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Elitism on ESO and Matchmaking

  • MachoKen
    MachoKen
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    FierceSam wrote: »
    Hey @MachoKen

    First, in terms of elitism, it’s rubbish and stupid and players should all know better. Every one of them, no matter how supremely talented was in the position you’re in, and it’s a shame that they have clearly forgotten the many people who helped them or are too full of themselves to pass on their experience. It’s their problem and it’s the reason they find it hard to fill even the ‘fun runs’ their guilds host.

    In terms of guilds, I’m in 5. I have found them both essential and very variable. I have some that are slightly chaotic, but full of great people, which I would never leave, and others that are full of fantastic expertise but populated by people with their heads so far up their arses I can barely stay there long enough to listen.

    Every guild will have its own identity and personality, its own sense of direction and purpose. None of them will be the same. Sometimes you just have to join one on spec and try it out. If it doesn’t work for you, leave, try another, rinse repeat until you find one that fits. In terms of them doing the things you want at a time you can’t make, that’s tough, but realistically it’s hard making time to teach players and there are usually only a few (1 or 2) in each guild who will do this, so it’s the players who have to adapt.

    Additionally, on PC at least, a non-trading Guild is as much about its discord than about anything in game. It’s there that all the interactions and guild events are managed as there are no tools to do this in game. So if you’re not engaging there as well, there’s a danger that you won’t actually see a lot of what the guild is doing.

    TL:DR Elitists are arses. There are lots of good guilds. It might take a bit of time to find the right one for you but it’s out there and wants you to join.

    Agree and ty for the nice non dramatic reply. Appreciate the advice mate. And yes, most guild that i'm in seem to engage more on discord.
  • pklemming
    pklemming
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    End game doesn't start as soon as you reach 160 CP or whatever. It literally takes months and sometimes years of experience. Raiding guilds are notoriously hard to get into. The reason behind is that most of them rely on crowd experience and each time they have to teach someone new, the experience lessens.

    What you should do is:
    1. Join a casual guild with discord. One that organises normal trials and dungeons a lot.
    2. Find out what you can about your class and practise your dps.
    3. Avoid builds from xynode and other off-meta crap. This won't ever get you into any serious raiding guild.
    4. Once your dps is decent, find a progression guild or set up a progression group within your current guild. Gaining experience with people you like is very rewarding. Much more rewarding than joining an already established group.
    5. When you do trials, try to do it with the best optimal setup, vitality, style and score. This will give you a sense of accomplishment, especially if you improve on your scores.
    6. Learn from others! Watch runs on youtube. Join nefas' discrod. Be active in all these ESO Builds FB groups and stuff like that.

    Why end-gamers might look "elitist" is because when you are on a certain level you sort of expect people you run with to be good, otherwise they're just wasting their time. Each end-gamer had to go through the above steps, unless they were somehow added to a group that essentially carried them. Experience is everything.

    With enough time you'll have enough DPS, knowledge and experience. Just make sure you're part of a community that does trials. I can't stress enough how beneficial it is to "be known". End game community is small, so word gets around quickly.
    When I want to add someone who I haven't heard about to my run, I always ask about if they're a decent player. There's always someone who had contact with that person.

    Don't give up. Good luck ;)

    Off- meta is not always a bad build. There are a lot of builds that give very good raid dps and do not require you to use the same small bunch of sets. If nothing else, it encourages thought on other possible combinations and helps people get in to the game, understand why things work as they do and progress through so you actually have end game raiders.

    I honestly get a greater sense of accomplishment running with those people newer to the game wanting to progress, helping them to understand what can be done with their class and what options they have for improving. I never consider it a waste of time and have made a lot of great friends. Don't get me wrong, achievements are very satisfying, just not as much for me.

    I honestly, can not say enough good things about Xynode. I would not understand half as much as I do, if I had not come across his videos. Posting builds is great, but not explaining does not help the player, apart from, "I need to use this build".

    I do recommend watching as many videos as you can, even if you glean 1 piece of information you did not known, it has been worthwhile.

    Elitism is, for me, an attitude, not a level of play. There are a lot of good end-game people who are not complete a**es.
  • JanTanhide
    JanTanhide
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    I feel your pain. Been in the game for over five years and have seen a few "Elitists" myself. When they somehow manage to get in a guild I am in it isn't long before they are kicked and now that we can do it banned as well.

    It is a game after all and there really isn't room for that kind of behaviour in my opinion. I've kicked and banned a few myself these past few months.

    As for running dungeons the harder content is tough to do in PUGs (Vet DLCs in particular). I don't have a lot of time these days but in the past I would take random people through Vet Fang Lair, Scalecaller Peak, Bloodroot Forge, etc. You get the idea. Sometimes these DLC Vet runs would take several hours and often more than not I never ended up with the same three players I started with. But in just about every case I found that being nice in Chat resulted in people being nice in return and not rage quitting with insults as they left Group. So maybe I got lucky with the people that joined. IDK to be fair.

    For the tougher Vet dungeons I highly suggest (if possible) to get three of your guildies or friends in a group and run these dungeons over and over to get the Achievements. It will take time but if everyone enjoys the game it sure makes running the dungeons a lot of fun. Try to keep the same people and keep going after all the dungeon achievements like Speed Run, No Death and Hard Mode. Skins and personalities await you. LOL.

    For Trials I haven't run them much lately. Sorta got bored with them over time. Use to be in a progression group and it was just too much work and time. Too many serious people wanting you to have a minimum of 60K DPS just to run with them. Nah, that isn't fun to me. As I have posted before I don't think I have ever gotten more than 35K on a test dummy yet I have done every Vet dungeon and most in hard mode. It doesn't take maniacally high DPS to beat the dungeons. You will hear it from some that you don't need a Healer in any Vet dungeon. Just run three DPS and a Tank or for some all DPS. Yes, they can run through these Vet dungeons with ease when each player is a minimum of 60K. Everything melts.

    Back on point: But yes, I agree there should be a Group Finder for Trials. I know it will have it's issues just like it does now for dungeons but at least we will have a tool to use. Try running Black Rose Prison or Dragonstar Arena. Those are almost impossible to get a random group to do.

