Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »drkfrontiers wrote: »meanwhile pvpers have to suffer taking skyshard, doing stupid quests like psijic line, reading a ton of books for mages guild, child mechanics for getting helmets etc etc and all, for every pj lol Lets suffer all or nobody lol
the LOL is on you. ESO is NOT a PVP game. Suck it up princess.
It's not a single player game either XD it's an MMO which traditionally a split of PVP and PVE. Suck it up princess
Yeah it's an MMO, which means in a few years PvP will become so unprofitable they get rid of it like the others did.
Hahahah
ESO is a PVE game, PVP is optional for those that want it.
Unprofitable? Do you understand that PVP doesn't have to make money? It's built into the base game cost so it will never go away.
ESO is an MMO that means PVP is part of it. Not sure if you've ever actually played the game but the 3 banners war is a big part of the current timeline in ESO.
What MMO has ever removed PVP? You sound very angry to the point you dont know what you're talking about XD maybe go outside more
Yes it does have to be profitable, the server need upkeep.
Also MMO doesn't mean PvP.
Ah salty pvper telling me to go outside more, hahahah.
They are the same servers. It doesnt have to profitable at all as it is factored into the cost of the game.
MMO generally means pvp is part of it. Maybe read what I say next time. The successful ones all have it.
But just another scared PVE person afraid of going out of their comfort zone.
Btw I do PVE/PVP, it might be hard to fathom that you dont have to secluded yourself from an entire part of the game.
Dusk_Coven wrote: »I think a useful question to ask is, why isn't Cyrodiil and the Imperial City enough? Are there not enough PvP opportunities? Or are those opportunities unsatisfactory?
What are the problems with existing CONSENSUAL PvP that people are looking for NON-CONSENSUAL PvP by forcibly involving people who have no interest in it?
And I think part of the answer lies in, for example, the controversy of premade BG teams queuing with non-premades. And zergs accused of "unfair" power combinations. PvP is inherently unsatisfying to many people the way it is now in ESO. Maybe address that first.
This has been attempted in A LOT of MMO's in the past 20 years, and every single time it has failed. The only way I have seen to even attempt PVP in PVE areas is provide players with a FLAG they can turn on and turn off. Those who wish to PVP no matter where they are can just turn on the FLAG, those who never wish to PVP, just turn it off. And yes, there are many other things to adjust, but it's been done before.
BackStabeth wrote: »This has been attempted in A LOT of MMO's in the past 20 years, and every single time it has failed. The only way I have seen to even attempt PVP in PVE areas is provide players with a FLAG they can turn on and turn off. Those who wish to PVP no matter where they are can just turn on the FLAG, those who never wish to PVP, just turn it off. And yes, there are many other things to adjust, but it's been done before.
Best idea I have heard thus far. Everyone gets to do whatever they want without negatively affecting the other, wherever they want to do it. So simple and yet so elegant. Now this is constructive! Thank you...
Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »drkfrontiers wrote: »meanwhile pvpers have to suffer taking skyshard, doing stupid quests like psijic line, reading a ton of books for mages guild, child mechanics for getting helmets etc etc and all, for every pj lol Lets suffer all or nobody lol
the LOL is on you. ESO is NOT a PVP game. Suck it up princess.
It's not a single player game either XD it's an MMO which traditionally a split of PVP and PVE. Suck it up princess
Yeah it's an MMO, which means in a few years PvP will become so unprofitable they get rid of it like the others did.
Hahahah
ESO is a PVE game, PVP is optional for those that want it.
Unprofitable? Do you understand that PVP doesn't have to make money? It's built into the base game cost so it will never go away.
ESO is an MMO that means PVP is part of it. Not sure if you've ever actually played the game but the 3 banners war is a big part of the current timeline in ESO.
What MMO has ever removed PVP? You sound very angry to the point you dont know what you're talking about XD maybe go outside more
Yes it does have to be profitable, the server need upkeep.
Also MMO doesn't mean PvP.
Ah salty pvper telling me to go outside more, hahahah.
They are the same servers. It doesnt have to profitable at all as it is factored into the cost of the game.
MMO generally means pvp is part of it. Maybe read what I say next time. The successful ones all have it.
But just another scared PVE person afraid of going out of their comfort zone.
Btw I do PVE/PVP, it might be hard to fathom that you dont have to secluded yourself from an entire part of the game.
Congratulations on another thread designed by PvPers to entice PvErs into PvP, only for the PvPers to remind the PvEers why they don't PvP in the first place.
