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Sweep spam is op

  • Vajrak
    Vajrak
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    I think all pvpers have come across the Templar’s who just spam jabs the entire fight.
    They do this and often WIN because jabs is so overloaded.

    Here’s my issues:
    1: snares. It doesn’t need to. Templar’s have a gap closer, they have mobility. Having a snare is overkill.

    2: It pulls NBs out of cloak. Imagine if it cancelled out damage shields. That’s what it’s like when fighting a magplar if cloak is your main defence.

    3: healing. As if Templar’s didn’t already have a SPAMMABLE BURST HEAL they also heal of their spammable attack? Magblades do but they have no burst heal. See the unbalance?

    4: the damage. The skill itself is ok, the issue is that it procs burning light. That can proc twice every use of the skill. Soo 4K jabs add two 3k burning light is A LOT.

    Solution: remove snare, remove aoe portion, reduce damage by 10%. Then it would just have a heal/savagery added to morphs, and the burning light would still do stupid amounts of damage.



    ....LOL LOL LOL

    1. Keep it Rolling -- the camera turn on it is slow.

    2. Pulsar --- Elemental Wall --- Encase (which isn't dodge/blockable, pulls you out of clock, heals the sorc AND can do damage) --- ANY AoE skill --- pulls NB out of cloak. Not just sweeps/jabs, literally any AoE skill that doesn't require a target...and there's more than what's listed there.

    3. This isn't an imbalance -- without the heal on it, a Templar is incredibly vulnerable. Even with the heal on it, it's vulnerable! --- Magplar has a lot of issues with stam balance, you want to get out of jabs -- slot a bow and magnum shot them back -- you're no longer in range, and they have to burn stam to recover or die. Roll Dodge the gap close (can be done), block it, put on a set that blinds on melee attacks --- you can actually punish the magplar for spamming jabs because they'll miss 33% of their attacks.

    If every Templar you meet is defeating you, it's much more likely the common element to every fight is the problem...and the common element is You.
    Edited by [Deleted User] on October 14, 2019 8:17PM
  • Luckylancer
    Luckylancer
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    This is definetly troll post. Why dont we remove the entire damage as well? Go play some templar (especially stamplar) then give feed back.

    I will prefer "%60 dot nerfer" team's balance rather than yours. They are bad but you would bankrupth the game in 2 patches period.

    With %70 slow on last hit, all the trick was landing the last blow. It was hard againts good players. Now %40 is homogenised difficulty. I will se how it works in live server.
  • Stebarnz
    Stebarnz
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    Gilvoth wrote: »
    jabs need to be removed from eso.
    healers are suppose to "heal" they are not supose to be DPS.
    the DPS from jabs is just way too strong.
    now we allready know that we can walk through jabs and it makes them to no effect but that really is the only way out of them especially if they spam us with disable and also slowing us to make escape completely impossible.

    So you are saying templars are just healers?

    Also you are saying that 'healers' are actually still a thing in anything other than trials and certain vet hm dlc.

    What about a sorc 'healer' can they not do dps?

    In any content the person in the 'healer' role should be pulling 20k MINIMUM!

    If you are talking PVP then just healing is a death sentence as you will be focussed.

    [Edit to remove flame]
    Edited by [Deleted User] on October 14, 2019 11:52PM
  • jadarock
    jadarock
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    3 words ...
    Race against time.
  • SidraWillowsky
    SidraWillowsky
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    Gilvoth wrote: »
    jabs need to be removed from eso.
    healers are suppose to "heal" they are not supose to be DPS.
    the DPS from jabs is just way too strong.
    now we allready know that we can walk through jabs and it makes them to no effect but that really is the only way out of them especially if they spam us with disable and also slowing us to make escape completely impossible.

    Finally someone who isn’t here to complain about cloak

    Yeah, cloak's fine.

    You know what isn't fine though?

    STREAK.

    THIS IS NOW A NERF SORC THREAD.
  • Galarthor
    Galarthor
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    The OP is right, Sweeps are overloaded. However, it breaking cloak is not the issue. It's rather the combination of damage, area of effect, and the amount healed. With the latter being the most overtuned.

    It allows you to face tank a large number of NPCs and even most bosses without having to watch out for your defenses. Conditions like that were the reason why Crit Surge heal was nerfed back then. Sweeps even deals a lot of damage compared to just receiving major sorcery buff when using Surge.

