If you're gonna use screenshots of scores as a basis for your argument, you could at least pick a Deathmatch. Chaos Ball doesn't count for anything - most players are chasing, not legitimately fighting. For the game type/objective, that's a pretty balanced match, so it actually says the opposite of what you want it to.
What you see as teamplay I see as farming unorganized groups.
What you see as grouping I see as zerging.
Rave the Histborn wrote: »HalvarIronfist wrote: »So you enjoy 500v0v15 scores better?
or if facing completely premades while premade 75v125v100 after 15 minutes?
Stomping... versus... stomping? in your first point. Not sure what you're trying to insinuate by that.
Secondly.. Premade grouping was a choice. A choice every player was free to make. If you chose not to make a group for.. (shocking observation.) group content, you shouldn't be too alarmed when other people do.. and succeed because of it, or have longer, more competitive matches between organized groups.
It's almost like Battlegrounds were a team based gamemode. (4v4v4) to promote... grouping.. and teamplay.
It's not stomping vs stomping, he's trying to say is it better to have 1 good player on a team so they're somewhat even or is it better to let a team of 4 sorcs cheese their way to premade victory. Most people would go with the 1st option
Secondly.. Premade grouping was a choice. A choice every player was free to make. If you chose not to make a group for.. (shocking observation.) group content, you shouldn't be too alarmed when other people do.. and succeed because of it, or have longer, more competitive matches between organized groups.
Sure, it was a "choice" but I shouldn't be forced to have to only "choose" that option. My old BGs team was from all different timezones so I couldn't just put them together at a whim. BGs was also solo content with the option of grouping and you shouldn't be too alarmed when people abuse it....and succeed or have shorter, less competitive matches. None of these fights were ever between organized groups, it'd be a premade 4man zerging the remaining teams of 2 each. That's not fair, fun, competitive, or a choice.
It's almost like Battlegrounds were a team based gamemode. (4v4v4) to promote... grouping.. and teamplay.
They were and still are but it's almost like they weren't designed around only premades dominating 🤔🤔🤔🤔. Makes you wonder why the person that says he enjoys solo pvp's only experience in pvp seems to be grouped BGs.
Solo queue was a great change
I truly hope that they never reintroduce grouping in BGs. Even if it's just to spite elitists.
paul.olesonb14_ESO wrote: »It's very difficult to imagine a company is willing to cater to carebears who are so anti-social they would rather remove options/accessibility from the game just so they can win when soloing in a battleground. Like why would you want to have less options?? At least before it gave incentive to strive to make friends, develop groups, strategies etc.... But then again this game seems to seriously lack any sort of PvP based competitiveness, support, hype, arenas, etc. So meh, i'm just waiting for Ashes of Creation at this point.
HalvarIronfist wrote: »If you're gonna use screenshots of scores as a basis for your argument, you could at least pick a Deathmatch. Chaos Ball doesn't count for anything - most players are chasing, not legitimately fighting. For the game type/objective, that's a pretty balanced match, so it actually says the opposite of what you want it to.
Fair enough, you got me. I just happened to have this on hand because I was commenting on it in my discord. It was a pretty close game. Lot of fighting on the ball and the game nearly ran out of time.What you see as teamplay I see as farming unorganized groups.
What you see as grouping I see as zerging.
If you consider a zerg a group of (up to 4) co-ordinated players, I really am driven to ask you if you have ever played Cyrodiil, or could even tell me what a zerg actually is. Kind of funny that people who organize and work together would defeat people who choose not to in most cases. It's almost like that's the point.Rave the Histborn wrote: »HalvarIronfist wrote: »So you enjoy 500v0v15 scores better?
or if facing completely premades while premade 75v125v100 after 15 minutes?
Stomping... versus... stomping? in your first point. Not sure what you're trying to insinuate by that.
Secondly.. Premade grouping was a choice. A choice every player was free to make. If you chose not to make a group for.. (shocking observation.) group content, you shouldn't be too alarmed when other people do.. and succeed because of it, or have longer, more competitive matches between organized groups.
It's almost like Battlegrounds were a team based gamemode. (4v4v4) to promote... grouping.. and teamplay.
It's not stomping vs stomping, he's trying to say is it better to have 1 good player on a team so they're somewhat even or is it better to let a team of 4 sorcs cheese their way to premade victory. Most people would go with the 1st option
Secondly.. Premade grouping was a choice. A choice every player was free to make. If you chose not to make a group for.. (shocking observation.) group content, you shouldn't be too alarmed when other people do.. and succeed because of it, or have longer, more competitive matches between organized groups.
