s7732425ub17_ESO wrote: »Sadly, most players will never realize that you do not need a dedicated healer for 4 person content. However, you do need a certain level of skill 99% of players will never reach.
I main a healer and farmed WGT a lot, even beaten it in hardmode veteran with random groups, but to get a group like that is equal to winning the lottery.
Often in dungeons it's a tedious and time-consuming battle, sometimes it feels like the dps heals the enemies, the glorious last boss in direfrost keep for instance that heals more than the dps do damage more often than not. And these are high CP players.
When I get a good dps group I still get surprised. In other games it wasn't like this , when I got a bad dps group it was rare. In eso it's reversed, why is it like this?
Is it because the "play as you want" mentality which screws over builds?
Is it the "I'm queing as a tank for veteran dungeons, but I'm an dps"
Is it because people don't know about rotation, skills that complement eatchother.
Bottom line is, how fun can it be, being way over CP 300 and pull 5-15 K dps?
We need a sheet after eatch dungeon or trial run that show us dps and healing done, maybe then people actually see how bad they are and try to compensate. If 1 dps does 10 % of all damage and the other do 90 %. It will hopefully be a wakeup call to get better? Like K/D makes people play at their best in FPS games, and research weapons and kits to be competitive.
Why is it like this?
TBH you're so rude and apparently lacking in patience and also have to pug - maybe it's you who's bad. I mean if you were that awesome, how come you need to do pledges with pugs?
I only do pledges with pugs to help people who might be waiting a long time with no healer.
Why are you? Just to be judgy toward others?
Lightspeedflashb14_ESO wrote: »s7732425ub17_ESO wrote: »Sadly, most players will never realize that you do not need a dedicated healer for 4 person content. However, you do need a certain level of skill 99% of players will never reach.
I don't want content that doesn't need the Trinity, I want a healer, I want a tank. I want the DPS to show good numbers. If I wanted to play a build that didn't need a healer, I would run vMA with it. I am not building a DPS that can survive on their own just because people like you can do it. You can run all content in the game with four dps set up with vMA in mind but that is boring as all hell for me.
It is not "skill" that gets you to that level either. It it is sloting harness instead of trap or some other DPS skill. Again, if I didnt want to rely on a healer, I would just play solo and do vMA or solo the damn dungeon by myself, I would join the random veteran queue and be like, you get good or die. Jesus.
Dapper Dinosaur wrote: »TBH you're so rude and apparently lacking in patience and also have to pug - maybe it's you who's bad. I mean if you were that awesome, how come you need to do pledges with pugs?
I only do pledges with pugs to help people who might be waiting a long time with no healer.
Why are you? Just to be judgy toward others?
You can complete pledges alone on normal. You cannot complete pledges on veteran hard mode by yourself in basically all cases. This means you have to PUG.
It's not so much that some people are so bad, it's that some people think they're so good.
Dapper Dinosaur wrote: »TBH you're so rude and apparently lacking in patience and also have to pug - maybe it's you who's bad. I mean if you were that awesome, how come you need to do pledges with pugs?
I only do pledges with pugs to help people who might be waiting a long time with no healer.
Why are you? Just to be judgy toward others?
You can complete pledges alone on normal. You cannot complete pledges on veteran hard mode by yourself in basically all cases. This means you have to PUG.
Why not??
Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »TBH you're so rude and apparently lacking in patience and also have to pug - maybe it's you who's bad. I mean if you were that awesome, how come you need to do pledges with pugs?
I only do pledges with pugs to help people who might be waiting a long time with no healer.
Why are you? Just to be judgy toward others?
You can complete pledges alone on normal. You cannot complete pledges on veteran hard mode by yourself in basically all cases. This means you have to PUG.
Why not??
Almost all of the II versions of the dungeons have at least one mechanic that literally ties a player down and kills them automatically if the rest of the team can't succeed at an objective. Other dungeons have crowd-control mechanics that will stack up if only one player tries to take the dungeon on, until they have exhausted all their stamina breaking out of it and then get perma-ccd until they're dead.
Then there's the amount of time it takes. It's just not worth it. Normal dungeons are different because the health pools are much smaller there. Soloing a veteran dungeon, if the one you're attempting is even possible, would take hours.
Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »TBH you're so rude and apparently lacking in patience and also have to pug - maybe it's you who's bad. I mean if you were that awesome, how come you need to do pledges with pugs?
I only do pledges with pugs to help people who might be waiting a long time with no healer.
Why are you? Just to be judgy toward others?
You can complete pledges alone on normal. You cannot complete pledges on veteran hard mode by yourself in basically all cases. This means you have to PUG.
Why not??
Almost all of the II versions of the dungeons have at least one mechanic that literally ties a player down and kills them automatically if the rest of the team can't succeed at an objective. Other dungeons have crowd-control mechanics that will stack up if only one player tries to take the dungeon on, until they have exhausted all their stamina breaking out of it and then get perma-ccd until they're dead.
Then there's the amount of time it takes. It's just not worth it. Normal dungeons are different because the health pools are much smaller there. Soloing a veteran dungeon, if the one you're attempting is even possible, would take hours.
I hate to break it to you bud but there are very few vet dungeons that can't be soloed, and there are many that I can do in under an hour. That's not to mention the players that are much better than me.
The bad ones are the people who think they know it all, and drop group the second something goes awry on the first attempt.
The good ones are the people who stick around, maybe wipe a few times, but actually learn and successfully pass the mechanics and what it takes to fulfill their role.
Bobby_V_Rockit wrote: »
cecibergesnrb18_ESO wrote: »Because only a few builds are viable (do enough damage for a quick dungeon) and most people want to play with the skills they like.
So who's fault is it? Yes I guess that anyone that queues for a dungeon should carry their weight; but also the game is at fault for allowing so little variety. Or maybe the variety is not the problem but the huge difference between a "meta" build and a custom one.