  • sfpiesb14_ESO
    sfpiesb14_ESO
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    Gilvoth wrote: »
    jabs need to be removed from eso.
    healers are suppose to "heal" they are not supose to be DPS.
    the DPS from jabs is just way too strong.
    now we allready know that we can walk through jabs and it makes them to no effect but that really is the only way out of them especially if they spam us with disable and also slowing us to make escape completely impossible.

    Finally someone who isn’t here to complain about cloak

    Yeah, cloak's fine.

    You know what isn't fine though?

    STREAK.

    THIS IS NOW A NERF SORC THREAD.

    Every. Damn. Thread.
  • ThePhantomThorn
    ThePhantomThorn
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    Galarthor wrote: »
    The OP is right, Sweeps are overloaded. However, it breaking cloak is not the issue. It's rather the combination of damage, area of effect, and the amount healed. With the latter being the most overtuned.

    It allows you to face tank a large number of NPCs and even most bosses without having to watch out for your defenses. Conditions like that were the reason why Crit Surge heal was nerfed back then. Sweeps even deals a lot of damage compared to just receiving major sorcery buff when using Surge.

    Someone who gets it. The issue isn’t that it’s strong, it’s that it has too many strong aspects. Most spammables have two effects, eg, damage and heal, or damage and debuff.
    A heal isn’t a problem
    Aoe is annoying but isn’t the problem
    The damage isn’t the problem
    The snare isn’t the problem
    It’s that they are all on one skill.
    Edited by ThePhantomThorn on October 14, 2019 7:44PM
  • ThePhantomThorn
    ThePhantomThorn
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    Gilvoth wrote: »
    jabs need to be removed from eso.
    healers are suppose to "heal" they are not supose to be DPS.
    the DPS from jabs is just way too strong.
    now we allready know that we can walk through jabs and it makes them to no effect but that really is the only way out of them especially if they spam us with disable and also slowing us to make escape completely impossible.

    Finally someone who isn’t here to complain about cloak

    Yeah, cloak's fine.

    You know what isn't fine though?

    STREAK.

    THIS IS NOW A NERF SORC THREAD.

    I honestly think streak is fine. My only problem with sorcs is pets.
    Fing pets
  • Vlad9425
    Vlad9425
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    Onslaught + Jabs on a Stunned target is kinda broken specially if you get a burning light proc, I've seen people melt away so fast from this combo but without Onslaught jabs is honestly pretty balanced and easy to counter if using shuffle.
    Edited by Vlad9425 on October 14, 2019 7:55PM
  • Vajrak
    Vajrak
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    Galarthor wrote: »
    The OP is right, Sweeps are overloaded. However, it breaking cloak is not the issue. It's rather the combination of damage, area of effect, and the amount healed. With the latter being the most overtuned.

    It allows you to face tank a large number of NPCs and even most bosses without having to watch out for your defenses. Conditions like that were the reason why Crit Surge heal was nerfed back then. Sweeps even deals a lot of damage compared to just receiving major sorcery buff when using Surge.

    Someone who gets it. The issue isn’t that it’s strong, it’s that it has too many strong aspects. Most spammables have two effects, eg, damage and heal, or damage and debuff.
    A heal isn’t a problem
    Aoe is annoying but isn’t the problem
    The damage isn’t the problem
    The snare isn’t the problem
    It’s that they are all on one skill.

    Except that IS Templar's primary defense --- being on the constant offensive and hoping to kill the mob(s) before you are overwhelmed or out of resources, while recognizing that you are limiting your ability to dodge/block red and charged attacks. Exactly why I keep voting against reducing the channel time, as if it was an instant hit, then it would need to lose a lot of it's efficiency.

    Crit Surge not really same comparison, because Sweeps isn't proccin'g the heal off of every skill used, ONLY off of sweeps. It limits and reduces your ability to do anything else.
  • ThePhantomThorn
    ThePhantomThorn
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    Vajrak wrote: »
    Galarthor wrote: »
    The OP is right, Sweeps are overloaded. However, it breaking cloak is not the issue. It's rather the combination of damage, area of effect, and the amount healed. With the latter being the most overtuned.

