So long as the overly-pale vampire skin remains, I will not touch vampirism. The eyes + veins look awesome, but the paleness is excessive, and not even so pronounced in any of the other TES games.
xXMeowMeowXx wrote: »I was wondering if the vampire population went up since the big reveal. It is just a fun poll, so have fun.
Grianasteri wrote: »xXMeowMeowXx wrote: »I was wondering if the vampire population went up since the big reveal. It is just a fun poll, so have fun.
I decided to make a new Vampire themed, totally off meta, build. Naturally used one of my Nightblades and respecked. The skills synergies well and feel right for a Vampire. Its working great! Really good fun so far, no problems with overland or normal dungeons, I have some tweaking & refinement to complete before I move her up to Vet dungeons.
Its also my first Magblade, and I am liking some of the morphs!
I cannot wait for a revampe of the vampire skill line... if we do not get this then frankly what is the point. Vamps need a fully developed, usable skill line. I think vamping should be similar to werewolf, as in, transformation from an ultimate to make full use of the skill line. It can still provide passive bonuses, I just want to see a fully developed skill tree.
I have two vampires who are vampires for the looks - it's part of their character and they won't exist otherwise.
I also have 6 more characters who were bitten by bloodfiends years ago - but I don't want the vampiric look on those characters, so they won't complete the Lamae quest ever... Or until we can have option to turn off vampiric appearance at will