Dude, its the same 5-6 people complaining about these sets over and over and over, all from the same discord chat, and it's getting old. I can see how they would be annoying in Cyrodil, and I get the frustration, but you can't have every single set that gives someone an advantage nerfed. It just starts a whole new chain reaction that ends with yet another post to nerf yet another set, and nothing ever changes. People will ALWAYS find something to crutch on, no matter how much you take away. The only thing you can do to equalize things is to just give everyone nothing but sticks and see how much faster one person can wave theirs at the other.
In the interest of working with the nerflings however, since they always seem to eventually get their way in this game, what if the staff skill got changed to only affect another player, rather than potentially the one who cast it? That way, it would require a pocket healer to receive the buff, which could be easily killed before killing the dd, since pocket healer wouldn't have the benefit of the buff. This would allow it to still be used in PvE where it's not "hurting" anyone's gameplay.
The post isn't even about 1% of all available sets yet people start to yell at OP how he wants to remove every single thing from the game.
Everyone trying to defend brp dw and resto at this point should just be brushed off with "ok boomer"
There's no point listing the arguments again for people who can't grasp that 30% more healing/ less damage taken on demand with no cooldown is unbalanced
The post isn't even about 1% of all available sets yet people start to yell at OP how he wants to remove every single thing from the game.
Everyone trying to defend brp dw and resto at this point should just be brushed off with "ok boomer"
There's no point listing the arguments again for people who can't grasp that 30% more healing/ less damage taken on demand with no cooldown is unbalanced
WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?
WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?
Yes, I did, and you clearly didn’t read it. I already addressed your counter-argument before you even made it. You look like a fool.
WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?
Yes, I did, and you clearly didn’t read it. I already addressed your counter-argument before you even made it. You look like a fool.
Healers use BRP resto in vSS because healing has taken nothing but nerfs since the trial released. You can’t just state the opposite of facts to make your argument sound valid.
typical responses expected of the forums the fact is brp dual wield and reso are busted and are huge carries
Interesting how this person makes this response and immediately follows it up by suggesting to remove bow from the game, seemingly entirely from the game.also remove bow from the game
Just ponder that for a moment.
with the buffs to healing
What? I thought DW had been nerfed to near uselessness already. I don’t even have any DW abilities currently slotted on my Bow/DW stamblade. I’ve not measured the damage myself, but Alcast’s stamblade build no longer includes any DW abilities either.
Expected responses.
The fact of the matter is both weapons are carries. Taking up a set piece matters not when you build correctly around the weapons. Both weapons consistently allow bad players to have extended survivability beyond what they themselves are actually capable of.
Like title says. They both make it possible for players of severely inferior skill level to survive MUCH longer then they are supposed to. Major Vitality uptime cannot be that consistent from any other source in the game, and the same goes with Major Protection especially with the (rightful) Pirate and Steadfast nerfs.
It honestly baffles me how these two obviously over-performing weapons have still been untouched. Every good player understands they are over-performing and you can do perfectly fine without them, but with them you become virtually unkillable. Furthermore, with the buffs to healing, Lokestiiz HM has become much easier to heal, to the point where BRP resto is absolutely not needed anymore to successfully heal cages. There is no legitimate reason for these to not get nerfed ZOS.
barney2525 wrote: »Like title says. They both make it possible for players of severely inferior skill level to survive MUCH longer then they are supposed to. Major Vitality uptime cannot be that consistent from any other source in the game, and the same goes with Major Protection especially with the (rightful) Pirate and Steadfast nerfs.
It honestly baffles me how these two obviously over-performing weapons have still been untouched. Every good player understands they are over-performing and you can do perfectly fine without them, but with them you become virtually unkillable. Furthermore, with the buffs to healing, Lokestiiz HM has become much easier to heal, to the point where BRP resto is absolutely not needed anymore to successfully heal cages. There is no legitimate reason for these to not get nerfed ZOS.
I read that, and I laughed and laughed and laughed.
The audacity to decide, without Any knowledge of the other character's build or skills or gear or tactics or experience are - That one could decide AS A MATTER OF FACT that the opponent's character is "surviving much longer than they are SUPPOSED to."
The mind wobbles
WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?
Yes, I did, and you clearly didn’t read it. I already addressed your counter-argument before you even made it. You look like a fool.
Healers use BRP resto in vSS because healing has taken nothing but nerfs since the trial released. You can’t just state the opposite of facts to make your argument sound valid.
Healing Ward: Super Buffed
Springs: Buffed (in use for cages)
Radiant Regeneration: Super Buffed
Orb was nerfed, but with the buffs to the other three it is absolutely not needed.
I have healed vSS HM. It is ridiculously easy now. If using Brose Resto, with a spring down before they head in, you can heal them out in one vine after using healing ward. You can easily complete it without Brose resto, which is exactly what I stated in the OP.
Your belief that you need Brose resto for vSS resembles what is likely a build issue. I suggest looking up a prominent good healer on YouTube, such as @stileanima or Heals the Feels so you may better adjust your build to healing cages.