    It allows you to face tank a large number of NPCs and even most bosses without having to watch out for your defenses. Conditions like that were the reason why Crit Surge heal was nerfed back then. Sweeps even deals a lot of damage compared to just receiving major sorcery buff when using Surge.

    Someone who gets it. The issue isn’t that it’s strong, it’s that it has too many strong aspects. Most spammables have two effects, eg, damage and heal, or damage and debuff.
    A heal isn’t a problem
    Aoe is annoying but isn’t the problem
    The damage isn’t the problem
    The snare isn’t the problem
    It’s that they are all on one skill.

    Except that IS Templar's primary defense --- being on the constant offensive and hoping to kill the mob(s) before you are overwhelmed or out of resources, while recognizing that you are limiting your ability to dodge/block red and charged attacks. Exactly why I keep voting against reducing the channel time, as if it was an instant hit, then it would need to lose a lot of it's efficiency.

    Crit Surge not really same comparison, because Sweeps isn't proccin'g the heal off of every skill used, ONLY off of sweeps. It limits and reduces your ability to do anything else.

    What about honour the dead? The most op burst heal that costs nothing.
  • ealdwin
    ealdwin
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    What about honour the dead? The most op burst heal that costs nothing.

    Honor the Dead doesn't cost nothing. It restores 60% of the cost over 6 seconds IF you heal an ally below 75% health with the ability. For an ability that costs about 5K at base, that means about 300 Magicka per second at base. Also, it's not even a guaranteed heal on yourself. You can cast Rushed Ceremony over and over again and not even potentially heal yourself.
  • svartorn
    svartorn
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    Ahhh reminds me of being a magplar emperor and just using sweeps through huge crowds of scrubs.

    Good times.
  • idk
    idk
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    I think all pvpers have come across the Templar’s who just spam jabs the entire fight.
    They do this and often WIN because jabs is so overloaded.

    I cannot remember the last time I died to a templar that merely spammed jabs. I did not just stand there and let them kill me

    Solution: use your defensive capabilities.
    Imagine if it cancelled out damage shields.]

    It is a poor choice to list fake points even if a reasonable mind easily see it is a fake point.
  • idk
    idk
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    Stebarnz wrote: »
    The reason you see an excessive amount of jabs is because there are a lot of magplars at min and you are a pus NB who cloaks.... What do you expect??? Just to be allowed to be irritating and cloak away?

    There are other counters to cloak. All of which can be used at the press of a button/use of a potion
    But they counter it with there spammable.

    And again

    THIS THREAD IS ABOUT JABS BEING OVERLOADED

    NOT NIGHTBLADES

    And omg a nightblade cloaked? They must be a real prick, to use their class unique defensive skill.

    Cloak is like nb purge. I fact it’s the only way to negate dots this patch

    You actually made it partially about NBs when you said jabs pulls NBs out of cloak.

    Cloak is not an I win button. You need to learn to evade when using cloak and if you are getting pulled out of cloak by a narrow cone like jabs then you are clearly not very good at the evading part. NB is a class I play the most in Cyrodiil and I have never had a templar pull me out of cloak with jabs because I do not just stand there.
  • Muzzick
    Muzzick
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    Szende wrote: »
    -Jab means, deffense is open. Burst them down from behind,flank

    The moment you burst they just turtle up and spam heals. Tho that’s a whole another discussion.

    It sounds like you stood in one spot and tried to spam cloak lol
    Edited by Muzzick on October 14, 2019 8:41PM
  • iRaivyne
    iRaivyne
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    Honestly, the snare is the only thing that I really hate about jabs, and that's probably because snares are stronger than they should be on live (can't wait for the fix in the next update).

    I run 3 damage sets on my StamBlade, so cloak, roll, block, and speed are my only defense. I'm a wood elf and stage 4 vamp. I run concealed and snare removal on my backbar with shadowy disguise. Most of the time I don't have trouble getting away from jab spammers and StamSorcs because I'm REALLY fast in cloak/sneak. If I don't get away with the first cloak, I drop a fear and try again. 9 times out if 10 I get away. Shade is still a great escape hatch too.
    Edited by iRaivyne on October 14, 2019 9:12PM
  • fbours
    fbours
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    Ok
    I’m going to say this once.
    SINCE WHEN IS THIS THREAD ABOUT NIGHTBLADES??
    I gave an example. FYI, I play an off meta, squishy, critblade. Spriggans, gryphons, balorghs. A hard spec to play. My defence is cloak and mobility. Jabs counter both. And not all of us run a snare removal. I have no room on my bars. I’d have to drop shade, which I’m not going to.
    Lol at someone complaining about a cone-shaped melee ability pulling people out of stealth. OP wants cloak to be 3 full seconds of literal invulnerability with no counterplay. No wonder he’s dying to be people who aren’t even light attacking.