Sure, it was a "choice" but I shouldn't be forced to have to only "choose" that option. My old BGs team was from all different timezones so I couldn't just put them together at a whim. BGs was also solo content with the option of grouping and you shouldn't be too alarmed when people abuse it....and succeed or have shorter, less competitive matches. None of these fights were ever between organized groups, it'd be a premade 4man zerging the remaining teams of 2 each. That's not fair, fun, competitive, or a choice.
It's almost like Battlegrounds were a team based gamemode. (4v4v4) to promote... grouping.. and teamplay.
They were and still are but it's almost like they weren't designed around only premades dominating 🤔🤔🤔🤔. Makes you wonder why the person that says he enjoys solo pvp's only experience in pvp seems to be grouped BGs.
Solo queue was a great change
So.. What you're saying is people should rather.. (In this example) Depend on being carried rather than having someone else reset them and figuratively get their head in the game? With that logic, I should expect a Vet Trial guild to carry me to Godslayer while i constantly die and pull 10k DPS, instead of learning competency or seeking to improve my own situation?
Yes, it was a choice and nowhere were you forced to do it. Prior to the solo queue change, I typically ran solo, or duo with a friend in a timezone with a 13 hour difference. (CST to SGT) Sometimes I would rarely run a trio or full premade, but it was never for the intent of pug stomping. (Dare people have fun with their friends in an... MMO?)
I do enjoy solo PVP. I do it both in Battlegrounds now, and sometimes in Cyrodiil (Both CP and No-Cp campaigns, respectively) and more rarely CP Imperial City. That doesn't mean I'm not allowed to say it was a better experience before than it is now.I'm not stating I never had trouble with premades, or solo queue on my own. But, when I am saying, is that it was a much more interesting BG experience than I have now.
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Ultimately, I don't care if they REVERT the changes or Add a new queue. I'm not going to stop playing battlegrounds. But the caliber of games I get that are just 1v1v1 carries with cannon fodder teammates is not that competitive or promoting teamplay. Essentially, the message in that is. "Now you're not just stomping pugs... You're in a 3 way contest of who's going to carry the hardest." It's like a duel with an added member because the rest of the matches players (At least in the majority of my experiences) aren't able to do much but be distractions.
But, unfortunately it doesn't seem like ZOS has given us any insight on the results of this "experiment" or what'll happen going forward.
HalvarIronfist wrote: »So you enjoy 500v0v15 scores better?
or if facing completely premades while premade 75v125v100 after 15 minutes?
Stomping... versus... stomping? in your first point. Not sure what you're trying to insinuate by that.
Secondly.. Premade grouping was a choice. A choice every player was free to make. If you chose not to make a group for.. (shocking observation.) group content, you shouldn't be too alarmed when other people do.. and succeed because of it, or have longer, more competitive matches between organized groups.
It's almost like Battlegrounds were a team based gamemode. (4v4v4) to promote... grouping.. and teamplay.
HalvarIronfist wrote: »So you enjoy 500v0v15 scores better?
or if facing completely premades while premade 75v125v100 after 15 minutes?
Stomping... versus... stomping? in your first point. Not sure what you're trying to insinuate by that.
Secondly.. Premade grouping was a choice. A choice every player was free to make. If you chose not to make a group for.. (shocking observation.) group content, you shouldn't be too alarmed when other people do.. and succeed because of it, or have longer, more competitive matches between organized groups.
It's almost like Battlegrounds were a team based gamemode. (4v4v4) to promote... grouping.. and teamplay.
Kiyakotari wrote: »
9/10 bgs are just a scrubfest and the few good players race each other who is gonna slaughter most of the clueless players, it is not competitive, it is barely enjoyable,
it is disaster.
They should allow 2 ques,
Solo and Group by 2/4
Either you are in a group or not, let’s not complicate matters by making duos and trios a separate thing. If duos don’t want to fight against full premades then maybe that’s a them problem.
Either you are in a group or not, let’s not complicate matters by making duos and trios a separate thing. If duos don’t want to fight against full premades then maybe that’s a them problem.
Firstly it's not complicated at all, that's just a cop out.
Secondly, the second sentence makes no sense in context. We're giving suggestions to make BGs fun and accessible to as many people as possible without ruining it for others. If we go with a "that's their problem" attitude we can revert to just having open queue like before and if people get stomped by premades then "maybe that's their problem".
