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NB Cloak`Broke

  • Raudgrani
    Raudgrani
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    You are one of those "cloak blades" cowering and sneaking in turtle speed, desperately trying to cloak, when I've popped a detect pot, ain't you? "Why is he still seeing me!? CHEATER!!!" :smiley:

    Afaik., being hit is supposed to pull you out of stealth, has this not been the case since forever? I played on my NB healer as late as last night, and I honestly noticed nothing broken about cloak. Nothing unusual compared to how I remember it.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Raudgrani wrote: »

    Afaik., being hit is supposed to pull you out of stealth, has this not been the case since forever?

    No, single target abilities never pulled ppl out of invisibility, as you are simply not able to target someone who is invisible / stealthed. What was happeing if you attacked someone with single targey ability, who went invisible is you would see "miss" info instead of dmg number info. The only dmg skils that could pull you out of invisibility / stealth were the ones that dont need a target to cast and are AOE.

    This is how it used to work and how it is supposed to work as there is nothing mentioned in patch notes about such changes.
    Edited by Tommy_The_Gun on March 3, 2020 3:37PM
  • Taylor_MB
    Taylor_MB
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    Cloak is so broken, you can now cloak soul assault!


    https://youtu.be/fD19KfNI9Fc

    Edited by Taylor_MB on March 3, 2020 11:16AM
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  • Deathlord92
    Deathlord92
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    Let’s be honest nb hasn’t been good for a while now anyways someone at zos definitely doesn’t like nb still playable but it’s not fun anymore and the other classes are just better.
  • TheFM
    TheFM
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    Raudgrani wrote: »
    You are one of those "cloak blades" cowering and sneaking in turtle speed, desperately trying to cloak, when I've popped a detect pot, ain't you? "Why is he still seeing me!? CHEATER!!!" :smiley:

    Afaik., being hit is supposed to pull you out of stealth, has this not been the case since forever? I played on my NB healer as late as last night, and I honestly noticed nothing broken about cloak. Nothing unusual compared to how I remember it.

    I play mymagblade alot atm and I am very very very quick. I can get away even without cloak, but that's not the point. Imagine if the frost shields on warden didn't absorb anymore, imagine if necros pull skill didn't work anymore, or if templars jabs didn't work anymore. That is about what is happening here, try to be a little objective.
  • Stebarnz
    Stebarnz
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    Cloak is the WORST mechanic in this game, its never worked right and is annoying on both sides and prevents NB from being balanced correctly, get rid of it!
  • Deathlord92
    Deathlord92
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    Stebarnz wrote: »
    Cloak is the WORST mechanic in this game, its never worked right and is annoying on both sides and prevents NB from being balanced correctly, get rid of it!
    Getting rid of cloak will ruin the nb identity for many players for example reason I like playing nb is because I love playing a rogue as I have done in past mmo RPG games. If you take away cloak I want the other classes butchered to 😡 let’s band together and completely destroy eso what a good idea stebarnz because eso isn’t already unenjoyable to play.
    Edited by Deathlord92 on March 3, 2020 12:52PM
  • Kombinator
    Kombinator
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    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.
    Edited by Kombinator on March 3, 2020 1:07PM
  • TheFM
    TheFM
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    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.
  • Deathlord92
    Deathlord92
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    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.
    Magblade a very hard spec to play I have played it a few times stamblade in bad spot but imo magblade got it worse then stamblade.
  • Kombinator
    Kombinator
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    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.

    Because the old NB was much more skilled. Go into your face with invisibility, smash all buttons, and kill the target unless, if it's a tank. I think, that the very idea of giving immunity with invisibility is bad. I would make it last longer to counter this "weakness", but i sure wouldn't remove it.

    Making it last longer would give more room to move around, and get into position while you avoid the aoe stuff, and be sure not to be in front of anyone.
  • fred4
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    Lybal wrote: »
    Iskiab wrote: »
    Something isn’t broken, it’s part of the patch. If someone uses a single target ability where you are it’ll hit you in cloak.