    Good luck and I hope you find some good people to join with to get these dungeon runs completed.

  • Juhasow
    Juhasow
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    MachoKen wrote: »
    Skoomah wrote: »
    Join a guild. Large guilds will have their core vet trial team to compete for scores and a training run team to help people learn.

    You just got to end game so you’re more suited for a training run team.

    You’re right about the group finder. It doesn’t work. It’s stupid how that thing doesn’t work in a group based game.

    The thing is, i'm on 4 different guilds and i dont have time for their schedules and like me theres many i bet, this is why matchmaking would fix these issues.
    MachoKen wrote: »
    End game doesn't start as soon as you reach 160 CP or whatever. It literally takes months and sometimes years of experience. Raiding guilds are notoriously hard to get into. The reason behind is that most of them rely on crowd experience and each time they have to teach someone new, the experience lessens.

    What you should do is:
    1. Join a casual guild with discord. One that organises normal trials and dungeons a lot.
    2. Find out what you can about your class and practise your dps.
    3. Avoid builds from xynode and other off-meta crap. This won't ever get you into any serious raiding guild.
    4. Once your dps is decent, find a progression guild or set up a progression group within your current guild. Gaining experience with people you like is very rewarding. Much more rewarding than joining an already established group.
    5. When you do trials, try to do it with the best optimal setup, vitality, style and score. This will give you a sense of accomplishment, especially if you improve on your scores.
    6. Learn from others! Watch runs on youtube. Join nefas' discrod. Be active in all these ESO Builds FB groups and stuff like that.

    Why end-gamers might look "elitist" is because when you are on a certain level you sort of expect people you run with to be good, otherwise they're just wasting their time. Each end-gamer had to go through the above steps, unless they were somehow added to a group that essentially carried them. Experience is everything.

    With enough time you'll have enough DPS, knowledge and experience. Just make sure you're part of a community that does trials. I can't stress enough how beneficial it is to "be known". End game community is small, so word gets around quickly.
    When I want to add someone who I haven't heard about to my run, I always ask about if they're a decent player. There's always someone who had contact with that person.

    Don't give up. Good luck ;)

    I can understand what you are saying but..dont take it personally, i have a life and enjoy my showers, not gonna waste it to spend my life role playing a guy on a videogame xD

    Sorry to say that but this behaviour You present here @MachoKen is actually an elitism. There are multiple guilds in the game with different schedules and You want me to belive that You have looked for a long time and couldnt find even 1 that would fit Your schedule even in the slightest bit ? If You think there is many people like You why wont You start Your own guild with them or why wont You look for a guild for people like You ? Too much time required for that or why wont You atleast look for a people in zone chats to fill missing spots? Everyone else also needs to spend their time on this and You think You somehow shouldn't because "You have Your life" ?

    Guess what , that 11 people You're grouping with also have their lives and their schedules , kids , jobs , studies etc. Now You want others to play Your way because You have Your life and somehow it's superior to theirs ? If You cannot organise Your life to fit the schedules of other people then sorry but maybe this game is not for You and it's definietly not because of other people. It's because of You. Especially that You consider time required to find proper group of people and progressing content with them as wasted time. Guess what whining on forum is also a watse of time.

    Face the reality instead of looking for excuses and calling other people elitists when in fact You behave like one.
    Edited by Juhasow on January 20, 2020 1:57PM
  • MachoKen
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    Galwylin wrote: »
    I personally have never seen this. Ever. Not saying it doesn't happen. Now I consider myself a pretty *** player. I've never gotten a whisper about how I play or even kicked from group. People have trudged on through with me. Maybe I'm better than I thought. But then I've never seen it happen to anyone I was grouped with. Again, maybe I just get awesome groups. I've a lot of issue with the game itself. And the forums are full of *** poor human beings at times. But in game folks are pretty easy to go along with. I know that folks (especially in group finder) don't tend to talk alot. Other day in public dungeon someone offered group and I accepted (even though the bosses were no issue for me) and we ran through it together got them all done and no one ever said a word that I could here. I even watched chat to see (not a big chat reader either).

    I tend to keep to myself, group up for a dungeon every so often when in the mood. I don't think I've ever given anyone the impression I disapproved of them in some way so I figured folks don't find me offensive. Again it could all be happening outside of my vision. The forums don't represent the players to me. Forums are never good no matter the game.

    So it seems a little unfair to say that players (elitist or not) are terrible to new players. New players that don't ask questions, maybe. I always see questions answered when someone asks. Sometimes you get a smart ass who isn't as clever as they think they are but there's always someone that answers questions in chat (when I read it). Its just unfair to paint so many with such a broad brush. I'm sure there are elitist in the game. I'm also sure they have to play with each other because no one could stomach their crap. That leaves a whole lot of others who don't act like that. Or at least I don't believe they do.

    As to learning, its true. We all start at the bottom. I still die to trash more than I think is right and should have my gamer license revoked. But you just keep at it. Not one of us knows what your struggles are. Especially if they aren't expressed. Its hard to know when you're leaving someone behind because they are struggling or just on the phone. No one else can see or feel or experience what you are personally. I'm sure most times they aren't purposely making your experience bad on purpose. Cut them some slack and let them know, hey I'm doing this for the first time (even if its the tenth) and whatever I'm doing doesn't seem to be working. If people can't take five minutes to offer some kind of help then hope they kick you from the group or leave themselves because you really don't want to play with them. Remember they may be frustrated at you but that a their problem not yours. They have to deal with their anger no you so don't sweat it.

    As for trials... I think pugging for trails is really a bad way to spend time in the game. No one does that. Now I saw that as someone who recently just joined a trail pug to great success. But i just seen someone asking and thought why not. I personally love this random draw of players you get in pugs. Always have. When they succeed it like become part of a myth. And when someone has a absolute breakdown its quite funny to me. Sure I've seen lots of pugs just fall all to pieces but I've always looked at that as part of the game experience. Finishing is great but I've always taken more fun from the journey. The game is really a big long series of fetch quests (I like fetch quests btw) so having others around can be a nice diversion. But I'd seriously look into finding a guild that you fit with instead of standing around trying to get a trial run together if you just want to reach the goal.

