HumbleThaumaturge wrote: »Now that I have a little more experience:
Under the Antiquities tab, one sees listings under "Available" and "Requires Lead." When an item under "Requires Lead" is highlighted and then "Codex" is selected, required "leads" are listed, with obtained "leads" in white and missing leads in grey. For each "lead" an NPC name seems to be provided. The tutorial and helpful "popups" do not explain how to find the missing "leads." (Or maybe I just missed it.) Does one track-down the named NPC? Or does the "lead" drop at random? Or what?
The NPCs don't help you find leads; those are supposed to be found from various sources in the world (like treasure chests and killing things).
The Antiquarian's eye doesn't work on MAC/osx... it doesn't mark anything on the digging place and the mud doesn't show up. The eye doesn't show the light at all (I tried all the locations) And the tutorial was confused as hell, I had to go to look youtube tutorials to see how it works.
Please, you should check the Mac/osx version, because it's just doesn't work.
SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
I have a question. Are leads considered physical objects by the game engine? If I steal a lead, will it be marked as stolen? Will they be treated like all other stolen items (if I pay a bounty to a guard, am killed or die with a stolen item, the "object" is taken away from my inventory)?
DarthBetty wrote: »Love the system itself: but we need more Mythical items and Antiquities in general!
My feedback on the time spent with v6.0.2 and v6.0.3.ZOS_GinaBruno wrote: »This is the official feedback thread for Antiquities. Specific feedback that the team is looking for includes the following:
- Did you use a copied character or template?
- Do you have any other general feedback?
HumbleThaumaturge wrote: »See my previous posts for earlier experiences.
Suggestion: I believe the patch notes stated that "leads" expire in 30 days? If true, I would suggest (I would beg you) to eliminate this expiration clock. I have found that the drop-rate for "leads" is much too low to warrant such a time limit.
I have spent hours trying to understand how to obtain "leads" under the new Antiquities system, enough leads to allow Scrying and Excavation. I have spent maybe 7 to 8 hours running content public dungeons, delves and delve bosses, world bosses, and dolmen. I received only 1 "lead" from a public dungeon (from a lesser-boss) and 1 from a world boss. I have opened many, many treasure chests, but only received 1 "lead" from about 80 chests. From these experiences, the drop-rate of "leads" seems to be very, very low. Much too low for the Antiquities system to be interesting for me. It might be okay if "leads" did not expire after 30 days. In that case, I could get completed "leads" (some require 3 or more leads before Scrying) with normal game-play. The current system would seem to require hundreds of hours of grinding.
I have never got a furnishing lead from the excavation. There are three treasure items for each zone (green, blue, purple), green is always accessible to scry, lead to the blue is given from the excavation of the green, lead to the purple is given from the excavation of the blue.HumbleThaumaturge wrote: »From my experience so far, the best source of new leads, by far, is from Excavations. I seem to get a new lead with every Excavation. No kidding: If you get a few leads to start you off (say, buy map leads from a General Goods Merchant for 1000 gold), you could easily be Scrying and Excavating for hours and hours afterwards, because you will be getting new leads with nearly every Excavation.
I have never got a furnishing lead from the excavation. There are three treasure items for each zone (green, blue, purple), green is always accessible to scry, lead to the blue is given from the excavation of the green, lead to the purple is given from the excavation of the blue.
It looks like that after getting all codex entries of blue and purple treasure items their leads are not guaranteed from the excavation of the less quality item.
Have you managed to get leads to non-treasure items (furnishings, parts of mythic items, etc.) from excavations?
I see.HumbleThaumaturge wrote: »I have never got a furnishing lead from the excavation. There are three treasure items for each zone (green, blue, purple), green is always accessible to scry, lead to the blue is given from the excavation of the green, lead to the purple is given from the excavation of the blue.
It looks like that after getting all codex entries of blue and purple treasure items their leads are not guaranteed from the excavation of the less quality item.
Have you managed to get leads to non-treasure items (furnishings, parts of mythic items, etc.) from excavations?
Olauron, thanks for another very helpful post clarifying the Antiquities system. Much appreciated.
In short, No. In my post, I was pointing out that a player can Scry and Excavate (endlessly) for hours and hours without first "grinding" for "leads." If players want to level-up the two new skill trees ("Scrying" and "Excavation"), they can do so immediately, starting with the Green leads for each zone (and, perhaps, also by buying the "Antique Map" lead for each zone from a General Goods Merchant). They don't need to first spend time grinding bosses.
But you are entirely correct: I do not recall having a furnishing lead drop from an Excavation. Pity: those are the items I want most. I have also had the same experiences as you describe for Green, Blue, and Purple leads from Excavations. For now, I am thinking that when Greymoor goes "live," I will not try to get non-Excavation leads until I level-up the two new skill trees to level 10. If you have any ideas that will result in quicker leveling, I would greatly appreciate your insights. Thanks making Antiquities posts!
There are achievements that make little sense (like capturing all the hexes in the scrying window), and if you want to get this achievement, you should not hurry with levelling up scrying passives to be able to scry at simple difficulty (and at the same time upgrade scrying tools to maximize you abilities with scrying). To get this achievement you should also keep in mind that scrying ends with getting the last (sixth) focus, so you should capture all other hexes and still have turn to get the 6th focus, finishing the scrying. Actually, I didn't get that achievement, because it is very artificial and you should slow capturing the foci instead of getting them as fast as possible.
There are achievements that make little sense (like capturing all the hexes in the scrying window), and if you want to get this achievement, you should not hurry with levelling up scrying passives to be able to scry at simple difficulty (and at the same time upgrade scrying tools to maximize you abilities with scrying). To get this achievement you should also keep in mind that scrying ends with getting the last (sixth) focus, so you should capture all other hexes and still have turn to get the 6th focus, finishing the scrying. Actually, I didn't get that achievement, because it is very artificial and you should slow capturing the foci instead of getting them as fast as possible.
That was the "Broadened Focus" achievement, right? That was eliminated in this week's PTS update. (Which is a good thing for the reasons you described.)