TheBonesXXX wrote: »Dusk_Coven wrote: »I think a useful question to ask is, why isn't Cyrodiil and the Imperial City enough? Are there not enough PvP opportunities? Or are those opportunities unsatisfactory?
What are the problems with existing CONSENSUAL PvP that people are looking for NON-CONSENSUAL PvP by forcibly involving people who have no interest in it?
And I think part of the answer lies in, for example, the controversy of premade BG teams queuing with non-premades. And zergs accused of "unfair" power combinations. PvP is inherently unsatisfying to many people the way it is now in ESO. Maybe address that first.
I'd agree if they didn't force PvPers into PvE for the best gear and undaunted PvE bogusness.
I'd happily buy those trials colors and gear from dungeons with AP if I could, I also wouldn't mind gold upgrade mats to drop 100% of the time so I can get my gear and get on with it.
Consensual PvP isn't PvP, it's PvPlite, PvP is PKlite.
Generally I find most PvErs the most passively toxic people on the planet and would love to be permanently separate from you all.
But.. consensual PvE amirite?
Dusk_Coven wrote: »BaiterOfZergs wrote: »For an example forced has multiple meanings. Which can be making something a necessity, unavoidable, inescapable or something that is imposed.
Yes. But they don't all have the same impact.
When has a player "forced" PvE on you? Compared to when a player "forced" PvP on you by attacking you?
It's different to say you are "forced" to pay $5 to buy a Starbucks Coffee -- that's just the cost of the coffee. You can still choose to buy something else, but if you want Starbucks Coffee, it's $5. Starbucks isn't forcing you to buy their coffee.
Versus being "forced" to hand over your wallet to a mugger. You didn't have a choice to be in that interaction. Someone ELSE initiated that.
Different types of "forced" that simply don't compare.
TheBonesXXX wrote: »Dusk_Coven wrote: »I think a useful question to ask is, why isn't Cyrodiil and the Imperial City enough? Are there not enough PvP opportunities? Or are those opportunities unsatisfactory?
What are the problems with existing CONSENSUAL PvP that people are looking for NON-CONSENSUAL PvP by forcibly involving people who have no interest in it?
And I think part of the answer lies in, for example, the controversy of premade BG teams queuing with non-premades. And zergs accused of "unfair" power combinations. PvP is inherently unsatisfying to many people the way it is now in ESO. Maybe address that first.
I'd agree if they didn't force PvPers into PvE for the best gear and undaunted PvE bogusness.
I'd happily buy those trials colors and gear from dungeons with AP if I could, I also wouldn't mind gold upgrade mats to drop 100% of the time so I can get my gear and get on with it.
Consensual PvP isn't PvP, it's PvPlite, PvP is PKlite.
Generally I find most PvErs the most passively toxic people on the planet and would love to be permanently separate from you all.
But.. consensual PvE amirite?
Rave the Histborn wrote: »IC still has a population
Helgi_Skotina wrote: »We can't even go to Cyro until level 10.
TheBonesXXX wrote: »I'd happily buy those trials colors and gear from dungeons with AP if I could, I also wouldn't mind gold upgrade mats to drop 100% of the time so I can get my gear and get on with it.
Helgi_Skotina wrote: »We can't even go to Cyro until level 10.
Why do people always bring this up? Seriously, it's level 10. You're done in an hour.
Dusk_Coven wrote: »Helgi_Skotina wrote: »We can't even go to Cyro until level 10.
Why do people always bring this up? Seriously, it's level 10. You're done in an hour.
Yeah getting your crafting certification will shave a chunk off that.
But still, in the spirit of "it won't hurt anyone", maybe if someone has crunched a toon through the Cyrodiil tutorial, they can skip the level 10 requirement. Same as being able to skip the Tutorial when you've run it at least once when making a new toon.
Dusk_Coven wrote: »Helgi_Skotina wrote: »We can't even go to Cyro until level 10.
Why do people always bring this up? Seriously, it's level 10. You're done in an hour.
Yeah getting your crafting certification will shave a chunk off that.
But still, in the spirit of "it won't hurt anyone", maybe if someone has crunched a toon through the Cyrodiil tutorial, they can skip the level 10 requirement. Same as being able to skip the Tutorial when you've run it at least once when making a new toon.
BTW at least stamina pvers ARE in fact forced into PvP in order to obtain Vigor and Caltrops (an aoe skill often used in pve pre nerf). So I was running with a zerg for some 2 - 3 days, totally bored since lets face it there is a very little skill involved in zerging, before I levelled the branch enough to get the skills. So if zerging is the proper PvP to you, worry not, you will always find plenty of zergs both In Cyro and recently also in IC.