    Agree with some disagree with some, agree to disagree lol ty for the reply, appreciate it :)
  • MartiniDaniels
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    MachoKen wrote: »
    There is toxicity in the game but sometimes, about 10% of the time based on my experience, its justified. I did a veteran pledge 2-3 days ago as a tank and our group DPS in the final boss was 23k with me doing 18% of it. (I still have the screenshot, can post if you dont believe me.) And as a Templar tank, I was providing Major Breach/Fracture, Minor Breach/Fracture, Crusher and Roar of Alkosh debuffs (total armor reduction of about 11.7k). Mate, it was a real cancer to from the start till the end of the dungeon. I dont know how many potions I wasted because I had to re-apply crowd control at every single trash mob, given the fact that the DDs needed 10 secs to kill a single zombie. So the question is... Why so many people do veteran content when they are not skilled enough to do it? For example, I ve never managed to complete vSCP HM as a tank (tried twice and failed) but I wont queue in the group finder to do it as a pledge for 2 keys and make other peoples game time a hell. I ll try to do it with guildmates that have the patience to help me complete it.

    But yes, 90% of the time, toxicity is unnecessary. There is a lot of toxic trash in the game and in my opinion, they should be banned or at least receive some warnings. If you want my advice, join a nice guild.



    I understand your frustration but is that your justification for being toxic? Just politely say "hey guys, you aren't ready for this so i have to leave" but most times, and im not talking specifically about me im talking in general, you spawn in a vet dungeon with 2 vet players and they basically at the beggining say "low level trash shouldnt be allowed to do vets" and then leave and that legit happened yesterday. A couple of days ago ive spawned in with 3 lvl 700+ players, one literally said "kick that noob trash healer and i'll get us a new one" the moment i spawned i was kicked lol

    There is absolutely no reason for this ***. And i'm reading alot of "hey find a new guild" but lets be real, ive tried out so many guilds so far, i try to be active, help ppl when they post stuff in chat but when it comes down to me asking "lfg nCR tank + dd's" or something like that no one replies, actually i have more luck with "strangers in Claghorn (or wtv its called) then i have with guild mates that just simply ignore you. So every time that i switch guilds and face the same obstacles its my problem? Or is it that the guild members being to busy to help new guys? Arent guilds overrated then? That is why i say..matchmaking for everything, i won't need to be in a guild to play the content, period.

    Guild trials doesn't work that way... you need guild with discord and join scheduled trials.. of course when there is event, spontaneous raids can be gathered in chat, but in regular time - fat chance for that.
    As for the craglorn normal trials... craglorn groups are hard carry groups. I was beginning this game as dungeon tank... so I needed alkosh, well now I know that alkosh is for trials, but I wanted it because it felt cool to have alkosh on low-CP tank you know :D So I pugged Craglorn nMol like 30 times before I get shield+ice staff. I didn't knew mechanics at all and half of the group probably too, every fight with twins was crazy explosion show. I guess I was just hard carried each time of those runs lol. That's all you need to know about pugging trials.
    Even if you are support, you can be carried by experienced dps in normal trials. If you are dps you may do absolutely nothing in normal trials and group will carry you. Ironically in dungeons it doesn't work that way, so I don't understand when people put normal trials as something of higher difficulty then vDLC dungeons.
  • Kel
    Kel
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    pklemming wrote: »
    End game doesn't start as soon as you reach 160 CP or whatever. It literally takes months and sometimes years of experience. Raiding guilds are notoriously hard to get into. The reason behind is that most of them rely on crowd experience and each time they have to teach someone new, the experience lessens.

    What you should do is:
    1. Join a casual guild with discord. One that organises normal trials and dungeons a lot.
    2. Find out what you can about your class and practise your dps.
    3. Avoid builds from xynode and other off-meta crap. This won't ever get you into any serious raiding guild.
    4. Once your dps is decent, find a progression guild or set up a progression group within your current guild. Gaining experience with people you like is very rewarding. Much more rewarding than joining an already established group.
    5. When you do trials, try to do it with the best optimal setup, vitality, style and score. This will give you a sense of accomplishment, especially if you improve on your scores.
    6. Learn from others! Watch runs on youtube. Join nefas' discrod. Be active in all these ESO Builds FB groups and stuff like that.

    Why end-gamers might look "elitist" is because when you are on a certain level you sort of expect people you run with to be good, otherwise they're just wasting their time. Each end-gamer had to go through the above steps, unless they were somehow added to a group that essentially carried them. Experience is everything.

    With enough time you'll have enough DPS, knowledge and experience. Just make sure you're part of a community that does trials. I can't stress enough how beneficial it is to "be known". End game community is small, so word gets around quickly.
    When I want to add someone who I haven't heard about to my run, I always ask about if they're a decent player. There's always someone who had contact with that person.

    Don't give up. Good luck ;)


    I honestly, can not say enough good things about Xynode.

    Oh snap...you mentioned the X-man...

    Elite feathers ruffled in 3...2...
  • JanTanhide
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    MachoKen wrote: »
    I'll be blunt: join a guild. There are many great guilds out there, and you can join 5. You'll never have to deal with randoms.

    I'm part of 4 guilds, they have schedules that i cant attend and most times when i spam in chat that i need a group out of 300 people just 1 gives an answer. Guilds are overrated in this game, totally overrated.

    You may need to find other guilds. Some are just too large and most people just wander through the game doing daily quests or farming.

    Start your own guild and work to build it for your purpose to accomplish trials and hard core dungeons. It will take time but eventually you should have a decent group of like minded players that will respond in Chat. You can schedule Trials and DLCs or whatever you wish and get people to sign up for the runs. (Discord works well for sign ups).
  • MachoKen
    MachoKen
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    JanTanhide wrote: »
    I feel your pain. Been in the game for over five years and have seen a few "Elitists" myself. When they somehow manage to get in a guild I am in it isn't long before they are kicked and now that we can do it banned as well.

    It is a game after all and there really isn't room for that kind of behaviour in my opinion. I've kicked and banned a few myself these past few months.

