Maintenance for the week of February 23:
· [IN PROGRESS] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [IN PROGRESS] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

I went AFK for a while at the Dragonguard Sanctum chest, and ...

  • xaraan
    xaraan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dusk_Coven wrote: »
    Maybe they don't feel it's a priority because it's not a bug per se but player negligence.

    They should b/c it didn't used to be a problem. Started after they began tinkering with making combat pets unkillable in certain situations. Definitely a coding issue and needs to be addressed. It's been a problem for far too long.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • JamieAubrey
    JamieAubrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    If someone making an addon can code it so when you do writs your pets vanish ( I know it works with sorc pets not sure about others ) then it can't be hard for ZOS to do the same

  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Salix_alba wrote: »
    they need to code exclusion zones like 5-10 feet around crafting stations, wayshrines and that tiny treasure chest in the dg sanctum that summoned pets will not approach

    A long time ago it was suggested that banks be coded like "water" so that all the pets would not manifest. This would be good for crafting stations, chests and nodes too.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Salix_alba
    Salix_alba
    ✭✭✭✭
    A bit of a side topic I encounter a bug where every few hours I come across someones pet or assistant that is solid like an npc. And not only cant you walk right through them but they push you out of the way when doing things at stations or fishing like an npc might, more often than not its the bankers but also the bears on rarer occasions anyone else had this happen?
  • joerginger
    joerginger
    ✭✭✭✭✭
    Stahlor wrote: »
    Very easy solution!
    Fine and bounty for any pet in cities.

    You're thinking too small. The only possible solution can be instant account deletion upon even considering of thinking of approaching a city, of course.
  • xXMeowMeowXx
    xXMeowMeowXx
    ✭✭✭✭✭
    They should allow guild halls to have all the crafting stations and....Oh :o
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hmm... I think the writ crafting addon can automatically desummon your pets when you activate a crafting station.

    I keep wondering when that guy is going to get banned, or at least talked to, by ZOS.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • ElvenOverlord
    ElvenOverlord
    ✭✭✭✭
    vibeborn wrote: »
    Oh I hope they'll do something about it. I remember having to talk to an NPC who had decided to sit directly in my bear's belly and the slow moving animal didn't move until I was a good few meters away. So sometimes the bear annoys the wardens too

    A simple dismiss button or something would be nice

    You can unsummon it by going under your character sheet, scrolling down to the active effects, and remove it from there.

    To much work.
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dusk_Coven wrote: »
    All they need is a few wardens at each undaunted NPC for about 3 days straight and ZOS might actually do something about this issue. It's only a minor issue because someone hasn't decided to basically DDOS certain NPC's in the game yet.

    Someone "sniped" your regular kiosk? Have a few bears afk there.
    Want to shut down the anniversary event? A few bears on the chef NPC that gives the cake.
    Park a bear on the 100k coin in Solitude just for kicks so people can't pick up the lead.

    These are all things that can be done currently due to the disastrous way bears block interactions. ZOS, wake up and fix the issue before it becomes a much larger issue.

    For these unlikely situations, I'd actually rather see the players reported and banned. Players like that can find other ways to grief people, not just roll wardens and summon their bears.

    While I have absolutely no sympathy with wardens and their bears at all, there is no way to prove they are deliberately trolling any more than the original example given here. For all we know, a person blocking the dragonguard coffer is trolling on purpose. Someone blocking the Solitude lead might just be AFK eating dinner. We don't know for sure.

    This entire issue is on ZOS. Yes players can abuse the system, but this is a situation where ZOS should code it such that players can't do that. Seems simple enough to me. There is a system in the game that allows players to grief others on a massive scale and the only thing stopping it is the honor system. That will only last for so long.
  • ddgsodium
    ddgsodium
    ✭✭✭
    Dusk_Coven wrote: »
    All they need is a few wardens at each undaunted NPC for about 3 days straight and ZOS might actually do something about this issue. It's only a minor issue because someone hasn't decided to basically DDOS certain NPC's in the game yet.

    Someone "sniped" your regular kiosk? Have a few bears afk there.
    Want to shut down the anniversary event? A few bears on the chef NPC that gives the cake.
    Park a bear on the 100k coin in Solitude just for kicks so people can't pick up the lead.

    These are all things that can be done currently due to the disastrous way bears block interactions. ZOS, wake up and fix the issue before it becomes a much larger issue.

    For these unlikely situations, I'd actually rather see the players reported and banned. Players like that can find other ways to grief people, not just roll wardens and summon their bears.

    While I have absolutely no sympathy with wardens and their bears at all, there is no way to prove they are deliberately trolling any more than the original example given here. For all we know, a person blocking the dragonguard coffer is trolling on purpose. Someone blocking the Solitude lead might just be AFK eating dinner. We don't know for sure.

    This entire issue is on ZOS. Yes players can abuse the system, but this is a situation where ZOS should code it such that players can't do that. Seems simple enough to me. There is a system in the game that allows players to grief others on a massive scale and the only thing stopping it is the honor system. That will only last for so long.

