This is Alkosh:
(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon Damage
(5 items) When you activate a synergy, you send a shockwave from your position that deals 1720 Physical Damage and an additional 12040 Physical Damage over 10 seconds. Reduces the Physical Resistance and Spell Resistance of any enemy hit by 3010 for 10 seconds.
Literally not a SINGLE bonus is useful for the tank. not ONE.
Everything boost damage, and your tank pulls maybe 2k damage.
It's only to become a debuff bot.
Add to that when they want you in Symphony aswell and possibly Yolna or Ebon with crusher backbar.
Oh, and be a pal and slap on War Horn ulti too, we need to boost the DPS further.
DOesn't matter if you need Barrier in a rough fight.
GO ahead and take the setup to a PUG.
Doesn't matter if you boost the damage of the group by 20%
20% of crap damage is still crap...
For that reason I focus on my own survival because in the end, if my tank goes down I'm the one they blame in the end anyway.
amm7sb14_ESO wrote: »Grandchamp1989 wrote: »amm7sb14_ESO wrote: »p_tsakirisb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »As a vet player from beta I have a tank in each class just to shake things up and well tanking in the game sucks.
Tank life is trash sets that buff other players health cause they can’t be bothered. Sets that adds dps. Damage buffing sets and powers are boring your whole is buff, stack mobs, hold the boss, Rez they people that are mad at you cause they stood in red and dyed.
You don’t have to build for the fight just be a DK with max health food buff, heavy armor with One Hand and Shield will get you pass most content. Like everything it has it moments but being a DD or healer is just more fun.
Tanks are just an extension to DD’s buff bar. It’s the least fun role in the group. Lightning Staff is your buff bar so you drop Wall. Two handed adds more to tank builds, ice lets you block with magic but no lightning is BiS.
a) Don't use builds from the likes of Alcast. They are not for PUGs or general use. They are for specific set groups he plays with.
b) There are dozens of tank sets that benefit the tank and are not just a buffbot. Leeching Plate* , especially post U27, is an amazing set for tanks, pair it with Beekeeper or Brands of Imperium (especially post U27). If you want to do damage, you can always switch to second damage set. Winter's Respite if you are a DK is good in addition to Leeching since this class suffers from Magicka
c) I do not get the lighting (started as Ice staff) staff bs over 18 months now. None complains why 4 of my tanks using still S&B x 2 the 5th bow. Everyone over penetrates these days either way and can use 2H with Carve and Perfected Titanic Cleave to apply the dot if you do not want bow or staff and boost the damage paired with Perfected Puncturing Remedy and no mask to boost protection.
Choices are pretty ulimited for tanks tbh if you want to play as a tank and not a buffbot.
*forgot the name of another set that is brought at same level at LP with U27.
Leeching is a great set, but it's considered a "selfish set", so DD's don't want us tanks to wear it because it does nothing for them. Us tanks that roll that are often not wanting.
Brands of Imperium is another great set I use on one of my tanks. I also like sets like Grave Guardian that help with group resistances, but because those sets don't buff damage, tanks aren't supposed to wear them.
Tanks are told to only run *damage* boosting sets, i.e. Yolna / Galenwe / Alkosh / Worm Cult (2 of those aren't even tank sets but we are supposed to wear them) because those are the only buffs that DD's approve of.
Wearing resistance boosting sets like Imperium or Grave Guardian are looked down upon, and wearing anything that actually gives the tank health and survivability like Leeching is just outright forbidden.
^ and now you know why I refuse to PUG or tank for literally anyone outside of my own group.
I so agree. I pug too because I refuse to let other people dictate how I should tank and treat me a like pack mule.
This is Alkosh:
(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon Damage
(5 items) When you activate a synergy, you send a shockwave from your position that deals 1720 Physical Damage and an additional 12040 Physical Damage over 10 seconds. Reduces the Physical Resistance and Spell Resistance of any enemy hit by 3010 for 10 seconds.
Literally not a SINGLE bonus is useful for the tank. not ONE.
Everything boost damage, and your tank pulls maybe 2k damage.
It's only to become a debuff bot.
Add to that when they want you in Symphony aswell and possibly Yolna or Ebon with crusher backbar.
Oh, and be a pal and slap on War Horn ulti too, we need to boost the DPS further.
DOesn't matter if you need Barrier in a rough fight.
GO ahead and take the setup to a PUG.
Doesn't matter if you boost the damage of the group by 20%
20% of crap damage is still crap...
For that reason I focus on my own survival because in the end, if my tank goes down I'm the one they blame in the end anyway.
I'm very lucky. My guild has a "play as you wish" philosophy, we don't impose gear or skill requirements for trials (and don't even have level requirements for normal trials), our guild leader is 100% against guild requirements, and my raid leader / mentor tank - who is a grizzled trial vet tank - is in agreement with me in our absolute rejection of Alkosh on tanks, let's us roll how we want to (as long as we are actually performing our role), *TEACHES* us much and ways to improve - suggestions, not demands or requirements - and has a trial motto of "we win together or we lose together, but we do it together".
"Working as a team" =/= "adhering to arbitrary and unnecessary set and skill requirements". We work as a team very well, albeit sometimes a bit rag tag at times, but that just makes it more fun, and more meaningful when we do overcome and win.
*oddly enough, the lack of demands on what sets I wear and what skills I bar make me far more likely to actually want to roll with those sets and skills, because the group is respectful of me and my intentional character design, and so I'm far more likely to return that respect and slap on some "meta" sets or slot different skills if it is needed. So I'm already collecting gear and leveling skills that I normally wouldn't use because I am willing to have them on hand if necessary for a group that's shown me and my playstyle respect.