    As for running dungeons the harder content is tough to do in PUGs (Vet DLCs in particular). I don't have a lot of time these days but in the past I would take random people through Vet Fang Lair, Scalecaller Peak, Bloodroot Forge, etc. You get the idea. Sometimes these DLC Vet runs would take several hours and often more than not I never ended up with the same three players I started with. But in just about every case I found that being nice in Chat resulted in people being nice in return and not rage quitting with insults as they left Group. So maybe I got lucky with the people that joined. IDK to be fair.

    For the tougher Vet dungeons I highly suggest (if possible) to get three of your guildies or friends in a group and run these dungeons over and over to get the Achievements. It will take time but if everyone enjoys the game it sure makes running the dungeons a lot of fun. Try to keep the same people and keep going after all the dungeon achievements like Speed Run, No Death and Hard Mode. Skins and personalities await you. LOL.

    For Trials I haven't run them much lately. Sorta got bored with them over time. Use to be in a progression group and it was just too much work and time. Too many serious people wanting you to have a minimum of 60K DPS just to run with them. Nah, that isn't fun to me. As I have posted before I don't think I have ever gotten more than 35K on a test dummy yet I have done every Vet dungeon and most in hard mode. It doesn't take maniacally high DPS to beat the dungeons. You will hear it from some that you don't need a Healer in any Vet dungeon. Just run three DPS and a Tank or for some all DPS. Yes, they can run through these Vet dungeons with ease when each player is a minimum of 60K. Everything melts.

    Back on point: But yes, I agree there should be a Group Finder for Trials. I know it will have it's issues just like it does now for dungeons but at least we will have a tool to use. Try running Black Rose Prison or Dragonstar Arena. Those are almost impossible to get a random group to do.

    Good luck and I hope you find some good people to join with to get these dungeon runs completed.

    Thank you for the reply mate, appreciate it
  • Asardes
    Asardes
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    Normal Trials are not end game. But boy did I see some dumb wipes in nHoF because of stupid players who refused to listen to what we told them, ex. went full kamikaze on the Assembly General as it was crouching in the center, after being told like 10 times *not to attack the boss at that phase* :D
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Cirantille
    Cirantille
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    Kel wrote: »
    pklemming wrote: »
    End game doesn't start as soon as you reach 160 CP or whatever. It literally takes months and sometimes years of experience. Raiding guilds are notoriously hard to get into. The reason behind is that most of them rely on crowd experience and each time they have to teach someone new, the experience lessens.

    What you should do is:
    1. Join a casual guild with discord. One that organises normal trials and dungeons a lot.
    2. Find out what you can about your class and practise your dps.
    3. Avoid builds from xynode and other off-meta crap. This won't ever get you into any serious raiding guild.
    4. Once your dps is decent, find a progression guild or set up a progression group within your current guild. Gaining experience with people you like is very rewarding. Much more rewarding than joining an already established group.
    5. When you do trials, try to do it with the best optimal setup, vitality, style and score. This will give you a sense of accomplishment, especially if you improve on your scores.
    6. Learn from others! Watch runs on youtube. Join nefas' discrod. Be active in all these ESO Builds FB groups and stuff like that.

    Why end-gamers might look "elitist" is because when you are on a certain level you sort of expect people you run with to be good, otherwise they're just wasting their time. Each end-gamer had to go through the above steps, unless they were somehow added to a group that essentially carried them. Experience is everything.

    With enough time you'll have enough DPS, knowledge and experience. Just make sure you're part of a community that does trials. I can't stress enough how beneficial it is to "be known". End game community is small, so word gets around quickly.
    When I want to add someone who I haven't heard about to my run, I always ask about if they're a decent player. There's always someone who had contact with that person.

    Don't give up. Good luck ;)


    I honestly, can not say enough good things about Xynode.

    Oh snap...you mentioned the X-man...

    Elite feathers ruffled in 3...2...

    Hey out of curiosity? Why?

    I don't know his personality but I was watching his all-about mechanics before vet dungeons
  • kylewwefan
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    Congratulations on reaching EndGame!

    I’d agree that guilds are completely overrated and a sorry answer for much group content. They are still however a resource to use on top of zone spamming.

    The discord app is amazing at setting up progression groups. You may need to wear a tin foil helmet with it though.

    When you step up your game to take on dlc, veteran, hard mode, and other such challenges and achievements some other form of group organization and communications becomes absolutely necessary.

    Sadly, you may start falling into the “elite” category yourself when you start progressing more into “endgame” like wanting a tank that performs some other functions than taunt and block the boss. Maybe a healer that also does damage. Group composition being taken into account.

    There’s not so much choice in these things with a zone lfg. But to better your chances at completing veteran achievements, you need to create or join a core group.

    It’s a timed commitment, like any kind of sports or social league. You need the same people coming back to work with in order to progress. Otherwise, you’re starting over from scratch every time. And that gets old very quick.
  • FierceSam
    FierceSam
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    ✭✭✭✭
    Cirantille wrote: »
    RefLiberty wrote: »
    Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.

    How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
    If that is not stupid, it is at least unprofessional for any serious company.


    Also it wont fix the issue

    People will still want you to have 80k dps because they wanna skip mechanics

    So it is best to find like minded people because I cleared all vet dungeons with 35k dps with no issue

    Most of the time I was even doing 60% of dps.... :joy:

    I might be mad, but I actually like doing the mechanics (or at least knowing what they are). Simply relying on burning them is very risky as you never know when your dps will be magically nerfed into the ground.
    Kel wrote: »
    pklemming wrote: »
    End game doesn't start as soon as you reach 160 CP or whatever. It literally takes months and sometimes years of experience. Raiding guilds are notoriously hard to get into. The reason behind is that most of them rely on crowd experience and each time they have to teach someone new, the experience lessens.

    What you should do is:
    1. Join a casual guild with discord. One that organises normal trials and dungeons a lot.
    2. Find out what you can about your class and practise your dps.
    3. Avoid builds from xynode and other off-meta crap. This won't ever get you into any serious raiding guild.
    4. Once your dps is decent, find a progression guild or set up a progression group within your current guild. Gaining experience with people you like is very rewarding. Much more rewarding than joining an already established group.
    5. When you do trials, try to do it with the best optimal setup, vitality, style and score. This will give you a sense of accomplishment, especially if you improve on your scores.
    6. Learn from others! Watch runs on youtube. Join nefas' discrod. Be active in all these ESO Builds FB groups and stuff like that.

