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What is a carrymancer?

butterrum222
butterrum222
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I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.
[edited for profanity bypass]
Edited by ZOS_Icy on August 31, 2025 6:43PM
  • TBois
    TBois
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    It will carry you across the goal posts even if you normally cannot cross the goal posts with other classes.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Saucy_Jack
    Saucy_Jack
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    Ever see in zone chat someone saying "WTS carries for such-and-such difficult content for various skins and achievements"?

    That person is a carrymancer. Their main class skill is turning carries into gold. And zone chat into spam.
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Karmanorway
    Karmanorway
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    I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.

    If you ever see "Grave Robber 45k" damage in your death recap, then u have met the magicka version. If you see a necro facetanking a zerg and killing them 1 by 1 without even reaching below 50% hp thats the stamina one. If he tbags too u will know he is a bad player thinking he actually have skill, If he doesnt he is probably not but just tired of the game being shaped to make solo players weaker and zerglings stronger 😂
  • butterrum222
    butterrum222
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    Thank you for all of the responses you all have made me wise, more wise than I have ever been
  • barney2525
    barney2525
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    I thought it was like a roof rack


    :#
  • SidraWillowsky
    SidraWillowsky
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    I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.

    If you ever see "Grave Robber 45k" damage in your death recap, then u have met the magicka version. If you see a necro facetanking a zerg and killing them 1 by 1 without even reaching below 50% hp thats the stamina one. If he tbags too u will know he is a bad player thinking he actually have skill, If he doesnt he is probably not but just tired of the game being shaped to make solo players weaker and zerglings stronger 😂

    Since you've apparently died to these builds so many times maybe it's time to think [snip]

    [edited for baiting/bashing]
    Edited by ZOS_Lunar on June 17, 2020 12:42PM
  • Pinja
    Pinja
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    I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.

    If you ever see "Grave Robber 45k" damage in your death recap, then u have met the magicka version. If you see a necro facetanking a zerg and killing them 1 by 1 without even reaching below 50% hp thats the stamina one. If he tbags too u will know he is a bad player thinking he actually have skill, If he doesnt he is probably not but just tired of the game being shaped to make solo players weaker and zerglings stronger 😂

    Ya they call those Bagcrows... They can do some damage.
    It would be cool to see some power restored to the base classes. Like give DK's back inhale and Sorcs back there crystal stuns, than a true battle may begin.
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • EtTuBrutus
    EtTuBrutus
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    Is this the butterrum who was sniping yesterday using titan born?
  • Karmanorway
    Karmanorway
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    I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.

    If you ever see "Grave Robber 45k" damage in your death recap, then u have met the magicka version. If you see a necro facetanking a zerg and killing them 1 by 1 without even reaching below 50% hp thats the stamina one. If he tbags too u will know he is a bad player thinking he actually have skill, If he doesnt he is probably not but just tired of the game being shaped to make solo players weaker and zerglings stronger 😂

    Since you've apparently died to these builds so many times maybe it's time to think [snip]

    Nah i just stopped going to cyrodiil because you are right, im a bad player that cant kill ballgroups or survive necros spamming 45k graverobbers 🤷‍♂️ But you play necro though, considering you feel hit by my post, so of course you wouldnt struggle with these things..... As you already know 😊😊😊

    Besides, he says he is a returning player, he deserves the truth before it hits him in the face by suprise, when you come to the forums you come also come for knowledge, not being fed with BS from ppl defending exploit and in your case a bike with training wheels 😊
    Edited by ZOS_Lunar on June 17, 2020 12:42PM
  • finehair
    finehair
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    I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.

    If you ever see "Grave Robber 45k" damage in your death recap, then u have met the magicka version. If you see a necro facetanking a zerg and killing them 1 by 1 without even reaching below 50% hp thats the stamina one. If he tbags too u will know he is a bad player thinking he actually have skill, If he doesnt he is probably not but just tired of the game being shaped to make solo players weaker and zerglings stronger 😂

    Since you've apparently died to these builds so many times maybe it's time to think [snip]


    Yeah because harmony jewels with self activated synergy is gitting gud.
    Edited by ZOS_Lunar on June 17, 2020 12:42PM
  • L_Nici
    L_Nici
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    And if you ever find someone who replies "get gud" to the accusation that Necro is way more powerful than any class, you found someone who plays Necro just because of that and fears the nerf.
    PC|EU
  • relentless_turnip
    relentless_turnip
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    I don't understand this "necromancer is so op" comment. I feel like everyone has just jumped on the band wagon. I play both mag and Stam cro, but also fight them. I do not find them any harder to kill than any other class. It might be because I have played them and understand their kit. Maybe major defile needs adjusting, but I would advise playing one and seeing how well it "carries" you.

