Sturmfaenger wrote: »
At night it is VERY good to see - same effect than the antiquities digging heap.
I just can't tell if this is with one or two skillpoints investment, because I cannot open the dropdown menu for any skills on PTS since last monday.
A question about Leads - can different characters pick them up an share them across account or are they character bound?
Another question about Leads - It unlock leads do characters have to have unlocked the Antiquities skill line or can they just find them without that skill line?
Digging - Do not see a timer for digging while in the dig sites.
Digging - Do not see a timer for digging while in the dig sites.
That's because it's not really a timer. It's a counter. You have x amount of actions at the dig site. I think right now with one point in the passive you have 75 if I remember correctly. Each time you brush away some dirt or use the scry option, it subtracts one point from that counter.
As the counter reaches zero, the screen grows darker, simulating that you're running out of daylight. Use up all your actions, screen goes to nighttime and the dig fails.
SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
Totally agree, making the furnishings bound changes this from a fun activity to a grind to get the few things you want.
Agreed. The main problem is leads are not guaranteed. Right now it is simply impossible to plan something with antiquity furnishings. You can't be sure that you get the required number of items ever. When furnishings are not bound, you can find some and buy some.SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
This charger is both for Trowel and Heavy Shovel.- Digging Tool - Trowel: I would suggest moving the trowel charger above/near the trowel tool so that it is clear it is related to that specific skill.
SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
Totally agree, making the furnishings bound changes this from a fun activity to a grind to get the few things you want.
SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
Totally agree, making the furnishings bound changes this from a fun activity to a grind to get the few things you want.
captioanima wrote: »SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
Totally agree, making the furnishings bound changes this from a fun activity to a grind to get the few things you want.
I´m with you two!
I showed a friend of mine who is ONLY into PvP and Housing some of the furniture I found (since I love this new system and tested around) and he loved some of the special stuff. Mind you, the SPECIAL furniture, the "end-game" stuff!
And now he´s forced to grind (almost) the ENTIRE skill lines? Go on quests he has no interest in to go to places? Go fishing which bores him to death? Hunt down leads for gods know how many hours?
I´ve loved this game for years now, and this chapter has NOTHING which I even remotely hate, but forcing people to grind for hours or give up forever?
Not cool ---.---
A possible solution: Why not bind the first one you find, and keep the others free? The leads aren´t exactly growing on trees or conveniently stick on next boulder, so those who want to fill the codex or sell them have to grind for the damn thing anyway! That way there´d be people playing the antiquity-system, and for those who don´t want, there are a few items on the market with ridiculously high prices.
Greetings from Germany, and stay healthy folks
Agreed. The main problem is leads are not guaranteed. Right now it is simply impossible to plan something with antiquity furnishings. You can't be sure that you get the required number of items ever. When furnishings are not bound, you can find some and buy some.SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
SantieClaws wrote: »Making the furnishings bound? No no nooo. This takes away much of the fun for this one. While there were only a couple of things this one liked for herself there were many she would have sought out to give to freinds.
And is selling a little thing now and again to make enough just to feed your orcs such a terrible thing?
Yours with paws
Santie Claws
Totally agree, making the furnishings bound changes this from a fun activity to a grind to get the few things you want.
It also limits the life and usefulness of the feature. Once you get everything you want, why would you touch it until something new comes out?
But if you have the ability to sell or trade these items, it suddenly becomes much more appealing and the people who are interested in it will want to do it more.
This charger is both for Trowel and Heavy Shovel.[/quote]- Digging Tool - Trowel: I would suggest moving the trowel charger above/near the trowel tool so that it is clear it is related to that specific skill.