The group will always need DPS because the goal is to kill the enemies. If the group isn't taking damage, then that means there is no need for 3rd party healing. I get that your friend wants to play a healer. They can, and should, but much of the game is balanced around DPS'ing while the need for heals are low. Again, the group can always use more DPS, but can't always use more healing.
I don't particularly like it and prefer how in games like WoW healing was a far more focused role, but it's how the game is currently balanced here. When I play my Templar in low level stuff I almost never drop a heal and stay on Destro staff the entire time.
Still, they shouldn't have been so rude to your friend. Screw those people.
This game was never intended to be another WoW. The roles were never intended to exist. If a player prefers WoW style play, then this game will never feel good to said player. We never wanted a WoW type game and after many years of development, they gave us what we wanted. It is when players come from other games and try to push their wish on this game that has caused all this trouble. Each person should learn to play the game they play and not whine to get the game maker to change the rules of the game for them. If this were a board game, we would not ask Monopoly rules to change to be more like Parcheesi. Kind of lame example, but you get the point. If you want to play Parcheesi, play Parcheesi, but don't ask the Monopoly players to use rules from Parcheesi because someone refuses to learn how to play a more complicated game of Monopoly.
Also, if the group isn't taking any damage, the group of players either learned to play the game OR the game has gotten too easy.
If the only people who played ESO were this nebulous group of OG fans who waited years for it to be developed I 100% promise you this game would be dead by now.
And yet all the person did was make a friendly suggestion relevant to the topic (in a manner that directly acknowledges they know the post is about PVE) and you have an issue....?
as idk...PVP and PVE are with different rules?
if someone know atleast a bit he would know difference between PVE and PVP roles
like in PVE healer is more for buffing team than healing while in PVP is more for healing
DD's in PVE are fur pure most efficient dps in every possible costs of surviavability to have it on minimum minimum to just survive to get the best dps while on PVP we dont put everything on pure DPS, we put much more defense instead of minimum and we target for burst combos in time to time for kills isntead dealing full stable dps like in PVE
so stating single different opinion from PVP in PVE reletad problem is pretty invalid as I wrote....both game modes ahve different ules of play even if this is same game
it was like this thread just about apples...as someone got kicked for being unripe/green (when it wasnt matter much in group) apple in ripe red apples and someone started to giving opinion about oranges in apple thread
Right well. It may just been an issue with the translation software you're using for English then. What the guy said made perfect sense, and what you're saying doesn't make sense not is it very relevant. Sorry.
so what sense you see in comparing PVP needs to PVE mechanics, problems?
arun_rajputb16_ESO wrote: »VaranisArano wrote: »The basic job of a healer is to heal the group.
So there's three things to consider:
1. Toxic players are gonna be toxic, and there aren't any gameplay changes ZOS can make that will make them not toxic. If its not "useless healers", it'll be stuff like "Why are you wearing Combat Physician to heal" in a normal dungeon (a real example I saw once).
2. There's more to playing a healer well than just keeping the group healed. Your friend might want to consider the difference between a healer who's doing the bare minimum (healing the group) and a healer who's providing full-fledged group support (heals, buffs, and damage). Even though they are new, practicing a rotation now that does more than heal and overheal is a good idea to prepare them for harder content.
3. Harder content, such as ZOS' DLC dungeons and trials, requires more than just the bare minimum out of support players. That's by design. If you want to effectively support your group, you have to pay attention to what support they actually need. If a group needs constant healing, by all means, heal and overheal. If they don't need constant heals, a good healer adapts and focuses more on buffs and damage while saving the big heals for when they are needed. This is, IMO anyway, far more interesting gameplay for healers than just heal spamming. If your friend intends to do harder content, its a good idea to start practicing the basics of group support now, especially for running with guild groups that really benefit from a well-played healer.
1. Agree entirely.
2. This is the problem. Why should they? I have dd's, tanks and healers. I created the different roles to do different things and keep it interesting. Sometimes I want to heal and buff. Sometimes I want to tank. And other times I just want to pump out damage. If someone wants to heal, buff, debuff and provide resource sustain, that's fine with me. I know my dd's dps is fine and if the other dps is good too, we don't have issues getting through dungeons. A healer keeping me healed and resources topped up is welcome. I can focus my rotation and not have to run around like a headless chicken.
3. I think the healing role includes, by implication, buffs and debuffs. If I started dpsing in a vet trial as my healer, I'd probably get kicked. And rightly so.
The attitude of making healers do damage will only serve to remove the role slowly, thus killing off the group content. We already have long GF queues becuase of a lack of tanks. Throw healers into that too and the dd's will never get into groups.
Seriously, as a main healer (and healer includes support like buff, debuff and resource sustain), leave my role alone. I genuinely love healing and a lot of people do.
Seriously, what is it with the dd's in this game. Dictating what gear the tanks and healers should wear. How they should play. No, focus on your own dps and let us focus on we enjoy doing.
The group will always need DPS because the goal is to kill the enemies. If the group isn't taking damage, then that means there is no need for 3rd party healing. I get that your friend wants to play a healer. They can, and should, but much of the game is balanced around DPS'ing while the need for heals are low. Again, the group can always use more DPS, but can't always use more healing.