    The only thing about stealth in the patchnote is this :
    Fixed an issue where using a single target charge, leap, or teleport ability would not remove targets from stealth or invisibility while you had a detection potion active.
    First, it's not talking about single target abilities, but single target gapcloser, second, it was only meant to fix the bug about the fact that gapcloser don't hit you even if the user had a detect pot.

    Now, gapcloser hit even without detect pot, that's not what the change was suppose to do, on top of that, other stuff also seems to break stealth, I don't use any gapcloser and still reveal Nbs when they stealth, without AOE, without detect pots, that's clearly wrong, even tho it doesn't seem clear when I break it and when I don't.

    They tried to fix a bug but created even more of them, the usual.
    I'm glad you tested this. I haven't gotten around to that myself, but my general feeling as a magblade main, relying on cloak and speed, is that you are correct.
  • 1mirg
    1mirg
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    Getting rid of cloak
    Not joking here but if they do remove cloak in ESO I will literally stop playing the game.

    I built my main as a stealthy assassin and I plan on keeping that and if they do remove cloak from Nightblades which is one of my favorite and most important skills on my tooltip. It will not only destroy my whole character but it'll also effectively destroy my immersion of being a stealthy assassin as well.

    now look; I understand some that people loathe invisibility but asking them to remove one of the staple skills for a NB is incredibly ludicrous. I mean how would Dragon Knights feel if I was demanding they removed "Dragon Blood" because I didn't like it? (which i don't want them too nor do I hate the skill in any fashion, by the way. I'm just giving an example) I have a feeling that those users would be singing a different tune them.

    Ether way though, they need to buff Cloak along with the Shadow line for Nightblades. I'm tired of the developers being scared of doing so because a small majority of users hate the thought of invisibility all together.
    Edited by 1mirg on March 3, 2020 1:51PM
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  • Deathlord92
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    Kombinator wrote: »
    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.

    Because the old NB was much more skilled. Go into your face with invisibility, smash all buttons, and kill the target unless, if it's a tank. I think, that the very idea of giving immunity with invisibility is bad. I would make it last longer to counter this "weakness", but i sure wouldn't remove it.

    Making it last longer would give more room to move around, and get into position while you avoid the aoe stuff, and be sure not to be in front of anyone.
    My idea buff dark cloak give a purge it wouldn’t be op heal not even that good it may even encourage more nb to use it and give shadow disguise movement speed it’s an escape tool or snare immunity imo aoes should take us out of cloak but cloak should be buffed it’s very underwhelming atm.
  • TheFM
    TheFM
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    Kombinator wrote: »
    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.

    Because the old NB was much more skilled. Go into your face with invisibility, smash all buttons, and kill the target unless, if it's a tank. I think, that the very idea of giving immunity with invisibility is bad. I would make it last longer to counter this "weakness", but i sure wouldn't remove it.

    Making it last longer would give more room to move around, and get into position while you avoid the aoe stuff, and be sure not to be in front of anyone.

    You dont even have to be in range of the aoes now to be pulled out because of how borked it is tho. Even light attacks AFTER you are in stealth still hit you .
    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.
    Magblade a very hard spec to play I have played it a few times stamblade in bad spot but imo magblade got it worse then stamblade.

    Its nearly impossible after this update.
  • Deathlord92
    Deathlord92
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    1mirg wrote: »
    Getting rid of cloak
    Not joking here but if they do remove cloak in ESO I will literally stop playing the game.

    I built my main as a stealthy assassin and I plan on keeping that and if they do remove cloak from Nightblades which is one of my favorite and most important skills on my tooltip. It will not only destroy my whole character but it'll also effectively destroy my immersion of being a stealthy assassin as well.

    now look; I understand some that people loathe invisibility but asking them to remove one of the staple skills for a NB is incredibly ludicrous. I mean how would Dragon Knights feel if I was demanding they removed "Dragon Blood" because I didn't like it? (which i don't want them too nor do I hate the skill in any fashion, by the way. I'm just giving an example) I have a feeling that those users would be singing a different tune them.