    A - I’m a girl. Don’t assume genders.
    B - cloak counters. Aoe, detect pots/ skills. The fact is that if I hit cloak when being attacked by a templar I get pulled out instantly. It’s like if it could turn off damage shields (for nbs anyway)

    Nightblade is a full and complete class with excellent defensive options without stealth, cloak is a utility spell. If having cloak countered is instant death for you then, as other people in this thread have said, that’s a learn-to-play issue.

    Nightblade is the worst class in pvp right now. Burst is impossible to land in lag, low heals, squishy, and what ‘excellent defensive options’?
    There is cloak and shade. Nothing else
    I will spam jabs if I am against a crap NB that just cloaks. If someone is going to be a pansy and just cloak the entire fight, you are going to get the jab spam.

    So... damage shields make you an honourable warrior but cloaking on a squishy build makes you a pansy?
    Amira wrote: »
    That death recap isn't helping your case any. I don't see any 3k Burning Light procs, 1.6k sounds about right, and you literally died to a single skill spammed over and over. L2P issue (probably for the guy who killed you too)

    This^

    OP, You need more PVP experience. Standing there like a target dummy will not work. Smh
    Umm. I was afk. Came back after a min to this.
    Aurie wrote: »
    Oh, another nerf thread from a PvPer

    How else do op things get nerfed?

    You're compiling about a skill and asking for a nerf because it killed you while you were afk?

    What is this community coming to?

    Just stop with all the nerf threads already jesus christ.

    This isn’t the only time jabs has killed me...
    Who do you think I am?
    If you have EVER been in pvp this patch you will know that 50% of players are magplars and 90% of them just mash jabs. IT IS WORSE THAN THE DOTS

    If you play a glass cannon, be prepared to die or play another class.

    I am ok with dying
    But I die no matter what when I get jumbled on by 5 magplars all mashing jabs. No chance

    Well I think most people whom are squishy would die if any 5 players are attacking them at one time. You can use mass hysteria, roll dodge, and then cloak away.

    Guys stop pretending jabs is fine. I do agree that this ability is loaded. An ability that slows you down, 8m radius range, heals and deals very good damage. No it is not as easy to evade as all magplar fotm dudes say it is in this thread. For a NB to not be slowed down he/she will have to literally spam snare immove spells and nothing else, why? Because Templars have over 4 spells that slow you down and all those are overloaded spells.

    Yes, magplars are overperforming for a class that requires minimum skill (no offense), simple facts, accept it. We need to tone them down a little.
  • Joy_Division
    Joy_Division
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    I think all pvpers have come across the Templar’s who just spam jabs the entire fight.
    They do this and often WIN because jabs is so overloaded.

    Here’s my issues:
    1: snares. It doesn’t need to. Templar’s have a gap closer, they have mobility. Having a snare is overkill.

    2: It pulls NBs out of cloak. Imagine if it cancelled out damage shields. That’s what it’s like when fighting a magplar if cloak is your main defence.

    3: healing. As if Templar’s didn’t already have a SPAMMABLE BURST HEAL they also heal of their spammable attack? Magblades do but they have no burst heal. See the unbalance?

    4: the damage. The skill itself is ok, the issue is that it procs burning light. That can proc twice every use of the skill. Soo 4K jabs add two 3k burning light is A LOT.

    Solution: remove snare, remove aoe portion, reduce damage by 10%. Then it would just have a heal/savagery added to morphs, and the burning light would still do stupid amounts of damage.

    [Edit to remove naming and shaming]

    Just one issue really, you need to get better at PvP.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • fbours
    fbours
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    Just delete this thread already. It’s pointless. Your argument is based off of a screenshot showing jabs doing moderate damage when you were afk with presumably no buffs.

    Admittedly Templar’s have a lot going for them this patch and may be slightly over performing. But jabs is not one of them.