    Why end-gamers might look "elitist" is because when you are on a certain level you sort of expect people you run with to be good, otherwise they're just wasting their time. Each end-gamer had to go through the above steps, unless they were somehow added to a group that essentially carried them. Experience is everything.

    With enough time you'll have enough DPS, knowledge and experience. Just make sure you're part of a community that does trials. I can't stress enough how beneficial it is to "be known". End game community is small, so word gets around quickly.
    When I want to add someone who I haven't heard about to my run, I always ask about if they're a decent player. There's always someone who had contact with that person.

    Don't give up. Good luck ;)


    I honestly, can not say enough good things about Xynode.

    Oh snap...you mentioned the X-man...

    Elite feathers ruffled in 3...2...

    I like Xynode. Not afraid to experiment and always seems to remember that the game is supposed to be fun no matter how seriously we’re chasing achievements. Beer and cake all round eh?
  • Cirantille
    Cirantille
    ✭✭✭✭✭
    ✭✭
    FierceSam wrote: »
    Cirantille wrote: »
    RefLiberty wrote: »
    Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.

    How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
    If that is not stupid, it is at least unprofessional for any serious company.


    Also it wont fix the issue

    People will still want you to have 80k dps because they wanna skip mechanics

    So it is best to find like minded people because I cleared all vet dungeons with 35k dps with no issue

    Most of the time I was even doing 60% of dps.... :joy:

    I might be mad, but I actually like doing the mechanics (or at least knowing what they are). Simply relying on burning them is very risky as you never know when your dps will be magically nerfed into the ground.
    Kel wrote: »
    pklemming wrote: »
    End game doesn't start as soon as you reach 160 CP or whatever. It literally takes months and sometimes years of experience. Raiding guilds are notoriously hard to get into. The reason behind is that most of them rely on crowd experience and each time they have to teach someone new, the experience lessens.

    What you should do is:
    1. Join a casual guild with discord. One that organises normal trials and dungeons a lot.
    2. Find out what you can about your class and practise your dps.
    3. Avoid builds from xynode and other off-meta crap. This won't ever get you into any serious raiding guild.
    4. Once your dps is decent, find a progression guild or set up a progression group within your current guild. Gaining experience with people you like is very rewarding. Much more rewarding than joining an already established group.
    5. When you do trials, try to do it with the best optimal setup, vitality, style and score. This will give you a sense of accomplishment, especially if you improve on your scores.
    6. Learn from others! Watch runs on youtube. Join nefas' discrod. Be active in all these ESO Builds FB groups and stuff like that.

    Why end-gamers might look "elitist" is because when you are on a certain level you sort of expect people you run with to be good, otherwise they're just wasting their time. Each end-gamer had to go through the above steps, unless they were somehow added to a group that essentially carried them. Experience is everything.

    With enough time you'll have enough DPS, knowledge and experience. Just make sure you're part of a community that does trials. I can't stress enough how beneficial it is to "be known". End game community is small, so word gets around quickly.
    When I want to add someone who I haven't heard about to my run, I always ask about if they're a decent player. There's always someone who had contact with that person.

    Don't give up. Good luck ;)


    I honestly, can not say enough good things about Xynode.

    Oh snap...you mentioned the X-man...

    Elite feathers ruffled in 3...2...

    I like Xynode. Not afraid to experiment and always seems to remember that the game is supposed to be fun no matter how seriously we’re chasing achievements. Beer and cake all round eh?

    True
    Because I watched those mechanics before the dungeons.
    And out of all my pugging with randoms or guildies, I have met only one person with 70k dps. So it is not as common as forum people think
    Boss died quickly so we felt useless
    I don't like being carried but I like contributing
  • Rave the Histborn
    Rave the Histborn
    ✭✭✭✭✭
    MachoKen wrote: »
    So let's talk about elitism.

    So i'm basically a new player that reached endgame a week ago, just started to do some normal mode trials, some vet dungeons, started gearing up my characters and all that endgame jazz that any other MMO has, and what i've realized when reaching the endgame content is that the community in general (not all) are pretty toxic towards new players and not generous enough to team up with us and we end up getting delayed regarding endgame progression. I mean, i can understand that we all want to rush things, have a consistent and reliable group to finish of
    +3 nCR for example or any vet dungeon fast without any one dying once, but the reality is that everyone has to start from somewhere and make mistakes along the way...thats called learning. Being inside a dungeon or a trial with a 810 CP guy that probably has 6000h ingame, a *** ton of experience and literally being disrespected by those veteran players makes me give up the game and play something else cause at the end of the day if you end up matchmaking with a vet ESO player and that same player *** on you in chat and then rage quits the party leaving you and your group with one less member and unable to finish of the dungeon, which is pretty common btw, you're better off logging out, unistalling the game and invest your time in money on something better. These kind of elitist players totally forget that in the beggining they were trash at the game and maybe worst than some of us, that they too were learning like everyone else. This kind of behaviour needs to have consequences and ZoS doesn't do anything regarding this issue.

    Another thing that i'd like to discuss are Trials and the time you spend looking for a group. By now i've did a handful of normal Trials like nCR or nAS to get some gear and i can't understand why the hell there isn't matchmaking to do them like there is in veteran Dungeons?? It doesnt make sense to me that i have to wait sometimes hours on an instance spamming in chat to get a group for a Trial, most of us work and don't have time for this nonsense. And what makes me confused is that most of these normal Trials are way easier and don't impose a real challenge like a veteran DLC dungeons does and there is matchmaking for that. FF14 as matchmaking for normal Trials and it works pretty nicelly btw. This game as like what? 6years? These issues persist and they were never addressed, they prefer to release more content than getting a solution for these problems, i feel most times that ZoS doesnt care one bit about it's community and i'm honestly thinking about leaving the game for good, it just doesn't feel worth it.

    I would like to hear the community opinion regarding these points. Thank you.