    My most powerful class 1 v 1 is magdk this patch. With the malacath ring, elf bane and grothdaar. Healing is still great cos you get the draconic passive and heavy armor passive.

    I really like class balance at the moment, if performance was better it would be a great patch.
  • technohic
    technohic
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    I don't understand this "necromancer is so op" comment. I feel like everyone has just jumped on the band wagon. I play both mag and Stam cro, but also fight them. I do not find them any harder to kill than any other class. It might be because I have played them and understand their kit. Maybe major defile needs adjusting, but I would advise playing one and seeing how well it "carries" you.

    My most powerful class 1 v 1 is magdk this patch. With the malacath ring, elf bane and grothdaar. Healing is still great cos you get the draconic passive and heavy armor passive.

    I really like class balance at the moment, if performance was better it would be a great patch.

    How do you avoid 10% damage reduction from ghost along with HOT, a slotted ability that gives 3%, built in DOT damage reduction passive, a purge that cost little health, and major protection 30% damage reduction that requires a corpse and while it only lasts 2 seconds, should have a blastbones coming every 3 that hits as hard as shalks and applies major defile much cheaper than purging it off.

    I've killed a lot of stamcro that are bad or just get cocky and stand there trying to face tank. But I've also soloed a world boss on mine which is my antiquity character who just happened to run into it with only a 2h sword and bow. No armor. Started off as a joke when I realized what I ran into, but just took a little patience and running around because my damage/healing and recovery was low.

    And it says a lot when you mention a buffed proc build in heavy armor as best 1v1 and say you like the current balance. That sort of carry gameplay is truly awful.
  • butterrum222
    butterrum222
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    EtTuBrutus wrote: »
    Is this the butterrum who was sniping yesterday using titan born?

    You know it
  • gatekeeper13
    gatekeeper13
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    Necromancer has insane dmg mitigation. For me it's the most difficult class to face in Cyro, by far.
    Edited by gatekeeper13 on June 17, 2020 11:35AM
  • EtTuBrutus
    EtTuBrutus
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    EtTuBrutus wrote: »
    Is this the butterrum who was sniping yesterday using titan born?

    You know it

    Lol i got a clip of you trying to gank. I was in stealth and you were after someone , chasing with 15% hp. Not sure if you got them, but stealth radiant oppression ftw.
    Edited by EtTuBrutus on June 17, 2020 12:28PM
  • Feric51
    Feric51
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    Apparently also known in the PvP circles as a Merrycancer...
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • redgreensunset
    redgreensunset
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    Carrymancers is what people complain about once they're tired of complaining about zoosorcs and spearplars.
    Edited by redgreensunset on June 17, 2020 1:08PM
  • redgreensunset
    redgreensunset
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    Feric51 wrote: »
    Apparently also known in the PvP circles as a Merrycancer...

    So would that make a group of them a hilarity?
  • TequilaFire
    TequilaFire
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    A term made up by sorcs. lol
  • ImSoPro
    ImSoPro
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    I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.

    If you ever see "Grave Robber 45k" damage in your death recap, then u have met the magicka version. If you see a necro facetanking a zerg and killing them 1 by 1 without even reaching below 50% hp thats the stamina one. If he tbags too u will know he is a bad player thinking he actually have skill, If he doesnt he is probably not but just tired of the game being shaped to make solo players weaker and zerglings stronger 😂

    Since you've apparently died to these builds so many times maybe it's time to think [snip]

    Nah i just stopped going to cyrodiil because you are right, im a bad player that cant kill ballgroups or survive necros spamming 45k graverobbers 🤷‍♂️ But you play necro though, considering you feel hit by my post, so of course you wouldnt struggle with these things..... As you already know 😊😊😊

    Besides, he says he is a returning player, he deserves the truth before it hits him in the face by suprise, when you come to the forums you come also come for knowledge, not being fed with BS from ppl defending exploit and in your case a bike with training wheels 😊

    So necro went from being the butt of all jokes and such a terrible class to a carry class? Once again, good joke. I’ve had a magcro since they came out when everyone hated on them and never made a harmony build. Harmony builds as strong as they are, are situational as hell. Sounds like a lot of complaining from someone who just gets owned by necros. My magcro has always been decent but my magden and stamden both always outperformed my magcro in PVP. Necro is just my favorite class aesthetically so I play it the most, not because it “carries”.
  • Donny_Vito
    Donny_Vito
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    It's a just a term intended to entice some anger in a person playing the Necromancer class. The same was said about NBs and Templars before, as well as the Sorc.

