rfennell_ESO wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_BrianWheeler @ZOS_RichLambert
This discussion is not meant to cause drama, bait any responses, or disrupt in any way. It is meant to clear up some misunderstandings and state hope for the future.
Meanwhile in reality the zergs being "capped" by "small" "skilled" groups was not something that happened.
The "small" "skilled" group that dominated zergs were always in the 8-12 range of aoe spammers OR were themselves an organized zerg.
AOE caps were installed to prevent lag due to calculations required.
The "clear up some misunderstandings" line is funny in that it's not what actually occurred in pvp.
The pre-AOE cap zerg killers were always an organized group that numbered 8+. It was basically one form of aoe spam or another with a dedicated cleanser/spammer of retreating maneuvers.
Early pvp also lacked stamina classes altogether. Stamina classes didn't really come into usefulness until maybe vr16 content and then 2.0.
Also the only "small" "skilled" group that were wiping zergs were vampire DK's that "skillfully" spammed devouring swarm in conjunction with unlimited reflection wings. You literally had to channel resto staves on them with a large group to kill them.
[Edit to remove bait]
Nomadic_Atmoran wrote: »Nomadic_Atmoran wrote: »ITT Small Scale PvPer trying to convince the forum goers that AoE caps ruined PvP.
The mass exodus of the tens of thousands of pvpers happened within a couple months of release, before the performance degradation began, and the reason they left were due to AoE caps resulting in ball zergs everywhere. That part really isnt up for debate.
You have sources for how many PvPers left? I bet you dont. So yeah, its definitely debatable.
A absolutely massive amount. Servers completely emptied out over the course of a patch. This is back when there were many filled PVP servers.
Here is a source directly related. What I don't understand is how you can be so obstinate over this claim. "I bet you dont." Why are you betting against it? You really dont believe people didn't want to play in an environment where they couldnt hit more than 6 people at a time while they are being overrun by 30+? Drop an AOE stun and it hits 6 as 24 run right past you. Yea, that makes a lot of sense.
https://forums.elderscrollsonline.com/en/discussion/88049/do-you-think-there-should-be-an-aoe-cap/p1
I am honestly baffled by how many people still attempt to defend AE caps despite the company themselves admitting they were a failure and removing them.
I am further baffled by the lack of awareness to the history of AE caps destroying other pvp games, despite all that evidence being posted in the OP.
Lastly, I am not surprised that people who enjoy zerging feel that skilled small groups "shouldnt be able" to wipe zergs, and that this is unfair and would never work. It worked in DAoC for many years with a massive healthy pvp population, which is WHY DAoC was chosen as the model for this game. I linked numerous DAoC zerg bombing videos on the first page, as well as one ESO zerg bombing video. The truth is that zergs get embarrassed when they lose to smaller groups, and rage report that its "unfair" despite the simple and most obvious tactic of "spread out to avoid getting bombed" being a well known pvp tactic since literally 2001.
What I think the numbers show here (and on reddit from this same thread, 329 upvotes and climbing) is that the majority of players agree and understand the history I laid out in the OP, and that just like I said, there are a lot of people who enjoy the zerg playstyle who will defend the mechanic being exploited (AE caps) to the bitter end, despite directly seeing the evidence ingame currently of what it has done to Cyrodiil in the exact same way it did to the previous games before it.
In conclusion, it honestly doesnt matter, as the devs know what happened, which is why they later removed the AE caps, tho unfortunately too late to save Cyrodiil. Those who enjoy Cyrodiil, now want them to bring back the server resources required to make it playable, and have hope that someday they will.
BackStabeth wrote: »You insist and post that AoE caps are what ruined Cryodil, and yet, it's still ruined. Fact is, there were a lot of people who were involved in PvP when it went live, and that happens to be the same exact time AoE caps were in place. I think you have the time line screwed up in your head. It was patch 1.1 when the caps were enforced, which had already been in place prior to launch but needed to be patched work correctly.
BackStabeth wrote: »You insist and post that AoE caps are what ruined Cryodil, and yet, it's still ruined. Fact is, there were a lot of people who were involved in PvP when it went live, and that happens to be the same exact time AoE caps were in place. I think you have the time line screwed up in your head. It was patch 1.1 when the caps were enforced, which had already been in place prior to launch but needed to be patched work correctly.
Incorrect. The AE caps were inserted into the launch build as I described, and this caused the mass exodus that started the downfall of Cyrodiil. The patch note you are referring to in 1.1 was, as they said themselves, an attempt to clarify the subject, because even they could see why more than half the population had left during 1.0
Their thought process was something along the lines of...
“Whaaat?!? Why are they leaving? The AE caps were meant to protect the majority because they zerg! They must just not understand, so we need to reiterate that we have AE caps in the notes of the next big patch.”
No offense, but the rest of your post was nonsense that has already been discussed in detail in this thread, so I wont waste time going over it again.
You can defend AE caps if you want, but even ZOS knew they were the root of the problem, which is why they dont exist anymore, its just unfortunate that by the time they removed them it was too late, as the resources had already been pulled away. It is unfortunate that they seem to have chosen to give up on Cyrodiil, which is why so many of us experienced players are stating that we still have hope that they will change their mind.