    If you’re getting killed by 5 people jumping on you at the same time. Good that’s how it should be. You could say the same about literally every class.

    Be honest to yourself the same way you asked for other class nerfs... What class is your main? Magplars are most definitely overperforming, by a large margin compared to magblades. Honest question, have you played as a magblade this patch and played against a competent templar.
  • Stebarnz
    Stebarnz
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    fbours wrote: »
    Ok
    I’m going to say this once.
    SINCE WHEN IS THIS THREAD ABOUT NIGHTBLADES??
    I gave an example. FYI, I play an off meta, squishy, critblade. Spriggans, gryphons, balorghs. A hard spec to play. My defence is cloak and mobility. Jabs counter both. And not all of us run a snare removal. I have no room on my bars. I’d have to drop shade, which I’m not going to.
    Lol at someone complaining about a cone-shaped melee ability pulling people out of stealth. OP wants cloak to be 3 full seconds of literal invulnerability with no counterplay. No wonder he’s dying to be people who aren’t even light attacking.

    A - I’m a girl. Don’t assume genders.
    B - cloak counters. Aoe, detect pots/ skills. The fact is that if I hit cloak when being attacked by a templar I get pulled out instantly. It’s like if it could turn off damage shields (for nbs anyway)

    Nightblade is a full and complete class with excellent defensive options without stealth, cloak is a utility spell. If having cloak countered is instant death for you then, as other people in this thread have said, that’s a learn-to-play issue.

    Nightblade is the worst class in pvp right now. Burst is impossible to land in lag, low heals, squishy, and what ‘excellent defensive options’?
    There is cloak and shade. Nothing else
    I will spam jabs if I am against a crap NB that just cloaks. If someone is going to be a pansy and just cloak the entire fight, you are going to get the jab spam.

    So... damage shields make you an honourable warrior but cloaking on a squishy build makes you a pansy?
    Amira wrote: »
    That death recap isn't helping your case any. I don't see any 3k Burning Light procs, 1.6k sounds about right, and you literally died to a single skill spammed over and over. L2P issue (probably for the guy who killed you too)

    This^

    OP, You need more PVP experience. Standing there like a target dummy will not work. Smh
    Umm. I was afk. Came back after a min to this.
    Aurie wrote: »
    Oh, another nerf thread from a PvPer

    How else do op things get nerfed?

    You're compiling about a skill and asking for a nerf because it killed you while you were afk?

    What is this community coming to?

    Just stop with all the nerf threads already jesus christ.

    This isn’t the only time jabs has killed me...
    Who do you think I am?
    If you have EVER been in pvp this patch you will know that 50% of players are magplars and 90% of them just mash jabs. IT IS WORSE THAN THE DOTS

    If you play a glass cannon, be prepared to die or play another class.

    I am ok with dying
    But I die no matter what when I get jumbled on by 5 magplars all mashing jabs. No chance

    Well I think most people whom are squishy would die if any 5 players are attacking them at one time. You can use mass hysteria, roll dodge, and then cloak away.

    Guys stop pretending jabs is fine. I do agree that this ability is loaded. An ability that slows you down, 8m radius range, heals and deals very good damage. No it is not as easy to evade as all magplar fotm dudes say it is in this thread. For a NB to not be slowed down he/she will have to literally spam snare immove spells and nothing else, why? Because Templars have over 4 spells that slow you down and all those are overloaded spells.

    Yes, magplars are overperforming for a class that requires minimum skill (no offense), simple facts, accept it. We need to tone them down a little.

    lol, spells.
  • fbours
    fbours
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    Stebarnz wrote: »
    fbours wrote: »
    Ok
    I’m going to say this once.
    SINCE WHEN IS THIS THREAD ABOUT NIGHTBLADES??
    I gave an example. FYI, I play an off meta, squishy, critblade. Spriggans, gryphons, balorghs. A hard spec to play. My defence is cloak and mobility. Jabs counter both. And not all of us run a snare removal. I have no room on my bars. I’d have to drop shade, which I’m not going to.
    Lol at someone complaining about a cone-shaped melee ability pulling people out of stealth. OP wants cloak to be 3 full seconds of literal invulnerability with no counterplay. No wonder he’s dying to be people who aren’t even light attacking.

