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NO MORE CHANGES BEING MADE TO VAMPIRE. THIS IS HOW IT WILL LAUNCH.

Noxavian
Noxavian
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Yup that's right. How vamp currently is on PTS is how it will stay.

Didn't even acknowledge ANY of the questions in chat about the form or any of the skills.

Your feedback is useless and you should feel useless is all I'm getting from this.
Edited by Noxavian on May 15, 2020 8:43PM
  • Vevvev
    Vevvev
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    Some of those questions were pretty good too like why they changed their mind about adding wings to the Vampire Scion form, why Vampiric Drain's effects got changed, why Drain's damage got ripped away from it, the current direction with Blood Frenzy, the lack of gap closers, and many more...
    Edited by Vevvev on May 15, 2020 8:48PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Irfind
    Irfind
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    Nothing new just vamps and testers got ZOSed
    PC EU no CP PVP
    EP Irfind - Stam NB Dunmer
    EP Iswind - Mag Warden Dunmer
    EP Ko'runa Silberklaue - Mag Temp Khajiit
    EP Eldrid Hagal - Mag DK Dunmer
    EP Feyne R'is - Stam Sorc Dunmer ...with Bow
    EP Wynn Loraethaine - Mag NB Dunmer
    AD Runare Loraethaine - Stam Sorc Altmer
    AD Skadi Hagal - Stam DK Khajiit
  • navystylz_ESO
    navystylz_ESO
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    Noxavian wrote: »
    Yup that's right. How vamp currently is on PTS is how it will stay.

    Didn't even acknowledge ANY of the questions in chat about the form or any of the skills.

    Your feedback is useless and you should feel useless is all I'm getting from this.

    Yep, called this. Not acknowledging anything. But at least they made it clear there will be no changes so I don't have to wait wondering.
  • Haven
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    Yeah was and currently still watching. Nothing is changing.
  • WraithShadow13
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    Yeah, i'm still sure this was more of an attempt to sell the cure than it was to sell vampirism.


    I'm not a fan of the Scion form... at all. I would have much prefered a better Bat Swarm but that's just a personal preference. The rank 4 cost just raises the other powers' cost way too high, and the new vampire powers aren't interesting enough to balance that out. It just seems like this is going to cause a lot of issues in PVP as well, given the upped costs of health. Maybe the uber builds can wreck with this update but the average player will likely have vampirism for the RP of it rather than the gameplay or the abilities.


    I think they would have been better giving us access to some of the existing NPC vampire powers than what we got.
  • ShadowHvo
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    Oh well.

    Im sorry to see my main now be a useless RP character. I liked doing vet content, what a shame.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Sephyr
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    They were also heavily moderating some of those feedback questions as well.

    @ZOS_GinaBruno This is NOT how Twitch Moderators should be moderating.
  • nk125x
    nk125x
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    LOL guess the priest is going to be busy
  • Lord-Otto
    Lord-Otto
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    Well, that was disappointing. But not surprising.
  • Haven
    Haven
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    What a colossal waste of time that stream was. Unbelievably disappointing. Welp. @Noxavian You tried.
    Edited by Haven on May 16, 2020 12:18AM
  • daemonor
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    Haven wrote: »
    What a colossal waste if time that stream was. Unbelievably disappointing. Welp. @Noxavian You tried.

    What do you mean? They took 30 minutes discussing half giant colors and talking about a screenshot of a dead body with 3 npcs next to it! Efficient as **** boi.
  • Cameron991
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    Makes me sad that I will forever feel like a wanna be vampire when I see an npc vampire using his cool VAMPIRIC abilities while we kill our characters with frenzy. The part that upsets me more is the fact that they didn’t have any response to any of it. And that this vampire overhaul seems to be only what they want and no fans or customers thoughts were put into consideration... especially when 90% wanted things like some sort of wings, bat gap closer, npc vamp abilities, etc. it’s very disgusting to me
  • ApostateHobo
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    Wow that is extremely disappointing, but sadly not surprising. [snip]

    [edited for bashing]
    Edited by ZOS_Lunar on May 16, 2020 2:58PM
  • John_Falstaff
    John_Falstaff
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    ShadowHvo wrote: »
    Oh well.

    Im sorry to see my main now be a useless RP character. I liked doing vet content, what a shame.

