in pve NO ONE wants to tank so lets just nerf all about tanks into oblivion and in pve lets all get 100% guaranteed fake tanks in dungeons and then come on forums and cry about that too!
ESO IS A PVE GAME!!!! DEAL WITH IT!!!
whiny pvp crybabies are why pve cant have nice things.
pvp and pvp players ARE NOT THE CONCERN AND FOCUS of this game.
you want to pvp? go play fortnite and call of duty.
JumpmanLane wrote: »I fought a troll tank last night. I couldn’t kill the fool 1v1 and I KNOW I’m running damage. Spinner’s Elemental Succession. Lol. Flame Staff/ Ice Staff. (At Times I’ve back barred potentates, Resto and ice staff but don’t really need the Potentates-though I’m still testing stuff).
Anyways, the dude can’t stop for a minute to attack at all. Just turtling up a healing. I got 18k pen for craps sake. Both flame and frost Succession up. The fools running. I got RAT. He can’t get away but refuses to die.
Another dummy jumps in and we STILL can’t kill him. I got Ele Drain On him and just unloading on this fool like the target dummy he is. A third jumps in and he finally dies. Why bother? This fools just trolling. I was just curious to see what unkillable looked like.
In the end, it was a waste of time. That fool couldn’t kill anyone. Never made one offensive move. But that’s the secret and the trick. You CAN kill troll tanks if they do ANYTHING other than heal and apply buffs. Like ATTACK.
10 people for over 10 mins - If that is good PvP obviously you are one of those tanky builds playing "catch me if you can" in towersBomblePants wrote: »/facepalm.... Tank takes longer than 10 seconds to kill, call for nerfs and tag Zos team due to extreme seriousness of issue.....
Remove animation cancel. Half of the problems will get solved.
Over the last few weeks my friends and I are running into this build more and more often. I bet all of you have seen the tank that takes 10+ people over 5 mins to kill. How can this be right. You know you are about to face one, when they sprint into a tower as its been flipped by another alliance or rush into a keep and again head for a corner tower even though their alliance is not involved in the fight. You then end up chasing them in a boring game of ring a ring of roses, immune to stuns or damage. God help you if you become the target of their "macro" burst (Dizzying Swing - Heavy Attack - Onslaught - Executioner) - that all seam to hit at the same time). Look at your death reports, I bet the majority look similar to this.
@ZOS_GinaBruno, @ZOS_JessicaFolsom , Anyone in the combat team, please go to a museum and try on some heavy Armour and pick up a 2H weaapon and try to swing it. Yes it does huge damage but is slow, and the weight of the armor makes you slow.
These are the changes I suggest:
For Heavy Armour
1: Make the resistances act like CP - Deminishing returns from the more you stack
2: Remove all offensive passives from heavy armor. You wear it for protection, At the moment there is no downside for wearing heavy armor.
3: Add a speed penalty for wearing heavy (You try running and in heavy) and/or disallow any gap closers.
For 2H Weapons
1: Yes keep the damage, but make the channel times much longer (In real life, swinging a 2H weapon will take seconds).
2: If hit in channel you become off balanced.
General changes
1: Nerf the healing - You nerfed most of the damage.
Also ZOS please implement a macro detection system, how can some of these people get their burst ((Dizzying Swing - Heavy Attack - Onslaught - Executioner) all to hit at the same time. In PC EU there is a group of them from the yellows and reds running around together (And yes there will be blues too) - But my friends and I keep running into this group and they all are running the same macro.
eovogtb16_ESO wrote: »Remove animation cancel. Half of the problems will get solved.
This is exactly what someone who has zero idea what animation canceling actually is, would say. Even without animation canceling you will still be able to use the same number of skills due to global cooldown. The only animations that are being canceled in this game are light attacks. Just because you don't understand how to properly play a game or it's mechanics doesn't mean you should ask to Nerf the people who actually do.
Cirantille wrote: »What animation cancelling?
I consider myself lucky if I can weapon swap in Cyrodiil at peak times
Approach 10 players and see the speshul effect of lagging.
Also the nickname of the user above is awesome
Tommy_The_Gun wrote: »People were dying to bleed dmg, oblivion dmg and defiles... So forums were like: NERF THOSE BECOUSE THEY KILL ME...
Well it just so happens that bleed dmg, WW, oblivion dmg, defile... were direct counter to tanks...
To me this is hilarious. Becouse people complain now that they dont have caunters to tanks...
Well maybe, just maybe if you (you as if the forum nerf-callers) did not "call for nerfs" this much you could still use those ?
Anyway, this is how short-sighted aproach and blindly calling for nerfs ends. With a broken combat-ecosystem...
SeaGtGruff wrote: »JumpmanLane wrote: »I fought a troll tank last night. I couldn’t kill the fool 1v1 and I KNOW I’m running damage. Spinner’s Elemental Succession. Lol. Flame Staff/ Ice Staff. (At Times I’ve back barred potentates, Resto and ice staff but don’t really need the Potentates-though I’m still testing stuff).