    A - I’m a girl. Don’t assume genders.
    B - cloak counters. Aoe, detect pots/ skills. The fact is that if I hit cloak when being attacked by a templar I get pulled out instantly. It’s like if it could turn off damage shields (for nbs anyway)

    Nightblade is a full and complete class with excellent defensive options without stealth, cloak is a utility spell. If having cloak countered is instant death for you then, as other people in this thread have said, that’s a learn-to-play issue.

    Nightblade is the worst class in pvp right now. Burst is impossible to land in lag, low heals, squishy, and what ‘excellent defensive options’?
    There is cloak and shade. Nothing else
    I will spam jabs if I am against a crap NB that just cloaks. If someone is going to be a pansy and just cloak the entire fight, you are going to get the jab spam.

    So... damage shields make you an honourable warrior but cloaking on a squishy build makes you a pansy?
    Amira wrote: »
    That death recap isn't helping your case any. I don't see any 3k Burning Light procs, 1.6k sounds about right, and you literally died to a single skill spammed over and over. L2P issue (probably for the guy who killed you too)

    This^

    OP, You need more PVP experience. Standing there like a target dummy will not work. Smh
    Umm. I was afk. Came back after a min to this.
    Aurie wrote: »
    Oh, another nerf thread from a PvPer

    How else do op things get nerfed?

    You're compiling about a skill and asking for a nerf because it killed you while you were afk?

    What is this community coming to?

    Just stop with all the nerf threads already jesus christ.

    This isn’t the only time jabs has killed me...
    Who do you think I am?
    If you have EVER been in pvp this patch you will know that 50% of players are magplars and 90% of them just mash jabs. IT IS WORSE THAN THE DOTS

    If you play a glass cannon, be prepared to die or play another class.

    I am ok with dying
    But I die no matter what when I get jumbled on by 5 magplars all mashing jabs. No chance

    Well I think most people whom are squishy would die if any 5 players are attacking them at one time. You can use mass hysteria, roll dodge, and then cloak away.

    Guys stop pretending jabs is fine. I do agree that this ability is loaded. An ability that slows you down, 8m radius range, heals and deals very good damage. No it is not as easy to evade as all magplar fotm dudes say it is in this thread. For a NB to not be slowed down he/she will have to literally spam snare immove spells and nothing else, why? Because Templars have over 4 spells that slow you down and all those are overloaded spells.

    Yes, magplars are overperforming for a class that requires minimum skill (no offense), simple facts, accept it. We need to tone them down a little.

    lol, spells.

    Lol
  • WildRaptorX
    WildRaptorX
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    Do you have major evasion?
  • Demra
    Demra
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    fbours wrote: »
    Ok
    I’m going to say this once.
    SINCE WHEN IS THIS THREAD ABOUT NIGHTBLADES??
    I gave an example. FYI, I play an off meta, squishy, critblade. Spriggans, gryphons, balorghs. A hard spec to play. My defence is cloak and mobility. Jabs counter both. And not all of us run a snare removal. I have no room on my bars. I’d have to drop shade, which I’m not going to.
    Lol at someone complaining about a cone-shaped melee ability pulling people out of stealth. OP wants cloak to be 3 full seconds of literal invulnerability with no counterplay. No wonder he’s dying to be people who aren’t even light attacking.

    A - I’m a girl. Don’t assume genders.
    B - cloak counters. Aoe, detect pots/ skills. The fact is that if I hit cloak when being attacked by a templar I get pulled out instantly. It’s like if it could turn off damage shields (for nbs anyway)

    Nightblade is a full and complete class with excellent defensive options without stealth, cloak is a utility spell. If having cloak countered is instant death for you then, as other people in this thread have said, that’s a learn-to-play issue.

    Nightblade is the worst class in pvp right now. Burst is impossible to land in lag, low heals, squishy, and what ‘excellent defensive options’?
    There is cloak and shade. Nothing else
    I will spam jabs if I am against a crap NB that just cloaks. If someone is going to be a pansy and just cloak the entire fight, you are going to get the jab spam.