WrathOfInnos wrote: »WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?
Yes, I did, and you clearly didn’t read it. I already addressed your counter-argument before you even made it. You look like a fool.
Healers use BRP resto in vSS because healing has taken nothing but nerfs since the trial released. You can’t just state the opposite of facts to make your argument sound valid.
Healing Ward: Super Buffed
Springs: Buffed (in use for cages)
Radiant Regeneration: Super Buffed
Orb was nerfed, but with the buffs to the other three it is absolutely not needed.
I have healed vSS HM. It is ridiculously easy now. If using Brose Resto, with a spring down before they head in, you can heal them out in one vine after using healing ward. You can easily complete it without Brose resto, which is exactly what I stated in the OP.
Your belief that you need Brose resto for vSS resembles what is likely a build issue. I suggest looking up a prominent good healer on YouTube, such as @stileanima or Heals the Feels so you may better adjust your build to healing cages.
Need is a strong word, that I don’t believe I said. And I heal about as often as you PVE, but I do prefer living through that mechanic. Have you considered the possibility that Major Vitality is the intended counter to the 90% healing reduction?
I can’t speak for Stiles, but my friend Icky happens to be the one that heals her out of the Ice Cages, using a BRP resto. I’m really glad the PVP community is able to help out MC with these pro suggestions though
Really it’s not about the world’s top group anyway, I know plenty of healers who struggle with Lokke HM even with the BRP Resto. You’re suggesting making their game experience less enjoyable, just so you can lose less often to “severely inferior” players in PVP. Not a worthwhile trade IMO.
WrathOfInnos wrote: »WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?WrathOfInnos wrote: »WrathOfInnos wrote: »
Oh is there a Lokkestiiz HM in PVP now too? Because a trial boss was mentioned specifically, and it’s the one place where every good PVE healer uses the item. I also failed to notice any mention of the requested nerf being limited to PVP, it sounded more like a “I can’t kill someone in PVP, so change the game and screw PVE” request.
Did you even read the OP?
Did you even write the OP?
Yes, I did, and you clearly didn’t read it. I already addressed your counter-argument before you even made it. You look like a fool.
Healers use BRP resto in vSS because healing has taken nothing but nerfs since the trial released. You can’t just state the opposite of facts to make your argument sound valid.
Healing Ward: Super Buffed
Springs: Buffed (in use for cages)
Radiant Regeneration: Super Buffed
Orb was nerfed, but with the buffs to the other three it is absolutely not needed.
I have healed vSS HM. It is ridiculously easy now. If using Brose Resto, with a spring down before they head in, you can heal them out in one vine after using healing ward. You can easily complete it without Brose resto, which is exactly what I stated in the OP.
Your belief that you need Brose resto for vSS resembles what is likely a build issue. I suggest looking up a prominent good healer on YouTube, such as @stileanima or Heals the Feels so you may better adjust your build to healing cages.
Need is a strong word, that I don’t believe I said. And I heal about as often as you PVE, but I do prefer living through that mechanic. Have you considered the possibility that Major Vitality is the intended counter to the 90% healing reduction?
I can’t speak for Stiles, but my friend Icky happens to be the one that heals her out of the Ice Cages, using a BRP resto. I’m really glad the PVP community is able to help out MC with these pro suggestions though
Really it’s not about the world’s top group anyway, I know plenty of healers who struggle with Lokke HM even with the BRP Resto. You’re suggesting making their game experience less enjoyable, just so you can lose less often to “severely inferior” players in PVP. Not a worthwhile trade IMO.
Those healers can get good then? Like I said, it’s hilariously easy this patch. I’m a PvP player who’s never healed any trial other then vSS HM and I’ve done it for Christ’s sake.https://youtu.be/WK_8A-91HxA Literally, like my 5th time healing ever. Character was still an imperial because I hadn’t even race changed him yet. If a PvP player can do it I’m sure people who actually main PvE can figure it out. The same way they learned to heal without the carry set that was Earthgore.
And for the last time. The reason these need nerfs is because they allow people to survive much longer then they should based off of their skill level. Your attempts at making it look like “I’m salty because I lost” is a blatant Strawman that avoids the topic of reasoning completely. Losing would imply the garbage players who take longer to kill actually stood a chance killing me, which they don’t, much like most everyone commenting on this post anti-nerf. They’re simply nuisances when I am 1v4 and they pop out a BRP weapon and force the fight to be more drawn out.
I suggest, not only to yourself, but to everyone who wishes to be involved in more engaging conversation rather then banter, to read up on yourlogicalfallacyis.com ~ committing these only promotes unstructured debate and inhibits any form of intellectual discussion at all. We should all strive to be as well informed and converse as intellectually as possible, we are not primates.
and then expect anyone to believe you're coming from a place of logic and not salt. Anyway, I'm bored of this thread, I think my points have been made.Losing would imply the garbage players who take longer to kill actually stood a chance killing me, which they don’t