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on August 31, 2025 6:44PM
  • Tan9oSuccka
    Tan9oSuccka
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    Let’s be honest. 100% up time on major defile is pretty whack. The damage is high and cost is pretty cheap.

    I’m sure the L2P guys will be like “just purge hurrr durrr hurrrr”.

    Good call....when they can spam the methed out homing missiles on you again and again and again.
  • Stealthk80
    Stealthk80
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    technohic wrote: »
    I don't understand this "necromancer is so op" comment. I feel like everyone has just jumped on the band wagon. I play both mag and Stam cro, but also fight them. I do not find them any harder to kill than any other class. It might be because I have played them and understand their kit. Maybe major defile needs adjusting, but I would advise playing one and seeing how well it "carries" you.

    My most powerful class 1 v 1 is magdk this patch. With the malacath ring, elf bane and grothdaar. Healing is still great cos you get the draconic passive and heavy armor passive.

    I really like class balance at the moment, if performance was better it would be a great patch.

    How do you avoid 10% damage reduction from ghost along with HOT, a slotted ability that gives 3%, built in DOT damage reduction passive, a purge that cost little health, and major protection 30% damage reduction that requires a corpse and while it only lasts 2 seconds, should have a blastbones coming every 3 that hits as hard as shalks and applies major defile much cheaper than purging it off.

    I've killed a lot of stamcro that are bad or just get cocky and stand there trying to face tank. But I've also soloed a world boss on mine which is my antiquity character who just happened to run into it with only a 2h sword and bow. No armor. Started off as a joke when I realized what I ran into, but just took a little patience and running around because my damage/healing and recovery was low.

    And it says a lot when you mention a buffed proc build in heavy armor as best 1v1 and say you like the current balance. That sort of carry gameplay is truly awful.

    Judging a class as op cause you solo'd a world boss 😂
    Sorceror and stamplar say hi
    Edited by Stealthk80 on June 17, 2020 2:52PM
  • technohic
    technohic
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    Stealthk80 wrote: »
    technohic wrote: »
    I don't understand this "necromancer is so op" comment. I feel like everyone has just jumped on the band wagon. I play both mag and Stam cro, but also fight them. I do not find them any harder to kill than any other class. It might be because I have played them and understand their kit. Maybe major defile needs adjusting, but I would advise playing one and seeing how well it "carries" you.

    My most powerful class 1 v 1 is magdk this patch. With the malacath ring, elf bane and grothdaar. Healing is still great cos you get the draconic passive and heavy armor passive.

    I really like class balance at the moment, if performance was better it would be a great patch.

    How do you avoid 10% damage reduction from ghost along with HOT, a slotted ability that gives 3%, built in DOT damage reduction passive, a purge that cost little health, and major protection 30% damage reduction that requires a corpse and while it only lasts 2 seconds, should have a blastbones coming every 3 that hits as hard as shalks and applies major defile much cheaper than purging it off.

    I've killed a lot of stamcro that are bad or just get cocky and stand there trying to face tank. But I've also soloed a world boss on mine which is my antiquity character who just happened to run into it with only a 2h sword and bow. No armor. Started off as a joke when I realized what I ran into, but just took a little patience and running around because my damage/healing and recovery was low.

    And it says a lot when you mention a buffed proc build in heavy armor as best 1v1 and say you like the current balance. That sort of carry gameplay is truly awful.

    Judging a class as op cause you solo'd a world boss 😂
    Sorceror and stamplar say hi

    Is that what you took from that?

    And what about sorcerer and stamplar?
  • Vevvev
    Vevvev
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    Stealthk80 wrote: »
    technohic wrote: »
    I don't understand this "necromancer is so op" comment. I feel like everyone has just jumped on the band wagon. I play both mag and Stam cro, but also fight them. I do not find them any harder to kill than any other class. It might be because I have played them and understand their kit. Maybe major defile needs adjusting, but I would advise playing one and seeing how well it "carries" you.

    My most powerful class 1 v 1 is magdk this patch. With the malacath ring, elf bane and grothdaar. Healing is still great cos you get the draconic passive and heavy armor passive.

    I really like class balance at the moment, if performance was better it would be a great patch.