    Ether way though, they need to buff Cloak along with the Shadow line for Nightblades. I'm tired of the developers being scared of doing so because a small majority of users hate the thought of invisibility all together.
    I said a similar thing I completely agree with you it would destroy the game for me and as I said it would destroy class identity.
  • Tommy_The_Gun
    Tommy_The_Gun
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    1mirg wrote: »
    Getting rid of cloak
    Not joking here but if they do remove cloak in ESO I will literally stop playing the game.

    I built my main as a stealthy assassin and I plan on keeping that and if they do remove cloak from Nightblades which is one of my favorite and most important skills on my tooltip. It will not only destroy my whole character but it'll also effectively destroy my immersion of being a stealthy assassin as well.

    now look; I understand some that people loathe invisibility but asking them to remove one of the staple skills for a NB is incredibly ludicrous. I mean how would Dragon Knights feel if I was demanding they removed "Dragon Blood" because I didn't like it? (which i don't want them too nor do I hate the skill in any fashion, by the way. I'm just giving an example) I have a feeling that those users would be singing a different tune them.

    Ether way though, they need to buff Cloak along with the Shadow line for Nightblades. I'm tired of the developers being scared of doing so because a small majority of users hate the thought of invisibility all together.
    I said a similar thing I completely agree with you it would destroy the game for me and as I said it would destroy class identity.
    The class & its identity is already barely holding together:
    - Fear: added to fighters guild skill line, any class can use it (and it is in fact superior to NB fear lol).
    - Grim Focus: Sorc's Bound Armaments is basically a copy-paste of it.
    - Teleport Strike: Flying Blade, dual wield skill, any class can use it.

    ^ All of this happened last year, shortly after NB "redundancy removal" (I must say, it is an elaborate term for a Nerf, ZOS).

    They don't need to remove cloak / invisibility. All it takes is for ZOS to pull of the same stuff as they already did with other NB class identity skills - give better version to every other class. Vampire overhaul is just around the corner, so if they add cloak-like skill to vampire skill line, it is RIP for NB class, as every other class will be better at stealthy ganking playstyle (and possibly at doing thieves guild & dark brotherhood dailies too... :joy: ) Cloak is the only skill left that makes people roll a NB.
  • Kombinator
    Kombinator
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    TheFM wrote: »
    Kombinator wrote: »
    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.

    Because the old NB was much more skilled. Go into your face with invisibility, smash all buttons, and kill the target unless, if it's a tank. I think, that the very idea of giving immunity with invisibility is bad. I would make it last longer to counter this "weakness", but i sure wouldn't remove it.

    Making it last longer would give more room to move around, and get into position while you avoid the aoe stuff, and be sure not to be in front of anyone.

    You dont even have to be in range of the aoes now to be pulled out because of how borked it is tho. Even light attacks AFTER you are in stealth still hit you .
    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.
    Magblade a very hard spec to play I have played it a few times stamblade in bad spot but imo magblade got it worse then stamblade.

    Its nearly impossible after this update.

    So you are saying, that somehow, if someone beats you in combat, and then you go sneak, then you should become immune to light attack.

    Dude i think you are misunderstanding what the cloak for. Or at least what i think it should for. It shouldn't be an "escape from prison" card. It should be your ENGAGE card. As for the pulling.I know from my PVE times with tank, that you need to aim at the target. If they got no idea, that you are there, then shooting randomly will unlikely to get you.

    Which i why i think it should last longer. It should be an engage move, and not a hop i'm away from all danger in the world in an instant.
  • TheFM
    TheFM
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    Kombinator wrote: »
    TheFM wrote: »
    Kombinator wrote: »
    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.

    Because the old NB was much more skilled. Go into your face with invisibility, smash all buttons, and kill the target unless, if it's a tank. I think, that the very idea of giving immunity with invisibility is bad. I would make it last longer to counter this "weakness", but i sure wouldn't remove it.