    @redspecter23 I was not trolling. I was standing on top of the chest, and I had no idea the bear would stand on top of me.
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    Hahaha, oh that's unfortunate.

    Hey, guys, did you know assistants can be a problem, too? A couple of times I've stepped into the little Rimmen bank and found an Ezabi sitting at the door. For some reason, she sticks right to it, and for some reason, if you spawn through the door next to her, you get stuck, too. Can't go in, can't go back. I ported to my house to escape! So if I have one of the cats out and I step into a building I always try to make sure they're nowhere near the door.

    It's kinda weird to summon your personal banker in the bank :D What's the point?

    It's the banking meta.
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    ddgsodium wrote: »
    Dusk_Coven wrote: »
    All they need is a few wardens at each undaunted NPC for about 3 days straight and ZOS might actually do something about this issue. It's only a minor issue because someone hasn't decided to basically DDOS certain NPC's in the game yet.

    Someone "sniped" your regular kiosk? Have a few bears afk there.
    Want to shut down the anniversary event? A few bears on the chef NPC that gives the cake.
    Park a bear on the 100k coin in Solitude just for kicks so people can't pick up the lead.

    These are all things that can be done currently due to the disastrous way bears block interactions. ZOS, wake up and fix the issue before it becomes a much larger issue.

    For these unlikely situations, I'd actually rather see the players reported and banned. Players like that can find other ways to grief people, not just roll wardens and summon their bears.

    While I have absolutely no sympathy with wardens and their bears at all, there is no way to prove they are deliberately trolling any more than the original example given here. For all we know, a person blocking the dragonguard coffer is trolling on purpose. Someone blocking the Solitude lead might just be AFK eating dinner. We don't know for sure.

    This entire issue is on ZOS. Yes players can abuse the system, but this is a situation where ZOS should code it such that players can't do that. Seems simple enough to me. There is a system in the game that allows players to grief others on a massive scale and the only thing stopping it is the honor system. That will only last for so long.

    @redspecter23 I was not trolling. I was standing on top of the chest, and I had no idea the bear would stand on top of me.

    Oh, I understand. My point was that those around you didn't know that. From their point of view, you may have been doing it on purpose. If ZOS were to hand out bans to people with bears blocking interactions, they would most certainly also hit people that are not purposely trying to be annoying. It's on ZOS to fix the core issue instead of going on a banning witchhunt for an issue they have caused and has been present for years waiting for people to abuse it.
  • Fischblut
    Fischblut
    ✭✭✭✭✭
    ✭✭
    A bit of a side topic I encounter a bug where every few hours I come across someones pet or assistant that is solid like an npc. And not only cant you walk right through them but they push you out of the way when doing things at stations or fishing like an npc might, more often than not its the bankers but also the bears on rarer occasions anyone else had this happen?

    Yes, sometimes it happens and is also very annoying :/ Also some cosmetic pets have collision from time to time (I reported them as bugs in game long time ago). And I never had it happen with my own assistants/pets for some reason - only if they are someone else's, they can have collision for other players.

    I don't understand how combat pet problems are still not adressed all this time... If developers would just play the game normally, they would see how much inconvenience these pets give.
    Nowadays my only combat pet is Storm Atronach ultimate. Even it provoked my rage in IC few times, when it would block the mobs I killed from being looted... I wanted to kill my own Atronach those times :|

    When I used permanent pets, I was always responsible pet owner - removing pets when entering cities/wayshrines/quest givers etc.
  • EmEm_Oh
    EmEm_Oh
    ✭✭✭✭✭
    Make the bear killable around crafting stations.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    This entire issue is on ZOS. Yes players can abuse the system, but this is a situation where ZOS should code it such that players can't do that. Seems simple enough to me. There is a system in the game that allows players to grief others on a massive scale and the only thing stopping it is the honor system. That will only last for so long.

    I would not assume that.

    First, I think reporting players right now is a wasted effort. The (apparently) lone ToS guy who is responsible for everything from bots to harassment is a little busy, thanks to this ongoing pandemic. I am sure that he, or she, will get to reports sometime in the next couple of years. Meanwhile, the unofficial response is to just put those players on ignore. I also recommend using white out on your monitor or TV to cover them up so you don't seem. If that seems too low tech, invest in a pair of Joo Janta 200 Super-Chromatic Peril Sensitive Sunglasses. :smile:

    Second, there are already systems in the game that allow people to troll other players and interfere with their game play. Reporting them does not seem to work (see above), and so they are free to do as they please, and have been for a very long time.

    ZOS may intend to fix this stuff, but they are terribly slow. Waiting for ZOS to do something specific is like waiting for a bus that may never come. :smile:
    ddgsodium wrote: »
    I was not trolling. I was standing on top of the chest, and I had no idea the bear would stand on top of me.