    How do you avoid 10% damage reduction from ghost along with HOT, a slotted ability that gives 3%, built in DOT damage reduction passive, a purge that cost little health, and major protection 30% damage reduction that requires a corpse and while it only lasts 2 seconds, should have a blastbones coming every 3 that hits as hard as shalks and applies major defile much cheaper than purging it off.

    I've killed a lot of stamcro that are bad or just get cocky and stand there trying to face tank. But I've also soloed a world boss on mine which is my antiquity character who just happened to run into it with only a 2h sword and bow. No armor. Started off as a joke when I realized what I ran into, but just took a little patience and running around because my damage/healing and recovery was low.

    And it says a lot when you mention a buffed proc build in heavy armor as best 1v1 and say you like the current balance. That sort of carry gameplay is truly awful.

    Judging a class as op cause you solo'd a world boss 😂
    Sorceror and stamplar say hi

    Also Dragonknights, Nightblades, and Wardens.

    In fact every single class in this game can solo world bosses...
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • technohic
    technohic
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    Vevvev wrote: »
    Stealthk80 wrote: »
    technohic wrote: »
    I don't understand this "necromancer is so op" comment. I feel like everyone has just jumped on the band wagon. I play both mag and Stam cro, but also fight them. I do not find them any harder to kill than any other class. It might be because I have played them and understand their kit. Maybe major defile needs adjusting, but I would advise playing one and seeing how well it "carries" you.

    My most powerful class 1 v 1 is magdk this patch. With the malacath ring, elf bane and grothdaar. Healing is still great cos you get the draconic passive and heavy armor passive.

    I really like class balance at the moment, if performance was better it would be a great patch.

    How do you avoid 10% damage reduction from ghost along with HOT, a slotted ability that gives 3%, built in DOT damage reduction passive, a purge that cost little health, and major protection 30% damage reduction that requires a corpse and while it only lasts 2 seconds, should have a blastbones coming every 3 that hits as hard as shalks and applies major defile much cheaper than purging it off.

    I've killed a lot of stamcro that are bad or just get cocky and stand there trying to face tank. But I've also soloed a world boss on mine which is my antiquity character who just happened to run into it with only a 2h sword and bow. No armor. Started off as a joke when I realized what I ran into, but just took a little patience and running around because my damage/healing and recovery was low.

    And it says a lot when you mention a buffed proc build in heavy armor as best 1v1 and say you like the current balance. That sort of carry gameplay is truly awful.

    Judging a class as op cause you solo'd a world boss 😂
    Sorceror and stamplar say hi

    Also Dragonknights, Nightblades, and Wardens.

    In fact every single class in this game can solo world bosses...

    Naked?

    That was the entire point. Not how strong the class overall is. So much mitigation without armor.
    Edited by technohic on June 17, 2020 3:20PM
  • PrimusNephilim
    PrimusNephilim
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    Henrymancer's wife
  • VaranisArano
    VaranisArano
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    A "carrymancer" or as I saw in the other thread, a "carryden" or "carryplar" is the sort of invented terms that gets thrown about when certain players are convinced that they are so good at PVP that they would surely have won the fight if it were not for the other (less skillful, natch) person being "carried" by whatever aspect(s) of their class the complaining player feels are overpowered.

    As for myself, when I die to a player I feel is less skilled, I tend to consider first whether they were better than I thought they were or, perhaps, that I am not as good as I think I am.
  • Allielieu
    Allielieu
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    Coming from someone who mains a stamcro-heck yeah they carry me. The damage mitigation and healing done with added penetration and defile (when blast-bones do land) creates the perfect class to pvp with. In classes where I try so hard to spec for survivability, with necro it comes naturally. For sure necro is a class that carries and deserves a bit of toning down or at least buffing other classes that are for sure subpar.

    For a reference to what skills/passives make necromancer a carry class (PVP wise)

    Skills:

    - blighted blast bones: Major defile for 4 secs (area effect), if used properly can lead to a 100% uptime of Major defile. Of course this is all on the assumption that blast bones does hit the target (usually buggy for me in prime time pvp).

    - Spirit Guardian: 10% of the damage you take is transferred to your spirit while also providing a hot (heal over time)

    Passives:

    - Curative curse: 8% healing done while negative effect is in place

    - Disdain harm: reduce damage from damage over time by 15%, this allows players to spec more cp into ironclad, Hardy, Spellshield...

    - Near-death Experience: increases critical healing chance by 20% based on severity of targets wounds

    And lastly the amount of healing done, damage done, and mitigation bonuses that come from slotting a skill.

    These are just a select few of the skills that make Necros who they are currently.





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