    Making it last longer would give more room to move around, and get into position while you avoid the aoe stuff, and be sure not to be in front of anyone.

    You dont even have to be in range of the aoes now to be pulled out because of how borked it is tho. Even light attacks AFTER you are in stealth still hit you .
    TheFM wrote: »
    Kombinator wrote: »
    I don't know. How about growing some skill, and actually keep distance from enemies's front? Or maybe avoid aoe stuff? You know like 100% of the other classes. I wouldn't make invisibility make you immune to anything. But i would make it last longer, if you choose the invisibility morph.

    Also in other games like WoW aoe stuff can get you out from stealth. Only difference here is, that in ESO pretty much everything works like AOE. Some just limited to a single target at a time.

    I'd argue a magblade with no proc sets takes far more skill than necro, Templar, dk or warden at this point.
    Magblade a very hard spec to play I have played it a few times stamblade in bad spot but imo magblade got it worse then stamblade.

    Its nearly impossible after this update.

    So you are saying, that somehow, if someone beats you in combat, and then you go sneak, then you should become immune to light attack.

    Dude i think you are misunderstanding what the cloak for. Or at least what i think it should for. It shouldn't be an "escape from prison" card. It should be your ENGAGE card. As for the pulling.I know from my PVE times with tank, that you need to aim at the target. If they got no idea, that you are there, then shooting randomly will unlikely to get you.

    Which i why i think it should last longer. It should be an engage move, and not a hop i'm away from all danger in the world in an instant.

    No, you can be hit at the moment if they are using aoes outside of range and never saw you, and light attacks being spammed by ppl who haven't seen u yet can hit you. I am misunderstanding nothing.
  • ThePedge
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    TheFM wrote: »
    Skullderic wrote: »
    So, every skill getting use is pulling me out of Stealth. Even if someone is light attacking swinging a sword, Its hitting me pulling me out.
    Any News about this crap? Fixes, Etc.
    I can't be the only one this is happening to, Rite?

    Nope, happening to me too. In the patch notes it said for example that the bow ulti would no longer continue hitting you if you are in stealth, but low and behold it does, and so does every other ability.

    Misconception of that patch note, I had it too.

    Bug was YOUR Ballista breaking YOUR stealth. By design ENEMY Ballista will break YOUR stealth.

    But yeah, now everything breaks your stealth. I swapped to Dark Cloak yesterday before just getting Tier 1 rewards on other characters. As Dark Cloak sucks.
  • Raudgrani
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    TheFM wrote: »
    Raudgrani wrote: »
    You are one of those "cloak blades" cowering and sneaking in turtle speed, desperately trying to cloak, when I've popped a detect pot, ain't you? "Why is he still seeing me!? CHEATER!!!" :smiley:

    Afaik., being hit is supposed to pull you out of stealth, has this not been the case since forever? I played on my NB healer as late as last night, and I honestly noticed nothing broken about cloak. Nothing unusual compared to how I remember it.

    I play mymagblade alot atm and I am very very very quick. I can get away even without cloak, but that's not the point. Imagine if the frost shields on warden didn't absorb anymore, imagine if necros pull skill didn't work anymore, or if templars jabs didn't work anymore. That is about what is happening here, try to be a little objective.

    If that's the case, I'm honestly glad if this is made on purpose. Can't think of a s******r playstyle, than the ones relying 100% on cloak (especially when they play hide and seek, and simply won't let you leave THEM alone - to find someone else for them to play with).
    I play all the things you mention, except I don't use Beckoning Armor (because I don't want to drag enemies close to me when I use a basically defensive ability), and of course I wouldn't like if the abilities were broken - but if they are changed, for a good reason, that's another thing. it happens all the time. I use cloak too - of course - but more as means to get guaranteed crit hits, I don't build my entire playstyle around hiding from enemies all the time. Some do, some don't. It's honestly annoying AF, to be forced to carry certain potions, or slot specific abilities, just to deal with a few players who rely on a skill such as cloak.
  • Kombinator
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    It's not like any other class has super immunity, or sudden disappearance, that protects from everything. Even in WoW, and SWTOR the dissappearing act is a few minutes cooldown emergency skill. If NB invi were an ultimate, then yeah sure. Give immunity to getting out from sneak, but in it's current state it's just for crit buff, and engage, and should not be an all solver card.

