RefLiberty wrote: »MartiniDaniels wrote: »Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.
How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
If that is not stupid, it is at least unprofessional for any serious company.
RefLiberty wrote: »MartiniDaniels wrote: »Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.
How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
If that is not stupid, it is at least unprofessional for any serious company.
RefLiberty wrote: »MartiniDaniels wrote: »Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.
How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
If that is not stupid, it is at least unprofessional for any serious company.
Have you not heard of target dummies, my dude?
Another thing that i'd like to discuss are Trials and the time you spend looking for a group. By now i've did a handful of normal Trials like nCR or nAS to get some gear and i can't understand why the hell there isn't matchmaking to do them like there is in veteran Dungeons?? It doesnt make sense to me that i have to wait sometimes hours on an instance spamming in chat to get a group for a Trial, most of us work and don't have time for this nonsense.
RefLiberty wrote: »MartiniDaniels wrote: »Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.
How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
If that is not stupid, it is at least unprofessional for any serious company.
RefLiberty wrote: »MartiniDaniels wrote: »Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.
How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
If that is not stupid, it is at least unprofessional for any serious company.
RefLiberty wrote: »RefLiberty wrote: »MartiniDaniels wrote: »Blame ZOS not players. There should be at least recommended DPS number near every dungeon icon and on loading screen to that dungeon. This will greatly reduce toxicity.
How can you put an official DPS number requirement when the game is not officially providing a tool or option to measure it in-game without a mod?
If that is not stupid, it is at least unprofessional for any serious company.
Have you not heard of target dummies, my dude?
Results as adding and calculating averages through measure of time are dependable of ones ability to calculate and measure time, which unfortunately is astrophysics for, you will be surprised, how many people.
My dude.
Also, you completely missed the point and relation of putting official requirement in your product without a built in precise measurement tool (depending on customer ability count above 10 is, as I already said, unprofessional approach).
witchdoctor wrote: »I'll be blunt: join a guild. There are many great guilds out there, and you can join 5. You'll never have to deal with randoms.
I'm part of 4 guilds, they have schedules that i cant attend and most times when i spam in chat that i need a group out of 300 people just 1 gives an answer. Guilds are overrated in this game, totally overrated.
Nothing as entertaining where it turns out the person complaining about toxicity (which is a legit issue) turns out to be the most toxic person in the thread. GG
Perhaps you can work on your own behavior and then you'll get along better with people?
Being toxic and being real are 2 different things, im not here to say "hey, waste your life or get out" like that guy basically said said. That was toxic and elitist which i gave him/her a proper answer. If you don't like that and you too are spreading that child drama, then hey tough guy, post your stuff on someone else thread
Nothing as entertaining where it turns out the person complaining about toxicity (which is a legit issue) turns out to be the most toxic person in the thread. GG
Perhaps you can work on your own behavior and then you'll get along better with people?
Being toxic and being real are 2 different things, im not here to say "hey, waste your life or get out" like that guy basically said said. That was toxic and elitist which i gave him/her a proper answer. If you don't like that and you too are spreading that child drama, then hey tough guy, post your stuff on someone else thread
Op talks about combating toxicity yet is toxic themselves...
"I can understand what you are saying but..dont take it personally, i have a life and enjoy my showers, not gonna waste it to spend my life role playing a guy on a videogame xD"
"Real endgame is forgetting my irl existence, ignoring my kids and babe just to be a top tier ESO gamer? Ty for your reply and opinion but no thanks bud, have a good day"
Yeah, because what you posted is required to put some effort into the game...
Those weren't advices, those were what this thread is all about, elistism and toxicity ingame related my friend, that guy basically said "hey, play ESO like your real life or move on cause no one will play with you" thats what an elitist would say and he probably has elitist behaviour ingame, felt offended and came here to post junk and i gave im a simple and short answer. I don't want that junk in this thread, if you have a real advice your more than welcome to post them, but i won't tolerate elitism behaviour, the game itself is full of that. Now if you wanna continue that highschool boy drama be my guest but i will eventually report you. Thank you and have a nice day
gatekeeper13 wrote: »There is toxicity in the game but sometimes, about 10% of the time based on my experience, its justified. I did a veteran pledge 2-3 days ago as a tank and our group DPS in the final boss was 23k with me doing 18% of it. (I still have the screenshot, can post if you dont believe me.) And as a Templar tank, I was providing Major Breach/Fracture, Minor Breach/Fracture, Crusher and Roar of Alkosh debuffs (total armor reduction of about 11.7k). Mate, it was a real cancer to from the start till the end of the dungeon. I dont know how many potions I wasted because I had to re-apply crowd control at every single trash mob, given the fact that the DDs needed 10 secs to kill a single zombie. So the question is... Why so many people do veteran content when they are not skilled enough to do it? For example, I ve never managed to complete vSCP HM as a tank (tried twice and failed) but I wont queue in the group finder to do it as a pledge for 2 keys and make other peoples game time a hell. I ll try to do it with guildmates that have the patience to help me complete it.