I don't particularly like it and prefer how in games like WoW healing was a far more focused role, but it's how the game is currently balanced here. When I play my Templar in low level stuff I almost never drop a heal and stay on Destro staff the entire time.
Still, they shouldn't have been so rude to your friend. Screw those people.
This game was never intended to be another WoW. The roles were never intended to exist. If a player prefers WoW style play, then this game will never feel good to said player. We never wanted a WoW type game and after many years of development, they gave us what we wanted. It is when players come from other games and try to push their wish on this game that has caused all this trouble. Each person should learn to play the game they play and not whine to get the game maker to change the rules of the game for them. If this were a board game, we would not ask Monopoly rules to change to be more like Parcheesi. Kind of lame example, but you get the point. If you want to play Parcheesi, play Parcheesi, but don't ask the Monopoly players to use rules from Parcheesi because someone refuses to learn how to play a more complicated game of Monopoly.
Also, if the group isn't taking any damage, the group of players either learned to play the game OR the game has gotten too easy.
If the only people who played ESO were this nebulous group of OG fans who waited years for it to be developed I 100% promise you this game would be dead by now.
LOL.. it's not about that. It's about understanding the game you play and knowing why things are they way they are. It's about choosing the right game for you. If you want to play WoW, play WoW or whatever other game you want that makes you happy, but don't expect knowledgeable TES now ESO players to be unhappy because you want to muddle up ESO to be like WoW. Now, as it is, pretty much everyone is unhappy because ESO has made concessions and created "roles" in the dungeon finder and added lots of PvP. They even got rid of the Veteran levels, which was a major blow to TES players simply because people complained because they didn't understand TES. That cost time and content. They've nerfed and re-nerfed the various races and classes to suit everyone else. At some point, players need to stop asking for nerfs and start learning to play the game.
LadySinflower wrote: »I agree with everyone telling the OP to report these losers, but I doubt it will have the desired effect. Even If ZOS decides to contact them to correct the behavior, I suspect that they won't feel the least bit apologetic for it. Instead I imagine that they will feel indignant and slighted by ZOS for taking the complainer's side. They believe that their way is the right way and any contradiction of their way is an insult. I obviously don't know these people and could be wrong, but if they feel strongly enough about it to cuss and kick a player from a dungeon, no slap on the hand from ZOS will change their belief or their behavior.
The group will always need DPS because the goal is to kill the enemies. If the group isn't taking damage, then that means there is no need for 3rd party healing. I get that your friend wants to play a healer. They can, and should, but much of the game is balanced around DPS'ing while the need for heals are low. Again, the group can always use more DPS, but can't always use more healing.
I don't particularly like it and prefer how in games like WoW healing was a far more focused role, but it's how the game is currently balanced here. When I play my Templar in low level stuff I almost never drop a heal and stay on Destro staff the entire time.
Still, they shouldn't have been so rude to your friend. Screw those people.
This game was never intended to be another WoW. The roles were never intended to exist. If a player prefers WoW style play, then this game will never feel good to said player. We never wanted a WoW type game and after many years of development, they gave us what we wanted. It is when players come from other games and try to push their wish on this game that has caused all this trouble. Each person should learn to play the game they play and not whine to get the game maker to change the rules of the game for them. If this were a board game, we would not ask Monopoly rules to change to be more like Parcheesi. Kind of lame example, but you get the point. If you want to play Parcheesi, play Parcheesi, but don't ask the Monopoly players to use rules from Parcheesi because someone refuses to learn how to play a more complicated game of Monopoly.
Also, if the group isn't taking any damage, the group of players either learned to play the game OR the game has gotten too easy.
If the only people who played ESO were this nebulous group of OG fans who waited years for it to be developed I 100% promise you this game would be dead by now.
LOL.. it's not about that. It's about understanding the game you play and knowing why things are they way they are. It's about choosing the right game for you. If you want to play WoW, play WoW or whatever other game you want that makes you happy, but don't expect knowledgeable TES now ESO players to be unhappy because you want to muddle up ESO to be like WoW. Now, as it is, pretty much everyone is unhappy because ESO has made concessions and created "roles" in the dungeon finder and added lots of PvP. They even got rid of the Veteran levels, which was a major blow to TES players simply because people complained because they didn't understand TES. That cost time and content. They've nerfed and re-nerfed the various races and classes to suit everyone else. At some point, players need to stop asking for nerfs and start learning to play the game.
WHAT THE *** ZENIMAX. YOU'VE MADE HEALERS SO OBSOLETE THAT NOW TOXIC ELITES DEMAND HEALERS TO SPAM JABS AND HAVE OTHER FORM OF CONTRIBUTION TO THE GROUP DPS.