    Well, you can move to faux-vampire style - put on the skin from Scalecaller Peak and pretend that it's hiding vampirism, purely for RP purposes. :) Will let you do vet content as non-vamp.
  • peacenote
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    Cameron991 wrote: »
    Makes me sad that I will forever feel like a wanna be vampire when I see an npc vampire using his cool VAMPIRIC abilities while we kill our characters with frenzy. The part that upsets me more is the fact that they didn’t have any response to any of it. And that this vampire overhaul seems to be only what they want and no fans or customers thoughts were put into consideration... especially when 90% wanted things like some sort of wings, bat gap closer, npc vamp abilities, etc. it’s very disgusting to me

    Yea it's all a little sad. Besides the normal issues that we have with PvP vs. PvE perspectives and balancing and ZOS trying to improve performance and pushing strategies that cater towards the Crown Store, I think there were two additional things that muddied the waters and made this a bit of a lost opportunity for vampire:
    1. WAY too many people were focused on Supernatural Recovery and the whole "it was the only reason to be a vampire" narrative. This was part of the story, but not true for everyone, but I think that feedback was heard over everything else and as a result ZOS probably did think they were listening to feedback with their new vision. Vampire is "more active" and now no one gets the extra recovery through this skill line (or anywhere). I think we all lost out because people were so focused on the fact that SR was a passive.
    2. This was clearly intended to roll out with the LA/HA changes and, while they did not do well in practice, in theory I can see on paper how the changes to vampire, sustain with LA, and the trial sets were all conceived together in a cohesive package. It was probably too hard to completely re-work the vampire and set content while also meeting quarterly deadlines, in the midst of COVID-19, and so it's all just a bit of a mess. In fact there was probably more work done on the back end to adjust for excluding the LA/HA changes than we know. In a perfect world I would think it'd be better for them to release the story content and antiquities and wait on the rest, but of course that's problematic for two reasons - clients would complain about not getting their money's worth in Greymoor and once Greymoor is released the next set of commitments are already looming for the devs.
    OP, I appreciate you making this thread because I won't waste my time on PTS at this point. I hope that some folks enjoy the changes (most of my characters, unfortunately, will not) and, since we did get surprise improvements to werewolves this patch, that vampire will continue to be tweaked and we may see some of what we're asking for in the future as more of the community uses vampire on the live servers.
    Edited by peacenote on May 16, 2020 5:05PM
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • Ragnaroek93
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    Most of the reworks do actually fail. I'd love to see a ESO classic version at this point. Class design was far better pre Morrowind in my opinion.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Cerbolt
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    Hope they're ready for the *** storm that's coming when this hits live lol
    Edited by Cerbolt on May 16, 2020 7:08PM
    PSEU | AD - For the Queen!
    Relaryn - Altmer Vampblade | Kazhran - Khajiit Sorcerer | Dar'zhir - Khajiit Arcanist |
    Khahan-ra - Khajiit Templar | Ra'ban - Khajiit Dragonknight | Zathril - Altmer Warden
  • Lord-Otto
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    Cerbolt wrote: »
    Hope they're ready for the *** storm that's coming when this hits live lol

    I just informed a friend on Facebook about the changes. He doesn't use the forums or PTS and was simply excited for Greymoor based on the cinematic trailers. After I told him about the passives, he's not so excited anymore. And he asked me why this went past PTS. I could only respond: "Well, ZOS.".
  • Deathlord92
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    Yup I’m very disappointed with the vampire re work for a number of reasons I have said in other post.
  • Sephyr
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    Lord-Otto wrote: »
    Cerbolt wrote: »
    Hope they're ready for the *** storm that's coming when this hits live lol

    I just informed a friend on Facebook about the changes. He doesn't use the forums or PTS and was simply excited for Greymoor based on the cinematic trailers. After I told him about the passives, he's not so excited anymore. And he asked me why this went past PTS. I could only respond: "Well, ZOS.".

    I've had similar conversations as well. They preordered yesterday only to cancel that preorder payment and have opted to just do Skyrim Together instead. I can't exactly blame them.
  • Rake
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    I am not happy with this.
  • Vevvev
    Vevvev
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    Lord-Otto wrote: »

    I just informed a friend on Facebook about the changes. He doesn't use the forums or PTS and was simply excited for Greymoor based on the cinematic trailers. After I told him about the passives, he's not so excited anymore. And he asked me why this went past PTS. I could only respond: "Well, ZOS.".

    I have one friend who plays this game because of the vampire elements and the whole feeding reversal and ability costs broke her heart. She plays a stamDK and all the new changes are going to do is punish her for being one since she can't reliably use the abilities. Her bloodlust dual wield spammable feels more vampiric than Eviscerate does because it heals you as you do damage.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Universe
    Universe
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    The entire year long journey is about this and they fail in introducing an important base game feature in this update: A working vampire skill line which is both useful & fun to play.
    The PTS Vampire is neither fun or useful enough.
    If they care about the feedback at all it will be of their best interest to change the skill line soon.
    A revamp for the revamp is needed ASAP.