Footnote: force people into something they do not like, they will certainly find a way around it YOU will not like.
barney2525 wrote: »BTW at least stamina pvers ARE in fact forced into PvP in order to obtain Vigor and Caltrops (an aoe skill often used in pve pre nerf). So I was running with a zerg for some 2 - 3 days, totally bored since lets face it there is a very little skill involved in zerging, before I levelled the branch enough to get the skills. So if zerging is the proper PvP to you, worry not, you will always find plenty of zergs both In Cyro and recently also in IC.
Footnote: force people into something they do not like, they will certainly find a way around it YOU will not like.
ANYBODY who wants those skills knows what is required.
What you are overlooking is that those skills are Optional. Many stamina characters get by just fine without them.
Thats no different than saying ' I want X piece of gear because it really fits my character' or ' I want X motif because it is really cool' - and these are locked behind dungeons.
They are Optional. We all know what is required to obtain things. Nothing is Forced. You always have the option to supplement with something else rather than doing something you do Not want to do.
IMHO
spartaxoxo wrote: »barney2525 wrote: »BTW at least stamina pvers ARE in fact forced into PvP in order to obtain Vigor and Caltrops (an aoe skill often used in pve pre nerf). So I was running with a zerg for some 2 - 3 days, totally bored since lets face it there is a very little skill involved in zerging, before I levelled the branch enough to get the skills. So if zerging is the proper PvP to you, worry not, you will always find plenty of zergs both In Cyro and recently also in IC.
Footnote: force people into something they do not like, they will certainly find a way around it YOU will not like.
ANYBODY who wants those skills knows what is required.
What you are overlooking is that those skills are Optional. Many stamina characters get by just fine without them.
Thats no different than saying ' I want X piece of gear because it really fits my character' or ' I want X motif because it is really cool' - and these are locked behind dungeons.
They are Optional. We all know what is required to obtain things. Nothing is Forced. You always have the option to supplement with something else rather than doing something you do Not want to do.
IMHO
To me that's a good level of force because it encourages people to PvP for at least a little while. But they engage in it at their own pace, at their own level of experience, and when they want to and are ready do it.
I personally didn't do any type of PvP until I was better geared on my first toon. But on my alts I usually just jump in straight away since I can craft them some stuff.
Rave the Histborn wrote: »IC still has a population
I don't know what platform you're on but Xbox NA that population must be all hiding, because it's dead. Lucky to have 1 bar of any faction.
BackStabeth wrote: »Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »drkfrontiers wrote: »meanwhile pvpers have to suffer taking skyshard, doing stupid quests like psijic line, reading a ton of books for mages guild, child mechanics for getting helmets etc etc and all, for every pj lol Lets suffer all or nobody lol
the LOL is on you. ESO is NOT a PVP game. Suck it up princess.
It's not a single player game either XD it's an MMO which traditionally a split of PVP and PVE. Suck it up princess
Yeah it's an MMO, which means in a few years PvP will become so unprofitable they get rid of it like the others did.
Hahahah
ESO is a PVE game, PVP is optional for those that want it.
Unprofitable? Do you understand that PVP doesn't have to make money? It's built into the base game cost so it will never go away.
ESO is an MMO that means PVP is part of it. Not sure if you've ever actually played the game but the 3 banners war is a big part of the current timeline in ESO.
What MMO has ever removed PVP? You sound very angry to the point you dont know what you're talking about XD maybe go outside more
Yes it does have to be profitable, the server need upkeep.
Also MMO doesn't mean PvP.
Ah salty pvper telling me to go outside more, hahahah.
They are the same servers. It doesnt have to profitable at all as it is factored into the cost of the game.
MMO generally means pvp is part of it. Maybe read what I say next time. The successful ones all have it.
But just another scared PVE person afraid of going out of their comfort zone.
Btw I do PVE/PVP, it might be hard to fathom that you dont have to secluded yourself from an entire part of the game.
It seems you don't understand anything to do with business either. profit vs Investment, labor percentage, cost of upkeep and maintenance and etc.... When the server goes offline for maintenance people need to be paid to do that maintenance. That costs money. If something isn't profitable you can bet that ZoS isn't going to want to spend money on it. EVERYTHING in ESO has to be profitable otherwise it is a cost incurred without profit and that affects the margin negatively, which affects the stocks, which affects investors and stock holders. There is a whole different world out there you are utterly clueless about. The people that live in that world decide what direction the developers will take ESO.