    From the sounds of it you're under cp160 and you're being carried through content which most pugs dont enjoy which on their end is understandable. Just join a guild or make some friends and you'll be fine and don't go into vet dungeons before cp160.
  • MachoKen
    MachoKen
    ✭✭✭
    kylewwefan wrote: »
    Congratulations on reaching EndGame!

    I’d agree that guilds are completely overrated and a sorry answer for much group content. They are still however a resource to use on top of zone spamming.

    The discord app is amazing at setting up progression groups. You may need to wear a tin foil helmet with it though.

    When you step up your game to take on dlc, veteran, hard mode, and other such challenges and achievements some other form of group organization and communications becomes absolutely necessary.

    Sadly, you may start falling into the “elite” category yourself when you start progressing more into “endgame” like wanting a tank that performs some other functions than taunt and block the boss. Maybe a healer that also does damage. Group composition being taken into account.

    There’s not so much choice in these things with a zone lfg. But to better your chances at completing veteran achievements, you need to create or join a core group.

    It’s a timed commitment, like any kind of sports or social league. You need the same people coming back to work with in order to progress. Otherwise, you’re starting over from scratch every time. And that gets old very quick.

    Think after reading this i'm gonna scrap engame pve (only do them to gear of necessary) and focus on getting the true fun out of this game..Bg's and Cyroodil. I have to say that i've tried it out (get one shot alot must be cause i use pve gear or need to get good lol) and i have a blast honestly^^
  • tauriel01
    tauriel01
    ✭✭✭✭
    There is a lot of elitism. but there are also a lot of people that believe just because they CAN do something, they SHOULD do something. Just because you CAN get into a vet dungeon doesn't mean you belong there. Not to say this is the case with you at all, but SOOOOO many others do that that those of us who do belong there get tired of carrying their lazy asses, hence the attitude you find. I think it's pretty rude--on both sides. If someone is willing to accept some advice on how to improve, I try to help them improve. If they give me attitude, I leave. Tho I try not to be rude. I explain why I am bailing on the fail pug. I pay for my time on line, and when that person starts paying my sub, I'll carry them thru vet content. Til then, adios.

    All that said, if you are already in 4 guilds and none of them are helping you out, you are in the wrong 4 guilds. If their schedules don't mesh with yours, why are you still in them? Go find guilds that fit YOUR needs. With the new guild finder tool it's very easy. If you want a guild that is super friendly to the new to trials and new to end game, check out The Hive Mind. They do it very well. They are super active--activities every night--and they will help out guildies with runs/pledges/whatever.

    I totally agree with you on the need for a trial activity finder. We should be so lucky. In the meantime, just stand in Puglorn, I mean Craglorn, and it shouldn't take long for a trial pug.

    I hope you are able to find better experiences online. While pugs tend to bring out the worst in players--particularly if it isn't going well--there are a lot of really good people in this game, people that are willing and happy to help out others. Like you said, we were all new once, we were all crappy at whatever we do til we mastered it. Helping others master their abilities only makes us all better able to take on harder content.
  • ThePlayer
    ThePlayer
    ✭✭✭✭
    In what you say there is a truth that no one can deny, only liars with themselves.
    One of the reasons I am no longer "eso +" is the endless waste of time you have to complete a random veteran dungens dlc.
    Everyone here writes "search guild" you can have 5, yes sometimes you are lucky enough to form a group, but rarely.
    As for the group finder for normal trials, you are right, because a player must stop at Craglorn when a group system can be added.
    ZOS for its part does not care about the gaming community but only to add new areas and dungeons/trials and you can understand immediately from some things:
    1) how long did it take to fix the group finder? 5 years? however, other improvements could be made, such as different types of loots based on the players' CPs;
    2) the public trader system is a farce, with guilds with different accounts holding a monopoly on at least 3 merchants;
    3) the improvements regarding interface, loots, reputation, daily etc etc are close to zero;
    4) I am forced to buy crowns from other players.
    And there would still be many things to say ..
    In the end i can tell you:
    -that regarding dungeons normals or veteran dungeons (no dlc) those start with the group finder and you can't complain;
    -the problem is with all those trials that do not form so often in Craglorn (such as HoF for example) and waiting is stupid;
    -for real veteran content, such as dlc vet dungeons or veteran trials you must be ready as a first rule and also find a community that is able to make them (which can now be counted with one hand because the game is full of casual players).
  • MachoKen
    MachoKen
    ✭✭✭
    MachoKen wrote: »
    So let's talk about elitism.

    So i'm basically a new player that reached endgame a week ago, just started to do some normal mode trials, some vet dungeons, started gearing up my characters and all that endgame jazz that any other MMO has, and what i've realized when reaching the endgame content is that the community in general (not all) are pretty toxic towards new players and not generous enough to team up with us and we end up getting delayed regarding endgame progression. I mean, i can understand that we all want to rush things, have a consistent and reliable group to finish of
    +3 nCR for example or any vet dungeon fast without any one dying once, but the reality is that everyone has to start from somewhere and make mistakes along the way...thats called learning. Being inside a dungeon or a trial with a 810 CP guy that probably has 6000h ingame, a *** ton of experience and literally being disrespected by those veteran players makes me give up the game and play something else cause at the end of the day if you end up matchmaking with a vet ESO player and that same player *** on you in chat and then rage quits the party leaving you and your group with one less member and unable to finish of the dungeon, which is pretty common btw, you're better off logging out, unistalling the game and invest your time in money on something better. These kind of elitist players totally forget that in the beggining they were trash at the game and maybe worst than some of us, that they too were learning like everyone else. This kind of behaviour needs to have consequences and ZoS doesn't do anything regarding this issue.

    Another thing that i'd like to discuss are Trials and the time you spend looking for a group. By now i've did a handful of normal Trials like nCR or nAS to get some gear and i can't understand why the hell there isn't matchmaking to do them like there is in veteran Dungeons?? It doesnt make sense to me that i have to wait sometimes hours on an instance spamming in chat to get a group for a Trial, most of us work and don't have time for this nonsense. And what makes me confused is that most of these normal Trials are way easier and don't impose a real challenge like a veteran DLC dungeons does and there is matchmaking for that. FF14 as matchmaking for normal Trials and it works pretty nicelly btw. This game as like what? 6years? These issues persist and they were never addressed, they prefer to release more content than getting a solution for these problems, i feel most times that ZoS doesnt care one bit about it's community and i'm honestly thinking about leaving the game for good, it just doesn't feel worth it.