I have just witnessed a close friend of mine get called out, insulted, disrespected and kicked from a dungeon, on their Templar, for (quote) "BEING AN INCONSIDERATE D-BAG, WASTING EVERYONE'S TIME BY BEING USELESS SPAMMING HEALS INSTEAD OF JABS. GO UNINSTALL OR GO PLAY A DIFFERENT GAME IF YOU WANT TO BE A LITTTLE GAY HEALSPAMMING Princess"
First off, my friend is new to the game, and secondly, my friend wants to be a healer and HEAL. Why should anybody force anyone to do a role they had not chosen to perform!? They haven't picked a DPS role for a reason! And third: What even was that cursing about ???
Look what you've done, Zenimax!!!
FOR ***'S SAKE!!! YOU'VE RUINED PVE HEALING TO THE POINT NEWBIES HAVE TO PUT UP WITH THIS *** ATTITUDE. YOU'VE RUINED HEALING TO THE POINTS ITS LITERALLY OBSOLETE. FIX IT!!!!!!!
I'M SO DONE.... /rant over
arun_rajputb16_ESO wrote: »I've been searching and searching and searching for one. I found decent ones but most of them don't respond to dungeon requests. It's always the same few, including me, that are up for it.
Guild membership is all about guild traders.
I've created a guild that won't have a trader. So people that want to join will only join because it's for doing group content.
GoodFella146 wrote: »The problem of course is that they are fundamentally right in their assessment that being a healer is useless is almost all content, and certainly in the Blessed Crucible.
When I pug something and see a person healing I think to myself "lol" but as the content is so easy anyway, I'm not going to be mean to them for trying to do what they think is best as there's no chance we're going to fail anyway, so clearly they are just being rude.
One of the big reasons I picked ESO is it is a trinity MMO. I getting worried with the fact that healers are being needed less and less. Even tanks are being counted out of vet dungeon runs now, with 4 DPS doing better then having heals and tanks. Zen needs to start to balance things and make these roles relevant again. This is not a small thing that going on with the community. FIX THIS PLS!!!!!!
arun_rajputb16_ESO wrote: »DMuehlhausen wrote: »I was asked to do DPS with my tank...
And about the attitude, I agree with @gatekeeper13. Report them or they will do it to others.
That is how the game was supposed to function. There was not to be a tank role. No one was supposed to have a specific role and we didn't in the beginning. Basically everyone did dps and healed what they could. There was no four person team. It was all pile on the monster and someone heal now and then. If you died, so what, get up and fight some more.
I see you keep saying this, but that isn't even remotely true. The game is based around the trinity and was at launch as well. You couldn't do Fungral Grotto at like level 12 or whatever it was without somebody to take damage, heal and do damage. Yes things have changed to a point as they got rid of Vet Ranks and what not.
The problem isn't that it's designed to be no healers/tanks it's the non DLC content doesn't need them cause they have been nerfed into the ground. Nobody is going into the new DLC dungeons with 4 dps and just using self heals. This OP though is more about just toxic AHats being AHats.
I've noticed that too... he keeps saying that and it's completely false.
WHAT THE *** ZENIMAX. YOU'VE MADE HEALERS SO OBSOLETE THAT NOW TOXIC ELITES DEMAND HEALERS TO SPAM JABS AND HAVE OTHER FORM OF CONTRIBUTION TO THE GROUP DPS.
I have just witnessed a close friend of mine get called out, insulted, disrespected and kicked from a dungeon, on their Templar, for (quote) "BEING AN INCONSIDERATE D-BAG, WASTING EVERYONE'S TIME BY BEING USELESS SPAMMING HEALS INSTEAD OF JABS. GO UNINSTALL OR GO PLAY A DIFFERENT GAME IF YOU WANT TO BE A LITTTLE GAY HEALSPAMMING Princess"
First off, my friend is new to the game, and secondly, my friend wants to be a healer and HEAL. Why should anybody force anyone to do a role they had not chosen to perform!? They haven't picked a DPS role for a reason! And third: What even was that cursing about ???
Look what you've done, Zenimax!!!
FOR ***'S SAKE!!! YOU'VE RUINED PVE HEALING TO THE POINT NEWBIES HAVE TO PUT UP WITH THIS *** ATTITUDE. YOU'VE RUINED HEALING TO THE POINTS ITS LITERALLY OBSOLETE. FIX IT!!!!!!!
I'M SO DONE.... /rant over
As i stated in another post healers and tank are only not needed once you have reached a certain level of familiarity with the mechanics of the game. At lower levels, while people are learning, they need the support of tanks and healers.
I dunno mate, if a game is making you this mad then maybe take a time out or something, not worth the mental anguish.
Anotherone773 wrote: »The environment is so toxic in this game, players openly condone and encourage this behavior now. You know OP, if you run dungeons with your friend, cant be kicked. Need a majority vote to kick and in a 4 player dungeon that means every one but the player being kicked. So just run with your friend, when they start whining and crying about the way one of you is playing, slow down, loot some containers, check your inventory a few times, have a little in group chat. The more they complain the more they complain the slower you go.
Worst case scenario the leave and you find a new player for the group. Best case scenario they are uber awesome at this game because they never leave their mom's basement and they carry you and your friend all the way through the dungeon while you chat and have social hour. Works great at giving toxic elitists a dose of their own medicine.