    Also you can always morph it for the health regen which scales with health for extra survival.
  • Anyron
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    Whole concept of cloak is bad in this game.. You shouldnt be able to use cloak as damage mitigation ability where you can supress all dots you already have on yourself or somehow miss already incoming projectiles
    Cloak is supposed to be attacking ability for assassination
    Cloak should be toogle assassination ability that reinforces first hit
  • TheFM
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    Raudgrani wrote: »
    TheFM wrote: »
    Raudgrani wrote: »
    You are one of those "cloak blades" cowering and sneaking in turtle speed, desperately trying to cloak, when I've popped a detect pot, ain't you? "Why is he still seeing me!? CHEATER!!!" :smiley:

    Afaik., being hit is supposed to pull you out of stealth, has this not been the case since forever? I played on my NB healer as late as last night, and I honestly noticed nothing broken about cloak. Nothing unusual compared to how I remember it.

    I play mymagblade alot atm and I am very very very quick. I can get away even without cloak, but that's not the point. Imagine if the frost shields on warden didn't absorb anymore, imagine if necros pull skill didn't work anymore, or if templars jabs didn't work anymore. That is about what is happening here, try to be a little objective.

    If that's the case, I'm honestly glad if this is made on purpose. Can't think of a s******r playstyle, than the ones relying 100% on cloak (especially when they play hide and seek, and simply won't let you leave THEM alone - to find someone else for them to play with).
    I play all the things you mention, except I don't use Beckoning Armor (because I don't want to drag enemies close to me when I use a basically defensive ability), and of course I wouldn't like if the abilities were broken - but if they are changed, for a good reason, that's another thing. it happens all the time. I use cloak too - of course - but more as means to get guaranteed crit hits, I don't build my entire playstyle around hiding from enemies all the time. Some do, some don't. It's honestly annoying AF, to be forced to carry certain potions, or slot specific abilities, just to deal with a few players who rely on a skill such as cloak.

    I can, tanks builds that have 80 percent mitigation, or Stam builds that have 7 k+ weapon damage.
    Edited by TheFM on March 3, 2020 5:24PM
  • Raudgrani
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    TheFM wrote: »
    Raudgrani wrote: »
    TheFM wrote: »
    Raudgrani wrote: »
    You are one of those "cloak blades" cowering and sneaking in turtle speed, desperately trying to cloak, when I've popped a detect pot, ain't you? "Why is he still seeing me!? CHEATER!!!" :smiley:

    Afaik., being hit is supposed to pull you out of stealth, has this not been the case since forever? I played on my NB healer as late as last night, and I honestly noticed nothing broken about cloak. Nothing unusual compared to how I remember it.

    I play mymagblade alot atm and I am very very very quick. I can get away even without cloak, but that's not the point. Imagine if the frost shields on warden didn't absorb anymore, imagine if necros pull skill didn't work anymore, or if templars jabs didn't work anymore. That is about what is happening here, try to be a little objective.

    If that's the case, I'm honestly glad if this is made on purpose. Can't think of a s******r playstyle, than the ones relying 100% on cloak (especially when they play hide and seek, and simply won't let you leave THEM alone - to find someone else for them to play with).
    I play all the things you mention, except I don't use Beckoning Armor (because I don't want to drag enemies close to me when I use a basically defensive ability), and of course I wouldn't like if the abilities were broken - but if they are changed, for a good reason, that's another thing. it happens all the time. I use cloak too - of course - but more as means to get guaranteed crit hits, I don't build my entire playstyle around hiding from enemies all the time. Some do, some don't. It's honestly annoying AF, to be forced to carry certain potions, or slot specific abilities, just to deal with a few players who rely on a skill such as cloak.