You're not offering a genuine critical counterpoint. Things some time need a bit nuance instead of approaching them as black & white. Being in a group of 2 ain't the same as being in a group of 4. And if we can get better results with nuance then why not?
Either you are in a group or not, let’s not complicate matters by making duos and trios a separate thing. If duos don’t want to fight against full premades then maybe that’s a them problem.
Firstly it's not complicated at all, that's just a cop out.
Secondly, the second sentence makes no sense in context. We're giving suggestions to make BGs fun and accessible to as many people as possible without ruining it for others. If we go with a "that's their problem" attitude we can revert to just having open queue like before and if people get stomped by premades then "maybe that's their problem".
You're not offering a genuine critical counterpoint. Things some time need a bit nuance instead of approaching them as black & white. Being in a group of 2 ain't the same as being in a group of 4. And if we can get better results with nuance then why not?
The pvp population doesn’t support nuance.
ChimpyChumpy wrote: »These threads always baffle me. The fact that a random bg gives 100k xp should demonstrate that this is meant for all potatoes to join. I didn't start taking pvp building seriously until months into the game. For whatever reason zos wants inexperienced and pve potatoes playing. Casuals keep the money flowing not hardcore high MMR folks. New players buy crowns not the folks with millions of gold that can trade for them.
ChimpyChumpy wrote: »These threads always baffle me. The fact that a random bg gives 100k xp should demonstrate that this is meant for all potatoes to join. I didn't start taking pvp building seriously until months into the game. For whatever reason zos wants inexperienced and pve potatoes playing. Casuals keep the money flowing not hardcore high MMR folks. New players buy crowns not the folks with millions of gold that can trade for them.
By that reasoning daily normal pledge giving 100k xp means dungeons are designed for inexperienced players or pvp potatoes. Only they are not, so improve your logical argument.
Either you are in a group or not, let’s not complicate matters by making duos and trios a separate thing. If duos don’t want to fight against full premades then maybe that’s a them problem.
Firstly it's not complicated at all, that's just a cop out.
Secondly, the second sentence makes no sense in context. We're giving suggestions to make BGs fun and accessible to as many people as possible without ruining it for others. If we go with a "that's their problem" attitude we can revert to just having open queue like before and if people get stomped by premades then "maybe that's their problem".
You're not offering a genuine critical counterpoint. Things some time need a bit nuance instead of approaching them as black & white. Being in a group of 2 ain't the same as being in a group of 4. And if we can get better results with nuance then why not?
The pvp population doesn’t support nuance.
Based on?
ChimpyChumpy wrote: »These threads always baffle me. The fact that a random bg gives 100k xp should demonstrate that this is meant for all potatoes to join. I didn't start taking pvp building seriously until months into the game. For whatever reason zos wants inexperienced and pve potatoes playing. Casuals keep the money flowing not hardcore high MMR folks. New players buy crowns not the folks with millions of gold that can trade for them.
By that reasoning daily normal pledge giving 100k xp means dungeons are designed for inexperienced players or pvp potatoes. Only they are not, so improve your logical argument.
What are you saying? Every pug/group finder complaint thread for the past five years shows that newbs are doing the random normal. The Exp is the bait.
Chimpy was saying that the exp is the bait. It’s designed as newb bait. If Zos is fishing for newbs, there’s going to be newbs in the water. Hence, BGs are filled with newbs, because Zos chooses newb bait. So if there are newbs, you gotta keep the water balance right and not throw them in with acidic premades.Either you are in a group or not, let’s not complicate matters by making duos and trios a separate thing. If duos don’t want to fight against full premades then maybe that’s a them problem.
Firstly it's not complicated at all, that's just a cop out.
Secondly, the second sentence makes no sense in context. We're giving suggestions to make BGs fun and accessible to as many people as possible without ruining it for others. If we go with a "that's their problem" attitude we can revert to just having open queue like before and if people get stomped by premades then "maybe that's their problem".
You're not offering a genuine critical counterpoint. Things some time need a bit nuance instead of approaching them as black & white. Being in a group of 2 ain't the same as being in a group of 4. And if we can get better results with nuance then why not?
The pvp population doesn’t support nuance.
Based on?
You’re right, we’re just full to the seams bursting with players who want to pvp for the fun of it. There never needs to be a push event or any incentives given to tempt people in.
I don't know if Chaos Ball is the best example, none of the metrics displayed on the summary screen are actually important.
Healing is most important, and all we can see of that is your score which is pretty low (not your fault, stam toon).