    "A Year-Long Gothic Adventure
    Stop a powerful Vampire Lord from enslaving Tamriel in the Dark Heart of Skyrim, a gothic tale of sinister secrets and deadly betrayals. The Elder Scrolls Online: Greymoor is the next stage in the epic story that begins with the Harrowstorm DLC and continues throughout the entire year. "
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Jaimeh
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    I'm really bummed they're keeping cost increase on stage 1. This will effectively render all my stamina vamps not only useless but detrimental as well, because they only had the skill line for the regen passive, and although I'm very fond of the look, and grown used to it, I'll have to sadly cure them.
  • ManwithBeard9
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    Jaimeh wrote: »
    I'm really bummed they're keeping cost increase on stage 1. This will effectively render all my stamina vamps not only useless but detrimental as well, because they only had the skill line for the regen passive, and although I'm very fond of the look, and grown used to it, I'll have to sadly cure them.

    And that is one of the main reasons ZOS is making the changes. The benefit from the passives far outweighed any negatives.
  • Jaimeh
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    Jaimeh wrote: »
    I'm really bummed they're keeping cost increase on stage 1. This will effectively render all my stamina vamps not only useless but detrimental as well, because they only had the skill line for the regen passive, and although I'm very fond of the look, and grown used to it, I'll have to sadly cure them.

    And that is one of the main reasons ZOS is making the changes. The benefit from the passives far outweighed any negatives.

    @ManwithBeard9 I don't know if you understood what I wrote, but I am not lamenting the loss of the passive, but the fact I will have to cure vamprism on my stam toons, since I will have no use for the skill line, and I am saddened by this, since I love the look on them.
  • ManwithBeard9
    ManwithBeard9
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    Jaimeh wrote: »
    Jaimeh wrote: »
    I'm really bummed they're keeping cost increase on stage 1. This will effectively render all my stamina vamps not only useless but detrimental as well, because they only had the skill line for the regen passive, and although I'm very fond of the look, and grown used to it, I'll have to sadly cure them.

    And that is one of the main reasons ZOS is making the changes. The benefit from the passives far outweighed any negatives.

    @ManwithBeard9 I don't know if you understood what I wrote, but I am not lamenting the loss of the passive, but the fact I will have to cure vamprism on my stam toons, since I will have no use for the skill line, and I am saddened by this, since I love the look on them.

    More or less a general statement. Too many people want the benefits without and risk and now that it's being changed are throwing a hissy fit, not saying you are. But what is funny is that you LIKE the vamp look when I mainly see people wanting to hide it.
  • Jaimeh
    Jaimeh
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    Jaimeh wrote: »
    Jaimeh wrote: »
    I'm really bummed they're keeping cost increase on stage 1. This will effectively render all my stamina vamps not only useless but detrimental as well, because they only had the skill line for the regen passive, and although I'm very fond of the look, and grown used to it, I'll have to sadly cure them.

    And that is one of the main reasons ZOS is making the changes. The benefit from the passives far outweighed any negatives.

    @ManwithBeard9 I don't know if you understood what I wrote, but I am not lamenting the loss of the passive, but the fact I will have to cure vamprism on my stam toons, since I will have no use for the skill line, and I am saddened by this, since I love the look on them.

    More or less a general statement. Too many people want the benefits without and risk and now that it's being changed are throwing a hissy fit, not saying you are. But what is funny is that you LIKE the vamp look when I mainly see people wanting to hide it.

    Yep, I'm actually one of the probably very few people who prefer the stage 2 look at all times. They could make a stage 0 with nothing but the apperance associated with it, so that those of us who liked the look for RP reasons could keep our vamps. simple as that.
  • Deathlord92
    Deathlord92
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    Jaimeh wrote: »
    Jaimeh wrote: »
    I'm really bummed they're keeping cost increase on stage 1. This will effectively render all my stamina vamps not only useless but detrimental as well, because they only had the skill line for the regen passive, and although I'm very fond of the look, and grown used to it, I'll have to sadly cure them.

    And that is one of the main reasons ZOS is making the changes. The benefit from the passives far outweighed any negatives.

    @ManwithBeard9 I don't know if you understood what I wrote, but I am not lamenting the loss of the passive, but the fact I will have to cure vamprism on my stam toons, since I will have no use for the skill line, and I am saddened by this, since I love the look on them.

    More or less a general statement. Too many people want the benefits without and risk and now that it's being changed are throwing a hissy fit, not saying you are. But what is funny is that you LIKE the vamp look when I mainly see people wanting to hide it.
    Not everyone hates the vampire look i to love the look of vampire in fact I spend most of my time at stage 1
  • MLGProPlayer
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    Welcome to ESO PTS where feedback is discarded and communication from the devs is non-existent.
    Edited by MLGProPlayer on May 17, 2020 6:52PM
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