Successful MMOs provide anything that people will pay for so long as it doesn't negatively affect all the other things that people will pay for. Amazon announced that it would be removing open-world player killing from New World, their up and comming MMO. This is to remove griefing from the game, which Amazon says was rampant and toxic throughout its testing. You know why they don't want griefing and toxic behavior? Because it negatively affects profitability. Game developers are in the business of making money, period.
And how about you stand up, admit that you lied about your comments on Hypoglycemia and apologize for what you said. Or are you afraid of admitting you outright lied to everyone about your statistics? Are you afraid? You would admit you are wrong if you are not afraid. See how that sounds?
The_Drop_Bear wrote: »Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »The_Drop_Bear wrote: »Rave the Histborn wrote: »drkfrontiers wrote: »meanwhile pvpers have to suffer taking skyshard, doing stupid quests like psijic line, reading a ton of books for mages guild, child mechanics for getting helmets etc etc and all, for every pj lol Lets suffer all or nobody lol
the LOL is on you. ESO is NOT a PVP game. Suck it up princess.
It's not a single player game either XD it's an MMO which traditionally a split of PVP and PVE. Suck it up princess
Yeah it's an MMO, which means in a few years PvP will become so unprofitable they get rid of it like the others did.
Hahahah
ESO is a PVE game, PVP is optional for those that want it.
Unprofitable? Do you understand that PVP doesn't have to make money? It's built into the base game cost so it will never go away.
ESO is an MMO that means PVP is part of it. Not sure if you've ever actually played the game but the 3 banners war is a big part of the current timeline in ESO.
What MMO has ever removed PVP? You sound very angry to the point you dont know what you're talking about XD maybe go outside more
Yes it does have to be profitable, the server need upkeep.
Also MMO doesn't mean PvP.
Ah salty pvper telling me to go outside more, hahahah.
They are the same servers. It doesnt have to profitable at all as it is factored into the cost of the game.
MMO generally means pvp is part of it. Maybe read what I say next time. The successful ones all have it.
But just another scared PVE person afraid of going out of their comfort zone.
Btw I do PVE/PVP, it might be hard to fathom that you dont have to secluded yourself from an entire part of the game.
No no they are not.
MMO doesn't mean PvP at all.
Hahah no I'm not scared to PvP, and I do it on my PvP characters.
What's hard to fathom is how you got the wrong end of the stick for every argument in this thead.
CassandraGemini wrote: »Congratulations on another thread designed by PvPers to entice PvErs into PvP, only for the PvPers to remind the PvEers why they don't PvP in the first place.
Honestly, the event right now is enough to remind me and probably many others as well. Just today I got ganked while in conversation with a town quest giver - I was dead before I could even blink. Now, obviously I expected this to happen at some point and it was no big deal, but the thing is, it wasn't a single person who killed me. It was a whole group of 6 or so people. Which really makes me wonder, why would you do that? Kill a lone person who is pretty obviously a quester (meaning very likely a PvE player, considering the event) and who doesn't even fight back?
It's especially weird, since two days ago the exact opposite happened: I was approaching a quest giver when someone from a different alliance rode up next to me to talk to the same quest giver. I was a bit alarmed at first but didn't make any aggressive moves, of course. The other person didn't either. We both talked to the quest giver and then went our seperate ways. All good.
Now, granted, that person was probably another quester, but it does kind of illustrate the mentality of some PvPers that has been brought up in this thread. Which gives me the urge to want to point out again that the whole question "to PvP or not to PvP" is much less one of can or can't - it is a question of personal preference. It doesn't have anything to do with gear that I could craft if I wanted, or with my CP that I could reallocate easily, and it also doesn't have anything to do with me not wanting to learn to do it. It is simply that I don't want to do it at all in this game, period. It doesn't appeal to me and the second the game would try to force me into doing it, would be the second I left, no looking back, and judging by the other responses in here I am not alone in that. Certain people in this thread just need to accept that everyone has a different notion of what is fun for them and what isn't. Live and let live.
Bobby_V_Rockit wrote: »What if these choke points or PVP areas in PVE zones yielded no rewards or AP at all? Forgive my naivety, but would this stop ganking and farming?
BackStabeth wrote: »PvP when MMOs first started was very different than the way it is now.
BackStabeth wrote: »PvP when MMOs first started was very different than the way it is now.
I remember times where you could harvest for hours in open PvP zones because PvP was just a tool and not a end in itself. PK's have been most wanted virtual criminals and any good guild had them on KoS.