Anyways, the dude can’t stop for a minute to attack at all. Just turtling up a healing. I got 18k pen for craps sake. Both flame and frost Succession up. The fools running. I got RAT. He can’t get away but refuses to die.
Another dummy jumps in and we STILL can’t kill him. I got Ele Drain On him and just unloading on this fool like the target dummy he is. A third jumps in and he finally dies. Why bother? This fools just trolling. I was just curious to see what unkillable looked like.
In the end, it was a waste of time. That fool couldn’t kill anyone. Never made one offensive move. But that’s the secret and the trick. You CAN kill troll tanks if they do ANYTHING other than heal and apply buffs. Like ATTACK.
See, if-- according to what you said-- he never once attacked you, but just kept healing himself and trying to get away, then in my opinion he wasn't the troll, you were. I mean, what was he doing before you attacked him, just going about minding his own business? So you jumped on him just to see if you could kill him? And you couldn't, so you got somebody else to help you, but the two of you still couldn't kill him, nor would you let him get away? So you got a third person to help and the three of you were finally able to kill him as he kept not attacking you, healing himself, and trying to get away?
I mean, don't get me wrong, I get that it's PvP (or 3v1, anyway) and that this was in a PvP zone, so he was fair game.
But you call him a troll? That's just effing rude, considering that you were the one doing the trolling, and by your admission he was busy trying to heal himself and get away rather than trying to attack you or fight back at all.
Cirantille wrote: »What animation cancelling?
I consider myself lucky if I can weapon swap in Cyrodiil at peak times
Approach 10 players and see the speshul effect of lagging.
Also the nickname of the user above is awesome
StrandedMonkey wrote: »please nerf fossilize, its the only stun of its kind
JumpmanLane wrote: »StrandedMonkey wrote: »please nerf fossilize, its the only stun of its kind
They’ve nerfed Fossilize HOW MANY times. How bout you learn to break free and then dodge roll or something lol.
StrandedMonkey wrote: »JumpmanLane wrote: »StrandedMonkey wrote: »please nerf fossilize, its the only stun of its kind
They’ve nerfed Fossilize HOW MANY times. How bout you learn to break free and then dodge roll or something lol.
if you can name 3 other skills that stuns first and immobilizes after breaking free, i wont complain about it anymore
take your time
Over the last few weeks my friends and I are running into this build more and more often. I bet all of you have seen the tank that takes 10+ people over 5 mins to kill. How can this be right. You know you are about to face one, when they sprint into a tower as its been flipped by another alliance or rush into a keep and again head for a corner tower even though their alliance is not involved in the fight. You then end up chasing them in a boring game of ring a ring of roses, immune to stuns or damage. God help you if you become the target of their "macro" burst (Dizzying Swing - Heavy Attack - Onslaught - Executioner) - that all seam to hit at the same time). Look at your death reports, I bet the majority look similar to this.
@ZOS_GinaBruno, @ZOS_JessicaFolsom , Anyone in the combat team, please go to a museum and try on some heavy Armour and pick up a 2H weaapon and try to swing it. Yes it does huge damage but is slow, and the weight of the armor makes you slow.
These are the changes I suggest:
For Heavy Armour
1: Make the resistances act like CP - Deminishing returns from the more you stack
2: Remove all offensive passives from heavy armor. You wear it for protection, At the moment there is no downside for wearing heavy armor.
3: Add a speed penalty for wearing heavy (You try running and in heavy) and/or disallow any gap closers.
For 2H Weapons
1: Yes keep the damage, but make the channel times much longer (In real life, swinging a 2H weapon will take seconds).
2: If hit in channel you become off balanced.
General changes
1: Nerf the healing - You nerfed most of the damage.
Also ZOS please implement a macro detection system, how can some of these people get their burst ((Dizzying Swing - Heavy Attack - Onslaught - Executioner) all to hit at the same time. In PC EU there is a group of them from the yellows and reds running around together (And yes there will be blues too) - But my friends and I keep running into this group and they all are running the same macro.
StrandedMonkey wrote: »JumpmanLane wrote: »StrandedMonkey wrote: »please nerf fossilize, its the only stun of its kind
They’ve nerfed Fossilize HOW MANY times. How bout you learn to break free and then dodge roll or something lol.
if you can name 3 other skills that stuns first and immobilizes after breaking free, i wont complain about it anymore
take your time
OhNoDaedra wrote: »Say own sorcesers to use Negate ult to kill this troll guys, thats enought, they cant heal and cast -> they dead
Cirantille wrote: »What animation cancelling?
I consider myself lucky if I can weapon swap in Cyrodiil at peak times
Approach 10 players and see the speshul effect of lagging.
Also the nickname of the user above is awesome
@ZOS_GinaBruno, @ZOS_JessicaFolsom , Anyone in the combat team, please go to a museum and try on some heavy Armour and pick up a 2H weaapon and try to swing it. Yes it does huge damage but is slow, and the weight of the armor makes you slow.