GambitJ79b14_ESO wrote: »Blackwidow wrote: »@GambitJ79b14_ESO could you be more condescending? Nobody is asking for easy ways to kill mobs or any of the other crap you spewed out.
We are asking for normal Pay to Play banking.
I'm glad you have plenty of space, but we don't and a lot of people will leave this game if it is not fixed.
out of all I said - that's what you get out of it? Go ahead and misunderstand, take it personal, and be offended.
Because people want a game that is fun, and micromanaging inventory between multiple characters isn't?Alpha_Protocol wrote: »@OP you just described WoW's banking system. Why does everything have to be convenient or easy? Ever heard of the need to make choices or critical thinking?
Why are there pets and trophies when there isn't room to store it?
I presume WoW's banking system isn't innovative, these basic things also sound like DAoC, LOTRO, SWTOR etc.
How do i do this? By being smart. Use your bank for materials only: no pets, no armor, no trophies, no cool items.
Alpha_Protocol wrote: »While I agree that pets and trophies should not penalize the players inventory, I don't agree that you should have bag space simply for convenience. Inventory is extremely manageable if you just stop looting everything and stop expecting the developers to provide for your every whim and desire.
Alpha_Protocol wrote: »I don't agree that you should have bag space simply for convenience.
Almost every MMO gamer I've ever known was a hoarder. Be it gear, weapons, materials, trophies, consumables.
I don't care how zenimax explains their storage system its not something I (and probably a lot of other gamers) will accept in the long term.
I sure as frak didn't sign up to play storage management simulator. If the bank system doesn't get improved once I'm done with the stories I'm done with the game. I'll cancel my sub and in 6 months maybe I'll drop by to see what's new but I'm certainly not gonna give them money every month if they're going to be hell bent on making the game experience more cumbersome than it needs to be.
Almost every MMO gamer I've ever known was a hoarder. Be it gear, weapons, materials, trophies, consumables.
I don't care how zenimax explains their storage system its not something I (and probably a lot of other gamers) will accept in the long term.
I sure as frak didn't sign up to play storage management simulator. If the bank system doesn't get improved once I'm done with the stories I'm done with the game. I'll cancel my sub and in 6 months maybe I'll drop by to see what's new but I'm certainly not gonna give them money every month if they're going to be hell bent on making the game experience more cumbersome than it needs to be.
Blackwidow wrote: »Alpha_Protocol wrote: »I don't agree that you should have bag space simply for convenience.
That is what is is supposed to be.
Alpha_Protocol wrote: »
They could have made us start with just 20 slots per character.
Try to think of some of the positives in the current system.
1) Having characters share bank space for crafting is a huge convenience. Admit it, having to mail or deposit items for other characters is inconvenient in other systems.
2) You can access crafting materials directly from the bank from any crafting location in the world. You don't have to haul them in your bags to remote locations.
3) Buying bank upgrades on one character buys it for them all.
4) The mail system is also available anytime, anywhere. If your bags are full you can mail items to a friend for later retrieval.
One thing that really stands out is the concept that I can't have everything I see...
Blackwidow wrote: »Alpha_Protocol wrote: »
They could have made us start with just 20 slots per character.
I'm sorry, but "it could be worse" is not a valid argument. It is terrible as is.Try to think of some of the positives in the current system.
No. I know there are positive sides to it. I don't need or want to dwell on what works. I want the crap that is broken fixed.
"I know your husband beats you, but think of all the good the guy has to offer."
No, just, no.1) Having characters share bank space for crafting is a huge convenience. Admit it, having to mail or deposit items for other characters is inconvenient in other systems.
As stated many times now, you can have shared bank space and still allow each character it's own space as well.2) You can access crafting materials directly from the bank from any crafting location in the world. You don't have to haul them in your bags to remote locations.
This does nothing to solve the small bank space issue.3) Buying bank upgrades on one character buys it for them all.
I'd rather start with 30 bank slots per character and pay for each to be larger than have 60 bank slots for all eight of my characters and pay a butt load to upgrade them. 30 x 8 = 240 bank slots over the now system of 60 starting.4) The mail system is also available anytime, anywhere. If your bags are full you can mail items to a friend for later retrieval.
You can't even mail to yourself.One thing that really stands out is the concept that I can't have everything I see...
20ish starting maps, 4 pets, 3 trinkets so far, well over 200 crafting materials, about 20 armor/weapons, 6 different fishing baits, and 10 or so varied items of interest do not fit in a 120 slot bank for all 8 of my characters.
I don't want to have to destroy anything or "make the hard choice".
Kill the monkey, he takes up too much space.... AHH!!!!
Blackwidow wrote: »Kill the monkey, he takes up too much space.... AHH!!!!
Inventory management has always been a crucial part of TES games. Deal with it
MysticAura wrote: »I love that there is an account wide bank, however i do think that a per character bank is extremely needed as well. I was rather surprised when they had account shared and not per character as well. Usually if anything, it's the other way around.
I'm still managing by only keeping what I most need. However, this really takes away the ability of even having my other chars have their own crafting skill, as the bank is always full with my main's stuff. Trying to make the best of it in the meantime since I don't want them to do something extreme because of complaints and give us ONLY per character inventory in response.
Because people want a game that is fun, and micromanaging inventory between multiple characters isn't?Alpha_Protocol wrote: »@OP you just described WoW's banking system. Why does everything have to be convenient or easy? Ever heard of the need to make choices or critical thinking?
Why are there pets and trophies when there isn't room to store it?
I presume WoW's banking system isn't innovative, these basic things also sound like DAoC, LOTRO, SWTOR etc.
overburdened would actually be preferable to having to cancel a quest dialogue or canceling a loot window. I'd prefer to just discard an item afterwords or slow walk my butt to a vendor.
GambitJ79b14_ESO wrote: »
How about phrasing that as it's not fun for you, because I enjoy that challange and I enjoy the complexity of all these crafts along with all their mats. As I've said before, I'm leveling all crafts just fine and I don't have to juggle my inventory between characters as you seem to have to. I enjoy the crafting aspect and I can appreciate the difficulties placed in it to well... make it difficult. if it was all so easy and everyone can all do it right from the start what would be the value in it? But on the side as I am able to successfully manage my bags/inventory/banks I am not so encumbered by the limit so I guess I'll apologize over not understanding why you are having such a hard time and also having to juggle your inventory between 4 of your chars. It's a simple process to me and it's not getting in the way of the progression.
Arsenic_Touch wrote: »The bank space is limited for a reason, it's a soft cap on professions.
GambitJ79b14_ESO wrote: »It's all about the compromise and choices. I'm working on all crafting lines and I'm fine on space, you just need to prioritize and get rid of or use up the matts you don't need. Stop hording - have a yard-sale. I even have plenty of room to hold on to items for that much needed research. 80/80 bag/bank
my lowest skill is lvl 8 and only because I don't use any of it, I'm just crafting and still holding matts for it. My highest is maxed out at 50. Also there are several addons that help manage the usefull matts to make it easier to get rid of the matts you don't need or use... your wanting to be a horder is your setback under this system. ie - woodworking at lvl 15 with use of hickory; I have no need to hold on to any maple, just vendor it or craft with it then vender it. poof, viola, no more taking up that precious bank space.