But yes, 90% of the time, toxicity is unnecessary. There is a lot of toxic trash in the game and in my opinion, they should be banned or at least receive some warnings. If you want my advice, join a nice guild.
gatekeeper13 wrote: »There is toxicity in the game but sometimes, about 10% of the time based on my experience, its justified. I did a veteran pledge 2-3 days ago as a tank and our group DPS in the final boss was 23k with me doing 18% of it. (I still have the screenshot, can post if you dont believe me.) And as a Templar tank, I was providing Major Breach/Fracture, Minor Breach/Fracture, Crusher and Roar of Alkosh debuffs (total armor reduction of about 11.7k). Mate, it was a real cancer to from the start till the end of the dungeon. I dont know how many potions I wasted because I had to re-apply crowd control at every single trash mob, given the fact that the DDs needed 10 secs to kill a single zombie. So the question is... Why so many people do veteran content when they are not skilled enough to do it? For example, I ve never managed to complete vSCP HM as a tank (tried twice and failed) but I wont queue in the group finder to do it as a pledge for 2 keys and make other peoples game time a hell. I ll try to do it with guildmates that have the patience to help me complete it.
But yes, 90% of the time, toxicity is unnecessary. There is a lot of toxic trash in the game and in my opinion, they should be banned or at least receive some warnings. If you want my advice, join a nice guild.
I understand your frustration but is that your justification for being toxic? Just politely say "hey guys, you aren't ready for this so i have to leave" but most times, and im not talking specifically about me im talking in general, you spawn in a vet dungeon with 2 vet players and they basically at the beggining say "low level trash shouldnt be allowed to do vets" and then leave and that legit happened yesterday. A couple of days ago ive spawned in with 3 lvl 700+ players, one literally said "kick that noob trash healer and i'll get us a new one" the moment i spawned i was kicked lol
There is absolutely no reason for this ***. And i'm reading alot of "hey find a new guild" but lets be real, ive tried out so many guilds so far, i try to be active, help ppl when they post stuff in chat but when it comes down to me asking "lfg nCR tank + dd's" or something like that no one replies, actually i have more luck with "strangers in Claghorn (or wtv its called) then i have with guild mates that just simply ignore you. So every time that i switch guilds and face the same obstacles its my problem? Or is it that the guild members being to busy to help new guys? Arent guilds overrated then? That is why i say..matchmaking for everything, i won't need to be in a guild to play the content, period.
Hey @MachoKen
First, in terms of elitism, it’s rubbish and stupid and players should all know better. Every one of them, no matter how supremely talented was in the position you’re in, and it’s a shame that they have clearly forgotten the many people who helped them or are too full of themselves to pass on their experience. It’s their problem and it’s the reason they find it hard to fill even the ‘fun runs’ their guilds host.
In terms of guilds, I’m in 5. I have found them both essential and very variable. I have some that are slightly chaotic, but full of great people, which I would never leave, and others that are full of fantastic expertise but populated by people with their heads so far up their arses I can barely stay there long enough to listen.
Every guild will have its own identity and personality, its own sense of direction and purpose. None of them will be the same. Sometimes you just have to join one on spec and try it out. If it doesn’t work for you, leave, try another, rinse repeat until you find one that fits. In terms of them doing the things you want at a time you can’t make, that’s tough, but realistically it’s hard making time to teach players and there are usually only a few (1 or 2) in each guild who will do this, so it’s the players who have to adapt.
Additionally, on PC at least, a non-trading Guild is as much about its discord than about anything in game. It’s there that all the interactions and guild events are managed as there are no tools to do this in game. So if you’re not engaging there as well, there’s a danger that you won’t actually see a lot of what the guild is doing.
TL:DR Elitists are arses. There are lots of good guilds. It might take a bit of time to find the right one for you but it’s out there and wants you to join.
roflcopter wrote: »ZOS needs to privilege check these PVErs... such an awful community.
But threads deliver 10/10.
GG ZOS
OP try PVP, its no where near as terrible as this. Only thing toxic there is the lag and possible tea bag from someone who hasn't washed in a while.
witchdoctor wrote: »I'll be blunt: join a guild. There are many great guilds out there, and you can join 5. You'll never have to deal with randoms.
I'm part of 4 guilds, they have schedules that i cant attend and most times when i spam in chat that i need a group out of 300 people just 1 gives an answer. Guilds are overrated in this game, totally overrated.