    So... damage shields make you an honourable warrior but cloaking on a squishy build makes you a pansy?
    Amira wrote: »
    That death recap isn't helping your case any. I don't see any 3k Burning Light procs, 1.6k sounds about right, and you literally died to a single skill spammed over and over. L2P issue (probably for the guy who killed you too)

    This^

    OP, You need more PVP experience. Standing there like a target dummy will not work. Smh
    Umm. I was afk. Came back after a min to this.
    Aurie wrote: »
    Oh, another nerf thread from a PvPer

    How else do op things get nerfed?

    You're compiling about a skill and asking for a nerf because it killed you while you were afk?

    What is this community coming to?

    Just stop with all the nerf threads already jesus christ.

    This isn’t the only time jabs has killed me...
    Who do you think I am?
    If you have EVER been in pvp this patch you will know that 50% of players are magplars and 90% of them just mash jabs. IT IS WORSE THAN THE DOTS

    If you play a glass cannon, be prepared to die or play another class.

    I am ok with dying
    But I die no matter what when I get jumbled on by 5 magplars all mashing jabs. No chance

    Well I think most people whom are squishy would die if any 5 players are attacking them at one time. You can use mass hysteria, roll dodge, and then cloak away.

    Guys stop pretending jabs is fine. I do agree that this ability is loaded. An ability that slows you down, 8m radius range, heals and deals very good damage. No it is not as easy to evade as all magplar fotm dudes say it is in this thread. For a NB to not be slowed down he/she will have to literally spam snare immove spells and nothing else, why? Because Templars have over 4 spells that slow you down and all those are overloaded spells.

    Yes, magplars are overperforming for a class that requires minimum skill (no offense), simple facts, accept it. We need to tone them down a little.

    I think what magplars can do right now should be the bare minimum for every class in eso. It feels like so many abilities were removed from the game over the years. Nerfing magplars right because they have a decent amount of abilities compare to others will only get us one step closer to light & heavy attack meta. Because its not just numbers they are tweaking. Although maybe its inevitable and making the combat less complex is the only way to achieve balance and performance.
  • fbours
    fbours
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    Keylun wrote: »
    Do you have major evasion?

    Do you understand that you will have to re apply this every 4 to 5 seconds in order to not be snared from a class that has snares from left to right? 4 to 5 secs is nothing in pvp, It means you have a small windows to actually burst a really tanky magplar that has more burst compared to most classes, maybe on par with sorcs and warden. And guess what, if you hit a magplar you are immobilized....

    Just accept the fact magplars are overperforming, period. Not the end of the world. They need to be toned down. Leave jabs alone idc, but magplars tool kit needs a change. All their abilities and passives are overloaded with secondary effects, something ZOS said they will change hence why NBs had their abilities gutted.

    I main a stamsorc and second main is a magblade.
  • Langeston
    Langeston
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    Bashev wrote: »
    Szende wrote: »
    As a med armored bosmer stamblade, how i deal with jabs?

    -Shuffle (6 med armor 6 sec immunity) cancelled with roll dodge. I got bow and bosmer speed passive. Im just too fast then and run out easily.

    -Jab means, deffense is open. Burst them down from behind,flank.

    If jab spam kills someone, that person just moving badly, not using snare removal

    This is where you are wrong. Templar who jabs is not defenseless. While jabbing templars get minor protection, the magicka skill also heals for 40% of the damage. Plus the good templars cast living dark before they start their offensive combo.

    If there is any combo in the game that is OP, it is that one. So I can't attack them, or I stun myself while healing them. And I can't escape their attack because of the 70% snare — that is also healing them. (I use Race Against Time, and the snare removal aspect of it doesn't appear to work at all for jabs. If it did, I would have fewer complaints.)
    Edited by Langeston on October 14, 2019 10:16PM
  • tplink3r1
    tplink3r1
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    Jabs has no heal.
    Edited by tplink3r1 on October 14, 2019 10:17PM
    VR16 Templar
    VR3 Sorcerer
  • Austinseph1
    Austinseph1
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    Every class has things that are annoying... but with wings gone from dk don’t worry, with all the nerf threads on the forums Jabs, Streak, Cloak, permafrost and colossus could be gone by the end of the year..
  • MirkoZ
    MirkoZ
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    Szende wrote: »
    -Jab means, deffense is open. Burst them down from behind,flank

    The moment you burst they just turtle up and spam heals. Tho that’s a whole another discussion.
    And you can see their life from 10% to 100 % in about 0.5 sec , and you stand there like saying "wut".
This discussion has been closed.