    Oh, yeah. Fraidy Bear will do that. They all tend to want to do that, but Fraidy Bear is the best at it.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    They should allow guild halls to have all the crafting stations and....Oh :o

    You cannot do daily writs in your guild house.
    mairwen85 wrote: »
    Hahaha, oh that's unfortunate.

    Hey, guys, did you know assistants can be a problem, too? A couple of times I've stepped into the little Rimmen bank and found an Ezabi sitting at the door. For some reason, she sticks right to it, and for some reason, if you spawn through the door next to her, you get stuck, too. Can't go in, can't go back. I ported to my house to escape! So if I have one of the cats out and I step into a building I always try to make sure they're nowhere near the door.

    It's kinda weird to summon your personal banker in the bank :D What's the point?

    It's the banking meta.

    Ah, like double warhorn? :D
    Edited by LadyNalcarya on July 12, 2020 3:14PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    Dusk_Coven wrote: »
    All they need is a few wardens at each undaunted NPC for about 3 days straight and ZOS might actually do something about this issue. It's only a minor issue because someone hasn't decided to basically DDOS certain NPC's in the game yet.

    Someone "sniped" your regular kiosk? Have a few bears afk there.
    Want to shut down the anniversary event? A few bears on the chef NPC that gives the cake.
    Park a bear on the 100k coin in Solitude just for kicks so people can't pick up the lead.

    These are all things that can be done currently due to the disastrous way bears block interactions. ZOS, wake up and fix the issue before it becomes a much larger issue.

    For these unlikely situations, I'd actually rather see the players reported and banned. Players like that can find other ways to grief people, not just roll wardens and summon their bears.

    While I have absolutely no sympathy with wardens and their bears at all, there is no way to prove they are deliberately trolling any more than the original example given here. For all we know, a person blocking the dragonguard coffer is trolling on purpose. Someone blocking the Solitude lead might just be AFK eating dinner. We don't know for sure.

    This entire issue is on ZOS. Yes players can abuse the system, but this is a situation where ZOS should code it such that players can't do that. Seems simple enough to me. There is a system in the game that allows players to grief others on a massive scale and the only thing stopping it is the honor system. That will only last for so long.

    Yes and no.
    A couple mins? Sure. A long time? Maybe a cutoff after which they don't really care if it were intentional or not. You just get a suspension regardless, for obstructing gameplay.

    It's like speeding. Don't care if you "accidentally" speeded or intentionally. The fact is you did and it was measurable. So you get a ticket. Want to appeal because of special circumstances? Talk to the judge -- but for right now, the speed radar camera issues you a ticket.
    This puts the onus of PROACTIVE responsibility on the person. The law just needs to prove something happened OBJECTIVELY (e.g., can be measured) not subjectively.
    Too much subjectivity that can be argued -- when the guilty can give you the same excuse as the hapless -- leads to paralysis of inaction.
    Edited by Dusk_Coven on July 12, 2020 3:22PM
  • scorpius2k1
    scorpius2k1
    ✭✭✭✭✭
    Stahlor wrote: »
    Very easy solution!
    Fine and bounty for any pet in cities.

    Punishing players for a bug that should be fixed isn't practical either, neither is de-summoning pets automatically when you think about it because it's the same thing....a bug that should be fixed.

    The most common sense approach imho is to just make the combat pets non-interactive exactly like non-combat pets are already. Problem solved. All pets could then be out anytime like they are now, nothing changes except they no longer block interaction with things like wayshrines, npc's, etc. We can have our jubilee cake and eat it too.

    I am not sure why this annoying issue is so complicated to fix, and I am almost certain it isn't and is just likely on the back, back burner of things to "fix" in ESO.
    🌎 PC/NA
    🐧 Linux (Arch)
    🧑‍💻 ESO Addon Dev
    ⚔️ Stamplar | Magplar | Stamcro | Magsorc | Magcro Healer
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    ZOS needs to address this, ppl don't care about unsummon combat pets.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Kiyakotari
    Kiyakotari
    ✭✭✭✭✭
    All they need is a few wardens at each undaunted NPC for about 3 days straight and ZOS might actually do something about this issue. It's only a minor issue because someone hasn't decided to basically DDOS certain NPC's in the game yet.

    Someone "sniped" your regular kiosk? Have a few bears afk there.
    Want to shut down the anniversary event? A few bears on the chef NPC that gives the cake.
    Park a bear on the 100k coin in Solitude just for kicks so people can't pick up the lead.

    These are all things that can be done currently due to the disastrous way bears block interactions. ZOS, wake up and fix the issue before it becomes a much larger issue.

    All it takes is a few dedicated, annoyed players during the next ESO Free Play weekend/week (Because Talos knows you don't want to do something like that on your own account! Ban city incoming) and this isn't just a hypothetical problem, it's a reality that ZOS has to address.

    This is in no way a call to action or an encouragement of disruptful behavior, but rather speculation about problems that might come up in the future if these issues aren't fixed.
Sign In or Register to comment.