BackStabeth wrote: »
"a small group of unskilled, untalented, keyboard spammers could jam one key on their keyboard and kill large groups easily"
"If people who PvP want more people to PvP then they have to behave differently"
"My own experience with PvP in ESO? I think it's a joke"
BackStabeth wrote: »BackStabeth wrote: »You insist and post that AoE caps are what ruined Cryodil, and yet, it's still ruined. Fact is, there were a lot of people who were involved in PvP when it went live, and that happens to be the same exact time AoE caps were in place. I think you have the time line screwed up in your head. It was patch 1.1 when the caps were enforced, which had already been in place prior to launch but needed to be patched work correctly.
Incorrect. The AE caps were inserted into the launch build as I described, and this caused the mass exodus that started the downfall of Cyrodiil. The patch note you are referring to in 1.1 was, as they said themselves, an attempt to clarify the subject, because even they could see why more than half the population had left during 1.0
Their thought process was something along the lines of...
“Whaaat?!? Why are they leaving? The AE caps were meant to protect the majority because they zerg! They must just not understand, so we need to reiterate that we have AE caps in the notes of the next big patch.”
No offense, but the rest of your post was nonsense that has already been discussed in detail in this thread, so I wont waste time going over it again.
You can defend AE caps if you want, but even ZOS knew they were the root of the problem, which is why they dont exist anymore, its just unfortunate that by the time they removed them it was too late, as the resources had already been pulled away. It is unfortunate that they seem to have chosen to give up on Cyrodiil, which is why so many of us experienced players are stating that we still have hope that they will change their mind.
You say things are none sense when you have nothing to say about them.
Fact, AoE caps were always there
Fact, ZoS fixed unintended mechanics the first few patches, in other words they fixed how AoE was always intended to work
Fact, people have left for numerous reasons, not only for AoE caps and the number is not anything close to what you sugggest
Fact, if so very few people were in these 4 person teams as you stated, there couldn't be many of them, and if those were the ones using AoE and had issue when it was capped, and all of them left, it would never account for the number of people you claim left.
Fact, you do not know with any clarity why people left ESO or PvP because you have not taken any polls, you have not looked at any statistics, you cannot possibly know.
Fact, you cannot possibly know what the thought process was, of the people who were making these decisions, not unless you spoke with them directly which you did not.
Some people certainly fled the game when AoE caps were put in place, but not the numbers you are suggesting, not even close. I can imagine people who claimed to be skilled but were just jamming and spamming their AoE skill fled the game because they were deeply embarrassed. But far more people left than this excuse can account for.
AoE was capped not because ZoS thought they were protecting the majority of people, it was removed because a small group of unskilled, untalented, keyboard spammers could jam one key on their keyboard and kill large groups easily. Now, if you want to have a discussion about that being fair or taking some kind of special skill, we can certainly have that discussion. However, I think it's very clear that the people who got butthurt about the AoE cap were few, very few. Unless you are suggesting that the thousands of people who left the game were all the skilled players you are talking about. You can't have both, a small number of people who were using AoE before the cap, and thousands of people leaving the game because AoE was capped, it's either a lot of people or not.
If people who PvP want more people to PvP then they have to behave differently. They will not, so fewer and fewer people will engage in PvP because lets face it, when someone is teabagging someone, or they send them a nasty message or people cheat and cannot be beat, or any number of other things some PvPers engage in, other people don't want to engage them. It's the toxic nature of PvP that causes people to not want to even try. My own experience with PvP in ESO? I think it's a joke. People who think they are good at PvP because they play ESO have no clue what real competitive PvP is. The only thing even remotely in common with more serious PvP games is the toxic behavior.
I am honestly baffled by how many people still attempt to defend AE caps despite the company themselves admitting they were a failure and removing them.
Zorgon_The_Revenged wrote: »I am honestly baffled by how many people still attempt to defend AE caps despite the company themselves admitting they were a failure and removing them.
I don't think they are defending them. Removing AOE caps did nothing noticeable for performance, even though the cult of AOE cap removal gave the impression that it would fix everything and Cyrodiil would become a PvP paradise, with 1000's of "real" PvPers returning to their promised land.
But I get it, no more pre-mades in BG's, Camelot Unchained still not released, New World removing full loot open world PvP and many more players hopes from devs that say they can aan will make the PvP dream come true.....yours and many PvPers low mood is understandable.
BackStabeth wrote: »
"a small group of unskilled, untalented, keyboard spammers could jam one key on their keyboard and kill large groups easily"
"If people who PvP want more people to PvP then they have to behave differently"
"My own experience with PvP in ESO? I think it's a joke"
We get it, you hate pvpers, and the reason seems fairly obvious.
Why you are so angry about this thread and responding to it numerous times insulting people calling them "unskilled untalented keyboard spammers" if you dont care about pvp in this game?
I think your position is clear on the subject. Since you seem to be upset, to avoid derailing the thread, I will ignore it. Have a nice day.