    I would like to hear the community opinion regarding these points. Thank you.

    From the sounds of it you're under cp160 and you're being carried through content which most pugs dont enjoy which on their end is understandable. Just join a guild or make some friends and you'll be fine and don't go into vet dungeons before cp160.

    Close call...173CP
    MachoKen wrote: »
    So let's talk about elitism.

    So i'm basically a new player that reached endgame a week ago, just started to do some normal mode trials, some vet dungeons, started gearing up my characters and all that endgame jazz that any other MMO has, and what i've realized when reaching the endgame content is that the community in general (not all) are pretty toxic towards new players and not generous enough to team up with us and we end up getting delayed regarding endgame progression. I mean, i can understand that we all want to rush things, have a consistent and reliable group to finish of
    +3 nCR for example or any vet dungeon fast without any one dying once, but the reality is that everyone has to start from somewhere and make mistakes along the way...thats called learning. Being inside a dungeon or a trial with a 810 CP guy that probably has 6000h ingame, a *** ton of experience and literally being disrespected by those veteran players makes me give up the game and play something else cause at the end of the day if you end up matchmaking with a vet ESO player and that same player *** on you in chat and then rage quits the party leaving you and your group with one less member and unable to finish of the dungeon, which is pretty common btw, you're better off logging out, unistalling the game and invest your time in money on something better. These kind of elitist players totally forget that in the beggining they were trash at the game and maybe worst than some of us, that they too were learning like everyone else. This kind of behaviour needs to have consequences and ZoS doesn't do anything regarding this issue.

    Another thing that i'd like to discuss are Trials and the time you spend looking for a group. By now i've did a handful of normal Trials like nCR or nAS to get some gear and i can't understand why the hell there isn't matchmaking to do them like there is in veteran Dungeons?? It doesnt make sense to me that i have to wait sometimes hours on an instance spamming in chat to get a group for a Trial, most of us work and don't have time for this nonsense. And what makes me confused is that most of these normal Trials are way easier and don't impose a real challenge like a veteran DLC dungeons does and there is matchmaking for that. FF14 as matchmaking for normal Trials and it works pretty nicelly btw. This game as like what? 6years? These issues persist and they were never addressed, they prefer to release more content than getting a solution for these problems, i feel most times that ZoS doesnt care one bit about it's community and i'm honestly thinking about leaving the game for good, it just doesn't feel worth it.

    I would like to hear the community opinion regarding these points. Thank you.

    From the sounds of it you're under cp160 and you're being carried through content which most pugs dont enjoy which on their end is understandable. Just join a guild or make some friends and you'll be fine and don't go into vet dungeons before cp160.

    Wrong assumption but ty for the advice :)
  • zShepplin
    zShepplin
    ✭✭✭
    MachoKen wrote: »
    I'll be blunt: join a guild. There are many great guilds out there, and you can join 5. You'll never have to deal with randoms.

    I'm part of 4 guilds, they have schedules that i cant attend and most times when i spam in chat that i need a group out of 300 people just 1 gives an answer. Guilds are overrated in this game, totally overrated.

    Join different guilds, not hard. Next.
  • MachoKen
    MachoKen
    ✭✭✭
    zShepplin wrote: »
    MachoKen wrote: »
    I'll be blunt: join a guild. There are many great guilds out there, and you can join 5. You'll never have to deal with randoms.

    I'm part of 4 guilds, they have schedules that i cant attend and most times when i spam in chat that i need a group out of 300 people just 1 gives an answer. Guilds are overrated in this game, totally overrated.

    Join different guilds, not hard. Next.

    Scrap a guild, join a guild, repeat till you're tired of it, gotcha xD
  • MeisterGrilla
    MeisterGrilla
    Soul Shriven
    MachoKen wrote: »
    I don't play nor DPS nor Tank..i'm enjoying my Healing guy^^

    Heals are affected by the amount of resource (most commonly, your magicka pool), the Blessed area of CP, value of spell damage and rating, and beyond that buffs etc.

    In fact, it's the opposite basically to what amounts to DPS output. The only thing that changes is you add more armor bypass (penetration) in various methods, about 10K is a good sweet spot if you can obtain it. There will be dispute on this, but for early CP, it's probably still more effective than any other build up.

    But as others have said, if you want to shine, polish. You can't just hit a button and win the [insert activity here].

    Practice does make perfect, no matter who you play with. Know that.
  • jcm2606
    jcm2606
    ✭✭✭✭✭
    ✭✭
    MachoKen wrote: »
    zShepplin wrote: »
    MachoKen wrote: »
    I'll be blunt: join a guild. There are many great guilds out there, and you can join 5. You'll never have to deal with randoms.

    I'm part of 4 guilds, they have schedules that i cant attend and most times when i spam in chat that i need a group out of 300 people just 1 gives an answer. Guilds are overrated in this game, totally overrated.

    Join different guilds, not hard. Next.

    Scrap a guild, join a guild, repeat till you're tired of it, gotcha xD

    Pick different guilds, then? Sounds like you're looking for the wrong ones, if you've really got that high of a turnover rate.
  • kongkim
    kongkim
    ✭✭✭✭✭
    The Elitism in ESO is REALLY REALLY bad.
    And most of it come from the unrealistic DPS requirements some higher levels set as a "Standard"

    In many others game you can do the game contest if you have the gear for it.
    In ESO some people have an ide and others are not welcome if they don't do a specific DPS number, and therefor slow the group with something that looks like 5-10 min. and say they don't have the time and its waste of their time.

    Its the thing that ruins the game the most out of all things.