Grandchamp1989 wrote: »amm7sb14_ESO wrote: »Grandchamp1989 wrote: »amm7sb14_ESO wrote: »p_tsakirisb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »As a vet player from beta I have a tank in each class just to shake things up and well tanking in the game sucks.
Tank life is trash sets that buff other players health cause they can’t be bothered. Sets that adds dps. Damage buffing sets and powers are boring your whole is buff, stack mobs, hold the boss, Rez they people that are mad at you cause they stood in red and dyed.
You don’t have to build for the fight just be a DK with max health food buff, heavy armor with One Hand and Shield will get you pass most content. Like everything it has it moments but being a DD or healer is just more fun.
Tanks are just an extension to DD’s buff bar. It’s the least fun role in the group. Lightning Staff is your buff bar so you drop Wall. Two handed adds more to tank builds, ice lets you block with magic but no lightning is BiS.
a) Don't use builds from the likes of Alcast. They are not for PUGs or general use. They are for specific set groups he plays with.
b) There are dozens of tank sets that benefit the tank and are not just a buffbot. Leeching Plate* , especially post U27, is an amazing set for tanks, pair it with Beekeeper or Brands of Imperium (especially post U27). If you want to do damage, you can always switch to second damage set. Winter's Respite if you are a DK is good in addition to Leeching since this class suffers from Magicka
c) I do not get the lighting (started as Ice staff) staff bs over 18 months now. None complains why 4 of my tanks using still S&B x 2 the 5th bow. Everyone over penetrates these days either way and can use 2H with Carve and Perfected Titanic Cleave to apply the dot if you do not want bow or staff and boost the damage paired with Perfected Puncturing Remedy and no mask to boost protection.
Choices are pretty ulimited for tanks tbh if you want to play as a tank and not a buffbot.
*forgot the name of another set that is brought at same level at LP with U27.
Leeching is a great set, but it's considered a "selfish set", so DD's don't want us tanks to wear it because it does nothing for them. Us tanks that roll that are often not wanting.
Brands of Imperium is another great set I use on one of my tanks. I also like sets like Grave Guardian that help with group resistances, but because those sets don't buff damage, tanks aren't supposed to wear them.
Tanks are told to only run *damage* boosting sets, i.e. Yolna / Galenwe / Alkosh / Worm Cult (2 of those aren't even tank sets but we are supposed to wear them) because those are the only buffs that DD's approve of.
Wearing resistance boosting sets like Imperium or Grave Guardian are looked down upon, and wearing anything that actually gives the tank health and survivability like Leeching is just outright forbidden.
^ and now you know why I refuse to PUG or tank for literally anyone outside of my own group.
I so agree. I pug too because I refuse to let other people dictate how I should tank and treat me a like pack mule.
This is Alkosh:
(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon Damage
(5 items) When you activate a synergy, you send a shockwave from your position that deals 1720 Physical Damage and an additional 12040 Physical Damage over 10 seconds. Reduces the Physical Resistance and Spell Resistance of any enemy hit by 3010 for 10 seconds.
Literally not a SINGLE bonus is useful for the tank. not ONE.
Everything boost damage, and your tank pulls maybe 2k damage.
It's only to become a debuff bot.
Add to that when they want you in Symphony aswell and possibly Yolna or Ebon with crusher backbar.
Oh, and be a pal and slap on War Horn ulti too, we need to boost the DPS further.
DOesn't matter if you need Barrier in a rough fight.
GO ahead and take the setup to a PUG.
Doesn't matter if you boost the damage of the group by 20%
20% of crap damage is still crap...
For that reason I focus on my own survival because in the end, if my tank goes down I'm the one they blame in the end anyway.
I'm very lucky. My guild has a "play as you wish" philosophy, we don't impose gear or skill requirements for trials (and don't even have level requirements for normal trials), our guild leader is 100% against guild requirements, and my raid leader / mentor tank - who is a grizzled trial vet tank - is in agreement with me in our absolute rejection of Alkosh on tanks, let's us roll how we want to (as long as we are actually performing our role), *TEACHES* us much and ways to improve - suggestions, not demands or requirements - and has a trial motto of "we win together or we lose together, but we do it together".
"Working as a team" =/= "adhering to arbitrary and unnecessary set and skill requirements". We work as a team very well, albeit sometimes a bit rag tag at times, but that just makes it more fun, and more meaningful when we do overcome and win.
*oddly enough, the lack of demands on what sets I wear and what skills I bar make me far more likely to actually want to roll with those sets and skills, because the group is respectful of me and my intentional character design, and so I'm far more likely to return that respect and slap on some "meta" sets or slot different skills if it is needed. So I'm already collecting gear and leveling skills that I normally wouldn't use because I am willing to have them on hand if necessary for a group that's shown me and my playstyle respect.
That's awesome man! Are you on PC EU and need new members? lolol
But yeah, people are reaal busy noses. Mind your own gear and rotation mate, it's not VCloudrest +3 HM ultra hardcore relax man.
FangOfTheTwoMoons wrote: »If you're a good Tank your Tanking speaks for itself. Good players can recognize when the Tank is doing their job. Unfortunately it sounds like you ran into some toxic players.
Pink_Pixie wrote: »However, I feel healers and tanks (the real kind) get the short end of the stick, being blamed for this and that, yet it's always the dps that is the cause. I play dps, and yes, I make mistakes and those mistakes are my own, it's not the fault of the tank or healer.