    I can, tanks builds that have 80 percent mitigation

    Yes, but you don't have to kill them +90% of the time, and most definitely - they won't kill you anytime soon. I'm always a bit baffled, when I see some 6-7 guys whacking away for all what they're worth on some tank. It's like "He wants you to waste your time, and you do. How touching".
  • Skullderic
    Skullderic
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    All classes have a skill that stick out over the other, Fix Cloak the way it was, or Fix; Sreak, Take flight.. etc, etc..
    Gert Soem!!
  • TheFM
    TheFM
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    Raudgrani wrote: »
    TheFM wrote: »
    Raudgrani wrote: »
    TheFM wrote: »
    Raudgrani wrote: »
    You are one of those "cloak blades" cowering and sneaking in turtle speed, desperately trying to cloak, when I've popped a detect pot, ain't you? "Why is he still seeing me!? CHEATER!!!" :smiley:

    Afaik., being hit is supposed to pull you out of stealth, has this not been the case since forever? I played on my NB healer as late as last night, and I honestly noticed nothing broken about cloak. Nothing unusual compared to how I remember it.

    I play mymagblade alot atm and I am very very very quick. I can get away even without cloak, but that's not the point. Imagine if the frost shields on warden didn't absorb anymore, imagine if necros pull skill didn't work anymore, or if templars jabs didn't work anymore. That is about what is happening here, try to be a little objective.

    If that's the case, I'm honestly glad if this is made on purpose. Can't think of a s******r playstyle, than the ones relying 100% on cloak (especially when they play hide and seek, and simply won't let you leave THEM alone - to find someone else for them to play with).
    I play all the things you mention, except I don't use Beckoning Armor (because I don't want to drag enemies close to me when I use a basically defensive ability), and of course I wouldn't like if the abilities were broken - but if they are changed, for a good reason, that's another thing. it happens all the time. I use cloak too - of course - but more as means to get guaranteed crit hits, I don't build my entire playstyle around hiding from enemies all the time. Some do, some don't. It's honestly annoying AF, to be forced to carry certain potions, or slot specific abilities, just to deal with a few players who rely on a skill such as cloak.

    I can, tanks builds that have 80 percent mitigation

    Yes, but you don't have to kill them +90% of the time, and most definitely - they won't kill you anytime soon. I'm always a bit baffled, when I see some 6-7 guys whacking away for all what they're worth on some tank. It's like "He wants you to waste your time, and you do. How touching".

    Except stamcros can get that amount of mitigation and still hit like a nuke. So yeah, Id rather fight nightblades that are usually squishy and can cloak, and counter with the dozens of counters there are, than tanky players that can resist everythiong and still hit like a truck.
  • TheFM
    TheFM
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    Skullderic wrote: »
    All classes have a skill that stick out over the other, Fix Cloak the way it was, or Fix; Sreak, Take flight.. etc, etc..

    Exactly. NB is just the scapegoat as always. Super burst and mega tanks, totally ok. Stealth rogues, nope. I play a mage, rogue and warrior toon, and can say with certainty that mag blades are by far the most difficult to play, even with cloak when it works.
  • nqvarihs
    nqvarihs
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    Kombinator wrote: »
    It's not like any other class has super immunity, or sudden disappearance, that protects from everything. Even in WoW, and SWTOR the dissappearing act is a few minutes cooldown emergency skill. If NB invi were an ultimate, then yeah sure. Give immunity to getting out from sneak, but in it's current state it's just for crit buff, and engage, and should not be an all solver card.

    Also you can always morph it for the health regen which scales with health for extra survival.

    haha yes if only we had something like invisibility pots

    cloak doesn't give any "super immunity that protects from everything", it simply makes you untargettable i.e people can't hit you with single target abilities (such as light attacks) before you get revealed (which can be done with any dmg aoe) or you come out of stealth
  • Tommy_The_Gun
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    Seeing all those comments, Well, I think I could not sum it up better than El Lobo, during his conversation / podcast with Isth3reno1else... (just skip to 2:05):
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