    Personal i would rather have x2 the lag and ping then now if they got rid of the DPS maniac there is.
    Edited by kongkim on January 20, 2020 2:31PM
  • Hoolielulu
    Hoolielulu
    ✭✭✭✭✭
    The absolute best thing you can do is find a guild. Guild shop. There are some really supportive guilds out there who will teach you the ways of dungeons and trials you just need to find the best fit for you.
  • TelvanniWizard
    TelvanniWizard
    ✭✭✭✭✭
    ✭✭✭
    kongkim wrote: »
    The Elitism in ESO is REALLY REALLY bad.
    And most of it come from the unrealistic DPS requirements some higher levels set as a "Standard"

    In many others game you can do the game contest if you have the gear for it.
    In ESO some people have an ide and others are not welcome if they don't do a specific DPS number and therefor slow the group with something that look like 5-10 min. and say they don't have the time and its waste of their time.

    Its the thing that ruins the game the most out of all things.

    Personal i would rather have x2 the lag and ping then now if they got rid og the DPS maniac there is.

    Getting rid of LA weaving and animation cancelling would be a step in the right direction.
  • MachoKen
    MachoKen
    ✭✭✭
    kongkim wrote: »
    The Elitism in ESO is REALLY REALLY bad.
    And most of it come from the unrealistic DPS requirements some higher levels set as a "Standard"

    In many others game you can do the game contest if you have the gear for it.
    In ESO some people have an ide and others are not welcome if they don't do a specific DPS number and therefor slow the group with something that look like 5-10 min. and say they don't have the time and its waste of their time.

    Its the thing that ruins the game the most out of all things.

    Personal i would rather have x2 the lag and ping then now if they got rid og the DPS maniac there is.

    Never played DPS in this game but i'm in a guild that has some insane high values for DD's as a requirement to join their raids, not only that but to join their core group you need a *** ton of pve achievements plus be +700CP...i mean..whats the point of this hardcore Elitism? The casual guy plays to have a good time and make some pals ingame doesnt have time for this kind of heavy requirements, you even need to prove it by sending the guild master screenshots with your achievements. Did they forgot that this is all about having a good time and shake their heads out of the irl day to day stress? I mean, you have problems to solve irl and you have to put yourself up to this *** in a videogame? (left that guild after reading the requirements on discord btw, and they called themselves a "Social and Casual" guild. True story this one loool
    Edited by MachoKen on January 20, 2020 2:36PM
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    kongkim wrote: »
    The Elitism in ESO is REALLY REALLY bad.
    And most of it come from the unrealistic DPS requirements some higher levels set as a "Standard"

    In many others game you can do the game contest if you have the gear for it.
    In ESO some people have an ide and others are not welcome if they don't do a specific DPS number, and therefor slow the group with something that looks like 5-10 min. and say they don't have the time and its waste of their time.

    Its the thing that ruins the game the most out of all things.

    Personal i would rather have x2 the lag and ping then now if they got rid of the DPS maniac there is.

    You can do normal content in any gear and without dps requirements.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
    ✭✭✭✭✭
    zvavi wrote: »
    Most dds and tanks in vDLC can survive just as well without a healer, so if the only thing healers do is "heal" their existence is questionable, and i will keep asking for more resource support after every boss fight that i had to heavy attack in.

    I can agree in part, but take an issue with your careless use of the word "Most". There is a lot more to it than that.

    In a group of experienced players, you can do fine without a healer in vet DLC dungeons if everyone is built and prepared for it, and in a good group with all four roles represented, the healer can have a mixed and fun role doing buffs, debuffs, resource support and even some damage assistance.

    This game, however, has a very skewed distribution of skills and experience, with a huge crowd of people who have spent most of their time in the game doing quests and other content that offers very little challenge. Speaking from long experience with healing in random groups and several "beginner friendly" guilds, I would argue that the vast majority of players would do very poorly in a DLC vet dungeon without a healer to keep them alive. Many of those players stay away from vet content altogether, but there are certainly enough inexperienced people trying it for a challenge and to learn, to farm for keys and monster sets, and of course for fun, for me to argue that most dds and tanks in vDLC dungeons would not survive just as well without a healer.

    Besides, I find that many of those who manage without a dedicated healer still appreciate the relieving help from one. Unless it's a speed run or a carry run where one person is not expected to do anything at all, a healer can make things considerably less stressful.

    I enjoy being part of an experienced group, but I also like healing "bad" groups to assist them in content they would not have been able to complete without my help. It's fun and rewarding.
  • jcm2606
    jcm2606
    ✭✭✭✭✭
    ✭✭
    kongkim wrote: »
    The Elitism in ESO is REALLY REALLY bad.
    And most of it come from the unrealistic DPS requirements some higher levels set as a "Standard"

    In many others game you can do the game contest if you have the gear for it.
    In ESO some people have an ide and others are not welcome if they don't do a specific DPS number and therefor slow the group with something that look like 5-10 min. and say they don't have the time and its waste of their time.

    Its the thing that ruins the game the most out of all things.

    Personal i would rather have x2 the lag and ping then now if they got rid og the DPS maniac there is.

    Getting rid of LA weaving and animation cancelling would be a step in the right direction.

    Do that, and I can guarantee you'd be begging for it back, the moment it's removed. Animation cancelling is necessary for a consistently responsive experience, as ESO uses an active approach to combat. Need to be able to dodge/block/bash attacks ASAP, not a second later.

    Want an example of what it'd be like without animation cancelling? Look at old Path of Exile melee.

    Before they added animation cancelling, the melee meta was to stack attack speed, as you needed it to get through animations quickly enough to react to telegraphs, else you'd be stuck in the middle of an animation and can't move out of the way or use a movement skill to dodge the attack.

    This caused any melee playstyles that didn't revolve around attack speed to become unplayable, and caused the cost of gearing a melee character to skyrocket, since attack speed was, funnily enough, also a strong stat to stack when it comes to damage.

    A few leagues back, they added animation cancelling that allowed certain movement or defensive actions to cancel other actions, which massively helped the viability of melee playstyles. Suddenly the cost of gearing a melee character dropped, and a ton of other melee attacks became viable, which not only helped in making melee more playable as a whole, but also more diverse in builds.

    Remove animation cancelling, and I can guarantee you'd be begging for it back, because you'd suddenly be unable to block, dodge or interrupt skills you used to be able to. We don't have an attack speed stat, so they only alternative to adding it back in would be either nerfing all content in the game, or forcing players to slow down, which I'm sure would go over just fine with the community.
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